// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "Common/Common.h" #include "Core/HW/Memmap.h" #include "VideoCommon/CPMemory.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/PixelShaderManager.h" #include "VideoCommon/VertexManagerBase.h" #include "VideoCommon/VertexShaderManager.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/XFMemory.h" static void XFMemWritten(u32 transferSize, u32 baseAddress) { VertexManager::Flush(); VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize); } static void XFRegWritten(int transferSize, u32 baseAddress) { u32 address = baseAddress; u32 dataIndex = 0; while (transferSize > 0 && address < 0x1058) { u32 newValue = DataPeek(dataIndex * sizeof(u32)); u32 nextAddress = address + 1; switch (address) { case XFMEM_ERROR: case XFMEM_DIAG: case XFMEM_STATE0: // internal state 0 case XFMEM_STATE1: // internal state 1 case XFMEM_CLOCK: case XFMEM_SETGPMETRIC: nextAddress = 0x1007; break; case XFMEM_CLIPDISABLE: //if (data & 1) {} // disable clipping detection //if (data & 2) {} // disable trivial rejection //if (data & 4) {} // disable cpoly clipping acceleration break; case XFMEM_VTXSPECS: //__GXXfVtxSpecs, wrote 0004 break; case XFMEM_SETNUMCHAN: if (xfmem.numChan.numColorChans != (newValue & 3)) VertexManager::Flush(); break; case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color case XFMEM_SETCHAN1_AMBCOLOR: { u8 chan = address - XFMEM_SETCHAN0_AMBCOLOR; if (xfmem.ambColor[chan] != newValue) { VertexManager::Flush(); VertexShaderManager::SetMaterialColorChanged(chan, newValue); } break; } case XFMEM_SETCHAN0_MATCOLOR: // Channel Material Color case XFMEM_SETCHAN1_MATCOLOR: { u8 chan = address - XFMEM_SETCHAN0_MATCOLOR; if (xfmem.matColor[chan] != newValue) { VertexManager::Flush(); VertexShaderManager::SetMaterialColorChanged(chan + 2, newValue); } break; } case XFMEM_SETCHAN0_COLOR: // Channel Color case XFMEM_SETCHAN1_COLOR: case XFMEM_SETCHAN0_ALPHA: // Channel Alpha case XFMEM_SETCHAN1_ALPHA: if (((u32*)&xfmem)[address] != (newValue & 0x7fff)) VertexManager::Flush(); break; case XFMEM_DUALTEX: if (xfmem.dualTexTrans.enabled != (newValue & 1)) VertexManager::Flush(); break; case XFMEM_SETMATRIXINDA: //_assert_msg_(GX_XF, 0, "XF matrixindex0"); VertexShaderManager::SetTexMatrixChangedA(newValue); break; case XFMEM_SETMATRIXINDB: //_assert_msg_(GX_XF, 0, "XF matrixindex1"); VertexShaderManager::SetTexMatrixChangedB(newValue); break; case XFMEM_SETVIEWPORT: case XFMEM_SETVIEWPORT+1: case XFMEM_SETVIEWPORT+2: case XFMEM_SETVIEWPORT+3: case XFMEM_SETVIEWPORT+4: case XFMEM_SETVIEWPORT+5: VertexManager::Flush(); VertexShaderManager::SetViewportChanged(); PixelShaderManager::SetViewportChanged(); nextAddress = XFMEM_SETVIEWPORT + 6; break; case XFMEM_SETPROJECTION: case XFMEM_SETPROJECTION+1: case XFMEM_SETPROJECTION+2: case XFMEM_SETPROJECTION+3: case XFMEM_SETPROJECTION+4: case XFMEM_SETPROJECTION+5: case XFMEM_SETPROJECTION+6: VertexManager::Flush(); VertexShaderManager::SetProjectionChanged(); nextAddress = XFMEM_SETPROJECTION + 7; break; case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens if (xfmem.numTexGen.numTexGens != (newValue & 15)) VertexManager::Flush(); break; case XFMEM_SETTEXMTXINFO: case XFMEM_SETTEXMTXINFO+1: case XFMEM_SETTEXMTXINFO+2: case XFMEM_SETTEXMTXINFO+3: case XFMEM_SETTEXMTXINFO+4: case XFMEM_SETTEXMTXINFO+5: case XFMEM_SETTEXMTXINFO+6: case XFMEM_SETTEXMTXINFO+7: VertexManager::Flush(); nextAddress = XFMEM_SETTEXMTXINFO + 8; break; case XFMEM_SETPOSMTXINFO: case XFMEM_SETPOSMTXINFO+1: case XFMEM_SETPOSMTXINFO+2: case XFMEM_SETPOSMTXINFO+3: case XFMEM_SETPOSMTXINFO+4: case XFMEM_SETPOSMTXINFO+5: case XFMEM_SETPOSMTXINFO+6: case XFMEM_SETPOSMTXINFO+7: VertexManager::Flush(); nextAddress = XFMEM_SETPOSMTXINFO + 8; break; // -------------- // Unknown Regs // -------------- // Maybe these are for Normals? case 0x1048: //xfmem.texcoords[0].nrmmtxinfo.hex = data; break; ?? case 0x1049: case 0x104a: case 0x104b: case 0x104c: case 0x104d: case 0x104e: case 0x104f: DEBUG_LOG(VIDEO, "Possible Normal Mtx XF reg?: %x=%x", address, newValue); break; case 0x1013: case 0x1014: case 0x1015: case 0x1016: case 0x1017: default: WARN_LOG(VIDEO, "Unknown XF Reg: %x=%x", address, newValue); break; } int transferred = nextAddress - address; address = nextAddress; transferSize -= transferred; dataIndex += transferred; } } void LoadXFReg(u32 transferSize, u32 baseAddress) { // do not allow writes past registers if (baseAddress + transferSize > 0x1058) { INFO_LOG(VIDEO, "XF load exceeds address space: %x %d bytes", baseAddress, transferSize); if (baseAddress >= 0x1058) transferSize = 0; else transferSize = 0x1058 - baseAddress; } // write to XF mem if (baseAddress < 0x1000 && transferSize > 0) { u32 end = baseAddress + transferSize; u32 xfMemBase = baseAddress; u32 xfMemTransferSize = transferSize; if (end >= 0x1000) { xfMemTransferSize = 0x1000 - baseAddress; baseAddress = 0x1000; transferSize = end - 0x1000; } else { transferSize = 0; } XFMemWritten(xfMemTransferSize, xfMemBase); for (u32 i = 0; i < xfMemTransferSize; i++) { ((u32*)&xfmem)[xfMemBase + i] = DataRead(); } } // write to XF regs if (transferSize > 0) { XFRegWritten(transferSize, baseAddress); for (u32 i = 0; i < transferSize; i++) { ((u32*)&xfmem)[baseAddress + i] = DataRead(); } } } // TODO - verify that it is correct. Seems to work, though. void LoadIndexedXF(u32 val, int refarray) { int index = val >> 16; int address = val & 0xFFF; // check mask int size = ((val >> 12) & 0xF) + 1; //load stuff from array to address in xf mem u32* currData = (u32*)(&xfmem) + address; u32* newData = (u32*)Memory::GetPointer(arraybases[refarray] + arraystrides[refarray] * index); bool changed = false; for (int i = 0; i < size; ++i) { if (currData[i] != Common::swap32(newData[i])) { changed = true; XFMemWritten(size, address); break; } } if (changed) { for (int i = 0; i < size; ++i) currData[i] = Common::swap32(newData[i]); } }