# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-11 08:14-0600\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid " (too many to display)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:256 #: Source/Core/DolphinWX/Src/NetWindow.cpp:484 #: Source/Core/DolphinWX/Src/NetWindow.cpp:523 msgid " Game : " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "! NOT" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:144 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:720 #, c-format msgid "%08X: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:194 #, c-format msgid "%1$sCopy%1$s" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:366 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:619 #, c-format msgid "%d Hz" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "%i connected" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "%s already exists, overwrite?" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:95 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:110 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:90 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "%s failed to open" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:97 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:200 #, c-format msgid "%sDelete%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:198 #, c-format msgid "%sExport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:196 #, c-format msgid "%sImport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:776 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 msgid "&& AND" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&About..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&Boot from DVD Drive..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:124 msgid "&Browse for ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "&DSP Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906 msgid "&Delete ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:923 msgid "&Delete selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "&Emulation" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:349 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:366 msgid "&Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Graphics Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:310 msgid "&Help" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Hotkey Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "&Load State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "&Memcard Manager (GC)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Memory" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 msgid "&Open..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Options" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:340 msgid "&Play" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 msgid "&Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Registers" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 msgid "&Reset" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Sound" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Stop" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:221 msgid "&Tools" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "&View" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:889 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 msgid "'" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 msgid "(UNKNOWN)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380 msgid "(off)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:653 msgid "0x44" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "32 bit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "3D Vision" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:694 msgid "A" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:187 #: Source/Core/DolphinWX/Src/NetWindow.cpp:221 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:366 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:400 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:92 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:466 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243 msgid "Action" msgstr "" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:667 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:754 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:547 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:607 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:801 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:682 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:871 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:944 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:895 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:837 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246 msgid "Adapter:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 msgid "Add" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1311 msgid "Add ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1240 msgid "Add Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:506 msgid "Add new pane" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:424 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:446 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:749 msgid "Add..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:73 msgid "Address :" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:513 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:667 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:754 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1200 msgid "All Gamecube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1502 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1516 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "Allows toggling certain options via the hotkeys 3, 4, 5 and 6 within the " "emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 msgid "Alternate Wiimote Timing" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:280 msgid "Analyze" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:371 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:309 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:303 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1032 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1023 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:281 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:69 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:241 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:632 msgid "Audio Backend:" msgstr "" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:240 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Auto" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:341 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:341 msgid "Auto (Window Size)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 msgid "Auto adjust Window Size" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 msgid "B" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:753 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 msgid "Backend Settings" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:210 msgid "Backend:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:95 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 msgid "Bad File Header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:288 msgid "Banner" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:539 msgid "Banner Details" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:503 msgid "Banner:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:312 msgid "Basic" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Basic Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:186 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "Bottom" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "Broken" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:239 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse for an ISO directory..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:314 msgid "Buffer:" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119 msgid "Buttons" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "C" msgstr "" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77 msgid "C Stick" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:762 msgid "CP reg" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "CPU Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493 msgid "Cache Display Lists" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Calculate depth values of 3D graphics per-pixel rather than per vertex.\n" "In contrast to pixel lighting (which is merely an enhancement), per-pixel " "depth calculations are necessary to properly emulate a small number of " "games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Cancel" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:141 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1022 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1045 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1855 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1869 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:679 #: Source/Core/Core/Src/HW/DVDInterface.cpp:689 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 msgid "Caps Lock" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:561 msgid "Change" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 msgid "Change Disc" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:549 msgid "Change Game" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:503 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:281 msgid "Chat" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132 msgid "Cheat Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:643 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:884 msgid "Checking integrity..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Chinese (Simplified)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:756 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:760 msgid "Choose a NAND root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1171 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1009 msgid "Choose a file to open" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Choose a memory card:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:787 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:826 msgid "Choose the folder to extract to" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:160 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 msgid "Clear" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:293 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:245 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:572 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:584 msgid "Close" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Code Info" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569 msgid "Code: " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:501 msgid "Comment:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913 msgid "Compress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:925 msgid "Compress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1104 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1232 msgid "Compressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:292 #: Source/Core/DolphinWX/Src/NetWindow.cpp:580 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1135 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Confirm on Stop" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:66 #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:596 msgid "Connecting..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:154 msgid "Console" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:187 msgid "Convert to GCI" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:377 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 #, c-format msgid "Copy to Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:365 msgid "Core" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:69 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:139 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:294 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:589 #, c-format msgid "Could not save %s" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:544 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1143 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:144 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:508 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "Country:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:187 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 msgid "Create AR Code" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:542 #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:501 msgid "Created by KDE-Look.org" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Created by VistaIcons.com" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28 msgid "Creator: " msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:68 msgid "Critical" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:553 msgid "Crop" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:680 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Czech" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "D" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:89 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:606 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:251 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:253 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "DSP LLE on Thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:252 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "DVD Root:" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:562 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525 msgid "Debugging" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:79 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:911 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:926 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1104 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1232 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:130 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 msgid "Delete" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Delete Save" msgstr "" #: Source/Core/VideoCommon/Src/AVIDump.cpp:77 #, c-format msgid "Delete the existing file '%s'?" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:677 msgid "Description" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:688 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "Device Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:167 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Disable" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494 msgid "Disable Fog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495 msgid "Disable Per-Pixel Depth" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:563 msgid "Disc" msgstr "" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 msgid "Display" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:80 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1100 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:949 msgid "Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:186 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin &Web Site" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:389 msgid "Dolphin FIFO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1252 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:764 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1192 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:307 msgid "Dolphin at &Google Code" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:341 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Down" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:79 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:537 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:494 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "E&xit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434 msgid "EFB Copies" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:227 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:171 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:151 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit current perspective" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:423 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:445 msgid "Edit..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:202 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Enable BAT" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Enable Bounding Box Calculation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Enable Cache" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:554 msgid "Enable Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Enable MMU" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 msgid "Enable Screen Saver" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enable WideScreen" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Enable Wireframe" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Enables Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "English" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:333 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:606 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1177 msgid "Error" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:345 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Common/Src/ChunkFile.h:251 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:458 msgid "Export Failed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:659 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Export Recording" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:895 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Export all saves" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:557 msgid "Export save as..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:634 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:636 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:637 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:630 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:628 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:744 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:727 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:727 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:730 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:890 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:40 msgid "FIFO Player" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "FST Size:" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:211 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:847 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119 msgid "Failed to load bthprops.cpl" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:223 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:148 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:142 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:119 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Farsi" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470 msgid "Fast" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Fast version of the MMU. Does not work for every game." msgstr "" #: Source/Core/Core/Src/Movie.cpp:1039 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Fifo Player" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:94 msgid "File Info" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:412 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:84 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:424 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:171 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:551 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:260 msgid "Find next" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:261 msgid "Find previous" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Fix Checksums" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Force 16:9" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Force 4:3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Force Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Force Texture Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:490 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:74 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 #, c-format msgid "Found %d results for '" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:855 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:923 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:865 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:222 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:111 msgid "Frame Range" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Framelimit:" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:199 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:538 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "French" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:113 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:132 msgid "From" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "Fullscreen resolution:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:532 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/GCMicDlg.h:44 msgid "GCMic Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:657 msgid "GX_CMD_INVL_VC" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Game ID:" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:382 msgid "Game not found!!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:405 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:523 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Gamecube" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:216 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1013 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Gamecube Pad settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Gecko Codes" msgstr "" #: Source/Core/Core/Src/GeckoCode.cpp:222 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:201 msgid "General" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:490 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "German" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:449 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1247 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:424 msgid "Hacks" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:158 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:195 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 #: Source/Core/DolphinWX/Src/NetWindow.cpp:121 msgid "Host" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:531 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:785 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:312 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "IPL Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "ISO Details" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:768 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:487 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use " "Audio to throttle using the DSP (might fix audio clicks but can also cause " "constant noise depending on the game)." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 msgid "Ignore Format Changes" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Improves performance but causes glitches in most games which rely on proper " "fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:591 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Info" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "Install WAD" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915 msgid "Install to Wii Menu" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1410 msgid "Installing WAD..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:905 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:911 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:910 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:902 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 msgid "Interface" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:593 msgid "Interface Settings" msgstr "" #: Source/Core/Core/Src/State.cpp:240 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:348 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:485 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Intro" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:613 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:548 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:326 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/Movie.cpp:722 msgid "Invalid recording file" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:439 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Src/Core.cpp:528 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:493 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Italian" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "JAPAN" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:248 msgid "JITIL experimental recompiler" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Japanese" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "KOREA" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 msgid "Key" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Korean" msgstr "" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 msgid "Last Overwritten State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 #: Source/Core/DolphinWX/Src/FrameTools.cpp:175 msgid "Last Saved State" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 msgid "Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:220 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:535 msgid "Load Custom Textures" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Load State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205 msgid "Load State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206 msgid "Load State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207 msgid "Load State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208 msgid "Load State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209 msgid "Load State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210 msgid "Load State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211 msgid "Load State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 msgid "Load State..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1445 msgid "Load Wii System Menu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1440 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:589 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Lock Threads to Cores" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:133 #: Source/Core/DolphinWX/Src/Frame.cpp:399 msgid "Logging" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "MMU Speed Hack" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:499 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105 msgid "Max" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:290 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:910 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:223 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:369 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Menu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Mic" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 msgid "Min" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:574 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:733 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:131 msgid "Monospaced font" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:660 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "" "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No " "effect on emulated wiimotes." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:649 msgid "NOP" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:296 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:162 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:204 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:51 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:201 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:347 msgid "No ISOs or WADS found" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:759 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 msgid "No description available" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:513 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:857 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 msgid "No recorded file" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/NetWindow.cpp:597 msgid "None" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:825 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:595 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:89 msgid "Number Of Codes: " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:875 msgid "Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:130 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:239 msgid "Off" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:586 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182 msgid "Open" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:894 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Open file..." msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497 msgid "OpenCL Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:94 msgid "Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:467 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Other" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "P&lay Recording..." msgstr "" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:599 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 msgid "Pair Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:228 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1650 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1651 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:358 msgid "Perfect" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:160 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1659 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1660 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:357 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:149 msgid "Playback Options" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:287 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1101 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Polish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Port 1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Port 2" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:672 msgid "Port 3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:673 msgid "Port 4" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:80 #: Source/Core/DolphinWX/Src/NetWindow.cpp:113 msgid "Port :" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Portuguese" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:395 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Src/Movie.cpp:929 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1048 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1025 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Print" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "Purge Cache" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:145 #: Source/Core/DolphinWX/Src/NetWindow.cpp:302 msgid "Quit" msgstr "" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:180 msgid "RUSSIA" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480 msgid "Real" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81 msgid "Real Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:162 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 msgid "Reconnect Wiimote on State Loading" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:188 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:212 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:789 msgid "Record" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:169 msgid "Recording Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:197 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 msgid "Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:425 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 msgid "Remove" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 msgid "Reset" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Results" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:85 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Sa&ve State" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Sample Rate:" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191 #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 msgid "Save" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:530 msgid "Save GCI as..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213 msgid "Save State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214 msgid "Save State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215 msgid "Save State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216 msgid "Save State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217 msgid "Save State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218 msgid "Save State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219 msgid "Save State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220 msgid "Save State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Save State..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:612 msgid "Save as..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1214 msgid "Save compressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Save current perspective" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/Core/Src/Movie.cpp:782 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:584 #, c-format msgid "Scanning %s" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:567 msgid "Scanning for ISOs" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:568 msgid "Scanning..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:259 msgid "Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:228 msgid "Search Filter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "Search Subfolders" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:245 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:249 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126 #: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 msgid "Select" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:762 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1190 msgid "Select The Recording File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1398 msgid "Select a Wii WAD file to install" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:362 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:665 msgid "Select the file to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1355 msgid "Select the save file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1500 msgid "Select the state to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1514 msgid "Select the state to save" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:132 msgid "Selected font" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 9." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:274 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:511 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:898 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:460 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Settings..." msgstr "" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:497 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Log" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:226 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:224 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:295 msgid "Show Drives" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:289 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:488 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 msgid "Show Statistics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:291 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:494 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:826 msgid "Show first block" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:144 msgid "Show lag counter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:825 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:823 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:824 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:822 msgid "Show save title" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:293 msgid "Show unknown" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 msgid "Size" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:653 msgid "Skip BIOS" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496 msgid "Skip Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 #: Source/Core/DolphinWX/Src/FrameTools.cpp:400 #, c-format msgid "Slot %i" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:657 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:658 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Snapshot" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:53 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:622 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:71 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:492 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 msgid "Spanish" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:308 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:208 msgid "Start &NetPlay" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:353 msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 msgid "Start Recording" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "State Saves" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:415 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187 #: Source/Core/DolphinWX/Src/NetWindow.cpp:311 msgid "Stop" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:78 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56 msgid "Successfully imported save files" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:730 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:141 #: Source/Core/DolphinWX/Src/TASInputDlg.h:32 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:509 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:523 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:228 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:507 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1177 msgid "The chosen directory is already in the list" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1133 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1161 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:319 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:627 msgid "The name can not be empty" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:619 msgid "The name can not contain the character ','" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:352 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:121 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:578 msgid "Theme" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:603 msgid "Theme selection went wrong" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:475 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:355 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:514 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "This feature allows you to change the game's camera.\n" "Hold the right mouse button and move the mouse to pan the camera around. " "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:486 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:289 msgid "Title" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:120 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:139 msgid "To" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "Top" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:413 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:80 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:204 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "USA" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:405 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:716 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216 msgid "Unknown" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:971 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Up" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "Use Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:576 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Utility" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Value" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:397 msgid "Video" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 msgid "Volume" msgstr "" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:67 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "Warning" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:278 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:328 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:221 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:583 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/Core/Src/Movie.cpp:825 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Src/Movie.cpp:842 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Src/Movie.cpp:851 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:556 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:377 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "Wii Save Import" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1357 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/Src/HW/Wiimote.cpp:16 #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:161 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:597 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57 msgid "Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:136 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:135 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:147 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1411 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:884 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1105 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 msgid "Working..." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:764 msgid "XF reg" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:107 msgid "" "You are using free dsp roms made by Dolphin Team.\n" "Only Zelda ucode games will work correctly with them.\n" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:72 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:193 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:606 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:451 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:884 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:177 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "ZTP hack" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:387 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:408 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 msgid "^ ADD" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "failed to read data from file: %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97 msgid "failed to read header" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:495 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:933 msgid "s" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:456 #, c-format msgid "unknown cmd 0x%08x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1146 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 msgid "| OR" msgstr ""