if (NOT Qt5_DIR AND MSVC) if(_M_ARM_64) set(Qt5_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt5.15.0/msvc2019_arm64/lib/cmake/Qt5") else() set(Qt5_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt5.15.0/msvc2019_64/lib/cmake/Qt5") endif() endif() find_package(Qt5 5.9 REQUIRED COMPONENTS Gui Widgets) set_property(TARGET Qt5::Core PROPERTY INTERFACE_COMPILE_FEATURES "") message(STATUS "Found Qt version ${Qt5Core_VERSION}") set(CMAKE_AUTOMOC ON) add_executable(dolphin-emu AboutDialog.cpp AboutDialog.h CheatsManager.cpp CheatsManager.h ConvertDialog.cpp ConvertDialog.h DiscordHandler.cpp DiscordHandler.h DiscordJoinRequestDialog.cpp DiscordJoinRequestDialog.h FIFO/FIFOPlayerWindow.cpp FIFO/FIFOPlayerWindow.h FIFO/FIFOAnalyzer.cpp FIFO/FIFOAnalyzer.h Host.cpp Host.h HotkeyScheduler.cpp HotkeyScheduler.h Main.cpp MainWindow.cpp MainWindow.h MenuBar.cpp MenuBar.h NKitWarningDialog.cpp NKitWarningDialog.h RenderWidget.cpp RenderWidget.h Resources.cpp Resources.h SearchBar.cpp SearchBar.h Settings.cpp Settings.h ToolBar.cpp ToolBar.h Translation.cpp Translation.h WiiUpdate.cpp WiiUpdate.h Config/ARCodeWidget.cpp Config/ARCodeWidget.h Config/CheatCodeEditor.cpp Config/CheatCodeEditor.h Config/CheatWarningWidget.cpp Config/CheatWarningWidget.h Config/CommonControllersWidget.cpp Config/CommonControllersWidget.h Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp Config/ControllerInterface/DualShockUDPClientAddServerDialog.h Config/ControllerInterface/DualShockUDPClientWidget.cpp Config/ControllerInterface/DualShockUDPClientWidget.h Config/ControllerInterface/ControllerInterfaceWindow.cpp Config/ControllerInterface/ControllerInterfaceWindow.h Config/ControllerInterface/ServerStringValidator.cpp Config/ControllerInterface/ServerStringValidator.h Config/ControllersWindow.cpp Config/ControllersWindow.h Config/FilesystemWidget.cpp Config/FilesystemWidget.h Config/FreeLookWidget.cpp Config/FreeLookWidget.h Config/FreeLookWindow.cpp Config/FreeLookWindow.h Config/GamecubeControllersWidget.cpp Config/GamecubeControllersWidget.h Config/GameConfigEdit.cpp Config/GameConfigEdit.h Config/GameConfigHighlighter.cpp Config/GameConfigHighlighter.h Config/GameConfigWidget.cpp Config/GameConfigWidget.h Config/GeckoCodeWidget.cpp Config/GeckoCodeWidget.h Config/Graphics/AdvancedWidget.cpp Config/Graphics/AdvancedWidget.h Config/Graphics/BalloonTip.cpp Config/Graphics/BalloonTip.h Config/Graphics/EnhancementsWidget.cpp Config/Graphics/EnhancementsWidget.h Config/Graphics/GeneralWidget.cpp Config/Graphics/GeneralWidget.h Config/Graphics/GraphicsBool.cpp Config/Graphics/GraphicsBool.h Config/Graphics/GraphicsChoice.cpp Config/Graphics/GraphicsChoice.h Config/Graphics/GraphicsInteger.cpp Config/Graphics/GraphicsInteger.h Config/Graphics/GraphicsRadio.cpp Config/Graphics/GraphicsRadio.h Config/Graphics/GraphicsSlider.cpp Config/Graphics/GraphicsSlider.h Config/Graphics/GraphicsWidget.h Config/Graphics/GraphicsWindow.cpp Config/Graphics/GraphicsWindow.h Config/Graphics/HacksWidget.cpp Config/Graphics/HacksWidget.h Config/Graphics/PostProcessingConfigWindow.cpp Config/Graphics/PostProcessingConfigWindow.h Config/Graphics/SoftwareRendererWidget.cpp Config/Graphics/SoftwareRendererWidget.h Config/InfoWidget.cpp Config/InfoWidget.h Config/LogConfigWidget.cpp Config/LogConfigWidget.h Config/LogWidget.cpp Config/LogWidget.h Config/Mapping/FreeLookGeneral.cpp Config/Mapping/FreeLookGeneral.h Config/Mapping/FreeLookRotation.cpp Config/Mapping/FreeLookRotation.h Config/Mapping/GBAPadEmu.cpp Config/Mapping/GBAPadEmu.h Config/Mapping/GCKeyboardEmu.cpp Config/Mapping/GCKeyboardEmu.h Config/Mapping/GCMicrophone.cpp Config/Mapping/GCMicrophone.h Config/Mapping/GCPadEmu.cpp Config/Mapping/GCPadEmu.h Config/Mapping/GCPadWiiUConfigDialog.cpp Config/Mapping/GCPadWiiUConfigDialog.h Config/Mapping/Hotkey3D.cpp Config/Mapping/Hotkey3D.h Config/Mapping/HotkeyControllerProfile.cpp Config/Mapping/HotkeyControllerProfile.h Config/Mapping/HotkeyDebugging.cpp Config/Mapping/HotkeyDebugging.h Config/Mapping/HotkeyGBA.cpp Config/Mapping/HotkeyGBA.h Config/Mapping/HotkeyGeneral.cpp Config/Mapping/HotkeyGeneral.h Config/Mapping/HotkeyGraphics.cpp Config/Mapping/HotkeyGraphics.h Config/Mapping/HotkeyStates.cpp Config/Mapping/HotkeyStates.h Config/Mapping/HotkeyStatesOther.cpp Config/Mapping/HotkeyStatesOther.h Config/Mapping/HotkeyTAS.cpp Config/Mapping/HotkeyTAS.h Config/Mapping/HotkeyWii.cpp Config/Mapping/HotkeyWii.h Config/Mapping/IOWindow.cpp Config/Mapping/MappingButton.cpp Config/Mapping/MappingButton.h Config/Mapping/MappingCommon.cpp Config/Mapping/MappingCommon.h Config/Mapping/MappingIndicator.cpp Config/Mapping/MappingIndicator.h Config/Mapping/MappingNumeric.cpp Config/Mapping/MappingNumeric.h Config/Mapping/MappingWidget.cpp Config/Mapping/MappingWidget.h Config/Mapping/MappingWindow.cpp Config/Mapping/MappingWindow.h Config/Mapping/WiimoteEmuExtension.cpp Config/Mapping/WiimoteEmuExtension.h Config/Mapping/WiimoteEmuExtensionMotionInput.cpp Config/Mapping/WiimoteEmuExtensionMotionInput.h Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp Config/Mapping/WiimoteEmuExtensionMotionSimulation.h Config/Mapping/WiimoteEmuGeneral.cpp Config/Mapping/WiimoteEmuGeneral.h Config/Mapping/WiimoteEmuMotionControl.cpp Config/Mapping/WiimoteEmuMotionControl.h Config/Mapping/WiimoteEmuMotionControlIMU.cpp Config/Mapping/WiimoteEmuMotionControlIMU.h Config/NewPatchDialog.cpp Config/NewPatchDialog.h Config/PatchesWidget.cpp Config/PatchesWidget.h Config/PropertiesDialog.cpp Config/PropertiesDialog.h Config/SettingsWindow.cpp Config/SettingsWindow.h Config/ToolTipControls/ToolTipCheckBox.cpp Config/ToolTipControls/ToolTipCheckBox.h Config/ToolTipControls/ToolTipComboBox.cpp Config/ToolTipControls/ToolTipComboBox.h Config/ToolTipControls/ToolTipRadioButton.cpp Config/ToolTipControls/ToolTipRadioButton.h Config/ToolTipControls/ToolTipSlider.cpp Config/ToolTipControls/ToolTipSlider.h Config/ToolTipControls/ToolTipSpinBox.cpp Config/ToolTipControls/ToolTipSpinBox.h Config/ToolTipControls/ToolTipWidget.h Config/VerifyWidget.cpp Config/VerifyWidget.h Config/WiimoteControllersWidget.cpp Config/WiimoteControllersWidget.h Debugger/BreakpointWidget.cpp Debugger/BreakpointWidget.h Debugger/CodeViewWidget.cpp Debugger/CodeViewWidget.h Debugger/CodeWidget.cpp Debugger/CodeWidget.h Debugger/JITWidget.cpp Debugger/JITWidget.h Debugger/MemoryViewWidget.cpp Debugger/MemoryViewWidget.h Debugger/MemoryWidget.cpp Debugger/MemoryWidget.h Debugger/NetworkWidget.cpp Debugger/NetworkWidget.h Debugger/NewBreakpointDialog.cpp Debugger/NewBreakpointDialog.h Debugger/PatchInstructionDialog.cpp Debugger/PatchInstructionDialog.h Debugger/RegisterColumn.cpp Debugger/RegisterColumn.h Debugger/RegisterWidget.cpp Debugger/RegisterWidget.h Debugger/ThreadWidget.cpp Debugger/ThreadWidget.h Debugger/WatchWidget.cpp Debugger/WatchWidget.h GameList/GameList.cpp GameList/GameList.h GameList/GameListModel.cpp GameList/GameListModel.h GameList/GameTracker.cpp GameList/GameTracker.h GameList/GridProxyModel.cpp GameList/GridProxyModel.h GameList/ListProxyModel.cpp GameList/ListProxyModel.h GCMemcardCreateNewDialog.cpp GCMemcardCreateNewDialog.h GCMemcardManager.cpp GCMemcardManager.h QtUtils/BlockUserInputFilter.cpp QtUtils/BlockUserInputFilter.h NetPlay/ChunkedProgressDialog.cpp NetPlay/ChunkedProgressDialog.h NetPlay/GameListDialog.cpp NetPlay/GameListDialog.h NetPlay/MD5Dialog.cpp NetPlay/MD5Dialog.h NetPlay/NetPlayBrowser.cpp NetPlay/NetPlayBrowser.h NetPlay/NetPlayDialog.cpp NetPlay/NetPlayDialog.h NetPlay/NetPlaySetupDialog.cpp NetPlay/NetPlaySetupDialog.h NetPlay/PadMappingDialog.cpp NetPlay/PadMappingDialog.h QtUtils/DoubleClickEventFilter.cpp QtUtils/DoubleClickEventFilter.h QtUtils/ElidedButton.cpp QtUtils/ElidedButton.h QtUtils/FileOpenEventFilter.cpp QtUtils/FileOpenEventFilter.h QtUtils/FlowLayout.cpp QtUtils/FlowLayout.h QtUtils/ModalMessageBox.cpp QtUtils/ModalMessageBox.h QtUtils/ParallelProgressDialog.h QtUtils/ImageConverter.cpp QtUtils/ImageConverter.h QtUtils/UTF8CodePointCountValidator.cpp QtUtils/UTF8CodePointCountValidator.h QtUtils/WindowActivationEventFilter.cpp QtUtils/WindowActivationEventFilter.h QtUtils/WinIconHelper.cpp QtUtils/WinIconHelper.h QtUtils/WrapInScrollArea.cpp QtUtils/WrapInScrollArea.h QtUtils/AspectRatioWidget.cpp QtUtils/AspectRatioWidget.h ResourcePackManager.cpp ResourcePackManager.h Settings/AdvancedPane.cpp Settings/AdvancedPane.h Settings/AudioPane.cpp Settings/AudioPane.h Settings/GameCubePane.cpp Settings/GameCubePane.h Settings/GeneralPane.cpp Settings/GeneralPane.h Settings/InterfacePane.cpp Settings/InterfacePane.h Settings/PathPane.cpp Settings/PathPane.h Settings/WiiPane.cpp Settings/WiiPane.h Settings/USBDeviceAddToWhitelistDialog.cpp Settings/USBDeviceAddToWhitelistDialog.h TAS/GCTASInputWindow.cpp TAS/GCTASInputWindow.h TAS/WiiTASInputWindow.cpp TAS/WiiTASInputWindow.h TAS/TASCheckBox.cpp TAS/TASCheckBox.h TAS/TASInputWindow.cpp TAS/TASInputWindow.h TAS/TASSlider.cpp TAS/TASSlider.h TAS/StickWidget.cpp TAS/StickWidget.h TAS/IRWidget.cpp TAS/IRWidget.h Updater.cpp Updater.h ) if (NOT WIN32) target_sources(dolphin-emu PRIVATE QtUtils/SignalDaemon.cpp QtUtils/SignalDaemon.h ) endif() target_compile_definitions(dolphin-emu PRIVATE -DQT_USE_QSTRINGBUILDER -DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII ) target_include_directories(dolphin-emu PRIVATE ${CMAKE_CURRENT_BINARY_DIR} ${Qt5Gui_PRIVATE_INCLUDE_DIRS} ) target_link_libraries(dolphin-emu PRIVATE core Qt5::Widgets uicommon imgui ) if (WIN32) target_link_libraries(dolphin-emu PRIVATE gdi32.lib shell32.lib ) endif() if (MSVC) # Don't propogate warnings in qt headers to Dolphin target_compile_options(dolphin-emu PRIVATE /experimental:external) target_compile_options(dolphin-emu PRIVATE /external:W0) target_compile_options(dolphin-emu PRIVATE "/external:I${Qt5Gui_PRIVATE_INCLUDE_DIRS}") target_compile_options(dolphin-emu PRIVATE "/external:I${Qt5Widgets_PRIVATE_INCLUDE_DIRS}") endif() if(WIN32) target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc) set_target_properties(dolphin-emu PROPERTIES DEBUG_POSTFIX D OUTPUT_NAME Dolphin WIN32_EXECUTABLE TRUE ) # Copy Sys dir add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys" ) # Copy COPYING add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_SOURCE_DIR}/COPYING" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/COPYING" ) # Copy Licenses dir add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/LICENSES" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Licenses" ) # Copy qt.conf add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf" ) # Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc. get_target_property(MOC_EXECUTABLE_LOCATION Qt5::moc IMPORTED_LOCATION) get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY) find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}") # Note: We set the PATH for the duration of this command so that the # deployment application is able to locate the Qt libraries to copy. # if the necessary paths aren't already set beforehand. # # For example, consider a hypothetical emulation project named Orca. # Orca supplies its own version of Qt instead of having developers actually # install the officially supported Qt libraries -- a method that would make # wrangling around with Qt through CMake much nicer and lessen the external # library maintenance burden of the project, but alas. # # In this case, as Qt is not installed through the official binary, this also # means proper path variables will not be set up, thus the need to ensure they're # always set up. # add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}" "${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}" --plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins" $,--debug,--release> --no-translations --no-compiler-runtime --no-system-d3d-compiler --no-angle --no-opengl-sw "$" ) endif() # Handle localization find_package(Gettext) if(WIN32 AND NOT Gettext_FOUND) message(STATUS "Using Gettext from Externals") set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe") endif() if(GETTEXT_MSGFMT_EXECUTABLE) set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot") file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po) target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS}) source_group("Localization" FILES ${LINGUAS}) source_group("Localization\\\\Generated" FILES ${pot_file}) foreach(po ${LINGUAS}) get_filename_component(lang ${po} NAME_WE) if(WIN32) set(mo_dir ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages/${lang}) else() set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang}) endif() set(mo ${mo_dir}/dolphin-emu.mo) target_sources(dolphin-emu PRIVATE ${mo}) source_group("Localization\\\\Generated" FILES ${mo}) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj") else() install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES) endif() if(WIN32) add_custom_command(OUTPUT ${mo} COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir} COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po} DEPENDS ${po} ) else() add_custom_command(OUTPUT ${mo} COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir} COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file} COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po} DEPENDS ${po} ) endif() endforeach() endif() if(APPLE) include(BundleUtilities) set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app) # Ask for an application bundle. set_target_properties(dolphin-emu PROPERTIES MACOSX_BUNDLE true MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${CMAKE_CURRENT_SOURCE_DIR}/DolphinEmu.entitlements" XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep --options=runtime" OUTPUT_NAME Dolphin ) # Copy qt.conf into the bundle target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf") set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) # Copy icon into the bundle target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns") set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) # Copy Qt plugins into the bundle get_target_property(qtcocoa_location Qt5::QCocoaIntegrationPlugin LOCATION) target_sources(dolphin-emu PRIVATE "${qtcocoa_location}") set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms) get_target_property(qtmacstyle_location Qt5::QMacStylePlugin LOCATION) target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}") set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles) # Copy resources into the bundle set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys") file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*") foreach(res ${resources}) target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}") get_filename_component(resdir "${res}" DIRECTORY) set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${resdir}") source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}") endforeach() # Copy MoltenVK into the bundle target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib") set_source_files_properties("${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks) # Update library references to make the bundle portable include(DolphinPostprocessBundle) dolphin_postprocess_bundle(dolphin-emu) # Fix rpath add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $) if(MACOS_CODE_SIGNING) # Code sign make file builds add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu$<$:Debug>.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app" || true) # Code sign builds for build systems that do have release/debug variants (Xcode) add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmuDebug.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG}/Dolphin.app" || true) add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE}/Dolphin.app" || true) endif() else() install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir}) endif() if(USE_MGBA) target_sources(dolphin-emu PRIVATE GBAHost.cpp GBAHost.h GBAWidget.cpp GBAWidget.h ) endif() if(USE_DISCORD_PRESENCE) target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE) endif()