// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include "Common/Align.h" #include "Common/Assert.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "DiscIO/Blob.h" #include "DiscIO/Enums.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeWad.h" namespace DiscIO { CVolumeWAD::CVolumeWAD(std::unique_ptr reader) : m_reader(std::move(reader)) { _assert_(m_reader); // Source: http://wiibrew.org/wiki/WAD_files m_reader->ReadSwapped(0x00, &m_hdr_size); m_reader->ReadSwapped(0x08, &m_cert_size); m_reader->ReadSwapped(0x10, &m_tick_size); m_reader->ReadSwapped(0x14, &m_tmd_size); m_reader->ReadSwapped(0x18, &m_data_size); m_offset = Common::AlignUp(m_hdr_size, 0x40) + Common::AlignUp(m_cert_size, 0x40); m_tmd_offset = Common::AlignUp(m_hdr_size, 0x40) + Common::AlignUp(m_cert_size, 0x40) + Common::AlignUp(m_tick_size, 0x40); m_opening_bnr_offset = m_tmd_offset + Common::AlignUp(m_tmd_size, 0x40) + Common::AlignUp(m_data_size, 0x40); if (m_tmd_size > 1024 * 1024 * 4) { ERROR_LOG(DISCIO, "TMD is too large: %u bytes", m_tmd_size); return; } std::vector tmd_buffer(m_tmd_size); Read(m_tmd_offset, m_tmd_size, tmd_buffer.data()); m_tmd.SetBytes(std::move(tmd_buffer)); } CVolumeWAD::~CVolumeWAD() { } bool CVolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const { if (partition != PARTITION_NONE) return false; return m_reader->Read(offset, length, buffer); } Region CVolumeWAD::GetRegion() const { if (!m_tmd.IsValid()) return Region::UNKNOWN_REGION; return m_tmd.GetRegion(); } Country CVolumeWAD::GetCountry(const Partition& partition) const { if (!m_tmd.IsValid()) return Country::COUNTRY_UNKNOWN; u8 country_code = static_cast(m_tmd.GetTitleId() & 0xff); if (country_code == 2) // SYSMENU return TypicalCountryForRegion(GetSysMenuRegion(m_tmd.GetTitleVersion())); return CountrySwitch(country_code); } const IOS::ES::TMDReader& CVolumeWAD::GetTMD(const Partition& partition) const { return m_tmd; } std::string CVolumeWAD::GetGameID(const Partition& partition) const { return m_tmd.GetGameID(); } std::string CVolumeWAD::GetMakerID(const Partition& partition) const { char temp[2]; if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp, partition)) return "00"; // Some weird channels use 0x0000 in place of the MakerID, so we need a check here const std::locale& c_locale = std::locale::classic(); if (!std::isprint(temp[0], c_locale) || !std::isprint(temp[1], c_locale)) return "00"; return DecodeString(temp); } bool CVolumeWAD::GetTitleID(u64* buffer, const Partition& partition) const { return ReadSwapped(m_offset + 0x01DC, buffer, partition); } u16 CVolumeWAD::GetRevision(const Partition& partition) const { if (!m_tmd.IsValid()) return 0; return m_tmd.GetTitleVersion(); } Platform CVolumeWAD::GetVolumeType() const { return Platform::WII_WAD; } std::map CVolumeWAD::GetLongNames() const { if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId())) return {}; std::vector name_data(NAMES_TOTAL_BYTES); if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data())) return std::map(); return ReadWiiNames(name_data); } std::vector CVolumeWAD::GetBanner(int* width, int* height) const { *width = 0; *height = 0; u64 title_id; if (!GetTitleID(&title_id)) return std::vector(); return GetWiiBanner(width, height, title_id); } BlobType CVolumeWAD::GetBlobType() const { return m_reader->GetBlobType(); } u64 CVolumeWAD::GetSize() const { return m_reader->GetDataSize(); } u64 CVolumeWAD::GetRawSize() const { return m_reader->GetRawSize(); } } // namespace