# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # HiKaroline , 2016 # Nikolaj Holmquist Pedersen , 2016 # Patrick Larsen , 2018 # scootergrisen, 2017 # scootergrisen, 2018 # Thorbjørn Holst Hein Sindrup , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-12-27 18:29+0100\n" "PO-Revision-Date: 2018-12-27 17:29+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Danish (http://www.transifex.com/delroth/dolphin-emu/language/" "da/)\n" "Language: da\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinQt/MenuBar.cpp:1061 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:97 msgid " (Disc %1)" msgstr "(Disk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:39 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "\"%s\" mislykkedes i at skrubbes. Formodentlig er aftrykket korrumperet." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimeret! Kan ikke komprimeres yderligere." #: Source/Core/Core/Boot/Boot.cpp:110 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:328 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:279 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:218 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "%1 Graphics Configuration" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:513 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:128 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:131 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:259 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:205 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:262 msgid "%1 ms" msgstr "%1 ms." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159 msgid "%1% (Normal Speed)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:118 msgid "%1[%2]: %3/%4 MiB" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i af %i blokke. Komprimeringsforhold %i%%" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Blev ikke indlæst da det har samme interne filnavn som tidligere indlæste " "save\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "blev ikke indlæst da det er en ugyldig GCI.\n" "Filstørrelse (0x%) matcher ikke størrelsen dokumenteret i headeren " "(0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "blev ikke indlæst da det er en ugyldig GCI.\n" "Antal af blokke hævdes at være %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "blev ikke indlæst da der ikke er nok frie blokke på det virtuelle memory card" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "blev ikke indlæst da der er mindre end 10%% frie blokke tilgængelige på " "memory cardet\n" "Total Antal Blokke: %d; Frie Blokke: %d" #: Source/Core/Core/Boot/Boot.cpp:260 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL fundet i %s mappen. Disken genkendes muligvis ikke" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:68 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Kortets filstørrelse er ugyldig (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:84 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Kortets størrelse er ugyldig (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:61 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Filen er ikke stor nok til at være en gyldig memory card fil. (0x%x bytes)" #: Source/Core/Core/NetPlayServer.cpp:986 #, c-format msgid "%s failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:944 #, c-format msgid "%s failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, mislykkedes i at flytte til *.original.\n" "Bekræft dine skrivetilladelser eller flyt filen udenfor Dolphin." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s var ikke en mappe, flyttet til *.original" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinQt/MenuBar.cpp:549 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:68 msgid "&Add New Code..." msgstr "&Tilføj ny kode..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:244 msgid "&Add function" msgstr "&Tilføj funktion" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&Tilføj..." #: Source/Core/DolphinQt/MenuBar.cpp:480 msgid "&Audio Settings" msgstr "&Lydindstillinger" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:495 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinQt/MenuBar.cpp:171 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:435 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinQt/GCMemcardManager.cpp:79 msgid "&Browse..." msgstr "&Gennemse..." #: Source/Core/DolphinQt/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&Annuller" #: Source/Core/DolphinQt/MenuBar.cpp:209 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:545 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:877 msgid "&Clear Symbols" msgstr "&Ryd symboler" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "&Klon..." #: Source/Core/DolphinQt/MenuBar.cpp:408 msgid "&Code" msgstr "&Kode" #: Source/Core/DolphinQt/MenuBar.cpp:482 msgid "&Controller Settings" msgstr "&Kontrollerindstillinger" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226 msgid "&Copy address" msgstr "&Kopiér adresse" #: Source/Core/DolphinQt/GCMemcardManager.cpp:67 msgid "&Delete" msgstr "&Slet" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:69 msgid "&Edit Code..." msgstr "&Rediger kode..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "&Rediger..." #: Source/Core/DolphinQt/MenuBar.cpp:191 msgid "&Eject Disc" msgstr "&Skub disk ud" #: Source/Core/DolphinQt/MenuBar.cpp:289 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "&Export..." msgstr "&Eksportér..." #: Source/Core/DolphinQt/MenuBar.cpp:184 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinQt/MenuBar.cpp:502 msgid "&Font..." msgstr "&Skrifttype..." #: Source/Core/DolphinQt/MenuBar.cpp:295 msgid "&Frame Advance" msgstr "&Billedfremskydning" #: Source/Core/DolphinQt/MenuBar.cpp:879 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:537 msgid "&GitHub Repository" msgstr "&GitHub-repertoire" #: Source/Core/DolphinQt/MenuBar.cpp:479 msgid "&Graphics Settings" msgstr "&Grafikindstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:528 msgid "&Help" msgstr "&Hjælp" #: Source/Core/DolphinQt/MenuBar.cpp:483 msgid "&Hotkey Settings" msgstr "&Hotkey Indstillinger" #: Source/Core/DolphinQt/GCMemcardManager.cpp:70 msgid "&Import..." msgstr "&Importér..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:246 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:452 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Sprog:" #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Load State" msgstr "&Indlæs Tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:885 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:400 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:444 msgid "&Memory" msgstr "&Hukommelse" #: Source/Core/DolphinQt/MenuBar.cpp:205 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:665 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/MenuBar.cpp:185 msgid "&Open..." msgstr "&Åbn..." #: Source/Core/DolphinQt/MenuBar.cpp:476 msgid "&Options" msgstr "&Indstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:905 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:291 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt/MenuBar.cpp:290 msgid "&Play" msgstr "&Afspil" #: Source/Core/DolphinQt/GameList/GameList.cpp:278 msgid "&Properties" msgstr "&Indstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:680 msgid "&Read-Only Mode" msgstr "&Read-Only Tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:416 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:235 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "&Reset" msgstr "&Nulstil" #: Source/Core/DolphinQt/MenuBar.cpp:211 msgid "&Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:886 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:164 msgid "&Speed Limit:" msgstr "&Hastighedsgrænse:" #: Source/Core/DolphinQt/MenuBar.cpp:292 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt/MenuBar.cpp:203 msgid "&Tools" msgstr "&Værktøjer" #: Source/Core/DolphinQt/MenuBar.cpp:374 msgid "&View" msgstr "&Vis" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:427 msgid "&Watch" msgstr "&Betragt" #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt/GameList/GameList.cpp:279 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinQt/MenuBar.cpp:1160 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1204 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138 msgid "(None)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164 msgid "(off)" msgstr "(fra)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56 msgid "+ ADD" msgstr "+ TILFØJ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:688 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "16-bit Integer" msgstr "16-bit heltal" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "2x Native (1280x1056) for 720p" msgstr "2x Oprindelig (1280x1056) for 720p" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "32-bit Integer" msgstr "32-bit heltal" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Oprindelig (1920x1584) for 1080p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Oprindelig (2560x2112) for 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "5x Oprindelig (3200x2640)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "6x Oprindelig (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "7x Oprindelig (4480x3696)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "8-bit Integer" msgstr "8-bit heltal" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "8x Oprindelig (5120x4224) for 5K" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1195 #: Source/Core/DolphinQt/MainWindow.cpp:1266 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:141 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:748 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:355 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:116 msgid "AR Code" msgstr "AR-kode" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:49 msgid "AR Codes" msgstr "AR-koder" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/GameList/GameList.cpp:535 msgid "Abort" msgstr "Afbryd" #: Source/Core/DolphinQt/AboutDialog.cpp:16 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73 msgid "Accuracy:" msgstr "Nøjagtighed:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodedekrypteringsfejl:\n" "Lighedstjek mislykkedes:\n" "\n" "Slyngelkode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:524 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Tilføj Kode " "(%s)" #: Source/Core/Core/ActionReplay.cpp:614 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Fyld og Glid " "(%s)" #: Source/Core/Core/ActionReplay.cpp:402 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i RAM Skriv og " "Fyld (%s)" #: Source/Core/Core/ActionReplay.cpp:462 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Skriv til " "Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Fejl: Ugyldig værdi (%08x) i Hukommelseskopi (%s)" #: Source/Core/Core/ActionReplay.cpp:539 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Fejl: Mesterkode og Skriv Til CCXXXXXX ikke implementeret " "(%s)\n" "Mesterkoder er ikke påkrævede. Anvend ikke mesterkoder." #: Source/Core/Core/ActionReplay.cpp:248 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Fejl: Ugyldig AR kodelinje: %s" #: Source/Core/Core/ActionReplay.cpp:779 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Forbeholdskode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:747 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:803 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: Ugyldig undertype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:705 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Undertype %08x (%s)" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Active" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "Adapter Detected" msgstr "Adapter Opfanget" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Tilføj" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Add a Memory Breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:189 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:121 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Add..." msgstr "Tilføj..." #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 #: Source/Core/DolphinQt/MenuBar.cpp:880 msgid "Address" msgstr "Adresse" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:561 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "Adresse:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50 msgid "Advanced" msgstr "Avanceret" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200 msgid "Advanced Settings" msgstr "Avancerede indstillinger" #: Source/Core/DolphinQt/MainWindow.cpp:615 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1085 #: Source/Core/DolphinQt/MainWindow.cpp:1092 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270 msgid "All devices" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:974 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:931 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Main.cpp:187 msgid "Allow Usage Statistics Reporting" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:102 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Der opstod en fejl.\n" "\n" " Linje: %d\n" " Fil: %s\n" "\n" "Ignorer og fortsæt?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Anisotropic Filtering:" msgstr "Anisotropicfiltrering:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DolphinQt/MenuBar.cpp:1341 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:898 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:902 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:90 msgid "Apploader Date:" msgstr "Apploader Dato:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "Anvend" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:302 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Anvend en post-processing effekt efter fuldførelsen af et billede.\n" "\n" "Vælg (fra), hvis du er i tvivl." #: Source/Core/DolphinQt/MenuBar.cpp:1364 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:172 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på, at du vil slette '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:637 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på, at du vil slette denne fil?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:227 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på, at du vil afslutte NetPlay?" #: Source/Core/DolphinQt/GameList/GameList.cpp:461 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:106 msgid "Aspect Ratio:" msgstr "Formatforhold:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:251 msgid "Assign Controller Ports" msgstr "Tildel Kontrollerporte" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Lyd" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:75 msgid "Audio Backend:" msgstr "Lyd Backend:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Australien" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:52 msgid "Authors" msgstr "Skabere" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum af 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:169 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:396 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Auto-Hide" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indstil automatisk vinduestørrelsen til din interne opløsning.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:429 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:561 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT forkert. Dolphin vil nu afslutte" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:475 msgid "BP register " msgstr "BP register" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:96 msgid "Backend Multi-threading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 msgid "Backend Settings" msgstr "Backend Indstillinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204 msgid "Background Input" msgstr "Baggrundsinput" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Bagud" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:392 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:416 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:778 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:150 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:576 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:100 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "Basis" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:129 msgid "Basic Settings" msgstr "Basisindstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Bass" msgstr "Bas" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:444 msgid "Battery" msgstr "Batteri" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:160 msgid "Block Allocation Table checksum failed" msgstr "Bloktildelingstabels tjeksum mislykkedes" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Blocks" msgstr "Blokke" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Blue Right" msgstr "Blå Højre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:488 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1403 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1431 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103 msgid "Borderless Fullscreen" msgstr "Kantløs Fuldskærm" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Bottom" msgstr "Bund" #: Source/Core/DolphinQt/AboutDialog.cpp:28 msgid "Branch: " msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:467 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:112 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:871 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:87 msgid "Button" msgstr "Knap" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:359 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:96 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:111 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Knapper" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "C Stick" msgstr "C-Stick" #: Source/Core/DolphinQt/MenuBar.cpp:897 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:488 msgid "CP register " msgstr "CP register" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:206 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39 msgid "CPU Options" msgstr "Processorvalgmuligheder" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:164 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cache specialfremstillede texturer til systemRAM ved startup.\n" "Dette kan kræve eksponentielt flere RAM men løser mulig hakken.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47 msgid "Cached Interpreter (slower)" msgstr "Cached Oversætter (langsommere)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "Calculate MD5 hash" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beregner belysningen af 3D objekter per-pixel i stedet for per-vertex, " "hvilket udglatter udseendet af belyste polygoner og gør individuelle " "trekanter mindre mærkbare.\n" "Forårsager sjældent nedsænkninger af hastigheden eller grafiske problemer.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1765 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1188 #: Source/Core/DolphinQt/MainWindow.cpp:1259 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 msgid "Cancel" msgstr "Annuller" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:413 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:411 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Center" #: Source/Core/DolphinQt/GameList/GameList.cpp:294 msgid "Change &Disc" msgstr "Skift &Disk" #: Source/Core/DolphinQt/MenuBar.cpp:190 msgid "Change &Disc..." msgstr "Skift &Disk..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Skift Disk" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460 msgid "Change instruction" msgstr "" #: Source/Core/Core/Movie.cpp:1200 #, c-format msgid "Change the disc to %s" msgstr "Skift disken til %s" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:224 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:23 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:130 msgid "Cheat Search" msgstr "Snydesøgning" #: Source/Core/DolphinQt/CheatsManager.cpp:74 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:247 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:241 msgid "Check Partition Integrity" msgstr "Undersøg Partitionsintegritet" #: Source/Core/DolphinQt/Settings/PathPane.cpp:129 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:33 msgid "Check for updates: " msgstr "Tjek for opdateringer:" #: Source/Core/DolphinQt/GameList/GameList.cpp:662 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:173 msgid "Choose a file to open" msgstr "Angiv en fil at åbne" #: Source/Core/DolphinQt/MenuBar.cpp:1381 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1387 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:157 msgid "Choose the folder to extract to" msgstr "Angiv en mappe at udpakke til" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Cirkel-Stick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:238 msgid "Classic Buttons" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:32 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:121 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 msgid "Clear" msgstr "Ryd" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:24 msgid "Close" msgstr "Luk" #: Source/Core/DolphinQt/MenuBar.cpp:477 msgid "Co&nfiguration" msgstr "&Konfiguration" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Kode" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:101 msgid "Code:" msgstr "Kode:" #: Source/Core/Core/NetPlayClient.cpp:1446 msgid "Codes received!" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:900 msgid "Combine &Two Signature Files..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:156 msgid "Compiling shaders..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:292 msgid "Compress ISO..." msgstr "Komprimér ISO..." #: Source/Core/DolphinQt/GameList/GameList.cpp:257 msgid "Compress selected ISOs..." msgstr "Komprimér valgte ISOer..." #: Source/Core/DolphinQt/GameList/GameList.cpp:503 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:463 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Komprimering af en Wii-diskaftryk vil uigenkaldeligt ændre det komprimerede " "kopi ved at fjerne padding data. Dit diskaftryk vil stadig virke. Fortsæt?" #: Source/Core/DolphinQt/GameList/GameList.cpp:534 #: Source/Core/DolphinQt/GameList/GameList.cpp:554 msgid "Compressing..." msgstr "Komprimerer..." #: Source/Core/DolphinQt/Config/InfoWidget.cpp:205 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "Beregner MD5-tjeksum" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "Betingelse" #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72 msgid "Configure" msgstr "Konfigurér" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "Konfigurer input" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "Konfigurer output" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:171 #: Source/Core/DolphinQt/GameList/GameList.cpp:460 #: Source/Core/DolphinQt/GameList/GameList.cpp:523 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 #: Source/Core/DolphinQt/GameList/GameList.cpp:636 #: Source/Core/DolphinQt/MainWindow.cpp:746 #: Source/Core/DolphinQt/MainWindow.cpp:1371 #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Confirm" msgstr "Bekræft" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:179 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Confirm on Stop" msgstr "Bekræft ved Stop" #: Source/Core/DolphinQt/MenuBar.cpp:1127 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:494 #: Source/Core/DolphinQt/ResourcePackManager.cpp:226 msgid "Confirmation" msgstr "Bekræftelse" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154 msgid "Connect" msgstr "Tilslut" #: Source/Core/Core/HotkeyManager.cpp:78 Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Connect Balance Board" msgstr "Forbind Balanceboard" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Connect USB Keyboard" msgstr "Forbind USB Tastatur" #: Source/Core/DolphinQt/MenuBar.cpp:275 msgid "Connect Wii Remote %1" msgstr "Tilslut Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Connect Wii Remote 1" msgstr "Tilslut Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Connect Wii Remote 2" msgstr "Tilslut Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Connect Wii Remote 3" msgstr "Tilslut Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Connect Wii Remote 4" msgstr "Tilslut Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Connect Wii Remotes" msgstr "Tilslut Wii Remotes" #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Connection Type:" msgstr "Forbindelsestype:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Continuous Scanning" msgstr "Kontinuerlig Skanning" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 msgid "Control Stick" msgstr "Kontrol-Stick" #: Source/Core/Core/HotkeyManager.cpp:284 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:323 msgid "Controller Profile" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Styrer afstanden af konvergensplanen. Dette er afstanden hvor virtuelle " "objekter vil blive synlige på skærmen.\n" "En høj værdi skaber stærkere ude-af-skærmen effekter mens en lav værdi er " "mere komfortabel." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "Styrer adskillelsesafstanden imellem de virtuelle kamerarer.\n" "En høj værdi skaber en stærkere følelse af dybde mens lav værdi er mere " "komfortabel." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:117 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:248 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:697 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 msgid "Copy" msgstr "Kopiér" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228 msgid "Copy &function" msgstr "Kopiér &funktion" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230 msgid "Copy code &line" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109 #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Copy failed" msgstr "Kopiering mislykkedes" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:59 msgid "Core" msgstr "Kerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Cost" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:148 #: Source/Core/Core/NetPlayClient.cpp:204 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:120 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:132 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:259 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:279 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:284 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:102 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:121 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive memory card fil %s.\n" "\n" "Kører du Dolphin fra en CD/DVD, eller er save filen muligvis " "skrivebeskyttet?\n" "\n" "Modtager du denne fejlmeddelelse efter at have flyttet emulatormappen?\n" "Hvis dette er tilfældet skal du muligvis re-specificere din memory card " "placering i indstillingerne." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:90 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:87 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Crop" msgstr "Beskær" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:191 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beskær billedstørrelsen fra dets oprindelige formatforhold til 4:3 eller " "16:9.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:152 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Current Region" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61 msgid "Custom" msgstr "Specialfremstillet" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:422 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:39 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:43 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:68 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:49 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Dance Mat" msgstr "Dansemåtte" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114 msgid "Data Type" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1404 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:288 #: Source/Core/DolphinQt/GCMemcardManager.cpp:322 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive-filer (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Dødszone" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Debug Only" msgstr "Debug Kun" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320 msgid "Debugging" msgstr "Debugging" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:338 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinQt/GameList/GameList.cpp:290 msgid "Decompress ISO..." msgstr "Dekomprimér ISO..." #: Source/Core/DolphinQt/GameList/GameList.cpp:259 msgid "Decompress selected ISOs..." msgstr "Dekomprimér valgte ISOer..." #: Source/Core/DolphinQt/GameList/GameList.cpp:534 #: Source/Core/DolphinQt/GameList/GameList.cpp:546 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Decrease Convergence" msgstr "Formindsk Konvergens" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Depth" msgstr "Formindsk Dybde" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Sænk emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Decrease IR" msgstr "Formindst IR" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:295 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:123 msgid "Default Font" msgstr "Standardskrifttype" #: Source/Core/DolphinQt/Settings/PathPane.cpp:165 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 msgid "Delete" msgstr "Slet" #: Source/Core/DolphinQt/GameList/GameList.cpp:345 msgid "Delete File..." msgstr "Slet fil..." #: Source/Core/DolphinQt/GameList/GameList.cpp:269 msgid "Delete selected files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:113 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slet den eksisterende fil '%s'?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41 #: Source/Core/DolphinQt/GameList/GameList.cpp:780 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:152 #: Source/Core/DolphinQt/MenuBar.cpp:578 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:116 msgid "Description:" msgstr "Beskrivelse:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53 msgid "Detect" msgstr "Opfang" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Device" msgstr "Enhed" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78 msgid "Device Settings" msgstr "Enhedsindstillinger" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Device:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78 msgid "Dial" msgstr "Opkald" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Dims the screen after five minutes of inactivity." msgstr "Nedtoner lysstyrken efter 5 minutters inaktivitet." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142 msgid "Direct Connection" msgstr "Direkte forbindelse" #: Source/Core/VideoBackends/D3D/main.cpp:38 msgid "Direct3D 11" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:141 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappe-tjeksum og mappe backup-tjeksum mislykkedes" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101 msgid "Disable Bounding Box" msgstr "Deaktivér Afgrænsningsramme" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Deaktiver begrænsning af emulationshastighed" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "Disable Fog" msgstr "Deaktivér tåge" #: Source/Core/DolphinQt/MenuBar.cpp:757 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:247 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver emulation af afgrænsningsrammer:\n" "Dette kan forbedre GPU-ydeevnen en del, men nogle spil vil ikke virke " "korrekt.\n" "\n" "Lad den være tilvalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:170 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". Disabling the filter has " "no effect on performance, but may result in a sharper image, and causes few " "graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:89 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Disklæsningsfejl" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:231 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Main.cpp:189 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1372 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1128 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:379 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:378 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:751 msgid "Do you want to stop the current emulation?" msgstr "Ønsker du at stoppe den igangværende emulation?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:24 #: Source/Core/DolphinQt/MainWindow.cpp:1600 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1234 #: Source/Core/DolphinQt/MenuBar.cpp:1250 #: Source/Core/DolphinQt/MenuBar.cpp:1268 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1452 #: Source/Core/DolphinQt/MainWindow.cpp:1523 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-film (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:190 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:563 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Komprimering af diskaftryk fuldført." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71 msgid "Download Codes" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:284 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:285 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83 msgid "Drawn Object Range" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "Dummy" msgstr "Dukke" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:727 msgid "Dump Audio" msgstr "Dump Lyd" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "Drop EFB Mål" #: Source/Core/DolphinQt/MenuBar.cpp:721 msgid "Dump Frames" msgstr "Dump Billeder" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62 msgid "Dump Objects" msgstr "Dump Objekter" #: Source/Core/DolphinQt/Settings/PathPane.cpp:182 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70 msgid "Dump TEV Stages" msgstr "Dump TEV Stadier" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72 msgid "Dump Texture Fetches" msgstr "Dump Texture Fetches" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Dump Textures" msgstr "Dump Texturer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodet spiltexturer til User/Dump/Textures//.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump indholdet af EFB kopier til User/Dump/Textures/.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "Dutch" msgstr "Hollandsk" #: Source/Core/DolphinQt/MenuBar.cpp:197 msgid "E&xit" msgstr "F&orlad" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEJL: Denne version af Dolphin kræver en TAP-Win32 driver der er mindst " "version %d.%d -- hvis du nyligt har opgraderet din Dolphin-distribution er " "et genstart sikker krævet for at få Windows til at se den nye driver." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:55 msgid "Edit User Config" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Effect" msgstr "Effekt" #: Source/Core/UICommon/UICommon.cpp:430 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:445 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Emulatortråd kører i forvejen" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Emulated Wii Remote" msgstr "Emuleret Wii Remote" #: Source/Core/Core/HotkeyManager.cpp:277 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137 msgid "Enable Cheats" msgstr "Aktiver snydekoder" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:63 msgid "Enable Dual Core" msgstr "Aktiver dual core" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:134 msgid "Enable Dual Core (speedup)" msgstr "Aktiver dual core (højere hastighed)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:65 msgid "Enable FPRF" msgstr "Aktivér PFRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:64 msgid "Enable MMU" msgstr "Aktivér MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Enable Progressive Scan" msgstr "Aktivér Progressiv Skanning" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:103 msgid "Enable Screen Saver" msgstr "Aktivér Pauseskærm" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Enable Speaker Data" msgstr "Aktiver højtalerdata" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191 msgid "Enable Usage Statistics Reporting" msgstr "Aktiver rapportering af brugsstatistik" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 msgid "Enable Wireframe" msgstr "Aktivér Wireframe" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver hurtig diskadgang. Dette kan forsage crashes og andre problemer i " "nogle spil (TIL = Hurtig, FRA = Kompatibel)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:229 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér dette hvis du ønsker hele skærmen anvendt til rendering.\n" "Hvis dette er deaktiveret vil et renderingsvindue blie oprettet i stedet.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér dette hvis du ønsker at anvende Dolphin's hovedvindue til rendering " "i stedet for et separat vindue.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:77 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects. May have false positives that result in blurry " "textures at increased internal resolution, such as in games that use very " "low resolution mipmaps.\n" "Disabling this can also reduce stutter in games that frequently load new " "textures.\n" "This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:197 msgid "" "Enables multi-threaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiverer progressiv skanning hvis det understøttes af det emulerede " "software.\n" "De fleste spil er ligeglade med dette.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:238 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:75 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indkod billed dumps ved brug af FFV1 kodeks.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/NetPlayServer.cpp:103 msgid "Enet Didn't Initialize" msgstr "Enet blev ikke initialiseret" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1168 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:216 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:280 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:351 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:162 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:392 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:398 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:416 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:449 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:456 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 #: Source/Core/DolphinQt/Main.cpp:162 Source/Core/DolphinQt/MainWindow.cpp:218 #: Source/Core/DolphinQt/MainWindow.cpp:224 #: Source/Core/DolphinQt/MainWindow.cpp:863 #: Source/Core/DolphinQt/MainWindow.cpp:1187 #: Source/Core/DolphinQt/MainWindow.cpp:1194 #: Source/Core/DolphinQt/MainWindow.cpp:1258 #: Source/Core/DolphinQt/MainWindow.cpp:1265 #: Source/Core/DolphinQt/MainWindow.cpp:1356 #: Source/Core/DolphinQt/MenuBar.cpp:1092 #: Source/Core/DolphinQt/MenuBar.cpp:1159 #: Source/Core/DolphinQt/MenuBar.cpp:1174 #: Source/Core/DolphinQt/MenuBar.cpp:1186 #: Source/Core/DolphinQt/MenuBar.cpp:1287 #: Source/Core/DolphinQt/MenuBar.cpp:1296 #: Source/Core/DolphinQt/MenuBar.cpp:1308 #: Source/Core/DolphinQt/MenuBar.cpp:1328 #: Source/Core/DolphinQt/MenuBar.cpp:1353 #: Source/Core/DolphinQt/MenuBar.cpp:1406 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:395 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:702 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:267 #: Source/Core/DolphinQt/ResourcePackManager.cpp:190 #: Source/Core/DolphinQt/ResourcePackManager.cpp:211 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:190 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211 #: Source/Core/DolphinQt/Translation.cpp:304 msgid "Error" msgstr "Fejl" #: Source/Core/DolphinQt/Translation.cpp:305 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fejl ved indlæsning af det valgte sprog. Vender tilbage til systemets " "standard." #: Source/Core/DolphinQt/MainWindow.cpp:218 msgid "Error occured while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1433 msgid "Error processing Codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1405 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1617 #, c-format msgid "Error reading file: %s" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1098 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1111 msgid "Error synchronizing save gecko codes!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1496 #, c-format msgid "Error writing file: %s" msgstr "" #: Source/Core/Common/ChunkFile.h:233 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:327 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62 msgid "Euphoria" msgstr "" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:259 msgid "Europe" msgstr "Europa" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Afslut" #: Source/Core/DolphinQt/GCMemcardManager.cpp:69 msgid "Export &All..." msgstr "Eksportér &alle..." #: Source/Core/DolphinQt/MenuBar.cpp:221 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-saves" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Eksporter optagelse" #: Source/Core/DolphinQt/MenuBar.cpp:673 msgid "Export Recording..." msgstr "Eksporter optagelse..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:283 #: Source/Core/DolphinQt/GCMemcardManager.cpp:320 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:340 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-save (Eksperimentel)" #: Source/Core/DolphinQt/GameList/GameList.cpp:265 msgid "Export Wii saves (Experimental)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1017 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:408 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:309 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:44 msgid "Extension" msgstr "Udvidelse" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:248 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:208 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:233 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:246 msgid "Extract File..." msgstr "Udpak fil..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:182 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:192 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:238 msgid "FIFO Player" msgstr "FIFO-afspiller" #: Source/Core/DolphinQt/MenuBar.cpp:1354 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:591 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:926 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Failed to copy file" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:741 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:661 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 msgid "Failed to download codes." msgstr "Kunne ikke downloade koder." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:450 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:457 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:423 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1092 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke finde et nyt filnavn.\n" "%s\n" "vil blive overskrevet" #: Source/Core/DolphinQt/GCMemcardManager.cpp:331 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1004 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:863 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:191 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:584 #: Source/Core/DolphinQt/MenuBar.cpp:977 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1292 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1186 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1296 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:354 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1356 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1583 #, c-format msgid "Failed to open file \"%s\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1466 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1290 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åbne inputfilen \"%s\"" #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åbne output-filen \"%s\".\n" "Kontroller at du har tilladelse til at skrive til mappen og at mediet er " "skrivbart." #: Source/Core/Core/Movie.cpp:942 #, c-format msgid "Failed to read %s" msgstr "Kunne ikke læse %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:197 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:122 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:710 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke læse data fra GCI-filen %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:110 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:104 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:93 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke læse unikt ID fra diskaftryk" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:608 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:766 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:796 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1288 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1328 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1308 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1407 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:212 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:880 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til outputfilen \"%s\"\n" "Kontroller at der er nok tilgængeligt plads på disken." #: Source/Core/DolphinQt/GameList/GameList.cpp:582 #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #: Source/Core/DolphinQt/GameList/GameList.cpp:660 #: Source/Core/DolphinQt/MenuBar.cpp:976 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "Fast" msgstr "Hurtig" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Fast Depth Calculation" msgstr "Hurtig udregning af dybte" #: Source/Core/Core/Movie.cpp:1232 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Filinfo" #: Source/Core/DolphinQt/GameList/GameList.cpp:782 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:156 #: Source/Core/DolphinQt/MenuBar.cpp:580 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt/GameList/GameList.cpp:785 #: Source/Core/DolphinQt/MenuBar.cpp:583 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 msgid "File contained no codes." msgstr "Filen indholdte ingen koder." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:54 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har typen \"%s\"\n" "Tilladte typer er (.raw/.gcp)" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Fil ikke komprimeret" #: Source/Core/DolphinQt/GCMemcardManager.cpp:336 #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/GCMemcardManager.cpp:401 #: Source/Core/DolphinQt/GCMemcardManager.cpp:415 msgid "File write failed" msgstr "Filskrivning mislykkedes" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 msgid "File:" msgstr "Fil:" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Filen er åbnet, klar til komprimering." #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 msgid "Find &Next" msgstr "Find &næste" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103 msgid "Find &Previous" msgstr "Find &forrige" #: Source/Core/DolphinQt/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "First Block" msgstr "Første Blok" #: Source/Core/DolphinQt/GCMemcardManager.cpp:71 msgid "Fix Checksums" msgstr "Ret tjeksumme" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Flags" msgstr "" #. i18n: A floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "Force Texture Filtering" msgstr "Tving Texturfiltrering" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til at udsende grafik i ethvert formatforhold.\n" "Anvend sammen med \"Formatforhold\" sat til \"Tving 16:9\" for at tvinge 4:3-" "kun spil til at køre i 16:9.\n" "Skaber sjældent gode resultater og ofte delvist ødelægger grafik og spil " "brugerflader.\n" "Unødvendig (og skadelig) hvis der anvendes AR/Gecko-kode bredskærms " "patches.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:42 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Fremad" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:432 msgid "Forward Wii Remote" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:381 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:278 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Billedfremskydning" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Billedfremskydning Forøg Hastighed" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Billedfremskydning Nulstil Hastighed" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Billedvidde" #: Source/Core/VideoCommon/RenderBase.cpp:1039 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Frankrig" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Free Look" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122 msgid "Frets" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "Fra:" #: Source/Core/DolphinQt/ToolBar.cpp:118 msgid "FullScr" msgstr "Fuld skærm" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Function" msgstr "Funktion" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1317 #: Source/Core/DolphinQt/MenuBar.cpp:1341 #: Source/Core/DolphinQt/MenuBar.cpp:1364 #: Source/Core/DolphinQt/MenuBar.cpp:1382 #: Source/Core/DolphinQt/MenuBar.cpp:1388 #: Source/Core/DolphinQt/MenuBar.cpp:1394 msgid "Function signature file (*.dsy)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:530 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-kassetter (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:47 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:100 msgid "Game Folders" msgstr "Spilmapper" #: Source/Core/DolphinQt/GameList/GameList.cpp:783 #: Source/Core/DolphinQt/MenuBar.cpp:581 msgid "Game ID" msgstr "Spil-id" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 msgid "Game ID:" msgstr "Spil-id:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:811 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1362 msgid "Game is already running!" msgstr "Spillet kører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:460 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:121 msgid "Game-Specific Settings" msgstr "Specifikke spilindstillinger" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter til Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:293 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:292 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78 msgid "GameCube Controllers" msgstr "GameCube Kontrollere" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:52 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:258 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:158 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:117 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:50 msgid "Gecko Codes" msgstr "Gecko-koder" #: Source/Core/Core/HotkeyManager.cpp:275 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:306 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:177 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192 msgid "Generate a New Statistics Identity" msgstr "Generer en ny identitet til statistik" #: Source/Core/DolphinQt/CheatsManager.cpp:237 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1153 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "German" msgstr "Tysk" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Tyskland" #: Source/Core/UICommon/UICommon.cpp:429 msgid "GiB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:324 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Graphics" msgstr "Grafik" #: Source/Core/Core/HotkeyManager.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:305 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Grøn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Green Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Green Right" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:557 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:107 msgid "Guitar" msgstr "Guitar" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:132 msgid "Header checksum failed" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Højde" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105 msgid "Hex" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:339 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Skjul" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:117 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155 msgid "Host" msgstr "Vært" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:242 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:376 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:447 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Hotkeys" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:148 msgid "ID" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:242 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:59 msgid "IPL Settings" msgstr "IPL-indstillinger" #: Source/Core/Core/Boot/Boot.cpp:253 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:369 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:36 msgid "IR" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:43 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:321 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/Main.cpp:191 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "Ignorer skift af formater" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:206 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:202 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorér enhver forespørgsel fra processoren om at læse fra eller skrive til " "EFB'en.\n" "Forbedrer ydelsen af nogle spil, men deaktiverer muligvis nogle gameplay-" "relaterede funktioner og grafiske effekter.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Main.cpp:44 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementér fuldskærmstilstand med et kantløst vindue der strækker sig over " "hele skærmen i stedet for at anvende eksklusiv tilstand.\n" "Tillader hurtigere overgang imellem fuldskærms- og vindue-tilstand, men " "forøger inputforsinkelsen en smule, hvilket gør bevægelse mindre flydende og " "nedsænker ydelsen en smule.\n" "Eksklusiv tilstand er påkrævet for at Nvidia 3D Vision skal virke i Direct3D " "backend.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/MenuBar.cpp:245 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:220 msgid "Import Wii Save..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:331 msgid "Import failed" msgstr "Importering mislykkedes" #: Source/Core/DolphinQt/MainWindow.cpp:1412 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1423 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165 msgid "In Game" msgstr "I spil" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Increase Convergence" msgstr "Forøg konvergens" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Depth" msgstr "Forøg dybte" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Forøg emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Increase IR" msgstr "Forøg IR" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:51 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt/MenuBar.cpp:1152 #: Source/Core/DolphinQt/MenuBar.cpp:1214 msgid "Information" msgstr "Information" #: Source/Core/DolphinQt/MenuBar.cpp:1168 #: Source/Core/DolphinQt/MenuBar.cpp:1314 #: Source/Core/DolphinQt/MenuBar.cpp:1338 msgid "Input" msgstr "Input" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Insert SD Card" msgstr "Indsæt SD-kort" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:306 msgid "Install" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:313 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1432 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:349 msgid "Integrity check completed. No errors have been found." msgstr "Færdig med kontrol af integritet. Ingen fejl blev fundet." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:352 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Grænseflade" #: Source/Core/Core/NetPlayServer.cpp:1624 #: Source/Core/Core/NetPlayServer.cpp:1679 Source/Core/Core/State.cpp:364 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-fjel - komprimering mislykkedes" #: Source/Core/Core/NetPlayClient.cpp:1490 #: Source/Core/Core/NetPlayClient.cpp:1532 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:496 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-fejl - dekomprimering mislykkedes (%d) %li, %li)\n" "Prøv at indlæse dette state igen" #: Source/Core/Core/State.cpp:601 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-fejl - lzo_init() mislykkedes" #: Source/Core/Core/HotkeyManager.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Internal Resolution:" msgstr "Intern opløsning:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46 msgid "Interpreter (slowest)" msgstr "Interpreter (langsomst)" #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:188 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:225 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1174 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:287 msgid "Invalid callstack" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1640 msgid "Invalid host" msgstr "Forkert vært" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:885 msgid "Invalid recording file" msgstr "Forkert optagelsesfil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:312 msgid "Invalid search parameters (no object selected)" msgstr "Forkerte søgeparametre (intet objekt valgt)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:336 msgid "Invalid search string (couldn't convert to number)" msgstr "Forkert søgetekst (kunne ikke konvertere til tal)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:319 msgid "Invalid search string (only even string lengths supported)" msgstr "Forkert søgetekst (kun lige længder er understøttet)" #: Source/Core/DolphinQt/Main.cpp:162 msgid "Invalid title ID." msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Italian" msgstr "Italiensk" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Italien" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:119 msgid "Iterative Input" msgstr "Iterativ input" #: Source/Core/DolphinQt/MenuBar.cpp:736 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentel)" #: Source/Core/DolphinQt/MenuBar.cpp:749 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:864 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:840 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:816 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:784 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:824 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:800 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:792 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:808 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:776 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:848 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (anbefalet)" #: Source/Core/DolphinQt/MenuBar.cpp:856 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Japan" msgstr "Japan" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Keep Window on Top" msgstr "Hold vinduet øverst" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Taster" #: Source/Core/UICommon/UICommon.cpp:429 msgid "KiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:250 msgid "Kick Player" msgstr "Smid spiller ud" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:263 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:268 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:267 msgid "L-Analog" msgstr "L-analog" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Label" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Latency:" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:145 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:75 msgid "Left Stick" msgstr "Venstre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:145 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:18 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:19 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:65 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklik for at opfange input.\n" "Midterklik for at ryde.\n" "Højreklik for flere muligheder." #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Less than" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:51 msgid "License" msgstr "Licens" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:110 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:587 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:554 msgid "List View" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:82 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Indlæs" #: Source/Core/DolphinQt/MenuBar.cpp:890 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:889 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66 msgid "Load Custom Textures" msgstr "Indlæs tilpasset teksturer" #: Source/Core/DolphinQt/MenuBar.cpp:228 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:295 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:182 #: Source/Core/Core/HotkeyManager.cpp:292 msgid "Load State" msgstr "Indlæs tilstand" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 1" msgstr "Indlæs sidste tilstand 1" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 10" msgstr "Indlæs sidste tilstand 10" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 2" msgstr "Indlæs sidste tilstand 2" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 3" msgstr "Indlæs sidste tilstand 3" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 4" msgstr "Indlæs sidste tilstand 4" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 5" msgstr "Indlæs sidste tilstand 5" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 6" msgstr "Indlæs sidste tilstand 6" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 7" msgstr "Indlæs sidste tilstand 7" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 8" msgstr "Indlæs sidste tilstand 8" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 9" msgstr "Indlæs sidste tilstand 9" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 1" msgstr "Indlæs tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 10" msgstr "Indlæs tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 2" msgstr "Indlæs tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 3" msgstr "Indlæs tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 4" msgstr "Indlæs tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 5" msgstr "Indlæs tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 6" msgstr "Indlæs tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 7" msgstr "Indlæs tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 8" msgstr "Indlæs tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 9" msgstr "Indlæs tilstand plads 9" #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "Load State from Selected Slot" msgstr "Indlæs tilstand fra valgte plads" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "Load State from Slot" msgstr "Indlæs tilstand fra plads" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:930 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indlæs specialfremstillede textures fra User/Load/Textures//.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:366 msgid "Load from Slot %1 - %2" msgstr "Indlæs fra plads %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1233 #: Source/Core/DolphinQt/MenuBar.cpp:1249 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1215 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:523 msgid "Local" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 msgid "Lock" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Log" msgstr "Log" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Konfiguration af log" #: Source/Core/DolphinQt/MenuBar.cpp:770 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Log Render Time to File" msgstr "Log renderingstider til fil" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Log typer" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Nedskriv renderingstiden for hvert billede til User/Logs/render_time.txt. " "Anvend denne funktion når du ønsker at måle ydelsen af Dolphin.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Logger-outputs" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:919 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "MD5-tjeksum" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:92 msgid "MD5 Checksum:" msgstr "MD5-tjeksum:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:287 #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer (*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:21 msgid "Main Stick" msgstr "Primært stik" #: Source/Core/DolphinQt/GameList/GameList.cpp:781 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:154 #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "Maker" msgstr "Udgiver" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:115 msgid "Maker:" msgstr "Udgiver:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gør fjerne objekter mere synlige ved at fjerne tåge, hvilket forøger " "detaljer generelt.\n" "Deaktivering af tåge vil ødelægge nogle spil som afhænger af ordentlig " "tågeemulation.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:581 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:870 msgid "Max buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan sænke hastigheden i Wii-menuen og nogle spil." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "Hukommelse" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "Memory Card" msgstr "Hukommelseskort" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:459 #: Source/Core/DolphinQt/CheatsManager.cpp:481 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:547 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:98 msgid "Memory card file size does not match the header size" msgstr "Hukommelseskortets filstørrelse passer ikke til størrelsen i headeren" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1394 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:429 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:98 msgid "Misc Settings" msgstr "Diverse indstillinger" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifier" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ændre textures til at vise formatet de er indkodet i. Kræver en " "emulationsnulstilling i de fleste tilfælde.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt/Config/LogWidget.cpp:123 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:308 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:419 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:279 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Video" #: Source/Core/DolphinQt/MenuBar.cpp:1026 #: Source/Core/DolphinQt/MenuBar.cpp:1069 #: Source/Core/DolphinQt/MenuBar.cpp:1074 #: Source/Core/DolphinQt/MenuBar.cpp:1078 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:192 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:232 msgid "NVIDIA 3D Vision" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Name" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:905 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:915 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:95 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Native (640x528)" msgstr "Oprindelig (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:286 #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:28 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Holland" #: Source/Core/Core/NetPlayClient.cpp:2227 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1828 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 msgid "New" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:312 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:371 msgid "New Tag..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:322 msgid "New identity generated." msgstr "Ny identitet genereret." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:905 msgid "New tag" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Next Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Next Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Next Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Next Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Next Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Next Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Next Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Next Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:313 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 msgid "Nickname:" msgstr "Kaldenavn:" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:43 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:592 msgid "No Match" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:525 msgid "No Value Given" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:482 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:496 msgid "No description available" msgstr "Ingen beskrivelse tilgængelig" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:291 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1026 msgid "No issues have been detected." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:66 #, c-format msgid "No profiles found for game setting '%s'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:131 msgid "No recording loaded." msgstr "" #: Source/Core/Core/State.cpp:690 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:398 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:213 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Ingen" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "Not Set" msgstr "Ikke sat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:387 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Not equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Bemærk" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/VideoBackend.h:21 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "NumExec" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:85 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:118 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:71 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:152 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:340 msgid "Octal" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Off" msgstr "Fra" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinQt/MenuBar.cpp:533 msgid "Online &Documentation" msgstr "Online&dokumentation" #: Source/Core/DolphinQt/MenuBar.cpp:1338 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1314 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Open" msgstr "Åbn" #: Source/Core/DolphinQt/GameList/GameList.cpp:344 msgid "Open &containing folder" msgstr "Åbn &indeholdende mappe" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:339 msgid "Open Wii &save folder" msgstr "Åbn Wii &save-mappe" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke oprette kontekst til enhed %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: kan ikke finde lydenhed" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: kan ikke åbne enhed %s" #: Source/Core/VideoBackends/OGL/main.cpp:74 msgid "OpenGL" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:72 msgid "OpenGL ES" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:98 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:430 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63 msgid "Options" msgstr "Indstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94 msgid "Other" msgstr "Andre" #: Source/Core/Core/HotkeyManager.cpp:296 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "Other game" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Overlay Information" msgstr "Overlæg information" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Overskriv sprog i NTSC-spil" #: Source/Core/DolphinQt/MenuBar.cpp:669 msgid "P&lay Input Recording..." msgstr "Spi&l inputoptagelse..." #: Source/Core/DolphinQt/MenuBar.cpp:235 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:171 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:257 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:100 msgid "Partition %1" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:48 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "Stier" #: Source/Core/DolphinQt/ToolBar.cpp:153 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Pause at End of Movie" msgstr "Pause ved slutning på film" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Per-Pixel Lighting" msgstr "Per-pixel belysning" #: Source/Core/DolphinQt/MenuBar.cpp:255 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:305 msgid "Perform System Update" msgstr "" #: Source/Core/UICommon/UICommon.cpp:430 msgid "PiB" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1119 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Ping" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:777 #: Source/Core/DolphinQt/MenuBar.cpp:575 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:115 Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Play" msgstr "Afspil" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Afspil optagelse" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Playback-indstillinger" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:245 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52 msgid "Port %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:106 msgid "Port:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:912 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post Processing Shader Configuration" msgstr "Postprocessing shader-konfiguration" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Post-Processing Effect:" msgstr "Postprocessing-effekt" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1123 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1246 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1220 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:93 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results on your system." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Previous Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Previous Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Previous Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Previous Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Previous Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Previous Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Previous Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Previous Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:80 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:281 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293 #: Source/Core/DolphinQt/GameList/GameList.cpp:539 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:468 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:291 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1186 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1184 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt/GCMemcardManager.cpp:381 #: Source/Core/DolphinQt/MainWindow.cpp:1393 msgid "Question" msgstr "Spørgsmål" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Quit" msgstr "Afslut" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:270 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:269 msgid "R-Analog" msgstr "R-analog" #: Source/Core/DolphinQt/MenuBar.cpp:882 msgid "RSO Modules" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radius" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Rækkevidde" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 msgid "Read and write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Real Balance Board" msgstr "Ægte Balance Board" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Optag" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "Record inputs" msgstr "Optag inputs" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:135 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Indstillinger for optagelse" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:287 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Red Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Red Right" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128 msgid "Reduce Polling Rate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:314 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Refresh" msgstr "Genindlæs" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:784 #: Source/Core/DolphinQt/MenuBar.cpp:582 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:122 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:165 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:915 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:410 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Render scenen som en wireframe.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Render to Main Window" msgstr "Render til hovedvindue" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41 msgid "Rendering" msgstr "Rendering" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt/CheatsManager.cpp:315 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103 msgid "Reset" msgstr "Nulstil" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:310 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:70 msgid "Reset Traversal Settings" msgstr "Nulstil traversal-indstillinger" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:251 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:703 msgid "Retry" msgstr "Prøv igen" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:30 msgid "Revision: " msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Højre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:39 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:79 msgid "Right Stick" msgstr "Højre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Right Table" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:517 msgid "Room ID" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:417 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:60 msgid "Rumble" msgstr "Vibration" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rusland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:190 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:61 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:894 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:325 msgid "Sa&ve State" msgstr "Ge&m tilstand" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Save" msgstr "Gem" #: Source/Core/DolphinQt/GameList/GameList.cpp:422 #: Source/Core/DolphinQt/GameList/GameList.cpp:427 #: Source/Core/DolphinQt/MenuBar.cpp:1016 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:248 msgid "Save File to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:995 Source/Core/DolphinQt/MenuBar.cpp:1002 #: Source/Core/DolphinQt/MenuBar.cpp:1004 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Save Oldest State" msgstr "Gem ældste tilstand" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:293 msgid "Save State" msgstr "Gem tilstand" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 1" msgstr "Gem tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 10" msgstr "Gem tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 2" msgstr "Gem tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 3" msgstr "Gem tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 4" msgstr "Gem tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 5" msgstr "Gem tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 6" msgstr "Gem tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 7" msgstr "Gem tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 8" msgstr "Gem tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 9" msgstr "Gem tilstand plads 9" #: Source/Core/DolphinQt/MenuBar.cpp:326 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:328 msgid "Save State to Oldest Slot" msgstr "Gem tilstand til ældste plads" #: Source/Core/DolphinQt/MenuBar.cpp:327 msgid "Save State to Selected Slot" msgstr "Gem tilstand til valgte plads" #: Source/Core/DolphinQt/MenuBar.cpp:329 msgid "Save State to Slot" msgstr "Gem tilstand til plads" #: Source/Core/DolphinQt/MenuBar.cpp:891 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:138 msgid "Save as..." msgstr "Gem som..." #: Source/Core/DolphinQt/MenuBar.cpp:1393 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:996 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1266 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1317 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:367 msgid "Save to Slot %1 - %2" msgstr "Gem til plads %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:951 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73 msgid "Scaled EFB Copy" msgstr "Skaleret EFB-kopier" #: Source/Core/DolphinQt/ToolBar.cpp:119 msgid "ScrShot" msgstr "" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 #: Source/Core/DolphinQt/MenuBar.cpp:470 msgid "Search" msgstr "Søg" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89 msgid "Search Address" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:76 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:126 msgid "Search Subfolders" msgstr "Søg i undermapper" #: Source/Core/DolphinQt/MenuBar.cpp:772 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1432 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52 msgid "Select" msgstr "Vælg" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:405 #: Source/Core/DolphinQt/MenuBar.cpp:1010 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:368 msgid "Select Slot %1 - %2" msgstr "Vælg plads %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:294 msgid "Select State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:342 msgid "Select State Slot" msgstr "Vælg tilstand plads" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 1" msgstr "Vælg tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 10" msgstr "Vælg tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 2" msgstr "Vælg tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 3" msgstr "Vælg tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 4" msgstr "Vælg tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 5" msgstr "Vælg tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 6" msgstr "Vælg tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 7" msgstr "Vælg tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 8" msgstr "Vælg tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 9" msgstr "Vælg tilstand plads 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:198 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt/MainWindow.cpp:613 #: Source/Core/DolphinQt/MainWindow.cpp:1084 #: Source/Core/DolphinQt/MainWindow.cpp:1091 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:958 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1451 #: Source/Core/DolphinQt/MainWindow.cpp:1522 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1429 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1402 #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "Select the save file" msgstr "Vælg savefilen" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Vælg hvilken størrelsesforhold, der skal bruges:\n" "Auto: Brug det oprindelige størrelsesforhold.\n" "Tving 16:9: Efterlign et analogt TV med et widescreen-størrelsesforhold.\n" "Tving 4:3: Efterlign et udstrakt 4:3 analogt TV.\n" "Stræk til vindue: Stræk billedet til vinduets størrelse.\n" "\n" "Vælg Auto, hvis du er i tvivl." #: Source/Core/DolphinQt/GameList/GameList.cpp:496 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:485 msgid "Select where you want to save the compressed images" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:495 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:484 msgid "Select where you want to save the decompressed images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:123 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218 msgid "Selected controller profile does not exist" msgstr "Valgte kontrollerprofil eksisterer ikke" #: Source/Core/Core/NetPlayServer.cpp:1240 #: Source/Core/Core/NetPlayServer.cpp:1443 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:404 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Vælg en hardwareadapter, der skal bruges.\n" "\n" "Brug den første, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "you will want to use either OpenGL, Direct3D, or Vulkan. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Send" msgstr "Send" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Sensor Bar Position:" msgstr "Sensorbarens position:" #: Source/Core/Core/NetPlayClient.cpp:1637 msgid "Server rejected traversal attempt" msgstr "Serveren nægtede forsøget på traversal" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Set PC" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:286 msgid "Set as &default ISO" msgstr "Sæt som &standard ISO" #: Source/Core/DolphinQt/GCMemcardManager.cpp:256 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:256 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:239 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:237 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:433 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:411 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sætter Wii konsollens displaytilstand til 60Hz (480i) i stedet for 50Hz " "(576i) for PAL-spil.\n" "Virker måske ikke med alle spil." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Sets the Wii system language." msgstr "Indstiller Wii-systemets sprog." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke oprette settings.txt-filen" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:381 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Ryst" #: Source/Core/DolphinQt/MenuBar.cpp:375 msgid "Show &Log" msgstr "Vis &log" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "Show &Toolbar" msgstr "Vis &værktøjslinje" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Show Australia" msgstr "Vis Australien" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141 msgid "Show Current Game on Discord" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:609 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 msgid "Show FPS" msgstr "Vis FPS" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show Frame Counter" msgstr "Vis billedtæller" #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Show France" msgstr "Vis Frankrig" #: Source/Core/DolphinQt/MenuBar.cpp:607 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt/MenuBar.cpp:707 msgid "Show Input Display" msgstr "Vis input" #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Show Italy" msgstr "Vis Italien" #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Lag Counter" msgstr "Vis lag-tæller" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:111 msgid "Show Language:" msgstr "Vis sprog:" #: Source/Core/DolphinQt/MenuBar.cpp:381 msgid "Show Log &Configuration" msgstr "Vis log&konfiguration" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "Show Netherlands" msgstr "Vis Holland" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Show PC" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:612 msgid "Show Platforms" msgstr "Vis platforme" #: Source/Core/DolphinQt/MenuBar.cpp:647 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Show Russia" msgstr "Vis Rusland" #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Show Spain" msgstr "Vis Spanien" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt/MenuBar.cpp:713 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt/MenuBar.cpp:644 msgid "Show Unknown" msgstr "Vis ukendte" #: Source/Core/DolphinQt/MenuBar.cpp:608 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt/MenuBar.cpp:606 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antallet af billeder per sekund som en måling af emulationshastigheden.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis forskellige renderingsstatistikker.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Side-by-Side" msgstr "Side om side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:453 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:450 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:438 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:881 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "Simplified Chinese" msgstr "Simpel kinesisk" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "Simulate DK Bongos" msgstr "Simuler DK-Bongotrommer" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:158 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Skip" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44 msgid "Skip EFB Access from CPU" msgstr "Spring EFB-adgang fra CPU over" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 msgid "Skip Main Menu" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot A" msgstr "Plads A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot B" msgstr "Plads B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105 #: Source/Core/VideoBackends/Software/SWmain.cpp:55 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Softwarerendering er en størrelsesorden langsommere end at bruge de andre " "backends.\n" "Det bør kun bruges til debugging.\n" "Er du sikker på, at du vil aktivere softwarerendering? Vælg \"Nej\" hvis du " "er i tvivl." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Spanien" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:442 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Speaker Volume:" msgstr "Lydstyrke for højtaler" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:285 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:67 msgid "Speed up Disc Transfer Rate" msgstr "Hurtigere diskoverførselshastighed" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:122 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:237 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:667 msgid "Start Re&cording Input" msgstr "Start med at &optage input" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Start optagelse" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Steering Wheel" msgstr "Rat" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:97 msgid "Step" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt/ToolBar.cpp:100 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:471 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:469 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:397 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:382 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:280 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Stereoscopic 3D Mode:" msgstr "Tilstand for stereoskopisk 3D:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:88 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:113 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Stick" msgstr "Stik" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinQt/MenuBar.cpp:670 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:347 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Store EFB Copies to Texture Only" msgstr "Gem kun EFB-kopier til tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Gemmer kun EFB-kopier på GPU'en og undgår systemhukommelse. Forsager " "problemer med grafik i et lille antal spil.\n" "\n" "Aktiveret = EFB-kopier til tekstur\n" "Deaktiveret = EFB-kopier til RAM (og tekstur)\n" "\n" "Lad den være tilvalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Stretch to Window" msgstr "Stræk til vindue" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133 msgid "String" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:554 #: Source/Core/DolphinQt/CheatsManager.cpp:608 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Strum" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:348 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:187 #: Source/Core/DolphinQt/GameList/GameList.cpp:568 #: Source/Core/DolphinQt/GameList/GameList.cpp:582 #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #: Source/Core/DolphinQt/GCMemcardManager.cpp:307 #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 #: Source/Core/DolphinQt/MenuBar.cpp:970 Source/Core/DolphinQt/MenuBar.cpp:1087 msgid "Success" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:570 #, c-format msgid "Successfully compressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:569 #, c-format msgid "Successfully decompressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:188 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 msgid "Successfully deleted files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:427 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:306 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:305 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1088 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1002 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:583 #: Source/Core/DolphinQt/MenuBar.cpp:971 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:607 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Support" msgstr "Support" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Swap Eyes" msgstr "Byt om på øjne" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Udskifter det venstre med det højre øje. Mest gavnligt hvis du ønsker at se " "side-om-side krydsøjet.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:372 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:434 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 #: Source/Core/DolphinQt/MenuBar.cpp:875 msgid "Symbols" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Sync" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 msgid "Sync All Wii Saves" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 msgid "Sync Codes" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:66 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:79 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1004 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:935 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:723 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "System Language:" msgstr "Systemsprog:" #: Source/Core/DolphinQt/MenuBar.cpp:685 msgid "TAS Input" msgstr "TAS-input" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:318 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:351 #: Source/Core/DolphinQt/GameList/GameList.cpp:786 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:160 #: Source/Core/DolphinQt/MenuBar.cpp:584 msgid "Tags" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:297 msgid "Take Screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58 msgid "Test" msgstr "Test" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Texture Format Overlay" msgstr "Overlæg tekstur-formater" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1074 msgid "The NAND has been repaired." msgstr "" #: Source/Core/Core/ActionReplay.cpp:251 msgid "The address is invalid" msgstr "Adressen er ugyldig." #: Source/Core/Core/Movie.cpp:362 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskændringen til \"%s\" kunne ikke gammes i .dtm-filen\n" "Filnavnet på diskaftrykket må ikke være længere end 40 tegn." #: Source/Core/Core/HW/DVD/DVDThread.cpp:337 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskaftrykket \"%s\" er beskåret, noget data mangler." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1030 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:524 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne ikke åbnes til skrivning. Kontroller om den er åbnet af et " "andet program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s var allerede open, så filens header vil ikke blive skrevet." #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:246 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:156 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:163 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:221 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det optagede spil (%s) er ikke det samme som det valgte spil (%s)" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterende dekrypterede AR-kode indeholder ikke nogen linjer." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/Core/PowerPC/JitInterface.cpp:67 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:243 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:239 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:249 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:72 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den specificerede fil \"%s\" findes ikke" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:254 msgid "The value is invalid" msgstr "Værdien er ugyldig" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Der er for mange GCI-filer i mappen\n" "%s\n" "Kun de første 127 vil være tilgængelige" #: Source/Core/Core/State.cpp:695 msgid "There is nothing to undo!" msgstr "Der er intet af fortryde!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:126 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse indstillinger overskrive Dolphins standardindstillinger\n" "Ubestemt betyder at spillet bruger Dolphins indstilling." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:160 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/ConfigManager.cpp:885 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:880 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:889 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Action Replay-simulatoren understøtter ikke koder, der modificerer selve " "Action Replay'en." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:173 #: Source/Core/DolphinQt/GameList/GameList.cpp:638 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:183 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:160 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:181 msgid "" "This gives the host control over when inputs are sent to the game, " "effectively decoupling players from each other in terms of buffering.\n" "This allows players to have latency based solely on their connection to the " "host, rather than everyone's connection. Buffer works differently\n" "in this mode. The host always has no latency, and the buffer setting serves " "to prevent stutter, speeding up when the amount of buffered\n" "inputs exceeds the set limit. Input delay is instead based on ping to the " "host. This results in smoother gameplay on unstable connections." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:902 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "DSPHLE: Ukendt ucode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "Ukendt ucode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:109 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "" "This will reduce bandwidth usage by polling GameCube controllers only twice " "per frame. Does not affect Wii Remotes." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "" "This will sync the client's AR and Gecko Codes with the host's. The client " "will be sent the codes regardless \n" "of whether or not the client has them." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Tærskel" #: Source/Core/UICommon/UICommon.cpp:430 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:378 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinQt/GameList/GameList.cpp:779 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:146 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:577 msgid "Title" msgstr "Titel" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:184 msgid "To" msgstr "Til" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:294 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Toggle Fog" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:509 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:27 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Top" msgstr "Top" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Top-and-Bottom" msgstr "Top og bund" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "Traditional Chinese" msgstr "Traditionel kinesisk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:940 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143 msgid "Traversal Server" msgstr "Traversal-server" #: Source/Core/Core/NetPlayClient.cpp:1634 msgid "Traversal server timed out connecting to the host" msgstr "Traversal-server fik timeout ved forbindelse til vært" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:143 msgid "Triggers" msgstr "Triggers" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Turntable" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:333 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Type" msgstr "Type" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "U&8" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "USB Gecko" msgstr "USB-Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:264 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:502 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:313 msgid "Undo Load State" msgstr "Fortryd indlæsning af tilstand" #: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:330 msgid "Undo Save State" msgstr "Fortræd lagring af tilstand" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:305 msgid "Uninstall" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:314 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:594 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:265 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:449 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:722 msgid "Unknown" msgstr "Ukendt" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1045 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:994 #, c-format msgid "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:892 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:952 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1643 #, c-format msgid "Unknown error %x" msgstr "Ukendt fejl %x" #: Source/Core/Core/NetPlayClient.cpp:1105 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukendt besked modtaget med id: %d" #: Source/Core/Core/NetPlayServer.cpp:1002 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ukendt besked med id: %d modtaget fra spiller: %d. Smider spilleren ud!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:152 msgid "Unlimited" msgstr "Ubegrænset" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Udpakker" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Op" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256 #: Source/Core/DolphinQt/MenuBar.cpp:518 msgid "Update" msgstr "Opdater" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:46 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Opdatering annulleret" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "Updating" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:454 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:451 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:435 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186 msgid "Usage Statistics Reporting Settings" msgstr "Indstillinger for brugsstatistik" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "Use Fullscreen" msgstr "Vis i fuld skærm" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:102 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Brug PAL60-tilstand (EURGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Use Panic Handlers" msgstr "Brug panikhåndtering" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:243 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Brug en mindre præcis algoritme til at udregne dybteværdier.\n" "Skaber problemer i nogle få spil men kan give en god forbedring i hastighed " "afhængig af spillet og/eller din GPU.\n" "\n" "Lad den være tilvalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:113 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Brug en enkelt dybte-buffer til begge øjne. Nødvendig til nogle spil." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59 msgid "Utility" msgstr "Værktøj" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "V-Sync" msgstr "V-sync" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Value" msgstr "Værdi" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114 msgid "Value:" msgstr "Værdi:" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Informationsmængde" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:334 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:336 msgid "Verifying partition" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Version" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 msgid "View &code" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125 msgid "View &memory" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:56 msgid "View Default Config" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:276 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:57 msgid "Volume" msgstr "Lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Skru lyden ned" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Slå lyden fra/til" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Skru lyde op" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Afvent vertikale blanks for at reducere tearing.\n" "Nedsænker ydelsen hvis emulationshastighed er under 100%.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:276 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM. Reduces the overhead of EFB RAM copies, " "provides a performance boost in many games, at the risk of breaking those " "which do not safely synchronize with the emulated GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:354 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1203 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:386 msgid "Warning" msgstr "Advarsel" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:29 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antallet af blokket indikeret af BAT'en (%u) matches ikke den i " "den indlæste fils header (%u)" #: Source/Core/Core/Movie.cpp:999 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:974 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1025 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1042 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åben." #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 msgid "Whammy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "Widescreen Hack" msgstr "Widescreen-hack" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Bredde" #: Source/Core/Core/HotkeyManager.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:163 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:173 msgid "Wii NAND Root:" msgstr "Wii NAND-rod" #: Source/Core/Core/HW/Wiimote.cpp:30 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:305 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 msgid "Wii Remote Buttons" msgstr "Wii Remote-knapper" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159 msgid "Wii Remote Settings" msgstr "Wii Remote-indstillinger" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144 msgid "Wii Remotes" msgstr "Wii Remotes" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:293 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:307 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:322 msgid "Wii and Wii Remote" msgstr "Wii og Wii Remote" #: Source/Core/DolphinQt/MenuBar.cpp:986 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke læse fra fil" #: Source/Core/DolphinQt/Config/LogWidget.cpp:119 msgid "Word Wrap" msgstr "Ombryd ord" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 msgid "Write only" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:124 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Skriv til konsol" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Skriv til vindue" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:383 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:492 msgid "XF register " msgstr "XF-register" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:385 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:101 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinQt/MenuBar.cpp:519 msgid "You are running the latest version available on this update track" msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:216 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du bliver nødt til at genstarte Dolhin før end at ændringen træder i kraft." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:267 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROMs har forkerte hash-værdier.\n" "Ønsker du at stoppe nu for at løse problemet?\n" "Hvis du vælger \"Nej\" kan lyden blive skrammel." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:387 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:922 msgid "Zero 3 code not supported" msgstr "Nul 3 kode ikke understøttet" #: Source/Core/Core/ActionReplay.cpp:942 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Nul kode ukendt for Dolphin: %08x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "auto" msgstr "auto" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "fake-completion" msgstr "falsk-udførsel" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "eller vælg en enhed" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54 msgid "| OR" msgstr "| ELLER" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr ""