// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include #include "Common/CommonTypes.h" namespace DiscIO { class IFileSystem; class IVolume; class IBannerLoader { public: IBannerLoader() : m_pBannerFile(nullptr) , m_IsValid(false) {} virtual ~IBannerLoader() {} virtual std::vector GetBanner(int* pWidth, int* pHeight) = 0; virtual std::vector GetNames() = 0; virtual std::string GetCompany() = 0; virtual std::vector GetDescriptions() = 0; bool IsValid() { return m_IsValid; } protected: bool m_IsValid; u8* m_pBannerFile; }; IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume); } // namespace DiscIO