// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/SymbolDB.h" static std::string GetStrippedFunctionName(const std::string& symbol_name) { std::string name = symbol_name.substr(0, symbol_name.find('(')); size_t position = name.find(' '); if (position != std::string::npos) name.erase(position); return name; } void Symbol::Rename(const std::string& symbol_name) { this->name = symbol_name; this->function_name = GetStrippedFunctionName(symbol_name); } void SymbolDB::List() { for (const auto& func : m_functions) { DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls", func.second.name.c_str(), func.second.address, func.second.size, func.second.hash, func.second.num_calls); } INFO_LOG(OSHLE, "%zu functions known in this program above.", m_functions.size()); } void SymbolDB::Clear(const char* prefix) { // TODO: honor prefix m_functions.clear(); m_checksum_to_function.clear(); } void SymbolDB::Index() { int i = 0; for (auto& func : m_functions) { func.second.index = i++; } } Symbol* SymbolDB::GetSymbolFromName(const std::string& name) { for (auto& func : m_functions) { if (func.second.function_name == name) return &func.second; } return nullptr; } std::vector SymbolDB::GetSymbolsFromName(const std::string& name) { std::vector symbols; for (auto& func : m_functions) { if (func.second.function_name == name) symbols.push_back(&func.second); } return symbols; } Symbol* SymbolDB::GetSymbolFromHash(u32 hash) { auto iter = m_checksum_to_function.find(hash); if (iter == m_checksum_to_function.end()) return nullptr; return *iter->second.begin(); } std::vector SymbolDB::GetSymbolsFromHash(u32 hash) { const auto iter = m_checksum_to_function.find(hash); if (iter == m_checksum_to_function.cend()) return {}; return {iter->second.cbegin(), iter->second.cend()}; } void SymbolDB::AddCompleteSymbol(const Symbol& symbol) { m_functions.emplace(symbol.address, symbol); }