// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include "Common/ChunkFile.h" #include "Core/PowerPC/CPUCoreBase.h" namespace JitInterface { void DoState(PointerWrap &p); CPUCoreBase *InitJitCore(int core); void InitTables(int core); CPUCoreBase *GetCore(); // Debugging void WriteProfileResults(const std::string& filename); // Memory Utilities bool IsInCodeSpace(u8 *ptr); const u8 *BackPatch(u8 *codePtr, u32 em_address, void *ctx); // used by JIT to read instructions u32 Read_Opcode_JIT(const u32 _Address); // Clearing CodeCache void ClearCache(); void ClearSafe(); void InvalidateICache(u32 address, u32 size); void Shutdown(); } extern bool bMMU;