// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/CPUDetect.h" #include "Common/CommonPaths.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Common/Logging/LogManager.h" #include "Common/MsgHandler.h" #include "Common/Thread.h" #include "Core/Analytics.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/HW/Wiimote.h" #include "Core/Host.h" #include "Core/Movie.h" #include "DolphinWX/Debugger/CodeWindow.h" #include "DolphinWX/Debugger/JitWindow.h" #include "DolphinWX/Frame.h" #include "DolphinWX/Globals.h" #include "DolphinWX/Main.h" #include "DolphinWX/NetPlay/NetWindow.h" #include "DolphinWX/SoftwareVideoConfigDialog.h" #include "DolphinWX/UINeedsControllerState.h" #include "DolphinWX/VideoConfigDiag.h" #include "DolphinWX/WxUtils.h" #include "UICommon/CommandLineParse.h" #include "UICommon/UICommon.h" #include "VideoCommon/VideoBackendBase.h" #if defined HAVE_X11 && HAVE_X11 #include #endif // ------------ // Main window IMPLEMENT_APP(DolphinApp) bool wxMsgAlert(const char*, const char*, bool, int); std::string wxStringTranslator(const char*); CFrame* main_frame = nullptr; static std::mutex s_init_mutex; bool DolphinApp::Initialize(int& c, wxChar** v) { #if defined HAVE_X11 && HAVE_X11 XInitThreads(); #endif return wxApp::Initialize(c, v); } // The 'main program' equivalent that creates the main window and return the main frame void DolphinApp::OnInitCmdLine(wxCmdLineParser& parser) { parser.SetCmdLine(""); } bool DolphinApp::OnCmdLineParsed(wxCmdLineParser& parser) { return true; } bool DolphinApp::OnInit() { if (!wxApp::OnInit()) return false; Bind(wxEVT_QUERY_END_SESSION, &DolphinApp::OnEndSession, this); Bind(wxEVT_END_SESSION, &DolphinApp::OnEndSession, this); Bind(wxEVT_IDLE, &DolphinApp::OnIdle, this); Bind(wxEVT_ACTIVATE_APP, &DolphinApp::OnActivate, this); // Register message box and translation handlers RegisterMsgAlertHandler(&wxMsgAlert); RegisterStringTranslator(&wxStringTranslator); #if wxUSE_ON_FATAL_EXCEPTION wxHandleFatalExceptions(true); #endif #ifdef _WIN32 const bool console_attached = AttachConsole(ATTACH_PARENT_PROCESS) != FALSE; HANDLE stdout_handle = ::GetStdHandle(STD_OUTPUT_HANDLE); if (console_attached && stdout_handle) { freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); } #endif ParseCommandLine(); std::lock_guard lk(s_init_mutex); UICommon::SetUserDirectory(m_user_path.ToStdString()); UICommon::CreateDirectories(); InitLanguageSupport(); // The language setting is loaded from the user directory UICommon::Init(); if (m_select_video_backend && !m_video_backend_name.empty()) SConfig::GetInstance().m_strVideoBackend = WxStrToStr(m_video_backend_name); if (m_select_audio_emulation) SConfig::GetInstance().bDSPHLE = (m_audio_emulation_name.Upper() == "HLE"); VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend); DolphinAnalytics::Instance()->ReportDolphinStart("wx"); wxToolTip::Enable(!SConfig::GetInstance().m_DisableTooltips); // Enable the PNG image handler for screenshots wxImage::AddHandler(new wxPNGHandler); // Silent PNG warnings from some homebrew banners: "iCCP: known incorrect sRGB profile" wxImage::SetDefaultLoadFlags(wxImage::GetDefaultLoadFlags() & ~wxImage::Load_Verbose); // We have to copy the size and position out of SConfig now because CFrame's OnMove // handler will corrupt them during window creation (various APIs like SetMenuBar cause // event dispatch including WM_MOVE/WM_SIZE) wxRect window_geometry(SConfig::GetInstance().iPosX, SConfig::GetInstance().iPosY, SConfig::GetInstance().iWidth, SConfig::GetInstance().iHeight); main_frame = new CFrame(nullptr, wxID_ANY, StrToWxStr(scm_rev_str), window_geometry, m_use_debugger, m_batch_mode, m_use_logger); SetTopWindow(main_frame); AfterInit(); return true; } void DolphinApp::ParseCommandLine() { auto parser = CommandLineParse::CreateParser(CommandLineParse::ParserOptions::IncludeGUIOptions); optparse::Values& options = CommandLineParse::ParseArguments(parser.get(), argc, argv); std::vector args = parser->args(); if (options.is_set("exec")) { m_load_file = true; m_file_to_load = static_cast(options.get("exec")); } else if (args.size()) { m_load_file = true; m_file_to_load = args.front(); args.erase(args.begin()); } m_use_debugger = options.is_set("debugger"); m_use_logger = options.is_set("logger"); m_batch_mode = options.is_set("batch"); m_confirm_stop = options.is_set("confirm"); m_confirm_setting = options.get("confirm"); m_select_video_backend = options.is_set("video_backend"); m_video_backend_name = static_cast(options.get("video_backend")); m_select_audio_emulation = options.is_set("audio_emulation"); m_audio_emulation_name = static_cast(options.get("audio_emulation")); m_play_movie = options.is_set("movie"); m_movie_file = static_cast(options.get("movie")); m_user_path = static_cast(options.get("user")); } #ifdef __APPLE__ void DolphinApp::MacOpenFile(const wxString& fileName) { m_file_to_load = fileName; m_load_file = true; main_frame->BootGame(WxStrToStr(m_file_to_load)); } #endif void DolphinApp::AfterInit() { #if defined(USE_ANALYTICS) && USE_ANALYTICS if (!SConfig::GetInstance().m_analytics_permission_asked) { int answer = wxMessageBox(_("If authorized, Dolphin can collect data on its performance, " "feature usage, and configuration, as well as data on your system's " "hardware and operating system.\n\n" "No private data is ever collected. This data helps us understand " "how people and emulated games use Dolphin and prioritize our " "efforts. It also helps us identify rare configurations that are " "causing bugs, performance and stability issues.\n" "This authorization can be revoked at any time through Dolphin's " "settings.\n\n" "Do you authorize Dolphin to report this information to Dolphin's " "developers?"), _("Usage statistics reporting"), wxYES_NO, main_frame); SConfig::GetInstance().m_analytics_permission_asked = true; SConfig::GetInstance().m_analytics_enabled = (answer == wxYES); SConfig::GetInstance().SaveSettings(); DolphinAnalytics::Instance()->ReloadConfig(); } #endif if (m_confirm_stop) SConfig::GetInstance().bConfirmStop = m_confirm_setting; if (m_play_movie && !m_movie_file.empty()) { if (Movie::PlayInput(WxStrToStr(m_movie_file))) { if (m_load_file && !m_file_to_load.empty()) { main_frame->BootGame(WxStrToStr(m_file_to_load)); } else { main_frame->BootGame(""); } } } // First check if we have an exec command line. else if (m_load_file && !m_file_to_load.empty()) { main_frame->BootGame(WxStrToStr(m_file_to_load)); } // If we have selected Automatic Start, start the default ISO, // or if no default ISO exists, start the last loaded ISO else if (m_use_debugger) { if (main_frame->GetMenuBar()->IsChecked(IDM_AUTOMATIC_START)) { main_frame->BootGame(""); } } } void DolphinApp::OnActivate(wxActivateEvent& ev) { m_is_active = ev.GetActive(); } void DolphinApp::InitLanguageSupport() { std::string language_code; { IniFile ini; ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); ini.GetOrCreateSection("Interface")->Get("LanguageCode", &language_code, ""); } int language = wxLANGUAGE_UNKNOWN; if (language_code.empty()) { language = wxLANGUAGE_DEFAULT; } else { const wxLanguageInfo* language_info = wxLocale::FindLanguageInfo(StrToWxStr(language_code)); if (language_info) language = language_info->Language; } // Load language if possible, fall back to system default otherwise if (wxLocale::IsAvailable(language)) { m_locale.reset(new wxLocale(language)); // Specify where dolphins *.gmo files are located on each operating system #ifdef __WXMSW__ m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages")); #elif defined(__WXGTK__) m_locale->AddCatalogLookupPathPrefix(StrToWxStr(DATA_DIR "../locale")); #elif defined(__WXOSX__) m_locale->AddCatalogLookupPathPrefix( StrToWxStr(File::GetBundleDirectory() + "Contents/Resources")); #endif m_locale->AddCatalog("dolphin-emu"); if (!m_locale->IsOk()) { wxMessageBox(_("Error loading selected language. Falling back to system default."), _("Error")); m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT)); } } else { wxMessageBox( _("The selected language is not supported by your system. Falling back to system default."), _("Error")); m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT)); } } void DolphinApp::OnEndSession(wxCloseEvent& event) { // Close if we've received wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION) if (!event.CanVeto()) { main_frame->Close(true); } } int DolphinApp::OnExit() { Core::Shutdown(); UICommon::Shutdown(); return wxApp::OnExit(); } void DolphinApp::OnFatalException() { WiimoteReal::Shutdown(); } void DolphinApp::OnIdle(wxIdleEvent& ev) { ev.Skip(); Core::HostDispatchJobs(); } // ------------ // Talk to GUI bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/) { if (wxIsMainThread()) { NetPlayDialog*& npd = NetPlayDialog::GetInstance(); if (npd != nullptr && npd->IsShown()) { npd->AppendChat("/!\\ " + std::string{text}); return true; } return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption), wxSTAY_ON_TOP | ((yes_no) ? wxYES_NO : wxOK), wxWindow::FindFocus()); } else { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC); event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text)); event.SetInt(yes_no); main_frame->GetEventHandler()->AddPendingEvent(event); main_frame->m_panic_event.Wait(); return main_frame->m_panic_result; } } std::string wxStringTranslator(const char* text) { return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text))); } // Accessor for the main window class CFrame* DolphinApp::GetCFrame() { return main_frame; } void Host_Message(int Id) { if (Id == WM_USER_JOB_DISPATCH) { // Trigger a wxEVT_IDLE wxWakeUpIdle(); return; } wxCommandEvent event(wxEVT_HOST_COMMAND, Id); main_frame->GetEventHandler()->AddPendingEvent(event); } void* Host_GetRenderHandle() { return main_frame->GetRenderHandle(); } // OK, this thread boundary is DANGEROUS on Linux // wxPostEvent / wxAddPendingEvent is the solution. void Host_NotifyMapLoaded() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFY_MAP_LOADED); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->m_code_window) { main_frame->m_code_window->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateDisasmDialog() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->m_code_window) { main_frame->m_code_window->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateMainFrame() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->m_code_window) { main_frame->m_code_window->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateTitle(const std::string& title) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_TITLE); event.SetString(StrToWxStr(title)); main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_RequestRenderWindowSize(int width, int height) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOW_SIZE_REQUEST); event.SetClientData(new std::pair(width, height)); main_frame->GetEventHandler()->AddPendingEvent(event); } bool Host_UINeedsControllerState() { return wxGetApp().IsActiveThreadsafe() && GetUINeedsControllerState(); } bool Host_RendererHasFocus() { return main_frame->RendererHasFocus(); } bool Host_RendererIsFullscreen() { return main_frame->RendererIsFullscreen(); } void Host_ConnectWiimote(int wm_idx, bool connect) { std::lock_guard lk(s_init_mutex); if (connect) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx); main_frame->GetEventHandler()->AddPendingEvent(event); } else { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx); main_frame->GetEventHandler()->AddPendingEvent(event); } } void Host_ShowVideoConfig(void* parent, const std::string& backend_name) { wxWindow* const parent_window = static_cast(parent); if (backend_name == "Software Renderer") { SoftwareVideoConfigDialog diag(parent_window, backend_name); diag.ShowModal(); } else { VideoConfigDiag diag(parent_window, backend_name); diag.ShowModal(); } } void Host_YieldToUI() { wxGetApp().GetMainLoop()->YieldFor(wxEVT_CATEGORY_UI); }