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76ea1c2656
Author | SHA1 | Date | |
---|---|---|---|
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76ea1c2656 | ||
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177c6343e3 |
@ -29,6 +29,7 @@ import com.google.android.material.slider.Slider
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import org.dolphinemu.dolphinemu.NativeLibrary
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import org.dolphinemu.dolphinemu.R
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import org.dolphinemu.dolphinemu.databinding.ActivityEmulationBinding
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import org.dolphinemu.dolphinemu.databinding.DialogHapticsAdjustBinding
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import org.dolphinemu.dolphinemu.databinding.DialogInputAdjustBinding
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import org.dolphinemu.dolphinemu.databinding.DialogNfcFiguresManagerBinding
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import org.dolphinemu.dolphinemu.features.infinitybase.InfinityConfig
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@ -37,7 +38,9 @@ import org.dolphinemu.dolphinemu.features.infinitybase.ui.FigureSlot
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import org.dolphinemu.dolphinemu.features.infinitybase.ui.FigureSlotAdapter
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import org.dolphinemu.dolphinemu.features.input.model.ControllerInterface
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import org.dolphinemu.dolphinemu.features.input.model.DolphinSensorEventListener
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import org.dolphinemu.dolphinemu.features.input.model.DolphinVibratorManagerFactory
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import org.dolphinemu.dolphinemu.features.settings.model.BooleanSetting
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import org.dolphinemu.dolphinemu.features.settings.model.FloatSetting
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import org.dolphinemu.dolphinemu.features.settings.model.IntSetting
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import org.dolphinemu.dolphinemu.features.settings.model.Settings
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import org.dolphinemu.dolphinemu.features.settings.model.StringSetting
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@ -58,6 +61,8 @@ import org.dolphinemu.dolphinemu.ui.main.ThemeProvider
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import org.dolphinemu.dolphinemu.utils.AfterDirectoryInitializationRunner
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import org.dolphinemu.dolphinemu.utils.DirectoryInitialization
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import org.dolphinemu.dolphinemu.utils.FileBrowserHelper
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import org.dolphinemu.dolphinemu.utils.HapticEffect
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import org.dolphinemu.dolphinemu.utils.HapticsProvider
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import org.dolphinemu.dolphinemu.utils.ThemeHelper
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import kotlin.math.roundToInt
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@ -412,6 +417,12 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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menu.findItem(R.id.menu_emulation_ir_recenter).isChecked =
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BooleanSetting.MAIN_IR_ALWAYS_RECENTER.boolean
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}
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// Hide the haptic feedback menu item if the device has no vibrator
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if (!DolphinVibratorManagerFactory.getSystemVibratorManager().getDefaultVibrator()
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.hasVibrator()
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) {
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menu.findItem(R.id.menu_emulation_haptics).setVisible(false)
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}
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popup.setOnMenuItemClickListener { item: MenuItem -> onOptionsItemSelected(item) }
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popup.show()
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}
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@ -492,6 +503,7 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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MENU_ACTION_SKYLANDERS -> showSkylanderPortalSettings()
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MENU_ACTION_INFINITY_BASE -> showInfinityBaseSettings()
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MENU_ACTION_EXIT -> emulationFragment!!.stopEmulation()
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MENU_ACTION_ADJUST_HAPTICS -> adjustHaptics()
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}
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}
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@ -667,6 +679,62 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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.show()
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}
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private fun adjustHaptics() {
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val dialogBinding = DialogHapticsAdjustBinding.inflate(layoutInflater)
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val hapticsProvider = HapticsProvider()
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dialogBinding.apply {
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val toggleIntensity = { isChecked: Boolean ->
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hapticsIntensityName.isEnabled = isChecked
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hapticsIntensitySlider.isEnabled = isChecked
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hapticsIntensityValue.isEnabled = isChecked
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}
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val checkboxes =
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listOf(hapticsPressCheckbox, hapticsReleaseCheckbox, hapticsJoystickCheckbox)
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hapticsPressCheckbox.isChecked = BooleanSetting.MAIN_OVERLAY_HAPTICS_PRESS.boolean
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hapticsReleaseCheckbox.isChecked = BooleanSetting.MAIN_OVERLAY_HAPTICS_RELEASE.boolean
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hapticsJoystickCheckbox.isChecked = BooleanSetting.MAIN_OVERLAY_HAPTICS_JOYSTICK.boolean
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if (checkboxes.none { it.isChecked }) {
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toggleIntensity(false)
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}
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checkboxes.forEach { checkbox ->
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checkbox.setOnCheckedChangeListener { _, _ ->
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toggleIntensity(checkboxes.any { it.isChecked })
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}
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}
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hapticsIntensitySlider.apply {
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val setValueText = { value: Float ->
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hapticsIntensityValue.text =
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getString(R.string.slider_setting_value, value * 100f, '%')
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}
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stepSize = 0.1f
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valueFrom = 0.1f
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valueTo = 1.0f
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value = FloatSetting.MAIN_OVERLAY_HAPTICS_SCALE.float.also { setValueText(it) }
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addOnChangeListener { _: Slider, value: Float, _: Boolean ->
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setValueText(value)
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hapticsProvider.provideFeedback(HapticEffect.LOW_TICK, value)
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}
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}
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}
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MaterialAlertDialogBuilder(this)
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.setView(dialogBinding.root)
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.setPositiveButton(R.string.ok) { _: DialogInterface?, _: Int ->
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BooleanSetting.MAIN_OVERLAY_HAPTICS_PRESS.setBoolean(
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settings, dialogBinding.hapticsPressCheckbox.isChecked
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)
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BooleanSetting.MAIN_OVERLAY_HAPTICS_RELEASE.setBoolean(
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settings, dialogBinding.hapticsReleaseCheckbox.isChecked
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)
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BooleanSetting.MAIN_OVERLAY_HAPTICS_JOYSTICK.setBoolean(
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settings, dialogBinding.hapticsJoystickCheckbox.isChecked
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)
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FloatSetting.MAIN_OVERLAY_HAPTICS_SCALE.setFloat(
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settings, dialogBinding.hapticsIntensitySlider.value
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)
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}
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.show()
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}
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private fun chooseDoubleTapButton() {
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val currentValue = IntSetting.MAIN_DOUBLE_TAP_BUTTON.int
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@ -1059,6 +1127,7 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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const val MENU_ACTION_SKYLANDERS = 36
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const val MENU_ACTION_INFINITY_BASE = 37
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const val MENU_ACTION_LATCHING_CONTROLS = 38
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const val MENU_ACTION_ADJUST_HAPTICS = 39
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init {
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buttonsActionsMap.apply {
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@ -1072,6 +1141,7 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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append(R.id.menu_emulation_ir_recenter, MENU_SET_IR_RECENTER)
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append(R.id.menu_emulation_set_ir_mode, MENU_SET_IR_MODE)
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append(R.id.menu_emulation_choose_doubletap, MENU_ACTION_CHOOSE_DOUBLETAP)
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append(R.id.menu_emulation_haptics, MENU_ACTION_ADJUST_HAPTICS)
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}
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}
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@ -4,16 +4,15 @@ package org.dolphinemu.dolphinemu.features.input.model
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import android.content.Context
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import android.hardware.input.InputManager
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import android.os.Build
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import android.os.Handler
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import android.os.VibrationEffect
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import android.os.Vibrator
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import android.os.VibratorManager
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import androidx.annotation.Keep
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import org.dolphinemu.dolphinemu.DolphinApplication
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import org.dolphinemu.dolphinemu.utils.HapticEffect
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import org.dolphinemu.dolphinemu.utils.HapticsProvider
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import org.dolphinemu.dolphinemu.utils.LooperThread
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/**
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@ -105,36 +104,19 @@ object ControllerInterface {
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@Keep
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@JvmStatic
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private fun getVibratorManager(device: InputDevice): DolphinVibratorManager {
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return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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DolphinVibratorManagerPassthrough(device.vibratorManager)
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} else {
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DolphinVibratorManagerCompat(device.vibrator)
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}
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}
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private fun getDeviceVibratorManager(device: InputDevice): DolphinVibratorManager =
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DolphinVibratorManagerFactory.getDeviceVibratorManager(device)
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@Keep
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@JvmStatic
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private fun getSystemVibratorManager(): DolphinVibratorManager {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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val vibratorManager = DolphinApplication.getAppContext()
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.getSystemService(Context.VIBRATOR_MANAGER_SERVICE) as VibratorManager?
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if (vibratorManager != null)
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return DolphinVibratorManagerPassthrough(vibratorManager)
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}
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val vibrator = DolphinApplication.getAppContext()
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.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
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return DolphinVibratorManagerCompat(vibrator)
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}
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private fun getSystemVibratorManager(): DolphinVibratorManager =
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DolphinVibratorManagerFactory.getSystemVibratorManager()
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@Keep
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@JvmStatic
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private fun vibrate(vibrator: Vibrator) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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vibrator.vibrate(VibrationEffect.createOneShot(100, VibrationEffect.DEFAULT_AMPLITUDE))
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} else {
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vibrator.vibrate(100)
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}
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// TODO: Add a slider to the Rumble options that allows adjusting the vibration intensity.
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HapticsProvider(vibrator).provideFeedback(HapticEffect.SPIN, 0.5f)
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}
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private class InputDeviceListener : InputManager.InputDeviceListener {
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@ -13,4 +13,6 @@ interface DolphinVibratorManager {
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fun getVibrator(vibratorId: Int): Vibrator
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fun getVibratorIds(): IntArray
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fun getDefaultVibrator(): Vibrator
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}
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@ -21,4 +21,6 @@ class DolphinVibratorManagerCompat(vibrator: Vibrator) : DolphinVibratorManager
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}
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override fun getVibratorIds(): IntArray = vibratorIds
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override fun getDefaultVibrator(): Vibrator = vibrator
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}
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|
@ -0,0 +1,33 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.dolphinemu.dolphinemu.features.input.model
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import android.content.Context
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import android.os.Build
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import android.os.Vibrator
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import android.os.VibratorManager
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import android.view.InputDevice
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import org.dolphinemu.dolphinemu.DolphinApplication
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object DolphinVibratorManagerFactory {
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fun getDeviceVibratorManager(device: InputDevice): DolphinVibratorManager {
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return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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DolphinVibratorManagerPassthrough(device.vibratorManager)
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} else {
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DolphinVibratorManagerCompat(device.vibrator)
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}
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}
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fun getSystemVibratorManager(): DolphinVibratorManager {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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val vibratorManager = DolphinApplication.getAppContext()
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.getSystemService(Context.VIBRATOR_MANAGER_SERVICE) as VibratorManager?
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if (vibratorManager != null) {
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return DolphinVibratorManagerPassthrough(vibratorManager)
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}
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}
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val vibrator = DolphinApplication.getAppContext()
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.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
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return DolphinVibratorManagerCompat(vibrator)
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}
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}
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@ -13,4 +13,6 @@ class DolphinVibratorManagerPassthrough(private val vibratorManager: VibratorMan
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override fun getVibrator(vibratorId: Int): Vibrator = vibratorManager.getVibrator(vibratorId)
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override fun getVibratorIds(): IntArray = vibratorManager.vibratorIds
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override fun getDefaultVibrator(): Vibrator = vibratorManager.defaultVibrator
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}
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|
@ -646,6 +646,24 @@ enum class BooleanSetting(
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"ButtonLatchingNunchukZ",
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false
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),
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MAIN_OVERLAY_HAPTICS_PRESS(
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Settings.FILE_DOLPHIN,
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Settings.SECTION_INI_ANDROID,
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"OverlayHapticsPress",
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false
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),
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MAIN_OVERLAY_HAPTICS_RELEASE(
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Settings.FILE_DOLPHIN,
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Settings.SECTION_INI_ANDROID,
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"OverlayHapticsRelease",
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false
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),
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MAIN_OVERLAY_HAPTICS_JOYSTICK(
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Settings.FILE_DOLPHIN,
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Settings.SECTION_INI_ANDROID,
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"OverlayHapticsJoystick",
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false
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),
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SYSCONF_SCREENSAVER(Settings.FILE_SYSCONF, "IPL", "SSV", false),
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SYSCONF_WIDESCREEN(Settings.FILE_SYSCONF, "IPL", "AR", true),
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SYSCONF_PROGRESSIVE_SCAN(Settings.FILE_SYSCONF, "IPL", "PGS", true),
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|
@ -8,6 +8,12 @@ enum class FloatSetting(
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private val key: String,
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private val defaultValue: Float
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) : AbstractFloatSetting {
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MAIN_OVERLAY_HAPTICS_SCALE(
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Settings.FILE_DOLPHIN,
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Settings.SECTION_INI_ANDROID,
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"OverlayHapticsScale",
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0.5f
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),
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// These entries have the same names and order as in C++, just for consistency.
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MAIN_EMULATION_SPEED(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "EmulationSpeed", 1.0f),
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MAIN_OVERCLOCK(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "Overclock", 1.0f),
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|
@ -27,9 +27,12 @@ import org.dolphinemu.dolphinemu.features.input.model.InputOverrider
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import org.dolphinemu.dolphinemu.features.input.model.InputOverrider.ControlId
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import org.dolphinemu.dolphinemu.features.input.model.controlleremu.EmulatedController
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import org.dolphinemu.dolphinemu.features.settings.model.BooleanSetting
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import org.dolphinemu.dolphinemu.features.settings.model.FloatSetting
|
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import org.dolphinemu.dolphinemu.features.settings.model.IntSetting
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import org.dolphinemu.dolphinemu.features.settings.model.IntSetting.Companion.getSettingForSIDevice
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import org.dolphinemu.dolphinemu.features.settings.model.IntSetting.Companion.getSettingForWiimoteSource
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import org.dolphinemu.dolphinemu.utils.HapticEffect
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import org.dolphinemu.dolphinemu.utils.HapticsProvider
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import java.util.Arrays
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|
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/**
|
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@ -41,6 +44,7 @@ import java.util.Arrays
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*/
|
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class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(context, attrs),
|
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OnTouchListener {
|
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private val hapticsProvider: HapticsProvider = HapticsProvider()
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private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
|
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private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
|
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private val overlayJoysticks: MutableSet<InputOverlayDrawableJoystick> = HashSet()
|
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@ -51,6 +55,7 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
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private var isFirstRun = true
|
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private val gcPadRegistered = BooleanArray(4)
|
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private val wiimoteRegistered = BooleanArray(4)
|
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private val dpadPreviouslyPressed = BooleanArray(4)
|
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var editMode = false
|
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private var controllerType = -1
|
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private var controllerIndex = 0
|
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@ -140,6 +145,9 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
val firstPointer = action != MotionEvent.ACTION_POINTER_DOWN &&
|
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action != MotionEvent.ACTION_POINTER_UP
|
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val pointerIndex = if (firstPointer) 0 else event.actionIndex
|
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val hapticsScale = FloatSetting.MAIN_OVERLAY_HAPTICS_SCALE.float
|
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val pressFeedback = BooleanSetting.MAIN_OVERLAY_HAPTICS_PRESS.boolean
|
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val releaseFeedback = BooleanSetting.MAIN_OVERLAY_HAPTICS_RELEASE.boolean
|
||||
// Tracks if any button/joystick is pressed down
|
||||
var pressed = false
|
||||
|
||||
@ -154,7 +162,17 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
event.getY(pointerIndex).toInt()
|
||||
)
|
||||
) {
|
||||
button.setPressedState(if (button.latching) !button.getPressedState() else true)
|
||||
if (button.latching && button.getPressedState()) {
|
||||
button.setPressedState(false)
|
||||
if (releaseFeedback) hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_RISE, hapticsScale
|
||||
)
|
||||
} else {
|
||||
button.setPressedState(true)
|
||||
if (pressFeedback) hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_FALL, hapticsScale
|
||||
)
|
||||
}
|
||||
button.trackId = event.getPointerId(pointerIndex)
|
||||
pressed = true
|
||||
InputOverrider.setControlState(controllerIndex, button.control, if (button.getPressedState()) 1.0 else 0.0)
|
||||
@ -173,8 +191,12 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
MotionEvent.ACTION_POINTER_UP -> {
|
||||
// If a pointer ends, release the button it was pressing.
|
||||
if (button.trackId == event.getPointerId(pointerIndex)) {
|
||||
if (!button.latching)
|
||||
if (!button.latching) {
|
||||
button.setPressedState(false)
|
||||
if (releaseFeedback) hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_RISE, hapticsScale
|
||||
)
|
||||
}
|
||||
InputOverrider.setControlState(controllerIndex, button.control, if (button.getPressedState()) 1.0 else 0.0)
|
||||
|
||||
val analogControl = getAnalogControlForTrigger(button.control)
|
||||
@ -205,6 +227,9 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
) {
|
||||
dpad.trackId = event.getPointerId(pointerIndex)
|
||||
pressed = true
|
||||
if (pressFeedback) hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_FALL, hapticsScale
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -227,18 +252,29 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
// Release the buttons first, then press
|
||||
for (i in dpadPressed.indices) {
|
||||
if (!dpadPressed[i]) {
|
||||
if (dpadPreviouslyPressed[i] && releaseFeedback) {
|
||||
hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_RISE, hapticsScale
|
||||
)
|
||||
}
|
||||
InputOverrider.setControlState(
|
||||
controllerIndex,
|
||||
dpad.getControl(i),
|
||||
0.0
|
||||
)
|
||||
} else {
|
||||
if (!dpadPreviouslyPressed[i] && pressFeedback) {
|
||||
hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_FALL, hapticsScale
|
||||
)
|
||||
}
|
||||
InputOverrider.setControlState(
|
||||
controllerIndex,
|
||||
dpad.getControl(i),
|
||||
1.0
|
||||
)
|
||||
}
|
||||
dpadPreviouslyPressed[i] = dpadPressed[i]
|
||||
}
|
||||
setDpadState(
|
||||
dpad,
|
||||
@ -256,6 +292,12 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
if (dpad.trackId == event.getPointerId(pointerIndex)) {
|
||||
for (i in 0 until 4) {
|
||||
dpad.setState(InputOverlayDrawableDpad.STATE_DEFAULT)
|
||||
if (dpadPreviouslyPressed[i]) {
|
||||
dpadPreviouslyPressed[i] = false
|
||||
if (releaseFeedback) hapticsProvider.provideFeedback(
|
||||
HapticEffect.QUICK_RISE, hapticsScale
|
||||
)
|
||||
}
|
||||
InputOverrider.setControlState(
|
||||
controllerIndex,
|
||||
dpad.getControl(i),
|
||||
@ -1349,7 +1391,8 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
||||
legacyId,
|
||||
xControl,
|
||||
yControl,
|
||||
controllerIndex
|
||||
controllerIndex,
|
||||
hapticsProvider
|
||||
)
|
||||
|
||||
// Need to set the image's position
|
||||
|
@ -10,6 +10,9 @@ import android.graphics.drawable.BitmapDrawable
|
||||
import android.view.MotionEvent
|
||||
import org.dolphinemu.dolphinemu.features.input.model.InputOverrider
|
||||
import org.dolphinemu.dolphinemu.features.settings.model.BooleanSetting
|
||||
import org.dolphinemu.dolphinemu.features.settings.model.FloatSetting
|
||||
import org.dolphinemu.dolphinemu.utils.HapticEffect
|
||||
import org.dolphinemu.dolphinemu.utils.HapticsProvider
|
||||
import kotlin.math.atan2
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.hypot
|
||||
@ -28,6 +31,7 @@ import kotlin.math.sin
|
||||
* @param legacyId Legacy identifier (ButtonType) for which joystick this is.
|
||||
* @param xControl The control which the x value of the joystick will be written to.
|
||||
* @param yControl The control which the y value of the joystick will be written to.
|
||||
* @param hapticsProvider An instance of [HapticsProvider] for providing haptic feedback.
|
||||
*/
|
||||
class InputOverlayDrawableJoystick(
|
||||
res: Resources,
|
||||
@ -39,7 +43,8 @@ class InputOverlayDrawableJoystick(
|
||||
val legacyId: Int,
|
||||
val xControl: Int,
|
||||
val yControl: Int,
|
||||
private val controllerIndex: Int
|
||||
private val controllerIndex: Int,
|
||||
private val hapticsProvider: HapticsProvider
|
||||
) {
|
||||
var x = 0.0f
|
||||
private set
|
||||
@ -47,6 +52,11 @@ class InputOverlayDrawableJoystick(
|
||||
private set
|
||||
var trackId = -1
|
||||
private set
|
||||
private var angle = 0.0
|
||||
private var radius = 0.0
|
||||
private var gateRadius = 0.0
|
||||
private var previousRadius = 0.0
|
||||
private var previousAngle = 0.0
|
||||
private var controlPositionX = 0
|
||||
private var controlPositionY = 0
|
||||
private var previousTouchX = 0
|
||||
@ -100,6 +110,7 @@ class InputOverlayDrawableJoystick(
|
||||
val firstPointer = action != MotionEvent.ACTION_POINTER_DOWN &&
|
||||
action != MotionEvent.ACTION_POINTER_UP
|
||||
val pointerIndex = if (firstPointer) 0 else event.actionIndex
|
||||
val hapticsScale = FloatSetting.MAIN_OVERLAY_HAPTICS_SCALE.float
|
||||
var pressed = false
|
||||
|
||||
when (action) {
|
||||
@ -112,6 +123,9 @@ class InputOverlayDrawableJoystick(
|
||||
) {
|
||||
pressed = true
|
||||
pressedState = true
|
||||
if (BooleanSetting.MAIN_OVERLAY_HAPTICS_PRESS.boolean) {
|
||||
hapticsProvider.provideFeedback(HapticEffect.QUICK_FALL, hapticsScale)
|
||||
}
|
||||
outerBitmap.alpha = 0
|
||||
boundsBoxBitmap.alpha = opacity
|
||||
if (reCenter) {
|
||||
@ -130,6 +144,9 @@ class InputOverlayDrawableJoystick(
|
||||
if (trackId == event.getPointerId(pointerIndex)) {
|
||||
pressed = true
|
||||
pressedState = false
|
||||
if (BooleanSetting.MAIN_OVERLAY_HAPTICS_RELEASE.boolean) {
|
||||
hapticsProvider.provideFeedback(HapticEffect.QUICK_RISE, hapticsScale)
|
||||
}
|
||||
y = 0f
|
||||
x = y
|
||||
outerBitmap.alpha = opacity
|
||||
@ -139,6 +156,8 @@ class InputOverlayDrawableJoystick(
|
||||
bounds =
|
||||
Rect(origBounds.left, origBounds.top, origBounds.right, origBounds.bottom)
|
||||
setInnerBounds()
|
||||
previousRadius = 0.0
|
||||
previousAngle = 0.0
|
||||
trackId = -1
|
||||
}
|
||||
}
|
||||
@ -161,6 +180,20 @@ class InputOverlayDrawableJoystick(
|
||||
y = touchY / maxY
|
||||
|
||||
setInnerBounds()
|
||||
if (BooleanSetting.MAIN_OVERLAY_HAPTICS_JOYSTICK.boolean) {
|
||||
val radiusThreshold = gateRadius * 0.33
|
||||
val angularDistance = kotlin.math.abs(previousAngle - angle)
|
||||
.let { kotlin.math.min(it, Math.PI + Math.PI - it) }
|
||||
if (kotlin.math.abs(previousRadius - radius) > radiusThreshold
|
||||
|| (radius > radiusThreshold &&
|
||||
(angularDistance >= HAPTICS_MAX_ANGLE || (radius == gateRadius &&
|
||||
angularDistance * hapticsScale >= HAPTICS_MIN_ANGLE)))
|
||||
) {
|
||||
hapticsProvider.provideFeedback(HapticEffect.LOW_TICK, hapticsScale)
|
||||
previousRadius = radius
|
||||
previousAngle = angle
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return pressed
|
||||
@ -209,12 +242,13 @@ class InputOverlayDrawableJoystick(
|
||||
var x = x.toDouble()
|
||||
var y = y.toDouble()
|
||||
|
||||
val angle = atan2(y, x) + Math.PI + Math.PI
|
||||
val radius = hypot(y, x)
|
||||
val maxRadius = InputOverrider.getGateRadiusAtAngle(controllerIndex, xControl, angle)
|
||||
if (radius > maxRadius) {
|
||||
x = maxRadius * cos(angle)
|
||||
y = maxRadius * sin(angle)
|
||||
angle = atan2(y, x) + Math.PI + Math.PI
|
||||
radius = hypot(y, x)
|
||||
gateRadius = InputOverrider.getGateRadiusAtAngle(controllerIndex, xControl, angle)
|
||||
if (radius > gateRadius) {
|
||||
radius = gateRadius
|
||||
x = gateRadius * cos(angle)
|
||||
y = gateRadius * sin(angle)
|
||||
this.x = x.toFloat()
|
||||
this.y = y.toFloat()
|
||||
}
|
||||
@ -255,4 +289,9 @@ class InputOverlayDrawableJoystick(
|
||||
boundsBoxBitmap.alpha = value
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val HAPTICS_MIN_ANGLE = Math.PI / 20.0
|
||||
private const val HAPTICS_MAX_ANGLE = Math.PI / 4.0
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,126 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.dolphinemu.dolphinemu.utils
|
||||
|
||||
import android.os.Build
|
||||
import android.os.VibrationEffect
|
||||
import android.os.Vibrator
|
||||
import androidx.annotation.FloatRange
|
||||
import androidx.annotation.RequiresApi
|
||||
import org.dolphinemu.dolphinemu.features.input.model.DolphinVibratorManagerFactory
|
||||
|
||||
/**
|
||||
* This class provides methods that facilitate performing haptic feedback.
|
||||
*
|
||||
* @property vibrator The [Vibrator] instance to be used for vibration.
|
||||
* Defaults to the system default vibrator.
|
||||
*/
|
||||
class HapticsProvider(
|
||||
private val vibrator: Vibrator =
|
||||
DolphinVibratorManagerFactory.getSystemVibratorManager().getDefaultVibrator()
|
||||
) {
|
||||
private val primitiveSupport: Boolean = areAllPrimitivesSupported()
|
||||
|
||||
/**
|
||||
* Perform haptic feedback by composing primitives (if supported),
|
||||
* with a fallback to a waveform or a legacy vibration.
|
||||
*
|
||||
* @param effect The [HapticEffect] of the feedback.
|
||||
* @param scale The intensity scale of the feedback.
|
||||
*/
|
||||
fun provideFeedback(effect: HapticEffect, @FloatRange(from = 0.0, to = 1.0) scale: Float) {
|
||||
if (primitiveSupport) {
|
||||
vibrator.vibrate(
|
||||
VibrationEffect
|
||||
.startComposition()
|
||||
.addPrimitive(getPrimitive(effect), scale)
|
||||
.compose()
|
||||
)
|
||||
} else {
|
||||
val timings = getTimings(effect, scale)
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
||||
if (vibrator.hasAmplitudeControl()) {
|
||||
vibrator.vibrate(
|
||||
VibrationEffect.createWaveform(
|
||||
timings, getAmplitudes(effect, scale), -1
|
||||
)
|
||||
)
|
||||
} else {
|
||||
vibrator.vibrate(VibrationEffect.createWaveform(timings, -1))
|
||||
}
|
||||
} else {
|
||||
vibrator.vibrate(timings.sum())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the timings for a waveform vibration based on the [effect], scaled by [scale].
|
||||
*
|
||||
* @param effect The [HapticEffect] of the vibration.
|
||||
* @param scale The intensity scale of the vibration.
|
||||
* @return The LongArray of scaled timings for the specified [effect].
|
||||
*/
|
||||
private fun getTimings(
|
||||
effect: HapticEffect, @FloatRange(from = 0.0, to = 1.0) scale: Float
|
||||
): LongArray {
|
||||
// Note: It is recommended that these values differ by a ratio of 1.4 or more,
|
||||
// so the difference in the duration of the vibration can be easily perceived.
|
||||
// Lower-end vibrators can't vibrate at all if the duration is too short.
|
||||
return when (effect) {
|
||||
HapticEffect.QUICK_FALL -> longArrayOf(0L, (100f * scale).toLong())
|
||||
HapticEffect.QUICK_RISE -> longArrayOf(0L, (70f * scale).toLong())
|
||||
HapticEffect.LOW_TICK -> longArrayOf(0L, (50f * scale).toLong())
|
||||
HapticEffect.SPIN -> LongArray(SPIN_TIMINGS.size) { (SPIN_TIMINGS[it] * scale).toLong() }
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the amplitudes for a waveform vibration based on the [effect], scaled by [scale].
|
||||
*
|
||||
* @param effect The [HapticEffect] of the vibration.
|
||||
* @param scale The intensity scale of the vibration.
|
||||
* @return The IntArray of scaled amplitudes for the specified [effect].
|
||||
*/
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
private fun getAmplitudes(
|
||||
effect: HapticEffect, @FloatRange(from = 0.0, to = 1.0) scale: Float
|
||||
): IntArray {
|
||||
// Note: It is recommended that these values differ by a ratio of 1.4 or more,
|
||||
// so the difference in the amplitude of the vibration can be easily perceived.
|
||||
return when (effect) {
|
||||
HapticEffect.QUICK_FALL -> intArrayOf(0, (180 * scale).toInt())
|
||||
HapticEffect.QUICK_RISE -> intArrayOf(0, (128 * scale).toInt())
|
||||
HapticEffect.LOW_TICK -> intArrayOf(0, (90 * scale).toInt())
|
||||
HapticEffect.SPIN -> IntArray(SPIN_AMPLITUDES.size) { (SPIN_AMPLITUDES[it] * scale).toInt() }
|
||||
}
|
||||
}
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.S)
|
||||
private fun getPrimitive(effect: HapticEffect): Int {
|
||||
return when (effect) {
|
||||
HapticEffect.QUICK_FALL -> VibrationEffect.Composition.PRIMITIVE_QUICK_FALL
|
||||
HapticEffect.QUICK_RISE -> VibrationEffect.Composition.PRIMITIVE_QUICK_RISE
|
||||
HapticEffect.LOW_TICK -> VibrationEffect.Composition.PRIMITIVE_LOW_TICK
|
||||
HapticEffect.SPIN -> VibrationEffect.Composition.PRIMITIVE_SPIN
|
||||
}
|
||||
}
|
||||
|
||||
private fun areAllPrimitivesSupported(): Boolean {
|
||||
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.S && vibrator.areAllPrimitivesSupported(
|
||||
*HapticEffect.values().map { getPrimitive(it) }.toIntArray()
|
||||
)
|
||||
}
|
||||
|
||||
companion object {
|
||||
private val SPIN_TIMINGS = longArrayOf(15L, 30L, 20L, 30L, 20L, 30L, 20L, 10L)
|
||||
private val SPIN_AMPLITUDES = intArrayOf(0, 128, 255, 100, 200, 32, 64, 0)
|
||||
}
|
||||
}
|
||||
|
||||
enum class HapticEffect {
|
||||
QUICK_FALL,
|
||||
QUICK_RISE,
|
||||
LOW_TICK,
|
||||
SPIN
|
||||
}
|
109
Source/Android/app/src/main/res/layout/dialog_haptics_adjust.xml
Normal file
109
Source/Android/app/src/main/res/layout/dialog_haptics_adjust.xml
Normal file
@ -0,0 +1,109 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.appcompat.widget.LinearLayoutCompat xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical">
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:id="@+id/haptics_triggers"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:paddingTop="@dimen/spacing_large">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/haptics_triggers_text"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginBottom="@dimen/spacing_medlarge"
|
||||
android:text="@string/haptics_triggers"
|
||||
android:textAlignment="viewStart"
|
||||
android:textAppearance="@style/TextAppearance.AppCompat.Title"
|
||||
app:layout_constraintBottom_toTopOf="@id/haptics_release_checkbox"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/haptics_press_checkbox"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:minWidth="48dp"
|
||||
android:minHeight="48dp"
|
||||
android:text="@string/haptics_press"
|
||||
android:textAppearance="?android:textAppearanceListItem"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@+id/haptics_release_checkbox"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="@id/haptics_release_checkbox" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/haptics_release_checkbox"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:minWidth="48dp"
|
||||
android:minHeight="48dp"
|
||||
android:text="@string/haptics_release"
|
||||
android:textAppearance="?android:textAppearanceListItem"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@+id/haptics_joystick_checkbox"
|
||||
app:layout_constraintStart_toEndOf="@+id/haptics_press_checkbox"
|
||||
app:layout_constraintTop_toBottomOf="@+id/haptics_triggers_text" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/haptics_joystick_checkbox"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:minWidth="48dp"
|
||||
android:minHeight="48dp"
|
||||
android:text="@string/haptics_joystick"
|
||||
android:textAppearance="?android:textAppearanceListItem"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintStart_toEndOf="@+id/haptics_release_checkbox"
|
||||
app:layout_constraintTop_toTopOf="@id/haptics_release_checkbox" />
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:id="@+id/haptics_intensity"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:paddingHorizontal="24dp">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/haptics_intensity_name"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/haptics_intensity"
|
||||
android:textAlignment="viewStart"
|
||||
android:textSize="16sp"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@+id/haptics_intensity_slider"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent" />
|
||||
|
||||
<com.google.android.material.slider.Slider
|
||||
android:id="@+id/haptics_intensity_slider"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="@dimen/spacing_medlarge"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@id/haptics_intensity_value"
|
||||
app:layout_constraintStart_toEndOf="@id/haptics_intensity_name"
|
||||
app:layout_constraintTop_toTopOf="parent" />
|
||||
|
||||
<TextView
|
||||
android:id="@+id/haptics_intensity_value"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintStart_toEndOf="@+id/haptics_intensity_slider"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
tools:text="50%" />
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
|
||||
</androidx.appcompat.widget.LinearLayoutCompat>
|
@ -27,6 +27,10 @@
|
||||
android:id="@+id/menu_emulation_choose_controller"
|
||||
android:title="@string/emulation_choose_controller"/>
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_emulation_haptics"
|
||||
android:title="@string/emulation_haptics"/>
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_emulation_reset_overlay"
|
||||
android:title="@string/emulation_touch_overlay_reset"/>
|
||||
|
@ -29,6 +29,10 @@
|
||||
android:id="@+id/menu_emulation_choose_controller"
|
||||
android:title="@string/emulation_choose_controller"/>
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_emulation_haptics"
|
||||
android:title="@string/emulation_haptics"/>
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_emulation_ir_group"
|
||||
android:title="@string/emulation_ir_group">
|
||||
|
@ -616,6 +616,7 @@ It can efficiently compress both junk data and encrypted Wii data.
|
||||
<string name="emulation_ir_mode">IR Mode</string>
|
||||
<string name="emulation_ir_sensitivity">IR Sensitivity</string>
|
||||
<string name="emulation_choose_doubletap">Double tap button</string>
|
||||
<string name="emulation_haptics">Touch Haptics</string>
|
||||
|
||||
<!-- GC Adapter Menu-->
|
||||
<string name="gc_adapter_rumble">Enable Vibration</string>
|
||||
@ -818,6 +819,13 @@ It can efficiently compress both junk data and encrypted Wii data.
|
||||
<string name="ir_follow">Follow</string>
|
||||
<string name="ir_drag">Drag</string>
|
||||
|
||||
<!-- Haptics -->
|
||||
<string name="haptics_triggers">Feedback Triggers</string>
|
||||
<string name="haptics_press">Press</string>
|
||||
<string name="haptics_release">Release</string>
|
||||
<string name="haptics_joystick">Joystick</string>
|
||||
<string name="haptics_intensity">Intensity</string>
|
||||
|
||||
<!-- Double Tap Buttons -->
|
||||
<string name="double_tap_a">Button A</string>
|
||||
<string name="double_tap_b">Button B</string>
|
||||
|
@ -63,7 +63,7 @@ jmethodID s_motion_event_get_source;
|
||||
jclass s_controller_interface_class;
|
||||
jmethodID s_controller_interface_register_input_device_listener;
|
||||
jmethodID s_controller_interface_unregister_input_device_listener;
|
||||
jmethodID s_controller_interface_get_vibrator_manager;
|
||||
jmethodID s_controller_interface_get_device_vibrator_manager;
|
||||
jmethodID s_controller_interface_get_system_vibrator_manager;
|
||||
jmethodID s_controller_interface_vibrate;
|
||||
|
||||
@ -78,6 +78,7 @@ jmethodID s_sensor_event_listener_get_negative_axes;
|
||||
jclass s_dolphin_vibrator_manager_class;
|
||||
jmethodID s_dolphin_vibrator_manager_get_vibrator;
|
||||
jmethodID s_dolphin_vibrator_manager_get_vibrator_ids;
|
||||
jmethodID s_dolphin_vibrator_manager_get_default_vibrator;
|
||||
|
||||
jintArray s_keycodes_array;
|
||||
|
||||
@ -746,7 +747,8 @@ private:
|
||||
void AddMotors(JNIEnv* env, jobject input_device)
|
||||
{
|
||||
jobject vibrator_manager = env->CallStaticObjectMethod(
|
||||
s_controller_interface_class, s_controller_interface_get_vibrator_manager, input_device);
|
||||
s_controller_interface_class, s_controller_interface_get_device_vibrator_manager,
|
||||
input_device);
|
||||
AddMotorsFromManager(env, vibrator_manager);
|
||||
env->DeleteLocalRef(vibrator_manager);
|
||||
}
|
||||
@ -857,8 +859,8 @@ InputBackend::InputBackend(ControllerInterface* controller_interface)
|
||||
env->GetStaticMethodID(s_controller_interface_class, "registerInputDeviceListener", "()V");
|
||||
s_controller_interface_unregister_input_device_listener =
|
||||
env->GetStaticMethodID(s_controller_interface_class, "unregisterInputDeviceListener", "()V");
|
||||
s_controller_interface_get_vibrator_manager =
|
||||
env->GetStaticMethodID(s_controller_interface_class, "getVibratorManager",
|
||||
s_controller_interface_get_device_vibrator_manager =
|
||||
env->GetStaticMethodID(s_controller_interface_class, "getDeviceVibratorManager",
|
||||
"(Landroid/view/InputDevice;)Lorg/dolphinemu/dolphinemu/features/"
|
||||
"input/model/DolphinVibratorManager;");
|
||||
s_controller_interface_get_system_vibrator_manager = env->GetStaticMethodID(
|
||||
@ -894,6 +896,8 @@ InputBackend::InputBackend(ControllerInterface* controller_interface)
|
||||
env->GetMethodID(s_dolphin_vibrator_manager_class, "getVibrator", "(I)Landroid/os/Vibrator;");
|
||||
s_dolphin_vibrator_manager_get_vibrator_ids =
|
||||
env->GetMethodID(s_dolphin_vibrator_manager_class, "getVibratorIds", "()[I");
|
||||
s_dolphin_vibrator_manager_get_default_vibrator = env->GetMethodID(
|
||||
s_dolphin_vibrator_manager_class, "getDefaultVibrator", "()Landroid/os/Vibrator;");
|
||||
env->DeleteLocalRef(dolphin_vibrator_manager_class);
|
||||
|
||||
jintArray keycodes_array = CreateKeyCodesArray(env);
|
||||
|
Loading…
Reference in New Issue
Block a user