// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include "Globals.h" #include "VideoConfig.h" #include "Statistics.h" #include "GLUtil.h" #include "Render.h" #include "VertexShaderGen.h" #include "VertexShaderManager.h" #include "ProgramShaderCache.h" #include "VertexManager.h" #include "VertexLoader.h" #include "XFMemory.h" #include "ImageWrite.h" #include "FileUtil.h" #include "Debugger.h" namespace OGL { void Renderer::SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f) { } } // namespace OGL