set(CMAKE_FAKELANG_CREATE_STATIC_LIBRARY "touch ") if(ENABLE_PCH) # This is actually a .h file, but trick cmake into compiling it as a source file set(pch_out_filename "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/pch.dir/pch.h") set(pch_lib_filename "${CMAKE_CURRENT_BINARY_DIR}/libpch.a") set(pch_src_filename "${CMAKE_CURRENT_SOURCE_DIR}/pch.h") if(APPLE) set(type objective-c++-header) else() set(type c++-header) endif() set_source_files_properties( pch.h PROPERTIES COMPILE_FLAGS "-x ${type}" HEADER_FILE_ONLY 0 LANGUAGE CXX) add_library(pch STATIC pch.h) add_custom_command( TARGET pch PRE_LINK COMMAND ln -fs "${pch_out_filename}.o" "${pch_out_filename}.gch" COMMAND ln -fs "${pch_out_filename}.o" "${pch_out_filename}.pch" COMMAND cp "${pch_src_filename}" "${pch_out_filename}") set_target_properties( pch PROPERTIES LINKER_LANGUAGE FAKELANG) endif(ENABLE_PCH) macro(add_dolphin_library lib srcs libs) add_library(${lib} STATIC ${srcs}) target_link_libraries(${lib} ${libs}) if(ENABLE_PCH) add_dependencies(${lib} pch) set_source_files_properties( ${srcs} PROPERTIES COMPILE_FLAGS "-include ${pch_out_filename}" OBJECT_DEPENDS "${pch_lib_filename}") endif(ENABLE_PCH) endmacro(add_dolphin_library) add_subdirectory(Core) if (DSPTOOL) add_subdirectory(DSPTool) endif() if (UNITTESTS) add_subdirectory(UnitTests) endif() # TODO: Add DSPSpy and TestSuite. Preferrably make them option()s and cpack components