// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once namespace LogTypes { enum LOG_TYPE { ACTIONREPLAY, AUDIO, AUDIO_INTERFACE, BOOT, COMMANDPROCESSOR, COMMON, CONSOLE, DISCIO, DSPHLE, DSPLLE, DSP_MAIL, DSPINTERFACE, DVDINTERFACE, DYNA_REC, EXPANSIONINTERFACE, FILEMON, GDB_STUB, GPFIFO, HOST_GPU, MASTER_LOG, MEMMAP, MEMCARD_MANAGER, NETPLAY, OSHLE, OSREPORT, PAD, PIXELENGINE, PROCESSORINTERFACE, POWERPC, SERIALINTERFACE, SP1, VIDEO, VIDEOINTERFACE, WII_IPC, WII_IPC_DVD, WII_IPC_ES, WII_IPC_FILEIO, WII_IPC_HID, WII_IPC_HLE, WII_IPC_NET, WII_IPC_SD, WII_IPC_SSL, WII_IPC_STM, WII_IPC_WC24, WII_IPC_WIIMOTE, WIIMOTE, NUMBER_OF_LOGS // Must be last }; enum LOG_LEVELS { LNOTICE = 1, // VERY important information that is NOT errors. Like startup and OSReports. LERROR = 2, // Critical errors LWARNING = 3, // Something is suspicious. LINFO = 4, // General information. LDEBUG = 5, // Detailed debugging - might make things slow. }; static const char LOG_LEVEL_TO_CHAR[7] = "-NEWID"; } // namespace void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line, const char* fmt, ...) #ifdef __GNUC__ __attribute__((format(printf, 5, 6))) #endif ; #if defined LOGGING || defined _DEBUG || defined DEBUGFAST #define MAX_LOGLEVEL LogTypes::LOG_LEVELS::LDEBUG #else #ifndef MAX_LOGLEVEL #define MAX_LOGLEVEL LogTypes::LOG_LEVELS::LINFO #endif // loglevel #endif // logging // Let the compiler optimize this out #define GENERIC_LOG(t, v, ...) \ { \ if (v <= MAX_LOGLEVEL) \ GenericLog(v, t, __FILE__, __LINE__, __VA_ARGS__); \ } #define ERROR_LOG(t, ...) \ do \ { \ GENERIC_LOG(LogTypes::t, LogTypes::LERROR, __VA_ARGS__) \ } while (0) #define WARN_LOG(t, ...) \ do \ { \ GENERIC_LOG(LogTypes::t, LogTypes::LWARNING, __VA_ARGS__) \ } while (0) #define NOTICE_LOG(t, ...) \ do \ { \ GENERIC_LOG(LogTypes::t, LogTypes::LNOTICE, __VA_ARGS__) \ } while (0) #define INFO_LOG(t, ...) \ do \ { \ GENERIC_LOG(LogTypes::t, LogTypes::LINFO, __VA_ARGS__) \ } while (0) #define DEBUG_LOG(t, ...) \ do \ { \ GENERIC_LOG(LogTypes::t, LogTypes::LDEBUG, __VA_ARGS__) \ } while (0)