// Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "Common/Image.h" #include #include #include #include "Common/CommonTypes.h" #include "Common/IOFile.h" #include "Common/ImageC.h" #include "Common/Logging/Log.h" #include "Common/Timer.h" namespace Common { bool LoadPNG(const std::vector& input, std::vector* data_out, u32* width_out, u32* height_out) { // Using the 'Simplified API' of libpng; see section V in the libpng manual. // Read header png_image png = {}; png.version = PNG_IMAGE_VERSION; if (!png_image_begin_read_from_memory(&png, input.data(), input.size())) return false; // Prepare output vector png.format = PNG_FORMAT_RGBA; size_t png_size = PNG_IMAGE_SIZE(png); data_out->resize(png_size); // Convert to RGBA and write into output vector if (!png_image_finish_read(&png, nullptr, data_out->data(), 0, nullptr)) return false; *width_out = png.width; *height_out = png.height; return true; } static void WriteCallback(png_structp png_ptr, png_bytep data, size_t length) { std::vector* buffer = static_cast*>(png_get_io_ptr(png_ptr)); buffer->insert(buffer->end(), data, data + length); } bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width, u32 height, int stride, int level) { Common::Timer timer; timer.Start(); size_t byte_per_pixel; int png_format; switch (format) { case ImageByteFormat::RGB: png_format = PNG_FORMAT_RGB; byte_per_pixel = 3; break; case ImageByteFormat::RGBA: png_format = PNG_FORMAT_RGBA; byte_per_pixel = 4; break; default: return false; } // libpng doesn't handle non-ASCII characters in path, so write in two steps: // first to memory, then to file std::vector buffer; buffer.reserve(byte_per_pixel * width * height); std::vector rows; rows.reserve(height); for (u32 row = 0; row < height; row++) { rows.push_back(&input[row * stride]); } png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0); png_infop info_ptr = png_create_info_struct(png_ptr); bool success = false; if (png_ptr != nullptr && info_ptr != nullptr) { success = SavePNG0(png_ptr, info_ptr, png_format, width, height, level, &buffer, WriteCallback, const_cast(rows.data())); } png_destroy_write_struct(&png_ptr, &info_ptr); if (success) { File::IOFile outfile(path, "wb"); if (!outfile) return false; success = outfile.WriteBytes(buffer.data(), buffer.size()); timer.Stop(); INFO_LOG_FMT(FRAMEDUMP, "{} byte {} by {} image saved to {} at level {} in {}", buffer.size(), width, height, path, level, timer.GetTimeElapsedFormatted()); } return success; } bool ConvertRGBAToRGBAndSavePNG(const std::string& path, const u8* input, u32 width, u32 height, int stride, int level) { const std::vector data = RGBAToRGB(input, width, height, stride); return SavePNG(path, data.data(), ImageByteFormat::RGB, width, height, width * 3, level); } std::vector RGBAToRGB(const u8* input, u32 width, u32 height, int row_stride) { std::vector buffer; buffer.reserve(width * height * 3); for (u32 y = 0; y < height; ++y) { const u8* pos = input + y * row_stride; for (u32 x = 0; x < width; ++x) { buffer.push_back(pos[x * 4]); buffer.push_back(pos[x * 4 + 1]); buffer.push_back(pos[x * 4 + 2]); } } return buffer; } } // namespace Common