add_library(uicommon AutoUpdate.cpp AutoUpdate.h CommandLineParse.cpp CommandLineParse.h DiscordPresence.cpp DiscordPresence.h GameFile.cpp GameFile.h GameFileCache.cpp GameFileCache.h NetPlayIndex.cpp NetPlayIndex.h ResourcePack/Manager.cpp ResourcePack/Manager.h ResourcePack/Manifest.cpp ResourcePack/Manifest.h ResourcePack/ResourcePack.cpp ResourcePack/ResourcePack.h UICommon.cpp UICommon.h USBUtils.cpp USBUtils.h ) target_link_libraries(uicommon PUBLIC common core cpp-optparse minizip::minizip pugixml PRIVATE fmt::fmt $<$:${IOK_LIBRARY}> ) if ((DEFINED CMAKE_ANDROID_ARCH_ABI AND CMAKE_ANDROID_ARCH_ABI MATCHES "x86|x86_64") OR (NOT DEFINED CMAKE_ANDROID_ARCH_ABI AND _M_X86_64)) target_link_libraries(uicommon PRIVATE bdisasm) endif() if(UNIX AND NOT APPLE AND NOT ANDROID AND ENABLE_QT) find_package(Qt6 REQUIRED COMPONENTS DBus) target_sources(uicommon PRIVATE DBusUtils.cpp) target_compile_definitions(uicommon PRIVATE -DHAVE_QTDBUS=1) target_link_libraries(uicommon PUBLIC Qt6::DBus) endif() if(X11_FOUND) target_sources(uicommon PRIVATE X11Utils.cpp) target_link_libraries(uicommon PUBLIC PkgConfig::XRANDR PkgConfig::X11) endif() if(TARGET LibUSB::LibUSB) target_link_libraries(uicommon PRIVATE LibUSB::LibUSB) endif() if(USE_DISCORD_PRESENCE) target_compile_definitions(uicommon PRIVATE -DUSE_DISCORD_PRESENCE) target_link_libraries(uicommon PRIVATE discord-rpc) endif() if(MSVC) # Add precompiled header target_link_libraries(uicommon PRIVATE use_pch) endif()