// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "Core/Boot/Boot.h" #ifdef _MSC_VER #include namespace fs = std::filesystem; #define HAS_STD_FILESYSTEM #endif #include #include #include #include #include #include #include #include #include #include #include #include "Common/Align.h" #include "Common/CDUtils.h" #include "Common/CommonPaths.h" #include "Common/CommonTypes.h" #include "Common/Config/Config.h" #include "Common/FileUtil.h" #include "Common/IOFile.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "Core/Boot/DolReader.h" #include "Core/Boot/ElfReader.h" #include "Core/CommonTitles.h" #include "Core/Config/MainSettings.h" #include "Core/Config/SYSCONFSettings.h" #include "Core/ConfigManager.h" #include "Core/FifoPlayer/FifoPlayer.h" #include "Core/HLE/HLE.h" #include "Core/HW/DVD/DVDInterface.h" #include "Core/HW/EXI/EXI_DeviceIPL.h" #include "Core/HW/Memmap.h" #include "Core/HW/VideoInterface.h" #include "Core/Host.h" #include "Core/IOS/ES/ES.h" #include "Core/IOS/FS/FileSystem.h" #include "Core/IOS/IOS.h" #include "Core/IOS/IOSC.h" #include "Core/IOS/Uids.h" #include "Core/PatchEngine.h" #include "Core/PowerPC/PPCAnalyst.h" #include "Core/PowerPC/PPCSymbolDB.h" #include "Core/PowerPC/PowerPC.h" #include "DiscIO/Enums.h" #include "DiscIO/GameModDescriptor.h" #include "DiscIO/RiivolutionParser.h" #include "DiscIO/RiivolutionPatcher.h" #include "DiscIO/VolumeDisc.h" #include "DiscIO/VolumeWad.h" static std::vector ReadM3UFile(const std::string& m3u_path, const std::string& folder_path) { #ifndef HAS_STD_FILESYSTEM ASSERT(folder_path.back() == '/'); #endif std::vector result; std::vector nonexistent; std::ifstream s; File::OpenFStream(s, m3u_path, std::ios_base::in); std::string line; while (std::getline(s, line)) { // This is the UTF-8 representation of U+FEFF. constexpr std::string_view utf8_bom = "\xEF\xBB\xBF"; if (StringBeginsWith(line, utf8_bom)) { WARN_LOG_FMT(BOOT, "UTF-8 BOM in file: {}", m3u_path); line.erase(0, utf8_bom.length()); } if (!line.empty() && line.front() != '#') // Comments start with # { #ifdef HAS_STD_FILESYSTEM const std::string path_to_add = PathToString(StringToPath(folder_path) / StringToPath(line)); #else const std::string path_to_add = line.front() != '/' ? folder_path + line : line; #endif (File::Exists(path_to_add) ? result : nonexistent).push_back(path_to_add); } } if (!nonexistent.empty()) { PanicAlertFmtT("Files specified in the M3U file \"{0}\" were not found:\n{1}", m3u_path, JoinStrings(nonexistent, "\n")); return {}; } if (result.empty()) PanicAlertFmtT("No paths found in the M3U file \"{0}\"", m3u_path); return result; } BootParameters::BootParameters(Parameters&& parameters_, const std::optional& savestate_path_) : parameters(std::move(parameters_)), savestate_path(savestate_path_) { } std::unique_ptr BootParameters::GenerateFromFile(std::string boot_path, const std::optional& savestate_path) { return GenerateFromFile(std::vector{std::move(boot_path)}, savestate_path); } std::unique_ptr BootParameters::GenerateFromFile(std::vector paths, const std::optional& savestate_path) { ASSERT(!paths.empty()); const bool is_drive = Common::IsCDROMDevice(paths.front()); // Check if the file exist, we may have gotten it from a --elf command line // that gave an incorrect file name if (!is_drive && !File::Exists(paths.front())) { PanicAlertFmtT("The specified file \"{0}\" does not exist", paths.front()); return {}; } std::string folder_path; std::string extension; SplitPath(paths.front(), &folder_path, nullptr, &extension); std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); if (extension == ".m3u" || extension == ".m3u8") { paths = ReadM3UFile(paths.front(), folder_path); if (paths.empty()) return {}; SplitPath(paths.front(), nullptr, nullptr, &extension); std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); } std::string path = paths.front(); if (paths.size() == 1) paths.clear(); #ifdef ANDROID if (extension.empty() && IsPathAndroidContent(path)) { const std::string display_name = GetAndroidContentDisplayName(path); SplitPath(display_name, nullptr, nullptr, &extension); std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); } #endif static const std::unordered_set disc_image_extensions = { {".gcm", ".iso", ".tgc", ".wbfs", ".ciso", ".gcz", ".wia", ".rvz", ".dol", ".elf"}}; if (disc_image_extensions.find(extension) != disc_image_extensions.end() || is_drive) { std::unique_ptr disc = DiscIO::CreateDisc(path); if (disc) { return std::make_unique(Disc{std::move(path), std::move(disc), paths}, savestate_path); } if (extension == ".elf") { auto elf_reader = std::make_unique(path); return std::make_unique(Executable{std::move(path), std::move(elf_reader)}, savestate_path); } if (extension == ".dol") { auto dol_reader = std::make_unique(path); return std::make_unique(Executable{std::move(path), std::move(dol_reader)}, savestate_path); } if (is_drive) { PanicAlertFmtT("Could not read \"{0}\". " "There is no disc in the drive or it is not a GameCube/Wii backup. " "Please note that Dolphin cannot play games directly from the original " "GameCube and Wii discs.", path); } else { PanicAlertFmtT("\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO.", path); } return {}; } if (extension == ".dff") return std::make_unique(DFF{std::move(path)}, savestate_path); if (extension == ".wad") { std::unique_ptr wad = DiscIO::CreateWAD(std::move(path)); if (wad) return std::make_unique(std::move(*wad), savestate_path); } if (extension == ".json") { auto descriptor = DiscIO::ParseGameModDescriptorFile(path); if (descriptor) { auto boot_params = GenerateFromFile(descriptor->base_file, savestate_path); if (!boot_params) { PanicAlertFmtT("Could not recognize file {0}", descriptor->base_file); return nullptr; } if (descriptor->riivolution && std::holds_alternative(boot_params->parameters)) { const auto& volume = *std::get(boot_params->parameters).volume; AddRiivolutionPatches(boot_params.get(), DiscIO::Riivolution::GenerateRiivolutionPatchesFromGameModDescriptor( *descriptor->riivolution, volume.GetGameID(), volume.GetRevision(), volume.GetDiscNumber())); } return boot_params; } } PanicAlertFmtT("Could not recognize file {0}", path); return {}; } BootParameters::IPL::IPL(DiscIO::Region region_) : region(region_) { const std::string directory = SConfig::GetInstance().GetDirectoryForRegion(region); path = SConfig::GetInstance().GetBootROMPath(directory); } BootParameters::IPL::IPL(DiscIO::Region region_, Disc&& disc_) : IPL(region_) { disc = std::move(disc_); } // Inserts a disc into the emulated disc drive and returns a pointer to it. // The returned pointer must only be used while we are still booting, // because DVDThread can do whatever it wants to the disc after that. static const DiscIO::VolumeDisc* SetDisc(std::unique_ptr disc, std::vector auto_disc_change_paths = {}) { const DiscIO::VolumeDisc* pointer = disc.get(); DVDInterface::SetDisc(std::move(disc), auto_disc_change_paths); return pointer; } bool CBoot::DVDRead(const DiscIO::VolumeDisc& disc, u64 dvd_offset, u32 output_address, u32 length, const DiscIO::Partition& partition) { std::vector buffer(length); if (!disc.Read(dvd_offset, length, buffer.data(), partition)) return false; Memory::CopyToEmu(output_address, buffer.data(), length); return true; } bool CBoot::DVDReadDiscID(const DiscIO::VolumeDisc& disc, u32 output_address) { std::array buffer; if (!disc.Read(0, buffer.size(), buffer.data(), DiscIO::PARTITION_NONE)) return false; Memory::CopyToEmu(output_address, buffer.data(), buffer.size()); // Transition out of the DiscIdNotRead state (which the drive should be in at this point, // on the assumption that this is only used for the first read) DVDInterface::SetDriveState(DVDInterface::DriveState::ReadyNoReadsMade); return true; } void CBoot::UpdateDebugger_MapLoaded() { Host_NotifyMapLoaded(); } // Get map file paths for the active title. bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_map_file) { const std::string& game_id = SConfig::GetInstance().m_debugger_game_id; if (writable_map_file) *writable_map_file = File::GetUserPath(D_MAPS_IDX) + game_id + ".map"; static const std::array maps_directories{ File::GetUserPath(D_MAPS_IDX), File::GetSysDirectory() + MAPS_DIR DIR_SEP, }; for (const auto& directory : maps_directories) { std::string path = directory + game_id + ".map"; if (File::Exists(path)) { if (existing_map_file) *existing_map_file = std::move(path); return true; } } return false; } bool CBoot::LoadMapFromFilename() { std::string strMapFilename; bool found = FindMapFile(&strMapFilename, nullptr); if (found && g_symbolDB.LoadMap(strMapFilename)) { UpdateDebugger_MapLoaded(); return true; } return false; } // If ipl.bin is not found, this function does *some* of what BS1 does: // loading IPL(BS2) and jumping to it. // It does not initialize the hardware or anything else like BS1 does. bool CBoot::Load_BS2(const std::string& boot_rom_filename) { // CRC32 hashes of the IPL file, obtained from Redump constexpr u32 NTSC_v1_0 = 0x6DAC1F2A; constexpr u32 NTSC_v1_1 = 0xD5E6FEEA; constexpr u32 NTSC_v1_2 = 0x86573808; constexpr u32 MPAL_v1_1 = 0x667D0B64; // Brazil constexpr u32 PAL_v1_0 = 0x4F319F43; constexpr u32 PAL_v1_2 = 0xAD1B7F16; // Load the whole ROM dump std::string data; if (!File::ReadFileToString(boot_rom_filename, data)) return false; // Use zlibs crc32 implementation to compute the hash u32 ipl_hash = crc32(0L, Z_NULL, 0); ipl_hash = crc32(ipl_hash, (const Bytef*)data.data(), (u32)data.size()); bool known_ipl = false; bool pal_ipl = false; switch (ipl_hash) { case NTSC_v1_0: case NTSC_v1_1: case NTSC_v1_2: case MPAL_v1_1: known_ipl = true; break; case PAL_v1_0: case PAL_v1_2: pal_ipl = true; known_ipl = true; break; default: PanicAlertFmtT("The IPL file is not a known good dump. (CRC32: {0:x})", ipl_hash); break; } const DiscIO::Region boot_region = SConfig::GetInstance().m_region; if (known_ipl && pal_ipl != (boot_region == DiscIO::Region::PAL)) { PanicAlertFmtT("{0} IPL found in {1} directory. The disc might not be recognized", pal_ipl ? "PAL" : "NTSC", SConfig::GetDirectoryForRegion(boot_region)); } // Run the descrambler over the encrypted section containing BS1/BS2 ExpansionInterface::CEXIIPL::Descrambler((u8*)data.data() + 0x100, 0x1AFE00); // TODO: Execution is supposed to start at 0xFFF00000, not 0x81200000; // copying the initial boot code to 0x81200000 is a hack. // For now, HLE the first few instructions and start at 0x81200150 // to work around this. Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700); Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00); PowerPC::ppcState.gpr[3] = 0xfff0001f; PowerPC::ppcState.gpr[4] = 0x00002030; PowerPC::ppcState.gpr[5] = 0x0000009c; MSR.FP = 1; MSR.DR = 1; MSR.IR = 1; PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464; PowerPC::ppcState.spr[SPR_IBAT3U] = 0xfff0001f; PowerPC::ppcState.spr[SPR_IBAT3L] = 0xfff00001; PowerPC::ppcState.spr[SPR_DBAT3U] = 0xfff0001f; PowerPC::ppcState.spr[SPR_DBAT3L] = 0xfff00001; SetupBAT(/*is_wii*/ false); PC = 0x81200150; return true; } static void SetDefaultDisc() { const std::string default_iso = Config::Get(Config::MAIN_DEFAULT_ISO); if (!default_iso.empty()) SetDisc(DiscIO::CreateDisc(default_iso)); } static void CopyDefaultExceptionHandlers() { constexpr u32 EXCEPTION_HANDLER_ADDRESSES[] = {0x00000100, 0x00000200, 0x00000300, 0x00000400, 0x00000500, 0x00000600, 0x00000700, 0x00000800, 0x00000900, 0x00000C00, 0x00000D00, 0x00000F00, 0x00001300, 0x00001400, 0x00001700}; constexpr u32 RFI_INSTRUCTION = 0x4C000064; for (const u32 address : EXCEPTION_HANDLER_ADDRESSES) Memory::Write_U32(RFI_INSTRUCTION, address); } // Third boot step after BootManager and Core. See Call schedule in BootManager.cpp bool CBoot::BootUp(std::unique_ptr boot) { SConfig& config = SConfig::GetInstance(); if (!g_symbolDB.IsEmpty()) { g_symbolDB.Clear(); UpdateDebugger_MapLoaded(); } // PAL Wii uses NTSC framerate and linecount in 60Hz modes VideoInterface::Preset(DiscIO::IsNTSC(config.m_region) || (config.bWii && Config::Get(Config::SYSCONF_PAL60))); struct BootTitle { BootTitle() : config(SConfig::GetInstance()) {} bool operator()(BootParameters::Disc& disc) const { NOTICE_LOG_FMT(BOOT, "Booting from disc: {}", disc.path); const DiscIO::VolumeDisc* volume = SetDisc(std::move(disc.volume), disc.auto_disc_change_paths); if (!volume) return false; if (!EmulatedBS2(config.bWii, *volume)) return false; SConfig::OnNewTitleLoad(); return true; } bool operator()(const BootParameters::Executable& executable) const { NOTICE_LOG_FMT(BOOT, "Booting from executable: {}", executable.path); if (!executable.reader->IsValid()) return false; if (!executable.reader->LoadIntoMemory()) { PanicAlertFmtT("Failed to load the executable to memory."); return false; } SetDefaultDisc(); SetupMSR(); SetupBAT(config.bWii); CopyDefaultExceptionHandlers(); if (config.bWii) { PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464; PowerPC::ppcState.spr[SPR_HID4] = 0x82000000; // Set a value for the SP. It doesn't matter where this points to, // as long as it is a valid location. This value is taken from a homebrew binary. PowerPC::ppcState.gpr[1] = 0x8004d4bc; // Because there is no TMD to get the requested system (IOS) version from, // we default to IOS58, which is the version used by the Homebrew Channel. SetupWiiMemory(IOS::HLE::IOSC::ConsoleType::Retail); IOS::HLE::GetIOS()->BootIOS(Titles::IOS(58)); } else { SetupGCMemory(); } SConfig::OnNewTitleLoad(); PC = executable.reader->GetEntryPoint(); if (executable.reader->LoadSymbols()) { UpdateDebugger_MapLoaded(); HLE::PatchFunctions(); } return true; } bool operator()(const DiscIO::VolumeWAD& wad) const { SetDefaultDisc(); if (!Boot_WiiWAD(wad)) return false; SConfig::OnNewTitleLoad(); return true; } bool operator()(const BootParameters::NANDTitle& nand_title) const { SetDefaultDisc(); if (!BootNANDTitle(nand_title.id)) return false; SConfig::OnNewTitleLoad(); return true; } bool operator()(const BootParameters::IPL& ipl) const { NOTICE_LOG_FMT(BOOT, "Booting GC IPL: {}", ipl.path); if (!File::Exists(ipl.path)) { if (ipl.disc) PanicAlertFmtT("Cannot start the game, because the GC IPL could not be found."); else PanicAlertFmtT("Cannot find the GC IPL."); return false; } if (!Load_BS2(ipl.path)) return false; if (ipl.disc) { NOTICE_LOG_FMT(BOOT, "Inserting disc: {}", ipl.disc->path); SetDisc(DiscIO::CreateDisc(ipl.disc->path), ipl.disc->auto_disc_change_paths); } SConfig::OnNewTitleLoad(); return true; } bool operator()(const BootParameters::DFF& dff) const { NOTICE_LOG_FMT(BOOT, "Booting DFF: {}", dff.dff_path); return FifoPlayer::GetInstance().Open(dff.dff_path); } private: const SConfig& config; }; if (!std::visit(BootTitle(), boot->parameters)) return false; DiscIO::Riivolution::ApplyPatchesToMemory(boot->riivolution_patches); return true; } BootExecutableReader::BootExecutableReader(const std::string& file_name) : BootExecutableReader(File::IOFile{file_name, "rb"}) { } BootExecutableReader::BootExecutableReader(File::IOFile file) { file.Seek(0, SEEK_SET); m_bytes.resize(file.GetSize()); file.ReadBytes(m_bytes.data(), m_bytes.size()); } BootExecutableReader::BootExecutableReader(std::vector bytes) : m_bytes(std::move(bytes)) { } BootExecutableReader::~BootExecutableReader() = default; void StateFlags::UpdateChecksum() { constexpr size_t length_in_bytes = sizeof(StateFlags) - 4; constexpr size_t num_elements = length_in_bytes / sizeof(u32); std::array flag_data; std::memcpy(flag_data.data(), &flags, length_in_bytes); checksum = std::accumulate(flag_data.cbegin(), flag_data.cend(), 0U); } void UpdateStateFlags(std::function update_function) { CreateSystemMenuTitleDirs(); const std::string file_path = Common::GetTitleDataPath(Titles::SYSTEM_MENU) + "/" WII_STATE; const auto fs = IOS::HLE::GetIOS()->GetFS(); constexpr IOS::HLE::FS::Mode rw_mode = IOS::HLE::FS::Mode::ReadWrite; const auto file = fs->CreateAndOpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, file_path, {rw_mode, rw_mode, rw_mode}); if (!file) return; StateFlags state{}; if (file->GetStatus()->size == sizeof(StateFlags)) file->Read(&state, 1); update_function(&state); state.UpdateChecksum(); file->Seek(0, IOS::HLE::FS::SeekMode::Set); file->Write(&state, 1); } void CreateSystemMenuTitleDirs() { const auto es = IOS::HLE::GetIOS()->GetES(); es->CreateTitleDirectories(Titles::SYSTEM_MENU, IOS::SYSMENU_GID); } void AddRiivolutionPatches(BootParameters* boot_params, std::vector riivolution_patches) { if (riivolution_patches.empty()) return; if (!std::holds_alternative(boot_params->parameters)) return; auto& disc = std::get(boot_params->parameters); disc.volume = DiscIO::CreateDisc(DiscIO::DirectoryBlobReader::Create( std::move(disc.volume), [&](std::vector* fst, DiscIO::FSTBuilderNode* dol_node) { DiscIO::Riivolution::ApplyPatchesToFiles(riivolution_patches, fst, dol_node); })); boot_params->riivolution_patches = std::move(riivolution_patches); }