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69ece6e6af
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@ -5,40 +5,88 @@
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#include <algorithm>
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#include <array>
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#include <cstdlib>
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#include <fcntl.h>
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#include <iostream>
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#include <locale>
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#include <filesystem>
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#include <map>
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#include <sstream>
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#include <string>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <string_view>
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#include <vector>
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#include <fcntl.h>
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#include <unistd.h>
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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namespace ciface::Pipes
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{
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static const std::array<std::string, 12> s_button_tokens{
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{"A", "B", "X", "Y", "Z", "START", "L", "R", "D_UP", "D_DOWN", "D_LEFT", "D_RIGHT"}};
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static constexpr std::array s_button_tokens = {"A", "B", "X", "Y", "Z", "START",
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"L", "R", "D_UP", "D_DOWN", "D_LEFT", "D_RIGHT"};
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static const std::array<std::string, 2> s_shoulder_tokens{{"L", "R"}};
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static constexpr std::array s_shoulder_tokens{"L", "R"};
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static const std::array<std::string, 2> s_axis_tokens{{"MAIN", "C"}};
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static constexpr std::array s_axis_tokens{"MAIN", "C"};
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static double StringToDouble(const std::string& text)
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static double StringToDouble(std::string text)
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{
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std::istringstream is(text);
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// ignore current locale
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is.imbue(std::locale::classic());
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double result;
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is >> result;
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double result = 0;
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TryParse(text, &result);
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return result;
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}
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class PipeDevice : public Core::Device
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{
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public:
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PipeDevice(int fd, std::string name);
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~PipeDevice();
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Core::DeviceRemoval UpdateInput() override;
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std::string GetName() const override { return m_name; }
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std::string GetSource() const override { return "Pipe"; }
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private:
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class ButtonInput : public Input
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{
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public:
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ButtonInput(std::string_view name, const bool* value) : m_name(std::move(name)), m_state(*value)
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{
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}
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std::string GetName() const override { return "Button " + std::string{m_name}; }
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ControlState GetState() const override { return m_state; }
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private:
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const std::string_view m_name;
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const bool& m_state;
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};
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template <int Range>
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class AnalogInput : public Input
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{
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public:
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AnalogInput(std::string name, const ControlState* value)
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: m_name(std::move(name)), m_state(*value)
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{
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}
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std::string GetName() const override { return "Axis " + m_name + (Range < 0 ? " -" : " +"); }
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ControlState GetState() const override { return m_state / Range; }
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private:
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const std::string m_name;
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const ControlState& m_state;
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};
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void AddAxis(std::string name);
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void ParseCommand(const std::string& command);
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void SetAxis(const std::string& entry, double value);
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const int m_fd;
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const std::string m_name;
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std::string m_buf;
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std::map<std::string, bool> m_buttons;
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std::map<std::string, ControlState> m_axes;
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};
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class InputBackend final : public ciface::InputBackend
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{
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public:
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@ -53,43 +101,42 @@ std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* co
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void InputBackend::PopulateDevices()
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{
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// Search the Pipes directory for files that we can open in read-only,
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// non-blocking mode. The device name is the virtual name of the file.
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File::FSTEntry fst;
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std::string dir_path = File::GetUserPath(D_PIPES_IDX);
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if (!File::Exists(dir_path))
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return;
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fst = File::ScanDirectoryTree(dir_path, false);
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if (!fst.isDirectory)
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return;
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for (unsigned int i = 0; i < fst.size; ++i)
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// Search the "Pipes" directory for fifo files that we can open in read-only,
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// non-blocking mode. The filename becomes the Device name.
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const std::string& dir_path = File::GetUserPath(D_PIPES_IDX);
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std::error_code error;
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for (const auto& dir_entry : std::filesystem::directory_iterator{dir_path, error})
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{
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const File::FSTEntry& child = fst.children[i];
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if (child.isDirectory)
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if (!dir_entry.is_fifo())
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continue;
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int fd = open(child.physicalName.c_str(), O_RDONLY | O_NONBLOCK);
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const int fd = open(dir_entry.path().c_str(), O_RDONLY | O_NONBLOCK);
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if (fd < 0)
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continue;
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g_controller_interface.AddDevice(std::make_shared<PipeDevice>(fd, child.virtualName));
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GetControllerInterface().AddDevice(
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std::make_shared<PipeDevice>(fd, dir_entry.path().filename()));
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}
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if (error)
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NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Pipes/PopulateDevices: {}", error.message());
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}
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PipeDevice::PipeDevice(int fd, const std::string& name) : m_fd(fd), m_name(name)
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PipeDevice::PipeDevice(int fd, std::string name) : m_fd(fd), m_name(std::move(name))
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{
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for (const auto& tok : s_button_tokens)
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{
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PipeInput* btn = new PipeInput("Button " + tok);
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AddInput(btn);
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m_buttons[tok] = btn;
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auto [iter, inserted] = m_buttons.emplace(tok, false);
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AddInput(new ButtonInput(tok, &iter->second));
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}
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for (const auto& tok : s_shoulder_tokens)
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{
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AddAxis(tok, 0.0);
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AddAxis(tok);
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}
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for (const auto& tok : s_axis_tokens)
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{
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AddAxis(tok + " X", 0.5);
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AddAxis(tok + " Y", 0.5);
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AddAxis(tok + std::string{" X"});
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AddAxis(tok + std::string{" Y"});
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}
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}
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@ -103,7 +150,7 @@ Core::DeviceRemoval PipeDevice::UpdateInput()
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// Read any pending characters off the pipe. If we hit a newline,
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// then dequeue a command off the front of m_buf and parse it.
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char buf[32];
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ssize_t bytes_read = read(m_fd, buf, sizeof buf);
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ssize_t bytes_read = read(m_fd, buf, sizeof(buf));
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while (bytes_read > 0)
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{
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m_buf.append(buf, bytes_read);
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@ -120,29 +167,18 @@ Core::DeviceRemoval PipeDevice::UpdateInput()
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return Core::DeviceRemoval::Keep;
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}
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void PipeDevice::AddAxis(const std::string& name, double value)
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void PipeDevice::AddAxis(std::string name)
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{
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// Dolphin uses separate axes for left/right, which complicates things.
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PipeInput* ax_hi = new PipeInput("Axis " + name + " +");
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ax_hi->SetState(value);
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PipeInput* ax_lo = new PipeInput("Axis " + name + " -");
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ax_lo->SetState(value);
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m_axes[name + " +"] = ax_hi;
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m_axes[name + " -"] = ax_lo;
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AddFullAnalogSurfaceInputs(ax_lo, ax_hi);
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auto [iter, inserted] = m_axes.emplace(name, 0.0);
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AddInput(new AnalogInput<-1>(name, &iter->second));
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AddInput(new AnalogInput<+1>(std::move(name), &iter->second));
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}
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void PipeDevice::SetAxis(const std::string& entry, double value)
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{
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value = std::clamp(value, 0.0, 1.0);
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double hi = std::max(0.0, value - 0.5) * 2.0;
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double lo = (0.5 - std::min(0.5, value)) * 2.0;
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auto search_hi = m_axes.find(entry + " +");
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if (search_hi != m_axes.end())
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search_hi->second->SetState(hi);
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auto search_lo = m_axes.find(entry + " -");
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if (search_lo != m_axes.end())
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search_lo->second->SetState(lo);
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auto search = m_axes.find(entry);
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if (search != m_axes.end())
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search->second = std::clamp(value, 0.0, 1.0) * 2.0 - 1.0;
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}
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void PipeDevice::ParseCommand(const std::string& command)
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@ -154,14 +190,14 @@ void PipeDevice::ParseCommand(const std::string& command)
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{
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auto search = m_buttons.find(tokens[1]);
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if (search != m_buttons.end())
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search->second->SetState(tokens[0] == "PRESS" ? 1.0 : 0.0);
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search->second = tokens[0] == "PRESS";
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}
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else if (tokens[0] == "SET")
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{
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if (tokens.size() == 3)
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{
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double value = StringToDouble(tokens[2]);
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SetAxis(tokens[1], (value / 2.0) + 0.5);
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SetAxis(tokens[1], (value + 1.0) / 2.0);
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}
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else if (tokens.size() == 4)
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{
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@ -3,10 +3,6 @@
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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namespace ciface::Pipes
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@ -23,38 +19,4 @@ namespace ciface::Pipes
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
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class PipeDevice : public Core::Device
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{
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public:
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PipeDevice(int fd, const std::string& name);
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~PipeDevice();
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Core::DeviceRemoval UpdateInput() override;
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std::string GetName() const override { return m_name; }
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std::string GetSource() const override { return "Pipe"; }
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private:
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class PipeInput : public Input
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{
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public:
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PipeInput(const std::string& name) : m_name(name), m_state(0.0) {}
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std::string GetName() const override { return m_name; }
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ControlState GetState() const override { return m_state; }
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void SetState(ControlState state) { m_state = state; }
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private:
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const std::string m_name;
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ControlState m_state;
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};
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void AddAxis(const std::string& name, double value);
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void ParseCommand(const std::string& command);
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void SetAxis(const std::string& entry, double value);
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const int m_fd;
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const std::string m_name;
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std::string m_buf;
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std::map<std::string, PipeInput*> m_buttons;
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std::map<std::string, PipeInput*> m_axes;
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};
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} // namespace ciface::Pipes
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