mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
15260 lines
521 KiB
Plaintext
15260 lines
521 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# naruga <1419694599@qq.com>, 2019
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# EmpyreusX <xiejunmingsa@gmail.com>, 2018
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# Yueyu <lxfly2000@outlook.com>, 2014
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# Kazushim <kazushim@outlook.com>, 2017
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# Yueyu <lxfly2000@outlook.com>, 2015-2016
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# Ryan Zhou <sentret_c@sina.cn>, 2013-2020
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# Yueyu <lxfly2000@outlook.com>, 2015
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# thegfw <thegfw@gmail.com>, 2011
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# Yueyu <lxfly2000@outlook.com>, 2014-2016
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# Yueyu <lxfly2000@outlook.com>, 2013-2014
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# zhenchao zhang <z734789215@gmail.com>, 2016
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# Ryan Zhou <sentret_c@sina.cn>, 2013
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# 天绝星 <c.cejhb@gmail.com>, 2015-2024
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# 陈 依云 <c1998lf@qq.com>, 2023-2024
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-11-10 12:23+0100\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: 天绝星 <c.cejhb@gmail.com>, 2015-2024\n"
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"Language-Team: Chinese (China) (http://app.transifex.com/dolphinemu/dolphin-"
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"emu/language/zh_CN/)\n"
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"Language: zh_CN\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1452
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msgid ""
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"\n"
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"\n"
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"Because GameCube disc images contain little verification data, there may be "
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"problems that Dolphin is unable to detect."
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msgstr ""
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"\n"
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"\n"
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"由于 GameCube 光盘镜像包含很少的验证数据,因此可能存在 Dolphin 无法检测到的问"
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"题。"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1458
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msgid ""
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"\n"
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"\n"
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"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
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"that it hasn't been tampered with, even if signatures appear valid."
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msgstr ""
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"\n"
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"\n"
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"由于此游戏不适用于 Wii 零售版主机,Dolphin 无法确保其未被篡改,即使签名看起来"
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"有效。"
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#. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale
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#. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage.
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#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:189
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msgid " %1 %2 (%3% fragmented)"
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msgstr "%1 %2 (%3% 碎片)"
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#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
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msgid " (Disc %1)"
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msgstr " (光盘 %1)"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283
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msgid "! Not"
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msgstr "! 非"
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#: Source/Core/Core/Boot/Boot.cpp:263
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "“{0}” 不是一个有效的 GCM/ISO 文件,或者不是一个 GC/Wii 镜像。"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
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msgid "$ User Variable"
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msgstr "$ 用户变量 "
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#. i18n: The symbol for percent.
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#. i18n: The percent symbol.
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#. i18n: Percentage symbol.
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#. i18n: The percent symbol.
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#. i18n: The symbol/abbreviation for percent.
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#. i18n: The percent symbol.
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#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:352
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
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msgid "%"
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msgstr "%"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
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msgid "% Modulo"
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msgstr "% 模除"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
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msgid ""
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"%1\n"
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"wants to join your party."
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msgstr ""
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"%1\n"
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"想参加你的派对。"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:73
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msgid "%1 %"
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msgstr "%1 %"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:325
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:351
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msgid "%1 %2"
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msgstr "%1 %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:334
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msgid "%1 %2 %3"
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msgstr "%1 %2 %3"
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#: Source/Core/DolphinQt/AboutDialog.cpp:24
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
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#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:171
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msgid "%1 (%2)"
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msgstr "%1 (%2)"
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#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
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#. a copy of it gets created with this name
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:121
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msgid "%1 (Copy)"
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msgstr "%1 (复制)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:99
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msgid "%1 (Disc %2, Revision %3)"
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msgstr "%1 (光盘 %2, 修订版 %3)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:103
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msgid "%1 (Revision %3)"
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msgstr "%1 (修订版 %3)"
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#. i18n: "Stock" refers to input profiles included with Dolphin
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#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:508
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msgid "%1 (Stock)"
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msgstr "%1 (库)"
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#. i18n: %1 is the name of a compression method (e.g. Zstandard)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:233
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msgid "%1 (recommended)"
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msgstr "%1 (推荐)"
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#. i18n: %1 is the name of a compression method (e.g. LZMA)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:215
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msgid "%1 (slow)"
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msgstr "%1 (慢)"
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#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
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#. changes
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#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
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msgid "%1 *"
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msgstr "%1 *"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:318
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msgid ""
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"%1 FIFO bytes\n"
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"%2 memory bytes\n"
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"%3 frames"
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msgstr ""
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"%1 FIFO 字节\n"
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"%2 存储字节\n"
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"%3 帧"
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#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
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msgid "%1 Graphics Configuration"
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msgstr "%1 图形配置"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:295
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msgid "%1 MB (MEM1)"
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msgstr "%1 MB (内存1)"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:309
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msgid "%1 MB (MEM2)"
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msgstr "%1 MB (内存2)"
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#. i18n: A positive number of version control commits made compared to some named branch
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#: Source/Core/DolphinQt/AboutDialog.cpp:27
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msgid "%1 commit(s) ahead of %2"
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msgstr "在 %2 前 %1 次提交"
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#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141
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msgid "%1 doesn't support this feature on your system."
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msgstr "%1 在你的系统上不支持此特性。"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
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msgid "%1 doesn't support this feature."
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msgstr "%1 不支持此特性。"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:298
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msgid ""
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"%1 frame(s)\n"
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"%2 object(s)\n"
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"Current Frame: %3"
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msgstr ""
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"%1 帧\n"
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"%2 对象\n"
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"当前帧: %3"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
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msgid "%1 has joined"
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msgstr "%1 已加入"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:922
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msgid "%1 has left"
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msgstr "%1 已离开"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124
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msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
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msgstr "%1 已解锁 %2/%3 项成就,折合 %4/%5 成就点数"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1120
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msgid "%1 is not a valid ROM"
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msgstr "%1 不是有效的 ROM"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1044
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msgid "%1 is now golfing"
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msgstr "%1 控制中"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123
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msgid "%1 is playing %2"
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msgstr "%1 正在玩 %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:118
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msgid "%1 memory ranges"
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msgstr "%1 内存范围"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:264
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:336
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msgid "%1 ms"
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msgstr "%1 毫秒"
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#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146
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msgid "%1 points"
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msgstr "%1 成就点数"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 session found"
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msgstr "已找到 %1 个会话"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 sessions found"
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msgstr "已找到 %1 个会话"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
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msgid "%1%"
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msgstr "%1%"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:278
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msgid "%1% (%2 MHz)"
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msgstr "%1% (%2 MHz)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
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msgid "%1% (Normal Speed)"
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msgstr "%1%(正常速度)"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:646
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msgid "%1's value is changed"
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msgstr "%1 的值已更改"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:640
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msgid "%1's value is hit"
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msgstr "%1 的值被命中"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:643
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msgid "%1's value is used"
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msgstr "%1 的值已使用"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
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msgid "%1, %2, %3, %4"
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msgstr "%1, %2, %3, %4"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137
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msgid "%1/%2"
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msgstr "%1/%2"
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:606
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msgid "%1: %2"
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msgstr "%1: %2"
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#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
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msgid "%1<br><br>%2"
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msgstr "%1<br><br>%2"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
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msgid "%1[%2]: %3"
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msgstr "%1[%2]: %3"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
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msgid "%1[%2]: %3 %"
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msgstr "%1[%2]: %3 %"
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#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
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msgid "%1[%2]: %3/%4 MiB"
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msgstr "%1[%2]: %3/%4 MiB"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
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#, c-format
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msgid "%1x MSAA"
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msgstr "%1x MSAA"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
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msgid "%1x Native (%2x%3)"
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msgstr "%1x 原生 (%2x%3)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
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msgid "%1x Native (%2x%3) for %4"
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msgstr "%1x 原生 (%2x%3) 适合 %4"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
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#, c-format
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msgid "%1x SSAA"
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msgstr "%1x SSAA"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:330
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:348
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#, c-format
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msgctxt ""
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msgid "%n address(es) could not be accessed in emulated memory."
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msgstr "%n 个地址无法在模拟内存中访问。"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:321
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#, c-format
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msgctxt ""
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msgid "%n address(es) remain."
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msgstr "%n 个地址保留。"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:320
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#, c-format
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msgctxt ""
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msgid "%n address(es) were removed."
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msgstr "%n 个地址已移除。"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
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msgid "& And"
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msgstr "& 与"
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#: Source/Core/DolphinQt/GBAWidget.cpp:438
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msgid "&1x"
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msgstr "&1x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:440
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msgid "&2x"
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msgstr "&2x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:442
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msgid "&3x"
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msgstr "&3x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:444
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msgid "&4x"
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msgstr "&4x"
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#: Source/Core/DolphinQt/MenuBar.cpp:665
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msgid "&About"
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msgstr "关于(&A)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:604
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msgid "&Add Function"
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msgstr "添加函数(&A)"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362
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msgid "&Add Memory Breakpoint"
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msgstr "添加内存断点(&A)"
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#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:66
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#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:99
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msgid "&Add New Code..."
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msgstr "添加新代码...(&A)"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
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msgid "&Add..."
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msgstr "添加...(&A)"
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#: Source/Core/DolphinQt/MenuBar.cpp:553
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msgid "&Assembler"
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msgstr "汇编器(&A)"
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#: Source/Core/DolphinQt/MenuBar.cpp:598
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msgid "&Audio Settings"
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msgstr "音频设置(&A)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197
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msgid "&Auto Update:"
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msgstr "自动更新(&A):"
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#: Source/Core/DolphinQt/GBAWidget.cpp:447
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msgid "&Borderless Window"
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msgstr "无边框窗口(&B)"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:498
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msgid "&Branch Type"
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msgstr "分支类型(&B)"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444
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msgid "&Break on Hit"
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msgstr "命中时中断(&B)"
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#: Source/Core/DolphinQt/MenuBar.cpp:522
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msgid "&Breakpoints"
|
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msgstr "断点(&B)"
|
||
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#: Source/Core/DolphinQt/MenuBar.cpp:648
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msgid "&Bug Tracker"
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msgstr "错误跟踪器(&B)"
|
||
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#: Source/Core/DolphinQt/WiiUpdate.cpp:105
|
||
msgid "&Cancel"
|
||
msgstr "取消(&C)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:270
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msgid "&Cheats Manager"
|
||
msgstr "金手指管理器(&C)"
|
||
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#: Source/Core/DolphinQt/MenuBar.cpp:658
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msgid "&Check for Updates..."
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msgstr "检查更新...(&C)"
|
||
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#: Source/Core/DolphinQt/MenuBar.cpp:1043
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msgid "&Clear Symbols"
|
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msgstr "清除符号(&C)"
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||
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
|
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msgid "&Clone..."
|
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msgstr "克隆...(&C)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:487
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msgid "&Code"
|
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msgstr "代码(&C)"
|
||
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||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:500
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msgid "&Condition"
|
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msgstr "条件(&C)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:392
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msgid "&Connected"
|
||
msgstr "连接(&C)"
|
||
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||
#: Source/Core/DolphinQt/MenuBar.cpp:600
|
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msgid "&Controller Settings"
|
||
msgstr "控制器设置(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433
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||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580
|
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msgid "&Copy Address"
|
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msgstr "复制地址(&C)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:137
|
||
msgid "&Create..."
|
||
msgstr "创建...(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
|
||
msgid "&Delete"
|
||
msgstr "删除(&D)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
|
||
msgid "&Delete Watch"
|
||
msgstr "删除监视(&D)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340
|
||
msgid "&Delete Watches"
|
||
msgstr "删除监视(&D)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:67
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:189
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:100
|
||
msgid "&Edit Code..."
|
||
msgstr "编辑代码...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
|
||
msgid "&Edit..."
|
||
msgstr "编辑...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
||
msgid "&Eject Disc"
|
||
msgstr "弹出光盘(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:361
|
||
msgid "&Emulation"
|
||
msgstr "模拟(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:626
|
||
msgid "&Erase Block(s)"
|
||
msgstr "擦除区块(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259
|
||
msgid "&Export"
|
||
msgstr "导出(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
||
msgid "&Export Save Game..."
|
||
msgstr "导出游戏存档...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
||
msgid "&Export State..."
|
||
msgstr "导出状态...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
|
||
msgid "&Export as .gci..."
|
||
msgstr "导出为 .gci...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:508
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:240
|
||
msgid "&File"
|
||
msgstr "文件(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:620
|
||
msgid "&Font..."
|
||
msgstr "字体...(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
||
msgid "&Frame Advance"
|
||
msgstr "逐帧播放(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:602
|
||
msgid "&Free Look Settings"
|
||
msgstr "自由视点设置(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1045
|
||
msgid "&Generate Symbols From"
|
||
msgstr "生成符号来自(&G)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:644
|
||
msgid "&GitHub Repository"
|
||
msgstr "GitHub 资源库(&G)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:597
|
||
msgid "&Graphics Settings"
|
||
msgstr "图形设置(&G)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:635
|
||
msgid "&Help"
|
||
msgstr "帮助(&H)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:601
|
||
msgid "&Hotkey Settings"
|
||
msgstr "热键设置(&H)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:254
|
||
msgid "&Import"
|
||
msgstr "导入(&I)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
||
msgid "&Import Save Game..."
|
||
msgstr "导入游戏存档...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
||
msgid "&Import State..."
|
||
msgstr "导入状态...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:127
|
||
msgid "&Import..."
|
||
msgstr "导入...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:276
|
||
msgid "&Infinity Base"
|
||
msgstr "Infinity 底座(&I)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:606
|
||
msgid "&Insert BLR"
|
||
msgstr "插入 BLR (&I)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:457
|
||
msgid "&Interframe Blending"
|
||
msgstr "帧间混合(&I)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:547
|
||
msgid "&JIT"
|
||
msgstr "即时编译器(&J)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:126
|
||
msgid "&Language:"
|
||
msgstr "语言(&L):"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511
|
||
msgid "&Load Branch Watch"
|
||
msgstr "载入分支监视(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:384
|
||
msgid "&Load State"
|
||
msgstr "载入状态(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
||
msgid "&Load Symbol Map"
|
||
msgstr "载入符号映射(&L)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
||
msgid "&Load file to current address"
|
||
msgstr "将文件加载到当前地址(&L)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343
|
||
msgid "&Lock Watches"
|
||
msgstr "锁定监视(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:479
|
||
msgid "&Lock Widgets In Place"
|
||
msgstr "锁定部件位置(&L)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:445
|
||
msgid "&Log on Hit"
|
||
msgstr "命中时记录(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:531
|
||
msgid "&Memory"
|
||
msgstr "内存(&M)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501
|
||
msgid "&Misc. Controls"
|
||
msgstr "其他控件(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:794
|
||
msgid "&Movie"
|
||
msgstr "影片(&M)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:430
|
||
msgid "&Mute"
|
||
msgstr "静音(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:539
|
||
msgid "&Network"
|
||
msgstr "网络(&N)"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
||
msgid "&No"
|
||
msgstr "否(&N)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:136
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:242 Source/Core/DolphinQt/MenuBar.cpp:244
|
||
msgid "&Open..."
|
||
msgstr "打开...(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:588
|
||
msgid "&Options"
|
||
msgstr "选项(&O)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:499
|
||
msgid "&Origin and Destination"
|
||
msgstr "起始和目标(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1071
|
||
msgid "&Patch HLE Functions"
|
||
msgstr "修补 HLE 功能函数(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:363
|
||
msgid "&Pause"
|
||
msgstr "暂停游戏(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:362
|
||
msgid "&Play"
|
||
msgstr "开始游戏(&P)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
|
||
msgid "&Properties"
|
||
msgstr "属性(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:809
|
||
msgid "&Read-Only Mode"
|
||
msgstr "只读模式(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
||
msgid "&Refresh List"
|
||
msgstr "刷新列表(&R)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:495
|
||
msgid "&Registers"
|
||
msgstr "寄存器(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:50
|
||
msgid "&Remove"
|
||
msgstr "移除(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:68
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:101
|
||
msgid "&Remove Code"
|
||
msgstr "移除代码(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
|
||
msgid "&Rename Symbol"
|
||
msgstr "重命名符号(&R)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:410
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:365
|
||
msgid "&Reset"
|
||
msgstr "重置游戏(&R)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:267
|
||
msgid "&Resource Pack Manager"
|
||
msgstr "资源包管理器(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:509
|
||
msgid "&Save Branch Watch"
|
||
msgstr "保存分支监视(&S)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1052
|
||
msgid "&Save Symbol Map"
|
||
msgstr "保存符号映射(&S)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:406
|
||
msgid "&Scan e-Reader Card(s)..."
|
||
msgstr "扫描 e-Reader 卡...(&S)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:275
|
||
msgid "&Skylanders Portal"
|
||
msgstr "Skylanders 传送门(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182
|
||
msgid "&Speed Limit:"
|
||
msgstr "速度限制(&S):"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:364
|
||
msgid "&Stop"
|
||
msgstr "停止游戏(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:137
|
||
msgid "&Theme:"
|
||
msgstr "主题(&T):"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:504
|
||
msgid "&Threads"
|
||
msgstr "线程(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:518
|
||
msgid "&Tool"
|
||
msgstr "工具(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:530
|
||
msgid "&Toolbar Visibility"
|
||
msgstr "工具栏可见性(&T)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:265
|
||
msgid "&Tools"
|
||
msgstr "工具(&T)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:402
|
||
msgid "&Unload ROM"
|
||
msgstr "卸载 ROM (&U)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346
|
||
msgid "&Unlock Watches"
|
||
msgstr "解锁监视(&U)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:453
|
||
msgid "&View"
|
||
msgstr "视图(&V)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:514
|
||
msgid "&Watch"
|
||
msgstr "监视(&W)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:637
|
||
msgid "&Website"
|
||
msgstr "网站(&W)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:404
|
||
msgid "&Wiki"
|
||
msgstr "百科(&W)"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
||
msgid "&Yes"
|
||
msgstr "是(&Y)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1366
|
||
msgid "'%1' not found, no symbol names generated"
|
||
msgstr "找不到 '%1',未生成符号名"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1591
|
||
msgid "'%1' not found, scanning for common functions instead"
|
||
msgstr "找不到 '%1',改为扫描常用函数"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
|
||
msgid "(Dark)"
|
||
msgstr "(深色)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
|
||
msgid "(Light)"
|
||
msgstr "(浅色)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
|
||
msgid "(System)"
|
||
msgstr "(系统)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
|
||
msgid "(off)"
|
||
msgstr "(关)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:284
|
||
msgid "* Multiply"
|
||
msgstr "* 乘"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
|
||
msgid "+ Add"
|
||
msgstr "+ 加"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:298
|
||
msgid ", Comma"
|
||
msgstr ", 逗号"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "- Subtract"
|
||
msgstr "- 减"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:382
|
||
msgid "--> %1"
|
||
msgstr "--> %1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:229
|
||
msgid "--Unknown--"
|
||
msgstr "--未知--"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:333
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
|
||
msgid "/ Divide"
|
||
msgstr "/ 除"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
|
||
msgid "1 GiB"
|
||
msgstr "1 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1080p"
|
||
msgstr "1080p"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
|
||
msgid "128 Mbit (2043 blocks)"
|
||
msgstr "128 Mbit (2043 区块)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
|
||
msgid "128 MiB"
|
||
msgstr "128 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1440p"
|
||
msgstr "1440p"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211
|
||
msgid "16 Bytes"
|
||
msgstr "16 字节"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
|
||
msgid "16 GiB (SDHC)"
|
||
msgstr "16 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
||
msgid "16 Mbit (251 blocks)"
|
||
msgstr "16 Mbit (251 区块)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
||
msgid "16-bit"
|
||
msgstr "16位"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
||
msgid "16-bit Signed Integer"
|
||
msgstr "16 位有符号整数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
|
||
msgid "16-bit Unsigned Integer"
|
||
msgstr "16 位无符号整数"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
|
||
msgid "16:9"
|
||
msgstr "16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
||
msgid "16x Anisotropic"
|
||
msgstr "16x 各向异性"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:196
|
||
msgid "1x"
|
||
msgstr "1x"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
|
||
msgid "2 GiB"
|
||
msgstr "2 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
|
||
msgid "256 MiB"
|
||
msgstr "256 MiB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:197
|
||
msgid "2x"
|
||
msgstr "2x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
|
||
msgid "2x Anisotropic"
|
||
msgstr "2x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:86
|
||
msgid "32 GiB (SDHC)"
|
||
msgstr "32 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
||
msgid "32 Mbit (507 blocks)"
|
||
msgstr "32 Mbit (507 区块)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
|
||
msgid "32-bit"
|
||
msgstr "32位"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
|
||
msgid "32-bit Float"
|
||
msgstr "32 位浮点数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
|
||
msgid "32-bit Signed Integer"
|
||
msgstr "32 位有符号整数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
||
msgid "32-bit Unsigned Integer"
|
||
msgstr "32 位无符号整数"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:357
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:359
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
||
msgid "3D Depth"
|
||
msgstr "3D 深度"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:198
|
||
msgid "3x"
|
||
msgstr "3x"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
||
msgid "4 Bytes"
|
||
msgstr "4 字节"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
|
||
msgid "4 GiB (SDHC)"
|
||
msgstr "4 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
||
msgid "4 Mbit (59 blocks)"
|
||
msgstr "4 Mbit (59 区块)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:164
|
||
msgid "4:3"
|
||
msgstr "4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "4K"
|
||
msgstr "4K"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:199
|
||
msgid "4x"
|
||
msgstr "4x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
|
||
msgid "4x Anisotropic"
|
||
msgstr "4x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
|
||
msgid "512 MiB"
|
||
msgstr "512 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "5K"
|
||
msgstr "5K"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
||
msgid "64 Mbit (1019 blocks)"
|
||
msgstr "64 Mbit (1019 区块)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
|
||
msgid "64 MiB"
|
||
msgstr "64 MiB"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
|
||
msgid "64-bit Float"
|
||
msgstr "64 位浮点数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
|
||
msgid "64-bit Signed Integer"
|
||
msgstr "64 位有符号整数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
||
msgid "64-bit Unsigned Integer"
|
||
msgstr "64 位无符号整数"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "720p"
|
||
msgstr "720p"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210
|
||
msgid "8 Bytes"
|
||
msgstr "8 字节"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
|
||
msgid "8 GiB (SDHC)"
|
||
msgstr "8 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
||
msgid "8 Mbit (123 blocks)"
|
||
msgstr "8 Mbit (123 区块)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
||
msgid "8-bit"
|
||
msgstr "8位"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
||
msgid "8-bit Signed Integer"
|
||
msgstr "8 位有符号整数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
|
||
msgid "8-bit Unsigned Integer"
|
||
msgstr "8 位无符号整数"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
||
msgid "8K"
|
||
msgstr "8K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
|
||
msgid "8x Anisotropic"
|
||
msgstr "8x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
||
msgid "< Less-than"
|
||
msgstr "< 小于"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
||
msgid "<Nothing>"
|
||
msgstr "<Nothing>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:41
|
||
msgid "<System Language>"
|
||
msgstr "<系统语言>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:268
|
||
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
||
msgstr "<dolphin_emphasis>在硬核模式下禁用。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:431
|
||
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr "<dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:714
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295
|
||
msgid ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
||
"irrelevant."
|
||
msgstr "<font color='#ff0000'>自动步进超时。当前指令与其不相关。"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:65
|
||
msgid ""
|
||
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
||
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
||
"Notes:</h4>"
|
||
msgstr ""
|
||
"<h2>有新版的 Dolphin 可用</h2>现在可以下载 Dolphin %1。你正在运行 %2。<br>是"
|
||
"否更新?<br><h4>发布说明:</h4>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
||
msgid ""
|
||
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
||
msgstr ""
|
||
"<span style=\"color: red; font-weight: bold\">错误</span>第 %1 行第 %2 列"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
||
msgid ""
|
||
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
||
"defaulting to 0"
|
||
msgstr "<span style=\"color:#ffcc00\">警告</span>无效的基地址,默认为 0"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
||
msgid "> Greater-than"
|
||
msgstr "> 大于"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1559
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1626
|
||
msgid "A NetPlay Session is already in progress!"
|
||
msgstr "已经有一个联机会话正在进行!"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:173
|
||
msgid ""
|
||
"A different version of this title is already installed on the NAND.\n"
|
||
"\n"
|
||
"Installed version: {0}\n"
|
||
"WAD version: {1}\n"
|
||
"\n"
|
||
"Installing this WAD will replace it irreversibly. Continue?"
|
||
msgstr ""
|
||
"NAND 上已经安装了该游戏的不同版本。\n"
|
||
"\n"
|
||
"已安装版本:{0}\n"
|
||
"WAD 版本:{1}\n"
|
||
"\n"
|
||
"安装此 WAD 替换是不可逆转的。是否继续?"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:469
|
||
msgid "A disc is already about to be inserted."
|
||
msgstr "光盘已可插入。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
|
||
msgid ""
|
||
"A group of features to make the colors more accurate, matching the color "
|
||
"space Wii and GC games were meant for."
|
||
msgstr "一些使颜色更准确的功能,使其与 Wii 和 GC 游戏的色彩空间相匹配。"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:229
|
||
msgid "A save state cannot be loaded without specifying a game to launch."
|
||
msgstr "载入保存状态必须指定要启动的游戏"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:965
|
||
msgid ""
|
||
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
||
"current emulation before it completes. Force stop?"
|
||
msgstr ""
|
||
"关闭命令已在进行中。如果在程序完成前停止当前模拟则未保存的数据会丢失。强制停"
|
||
"止?"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:161
|
||
msgid ""
|
||
"A supported Bluetooth device could not be found.\n"
|
||
"You must manually connect your Wii Remote."
|
||
msgstr ""
|
||
"未能找到支持的蓝牙设备。\n"
|
||
"你需要手动连接 Wii 遥控器。"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234
|
||
msgid "A sync can only be triggered when a Wii game is running."
|
||
msgstr "只有在 Wii 游戏运行时同步才能触发。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513
|
||
msgid "A&uto Save"
|
||
msgstr "自动保存(&U)"
|
||
|
||
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:98
|
||
msgid "AD16"
|
||
msgstr "AD16"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"All players must use the same Dolphin version.\n"
|
||
"If enabled, SD cards must be identical between players.\n"
|
||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
||
"Dual Core.\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
"\n"
|
||
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
||
"Use at your own risk.\n"
|
||
msgstr ""
|
||
"警告:\n"
|
||
"\n"
|
||
"所有玩家都必须使用相同的 Dolphin 版本。\n"
|
||
"所有玩家的 SD 卡必须一致或禁用。\n"
|
||
"如果使用 DSP LLE,所有玩家的 DSP ROM 必须相同。\n"
|
||
"如果游戏在启动时卡死,可能是不支持双核联机,禁用双核即可。\n"
|
||
"如果使用直连,主机必须将所选的 UDP 端口打开/转发!\n"
|
||
"\n"
|
||
"Wii 遥控器的联机还在实验阶段,可能不会正常工作。\n"
|
||
"使用需自担风险。\n"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:130
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
||
msgid "AR Code"
|
||
msgstr "AR 代码"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:71
|
||
msgid "AR Codes"
|
||
msgstr "AR 代码"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
||
msgid "ASCII"
|
||
msgstr "ASCII"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
||
msgid "Abort"
|
||
msgstr "终止"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
||
msgid "About Dolphin"
|
||
msgstr "关于 Dolphin"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
|
||
msgid "Accelerometer"
|
||
msgstr "加速度计"
|
||
|
||
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
|
||
msgid "Accelerometer Influence"
|
||
msgstr "加速度器影响"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
||
msgid "Accuracy:"
|
||
msgstr "精确度:"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39
|
||
msgid "Achievement Settings"
|
||
msgstr "成就设置"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:287
|
||
msgid "Achievements"
|
||
msgstr "成就"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
|
||
msgid "Action"
|
||
msgstr "操作"
|
||
|
||
#: Source/Core/Core/ARDecrypt.cpp:474
|
||
msgid ""
|
||
"Action Replay Code Decryption Error:\n"
|
||
"Parity Check Failed\n"
|
||
"\n"
|
||
"Culprit Code:\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"Action Replay 代码解密错误:\n"
|
||
"奇偶校验失败\n"
|
||
"\n"
|
||
"错误代码:\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:536
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
|
||
"({2})"
|
||
msgstr ""
|
||
"Action Replay 错误: 无效大小 ({0:08x} : 地址 = {1:08x}) 于 添加代码 ({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:628
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
|
||
"Slide ({2})"
|
||
msgstr ""
|
||
"Action Replay 错误: 无效大小 ({0:08x} : 地址 = {1:08x}) 于 填充和滑动 ({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:409
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
|
||
"And Fill ({2})"
|
||
msgstr ""
|
||
"Action Replay 错误: 无效大小 ({0:08x} : 地址 = {1:08x}) 于 内存写入和填充 "
|
||
"({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:470
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
|
||
"Pointer ({2})"
|
||
msgstr ""
|
||
"Action Replay 错误: 无效大小 ({0:08x} : 地址 = {1:08x}) 于 写入到指针 ({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:687
|
||
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
|
||
msgstr "Action Replay 错误: 无效数值 ({0:08x}) 于 内存复制 ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:551
|
||
msgid ""
|
||
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
|
||
"({0})\n"
|
||
"Master codes are not needed. Do not use master codes."
|
||
msgstr ""
|
||
"Action Replay 错误: 主代码与写入到 CCXXXXXX 尚未实现 ({0})\n"
|
||
"不需要主代码。请不要使用主代码。"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:225
|
||
msgid "Action Replay Error: invalid AR code line: {0}"
|
||
msgstr "Action Replay 错误: 无效 AR 代码行: {0}"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:799
|
||
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
|
||
msgstr "Action Replay: 条件代码: 无效大小 {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:766
|
||
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
|
||
msgstr "Action Replay: 无效正常代码类型 {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:724
|
||
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
|
||
msgstr "Action Replay: 正常代码 0: 无效子类型 {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:823
|
||
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
|
||
msgstr "Action Replay: 正常代码 {0}: 无效子类型 {1:08x} ({2})"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Activate NetPlay Chat"
|
||
msgstr "激活联机聊天"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
|
||
msgid "Active"
|
||
msgstr "激活"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78
|
||
msgid "Active Infinity Figures:"
|
||
msgstr "正在使用的 Infinity 角色:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
|
||
msgid "Active thread queue"
|
||
msgstr "活动线程队列"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
|
||
msgid "Active threads"
|
||
msgstr "活动线程"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:318
|
||
msgid "Adapter"
|
||
msgstr "适配器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
|
||
msgid "Adapter Detected"
|
||
msgstr "检测到适配器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88
|
||
msgid "Adapter:"
|
||
msgstr "适配器:"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
|
||
msgid "Add"
|
||
msgstr "添加"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
|
||
msgid "Add &breakpoint"
|
||
msgstr "添加断点(&B)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
|
||
msgid "Add New DSU Server"
|
||
msgstr "添加新的 DSU 服务器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
|
||
msgid "Add New USB Device"
|
||
msgstr "添加新的 USB 设备"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:491
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
|
||
msgid "Add Shortcut to Desktop"
|
||
msgstr "添加快捷方式到桌面"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:80
|
||
msgid "Add a Breakpoint"
|
||
msgstr "添加一个断点"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Add a Memory Breakpoint"
|
||
msgstr "添加内存断点"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
|
||
msgid "Add memory &breakpoint"
|
||
msgstr "添加内存断点(&B)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
||
msgid "Add memory breakpoint"
|
||
msgstr "添加内存断点"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
|
||
msgid "Add to &watch"
|
||
msgstr "添加到监视(&W)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:503
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:898
|
||
msgid "Add to watch"
|
||
msgstr "添加到监视"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:141
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:328
|
||
msgid "Add..."
|
||
msgstr "添加..."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1046
|
||
msgid "Address"
|
||
msgstr "地址"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:163
|
||
msgid "Address Space"
|
||
msgstr "地址空间"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
|
||
msgid "Address space by CPU state"
|
||
msgstr "按 CPU 状态划分的地址空间"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
||
msgid "Address:"
|
||
msgstr "地址:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
|
||
msgid ""
|
||
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
||
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
||
"Force Linear override the texture scaling filter selected by the game."
|
||
"<br><br>Any option except 'Default' will alter the look of the game's "
|
||
"textures and might cause issues in a small number of games.<br><br>This "
|
||
"setting is disabled when Manual Texture Sampling is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"调整纹理过滤。各向异性过滤增强了倾斜视角下纹理的视觉质量。强制邻近和强制线性"
|
||
"会覆盖游戏自身选定的纹理缩放滤镜。<br><br>除“默认”之外的任何选项都会改变游戏"
|
||
"纹理的外观,并可能导致少数游戏出现问题。<br><br>开启手动纹理采样时则此设置会"
|
||
"被禁用。<br><br><dolphin_emphasis>如无法确定,请选择“默认”。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
|
||
msgid "Adjusts target radius of simulated stick gate."
|
||
msgstr "调整模拟摇杆洞口的目标半径。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
|
||
msgid ""
|
||
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
||
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
||
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
||
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
||
"rightmost value.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"调整 GPU 接收内存中的纹理更新的精确度。<br><br>选择“安全”能防止 GPU 错过内存"
|
||
"中纹理更新。较低的精确度将导致一些游戏中文字出现错乱。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请将滑块拖动至最右端。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152
|
||
msgid ""
|
||
"Adjusts the amount of RAM in the emulated console.\n"
|
||
"\n"
|
||
"WARNING: Enabling this will completely break many games. Only a small number "
|
||
"of games can benefit from this."
|
||
msgstr ""
|
||
"调整模拟主机的内存大小。\n"
|
||
"\n"
|
||
"警告:启用此功能会使很多游戏彻底奔溃。只有少数游戏可以从中受益。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111
|
||
msgid ""
|
||
"Adjusts the emulated CPU's clock rate.\n"
|
||
"\n"
|
||
"Higher values may make variable-framerate games run at a higher framerate, "
|
||
"at the expense of performance. Lower values may activate a game's internal "
|
||
"frameskip, potentially improving performance.\n"
|
||
"\n"
|
||
"WARNING: Changing this from the default (100%) can and will break games and "
|
||
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
||
"with a non-default clock."
|
||
msgstr ""
|
||
"调整模拟 CPU 的时钟频率。\n"
|
||
"\n"
|
||
"较高的数值也许会使可变帧率游戏运行在更高的帧数,但会增加性能负载。\n"
|
||
"较低的数值可能会激活游戏的内部跳帧,或许可潜在性的提升性能。\n"
|
||
"\n"
|
||
"警告:改动默认值 (100%) 可能会破坏游戏而导致故障。\n"
|
||
"如要这样做风险自负。请不要提交非默认时钟频率下出现的错误。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
||
msgid "Advance Game Port"
|
||
msgstr "GBA 游戏端口"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
|
||
msgid "Advanced"
|
||
msgstr "高级"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:243
|
||
msgid "Advanced Settings"
|
||
msgstr "高级设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
|
||
msgid ""
|
||
"Affects how the game output is scaled to the window resolution.<br>The "
|
||
"performance mostly depends on the number of samples each method uses."
|
||
"<br>Compared to SSAA, resampling is useful in case the output "
|
||
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
||
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
||
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
||
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
||
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
||
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
||
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
||
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
||
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
||
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
||
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
||
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
||
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
||
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
||
"corrected.<br>Best for downscaling by more than 2x."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"影响游戏画面缩放到窗口分辨率的方式。<br>性能主要取决于每个方式使用的样本数。"
|
||
"<br>与 SSAA 相比,如果输出窗口<br>分辨率不是模拟分辨率的倍数,重采样将非常有"
|
||
"用。<br><br><b>默认</b> - [最快]<br>使用未进行伽玛校正的 GPU 内部双线性采样"
|
||
"器。<br>如果强制启用伽玛校正,则可能忽略此设置。<br><br><b>双线性</b> - [4 样"
|
||
"本数]<br>经过伽玛校正后像素间的线性插值。<br><br><b>双三次插值</b> - [16 样本"
|
||
"数]<br>经过伽玛校正后像素间的三次插值。<br>在接近目的分辨率时缩放效果良好。"
|
||
"如 1080p 和 1440p。<br>其他方式:<br><b>B样条曲线</b>:模糊,但能避免伪影"
|
||
"<br><b>Mitchell-Netravali 过滤</b>:在模糊与伪影间取得良好平衡<br><b>Catmull-"
|
||
"Rom 插值</b>:画面更锐利,但可能导致伪影<br><br><b>锐利双线性</b> - [1-4 样本"
|
||
"数]<br>与近邻取样类似,保持清晰锐利的画面,<br>但进行了一些混合以避免闪烁。"
|
||
"<br>适用于低分辨率下的 2D 游戏。<br><br><b>区域取样</b> - [最高 324 样本"
|
||
"数]<br>按像素所占面积的百分比对像素进行加权。经伽玛校正。<br>适用于缩放倍数"
|
||
"在 2 倍以上的场合。<br><br><dolphin_emphasis>如无法确定,请选择“默认”。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:251
|
||
msgid "Africa"
|
||
msgstr "非洲"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345
|
||
msgid "Air"
|
||
msgstr "风"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
|
||
msgid "Aligned to data type length"
|
||
msgstr "与数据类型长度对齐"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401
|
||
msgid "All"
|
||
msgstr "全部"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
||
msgid "All Assembly files"
|
||
msgstr "所有汇编文件"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:170
|
||
msgid "All Double"
|
||
msgstr "所有双精度"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:440
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:793
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:345
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:51
|
||
msgid "All Files"
|
||
msgstr "所有文件"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:681
|
||
msgid "All Files (*)"
|
||
msgstr "所有文件 (*)"
|
||
|
||
#. i18n: A floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
|
||
msgid "All Float"
|
||
msgstr "所有浮点数"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:792
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
|
||
msgid "All GC/Wii files"
|
||
msgstr "所有 GC/Wii 文件"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160
|
||
msgid "All Hexadecimal"
|
||
msgstr "全十六进制"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1422
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1434
|
||
msgid "All Save States (*.sav *.s##);; All Files (*)"
|
||
msgstr "所有状态存档 (*.sav *.s##);; 所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162
|
||
msgid "All Signed Integer"
|
||
msgstr "全部有符号整数"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:164
|
||
msgid "All Unsigned Integer"
|
||
msgstr "全部无符号整数"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:694
|
||
msgid "All files (*)"
|
||
msgstr "所有文件 (*)"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1211
|
||
msgid "All players' codes synchronized."
|
||
msgstr "所有玩家代码已同步。"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1153
|
||
msgid "All players' saves synchronized."
|
||
msgstr "所有玩家存档已同步。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151
|
||
msgid "Allow Mismatched Region Settings"
|
||
msgstr "允许不匹配的区域设置"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:262
|
||
msgid "Allow Usage Statistics Reporting"
|
||
msgstr "允许使用情况统计报告"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:219
|
||
msgid "Allow Writes to SD Card"
|
||
msgstr "允许写入 SD 卡"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
||
msgid ""
|
||
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"允许操纵游戏中的镜头。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
||
msgid "Alternate Input Sources"
|
||
msgstr "其他输入源"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:207
|
||
msgid "Always"
|
||
msgstr "总是"
|
||
|
||
#. i18n: Treat a controller as always being connected regardless of what
|
||
#. devices the user actually has plugged in
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:87
|
||
msgid "Always Connected"
|
||
msgstr "始终连接"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:452
|
||
msgid "Always on &Top"
|
||
msgstr "总在最前(&T)"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:115
|
||
msgid "An inserted disc was expected but not found."
|
||
msgstr "光盘预计已插入但无法找到。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Anaglyph"
|
||
msgstr "色差"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:173
|
||
msgid "Analyze"
|
||
msgstr "分析"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
||
msgid "Angle"
|
||
msgstr "角度"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
|
||
msgid "Angular velocity to ignore and remap."
|
||
msgstr "要忽略并重新映射的角速度。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
|
||
msgid "Anti-Aliasing"
|
||
msgstr "抗锯齿"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "抗锯齿:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
|
||
msgid "Any Region"
|
||
msgstr "任意区域"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1736
|
||
msgid "Append Signature To"
|
||
msgstr "附加签名到"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1064
|
||
msgid "Append to &Existing Signature File..."
|
||
msgstr "附加到现有签名文件...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1068
|
||
msgid "Appl&y Signature File..."
|
||
msgstr "应用签名文件...(&Y)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
|
||
msgid ""
|
||
"Applies a post-processing effect after rendering a frame.<br><br /"
|
||
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在渲染完一帧后应用后处理效果。<br><br /><dolphin_emphasis>如无法确定,请选"
|
||
"择“关闭”。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:128
|
||
msgid "Apploader Date:"
|
||
msgstr "应用载入器时间:"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
||
msgid "Apply"
|
||
msgstr "应用"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1759
|
||
msgid "Apply Signature File"
|
||
msgstr "应用签名文件"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
||
msgid "Arbitrary Mipmap Detection"
|
||
msgstr "特殊多级纹理检测"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:266
|
||
msgid "Are you sure that you want to delete '%1'?"
|
||
msgstr "确定要删除 '%1' 吗?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:830
|
||
msgid "Are you sure you want to delete this file?"
|
||
msgstr "确定要删除该文件吗?"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:241
|
||
msgid "Are you sure you want to delete this pack?"
|
||
msgstr "确定要删除这个包吗?"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:277
|
||
msgid "Are you sure you want to log out of RetroAchievements?"
|
||
msgstr "确定要退出 RetroAchievements 吗?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502
|
||
msgid "Are you sure you want to quit NetPlay?"
|
||
msgstr "确定要退出联机吗?"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:291
|
||
msgid "Are you sure you want to turn hardcore mode off?"
|
||
msgstr "确定要关闭硬核模式吗?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:284
|
||
msgid "Are you sure?"
|
||
msgstr "确定?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142
|
||
msgid "Area Sampling"
|
||
msgstr "区域取样"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320
|
||
msgid "Aspect Ratio"
|
||
msgstr "宽高比"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143
|
||
msgid "Aspect Ratio Corrected Internal Resolution"
|
||
msgstr "宽高比已校正的内部分辨率"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:162
|
||
msgid "Aspect Ratio:"
|
||
msgstr "宽高比:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
||
msgid "Assemble"
|
||
msgstr "汇编"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
||
msgid "Assemble Instruction"
|
||
msgstr "汇编指令"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
||
msgid "Assembler"
|
||
msgstr "汇编器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
||
msgid "Assembly File"
|
||
msgstr "汇编文件"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:298
|
||
msgid "Assign Controller Ports"
|
||
msgstr "指定控制器端口"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
|
||
msgid "Assign Controllers"
|
||
msgstr "指定控制器"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:536
|
||
msgid ""
|
||
"At least two of the selected save files have the same internal filename."
|
||
msgstr "至少有两个选定的存档文件具有相同的内部文件名。"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
|
||
msgid "Attach MotionPlus"
|
||
msgstr "附带 MotionPlus"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
|
||
msgid "Audio"
|
||
msgstr "音频"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
|
||
msgid "Audio Backend:"
|
||
msgstr "音频后端:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
|
||
msgid "Audio Stretching Settings"
|
||
msgstr "音频伸缩设置"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:33
|
||
msgid "Australia"
|
||
msgstr "澳大利亚"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Author"
|
||
msgstr "作者"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
||
msgid "Authors"
|
||
msgstr "作者"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
|
||
msgid "Auto"
|
||
msgstr "自动"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "自动(640x528 的倍数)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:460
|
||
msgid "Auto Update"
|
||
msgstr "自动更新"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
|
||
msgid "Auto Update Settings"
|
||
msgstr "自动更新设置"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:483
|
||
msgid ""
|
||
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
||
"on window size.\n"
|
||
"\n"
|
||
"Please select a specific internal resolution."
|
||
msgstr ""
|
||
"严格同步模式下不允许自动内部分辨率,因为它取决于窗口大小。\n"
|
||
"\n"
|
||
"请选择特定的内部分辨率。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107
|
||
msgid "Auto-Adjust Window Size"
|
||
msgstr "自动调整窗口大小"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
|
||
msgid "Auto-Hide"
|
||
msgstr "自动隐藏"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
||
msgid "Auto-detect RSO modules?"
|
||
msgstr "自动检测 RSO 模块?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:239
|
||
msgid "Automatically Sync with Folder"
|
||
msgstr "自动与文件夹同步"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
|
||
msgid ""
|
||
"Automatically adjusts the window size to the internal resolution."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"自动将窗口大小调整为内部分辨率。<br><br><dolphin_emphasis>如无法确定,请不要"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:389
|
||
msgid ""
|
||
"Automatically changes the game disc when requested by games with two discs. "
|
||
"This feature requires the game to be launched in one of the following ways:"
|
||
"<br>- From the game list, with both discs being present in the game list."
|
||
"<br>- With File > Open or the command line interface, with the paths to both "
|
||
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
||
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"当两张光盘容量的游戏要切换时,自动更换游戏光盘。此功能要求以下列方式之一启动"
|
||
"游戏:<br>- 从游戏列表中启动,两张光盘均在游戏列表中。<br>- 文件 > 打开或使用"
|
||
"命令行界面,提供两张光盘的路径。<br>- 文件 > 打开或使用命令行界面启动 M3U 文"
|
||
"件。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:246
|
||
msgid "Automatically update Current Values"
|
||
msgstr "自动更新当前数值"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
||
#. (Auxiliary RAM).
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
||
msgid "Auxiliary"
|
||
msgstr "副内存"
|
||
|
||
#. i18n: The symbol for the unit "bytes"
|
||
#: Source/Core/UICommon/UICommon.cpp:524
|
||
msgid "B"
|
||
msgstr "B"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "BAT 错误,模拟器即将退出"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72
|
||
msgid ""
|
||
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
||
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
||
"00:17:ab."
|
||
msgstr ""
|
||
"BBA MAC 地址 {0} 对于 XLink Kai 无效。必须使用有效的任天堂 GameCube MAC 地"
|
||
"址。 生成一个以 00:09:bf 或 00:17:ab 开头的新 MAC 地址。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
||
msgid "BBA destination address"
|
||
msgstr "BBA 目标地址"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
||
msgid "BIOS:"
|
||
msgstr "BIOS:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:534
|
||
msgid "BP register "
|
||
msgstr "BP 寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
msgid "Back Chain"
|
||
msgstr "后链"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:313
|
||
msgid "Backend"
|
||
msgstr "后端"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:169
|
||
msgid "Backend Multithreading"
|
||
msgstr "后端多线程"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
|
||
msgid "Backend Settings"
|
||
msgstr "后端设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:85
|
||
msgid "Backend:"
|
||
msgstr "后端:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:71
|
||
msgid "Background Input"
|
||
msgstr "后台输入"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:96
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
||
msgid "Backward"
|
||
msgstr "后"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:822
|
||
msgid "Bad Value Given"
|
||
msgstr "给定值错误"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:637
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:808
|
||
msgid "Bad address provided."
|
||
msgstr "地址格式不正确。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
|
||
msgid "Bad dump"
|
||
msgstr "错误的转储"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:643
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:689
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:814
|
||
msgid "Bad offset provided."
|
||
msgstr "提交的偏移量不正确。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:652
|
||
msgid "Bad value provided."
|
||
msgstr "值格式不正确。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:996
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:692
|
||
msgid "Banner"
|
||
msgstr "标图"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:147
|
||
msgid "Banner Details"
|
||
msgstr "标图详细信息"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:171
|
||
msgid "Banner:"
|
||
msgstr "标图:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
||
msgid "Bar"
|
||
msgstr "摇把"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
||
msgid "Base Address"
|
||
msgstr "基地址"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "Base priority"
|
||
msgstr "基本优先级"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:55
|
||
msgid "Basic"
|
||
msgstr "基本"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
|
||
msgid "Basic Settings"
|
||
msgstr "基本设置"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
|
||
msgid "Bass"
|
||
msgstr "低音"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:236
|
||
msgid "Batch mode cannot be used without specifying a game to launch."
|
||
msgstr "使用批处理模式必须指定要启动的游戏"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
||
msgid "Battery"
|
||
msgstr "电池"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
|
||
msgid "BetterJoy, DS4Windows, etc"
|
||
msgstr "BetterJoy,DS4Windows,等"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
|
||
msgid "Bicubic: B-Spline"
|
||
msgstr "双三次插值:B样条曲线"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
|
||
msgid "Bicubic: Catmull-Rom"
|
||
msgstr "双三次插值:Catmull-Rom 插值"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Bicubic: Mitchell-Netravali"
|
||
msgstr "双三次插值:Mitchell-Netravali 过滤"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
|
||
msgid "Bilinear"
|
||
msgstr "双线性"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
|
||
msgid "Binary SSL"
|
||
msgstr "二进制 SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
msgid "Binary SSL (read)"
|
||
msgstr "二进制 SSL (读取)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Binary SSL (write)"
|
||
msgstr "二进制 SSL (写入)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:154
|
||
msgid "Bitrate (kbps):"
|
||
msgstr "比特率 (kbps):"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
||
msgid ""
|
||
"Blank figure creation failed at:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Try again with a different character."
|
||
msgstr ""
|
||
"创建空白角色失败于:\n"
|
||
"%1 \n"
|
||
"\n"
|
||
"请使用其他字符重试。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1006
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:702
|
||
msgid "Block Size"
|
||
msgstr "区块大小"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:76
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
|
||
msgid "Block Size:"
|
||
msgstr "区块大小:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
msgid "Blocking"
|
||
msgstr "屏蔽"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
|
||
msgid "Blocks"
|
||
msgstr "区块"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
|
||
msgid "Blue"
|
||
msgstr "蓝"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
|
||
msgid "Blue Left"
|
||
msgstr "蓝 左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
|
||
msgid "Blue Right"
|
||
msgstr "蓝 右"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
||
"Passthrough mode cannot be used."
|
||
msgstr ""
|
||
"蓝牙直通模式已启用,但 Dolphin 构建没有加入 libusb 驱动。无法使用直通模式。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:607
|
||
msgid "Boot to Pause"
|
||
msgstr "引导后暂停"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1786
|
||
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
||
msgstr "BootMii NAND 备份文件 (*.bin);; 所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1812
|
||
msgid "BootMii keys file (*.bin);;All Files (*)"
|
||
msgstr "BootMii 密钥文件 (*.bin);; 所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "无边框全屏"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:358
|
||
msgid "Bottom"
|
||
msgstr "底部"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306
|
||
msgid "Branch"
|
||
msgstr "分支"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307
|
||
msgid "Branch (LR saved)"
|
||
msgstr "分支(LR 已保存)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308
|
||
msgid "Branch Conditional"
|
||
msgstr "条件分支"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309
|
||
msgid "Branch Conditional (LR saved)"
|
||
msgstr "条件分支(LR 已保存)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:316
|
||
msgid "Branch Conditional to Count Register"
|
||
msgstr "条件分支到计数寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317
|
||
msgid "Branch Conditional to Count Register (LR saved)"
|
||
msgstr "条件分支到计数寄存器(LR 已保存)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
||
msgid "Branch Conditional to Link Register"
|
||
msgstr "条件分支到链接寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313
|
||
msgid "Branch Conditional to Link Register (LR saved)"
|
||
msgstr "条件分支到链接寄存器(LR 已保存)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:394
|
||
msgid "Branch Not Overwritten"
|
||
msgstr "分支未被覆盖"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:320
|
||
msgid "Branch Type"
|
||
msgstr "分支类型"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:389
|
||
msgid "Branch Was Overwritten"
|
||
msgstr "分支已被覆盖"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109
|
||
msgid "Branch Watch"
|
||
msgstr "分支监视"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202
|
||
msgid "Branch Watch Tool"
|
||
msgstr "分支监视工具"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:727
|
||
msgid "Branch Watch Tool Help (1/4)"
|
||
msgstr "分支监视工具帮助 (1/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:740
|
||
msgid "Branch Watch Tool Help (2/4)"
|
||
msgstr "分支监视工具帮助 (2/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:748
|
||
msgid "Branch Watch Tool Help (3/4)"
|
||
msgstr "分支监视工具帮助 (3/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:760
|
||
msgid "Branch Watch Tool Help (4/4)"
|
||
msgstr "分支监视工具帮助 (4/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:728
|
||
msgid ""
|
||
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
||
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
||
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
||
"\n"
|
||
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
||
"Watch persists across emulation sessions, and a snapshot of your progress "
|
||
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
||
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
||
"available, and auto-saving can be enabled to save a snapshot at every step "
|
||
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
||
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
||
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
||
"phase."
|
||
msgstr ""
|
||
"分支监视是一种代码搜索工具,可以通过测试简单标准的候选分支来隔离模拟 CPU 所跟"
|
||
"踪的分支。如果您熟悉 Cheat Engine 的 Ultimap,那么分支监视与此类似。\n"
|
||
"\n"
|
||
"按下“开始分支监视”按钮以激活分支监视。分支监视在模拟会话中持续存在,并且可以"
|
||
"将进度快照保存到用户目录或从用户目录加载,以便在 Dolphin 模拟器关闭后保留进"
|
||
"度。“另存为...”和“加载自...”操作也可使用,并且可以启用自动保存使得在搜索的每"
|
||
"一步都能保存快照。“暂停分支监视”按钮将中止分支监视跟踪进一步的分支命中,直到"
|
||
"被告知恢复。按下“清除分支监视”按钮可清除所有候选数据并返回黑名单阶段。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:741
|
||
msgid ""
|
||
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
||
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
||
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
||
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
||
"is pressed for the first time, Branch Watch will switch to the reduction "
|
||
"phase, and the table will populate with all eligible candidates."
|
||
msgstr ""
|
||
"分支监视从黑名单阶段开始,这意味着尚未选择任何候选数据,但可以通过按“代码路径"
|
||
"未采用”、“分支已被覆盖”和“分支未被覆盖”按钮将迄今为止发现的候选记录排除在候选"
|
||
"资格之外 。一旦按下“代码路径已采用”按钮后,分支监视将切换到缩减阶段,并且表格"
|
||
"将填充所有符合条件的候选数据。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314
|
||
msgid "Branch to Count Register"
|
||
msgstr "分支到计数寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:315
|
||
msgid "Branch to Count Register (LR saved)"
|
||
msgstr "分支到计数寄存器(LR 已保存)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
||
msgid "Branch to Link Register"
|
||
msgstr "分支到链接寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
||
msgid "Branch to Link Register (LR saved)"
|
||
msgstr "分支到链接寄存器(LR 已保存)"
|
||
|
||
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:63
|
||
msgid "Branch: %1"
|
||
msgstr "分支: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
||
msgid "Branches"
|
||
msgstr "分支"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
|
||
msgid "Break"
|
||
msgstr "中断"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:447
|
||
msgid "Break &and Log on Hit"
|
||
msgstr "命中时中断并记录(&A)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:347
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
||
msgid "Breakpoint"
|
||
msgstr "断点"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564
|
||
msgid "Breakpoint encountered! Step out aborted."
|
||
msgstr "遇到断点!跳出已中止。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:97
|
||
msgid "Breakpoints"
|
||
msgstr "断点"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
||
msgid "Broadband Adapter (HLE)"
|
||
msgstr "宽带适配器 (HLE)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
||
msgid "Broadband Adapter (TAP)"
|
||
msgstr "宽带适配器 (分接)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
||
msgid "Broadband Adapter (XLink Kai)"
|
||
msgstr "宽带适配器 (XLink Kai)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
||
msgid "Broadband Adapter (tapserver)"
|
||
msgstr "宽带适配器 (分接服务器)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
||
msgid "Broadband Adapter DNS setting"
|
||
msgstr "宽带适配器 DNS 设置"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134
|
||
msgid "Broadband Adapter Error"
|
||
msgstr "宽带适配器错误"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
||
msgid "Broadband Adapter MAC Address"
|
||
msgstr "宽带适配器 MAC 地址"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:282
|
||
msgid "Browse &NetPlay Sessions...."
|
||
msgstr "浏览联机会话...(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:145
|
||
msgid "Buffer Size:"
|
||
msgstr "缓冲区大小:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:932
|
||
msgid "Buffer size changed to %1"
|
||
msgstr "缓冲区大小更改为 %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
|
||
msgid "Buffer:"
|
||
msgstr "缓冲区:"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:270
|
||
msgid ""
|
||
"Buggy GPU driver detected.\n"
|
||
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
||
"version."
|
||
msgstr ""
|
||
"检测到错误的 GPU 驱动程序。\n"
|
||
"请安装闭源 GPU 驱动程序或更新 Mesa 3D 版本。"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
||
msgid "Button"
|
||
msgstr "按键"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
|
||
msgid "Buttons"
|
||
msgstr "按键"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214
|
||
msgid "By: %1"
|
||
msgstr "作者:%1"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:57
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
|
||
msgid "C Stick"
|
||
msgstr "C 摇杆"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1063
|
||
msgid "C&reate Signature File..."
|
||
msgstr "创建签名文件...(&R)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551
|
||
msgid "CP register "
|
||
msgstr "CP 寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:64
|
||
msgid "CPU Emulation Engine:"
|
||
msgstr "CPU 模拟引擎:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:53
|
||
msgid "CPU Options"
|
||
msgstr "CPU 选项"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
||
msgid "CRC32:"
|
||
msgstr "CRC32:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "缓存解释器(较慢)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:335
|
||
msgid ""
|
||
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
||
"exponentially more RAM but fixes possible stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在启动时将自定义纹理缓存到系统内存。<br><br>这将导致内存需求指数级增加但会修"
|
||
"正可能的卡顿。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
||
msgid "Calculate"
|
||
msgstr "计算"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"逐个像素而非逐个顶点地计算 3D 物体的光照,这将使被照明多边形外观更平滑,单个"
|
||
"三角面更不明显。<br><br />很少造成速度降低或图像问题。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:929
|
||
msgid "Calibrate"
|
||
msgstr "校准"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:921
|
||
msgid "Calibration"
|
||
msgstr "校准"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
|
||
msgid "Calibration Period"
|
||
msgstr "校准周期"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:288
|
||
msgid "Call display list at %1 with size %2"
|
||
msgstr "调用位于 %1 大小为 %2 的显示列表"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145
|
||
msgid "Callers"
|
||
msgstr "调用方"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141
|
||
msgid "Calls"
|
||
msgstr "调用"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133
|
||
msgid "Callstack"
|
||
msgstr "调用堆栈"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:75
|
||
msgid "Camera 1"
|
||
msgstr "镜头 1"
|
||
|
||
#. i18n: Refers to emulated wii remote camera properties.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
|
||
msgid "Camera field of view (affects sensitivity of pointing)."
|
||
msgstr "镜头视野(影响指向的灵敏度)。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:572
|
||
msgid "Can only generate AR code for values in virtual memory."
|
||
msgstr "只能为虚拟内存中的数值生成 AR 代码。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
||
msgid "Can't be modified yet!"
|
||
msgstr "现在还不能进行修改!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:298
|
||
msgid "Can't edit villains for this trophy!"
|
||
msgstr "无法对此奖杯编辑反派角色!"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912
|
||
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
||
msgstr "不能按照连接句柄 {0:02x} 找到 Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1552
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1619
|
||
msgid "Can't start a NetPlay Session while a game is still running!"
|
||
msgstr "游戏运行时无法启动联机会话!"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1409
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:280
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:305
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
||
msgid "Cancel"
|
||
msgstr "取消"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:969
|
||
msgid "Cancel Calibration"
|
||
msgstr "取消校准"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1047
|
||
msgid "Candidates: %1"
|
||
msgstr "候选: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1050
|
||
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
||
msgstr "候选: %1 | 排除: %2 | 剩余: %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1065
|
||
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
||
msgstr "候选: %1 | 过滤: %2 | 剩余: %3"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247
|
||
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
msgstr "无法单步执行 FIFO,使用帧步进代替。"
|
||
|
||
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
|
||
msgid "Cannot boot this WAD because it could not be installed to the NAND."
|
||
msgstr "无法启动此 WAD,因为无法将其安装到 NAND 中。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:290
|
||
msgid "Cannot compare against last value on first search."
|
||
msgstr "无法与首次搜索的上个值进行比较。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:644
|
||
msgid "Cannot find the GC IPL."
|
||
msgstr "找不到 GC IPL。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:575
|
||
msgid "Cannot generate AR code for this address."
|
||
msgstr "无法为此地址生成 AR 代码。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:440
|
||
msgid "Cannot refresh without results."
|
||
msgstr "没有结果下无法刷新。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
||
msgid "Cannot set GCI folder to an empty path."
|
||
msgstr "无法将 GCI 文件夹设置为空路径。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
||
msgid "Cannot set memory card to an empty path."
|
||
msgstr "无法将存储卡设置为空路径。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:642
|
||
msgid "Cannot start the game, because the GC IPL could not be found."
|
||
msgstr "找不到 GC IPL,无法启动游戏。"
|
||
|
||
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
||
#. villain was just captured
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:321
|
||
msgid "Captured villain %1:"
|
||
msgstr "已捕获的反派 %1:"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
|
||
msgid "Card Size"
|
||
msgstr "卡大小"
|
||
|
||
#. i18n: Refers to the "center" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
||
msgid "Center"
|
||
msgstr "中心"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:38
|
||
msgid "Center Mouse"
|
||
msgstr "鼠标中键"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:930
|
||
msgid "Center and Calibrate"
|
||
msgstr "中心和校准"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
|
||
msgid "Change &Disc"
|
||
msgstr "切换光盘(&D)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:249
|
||
msgid "Change &Disc..."
|
||
msgstr "切换光盘...(&D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
msgid "Change Disc"
|
||
msgstr "切换光盘"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
|
||
msgid "Change Discs Automatically"
|
||
msgstr "自动切换光盘"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1260
|
||
msgid "Change the disc to {0}"
|
||
msgstr "切换光盘至 {0}"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
|
||
msgid ""
|
||
"Changes the appearance and color of Dolphin's buttons."
|
||
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"改变 Dolphin 按键的外观和颜色。<br><br><dolphin_emphasis>如无法确定,请选择此"
|
||
"项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285
|
||
msgid ""
|
||
"Changes the color of the FPS counter depending on emulation speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"根据模拟速度改变 FPS 计数器的颜色。<br><br><dolphin_emphasis>如无法确定,请选"
|
||
"中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:51
|
||
msgid ""
|
||
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
||
"full camera control on all axes, akin to moving a spacecraft in zero "
|
||
"gravity. This is the most powerful Free Look option but is the most "
|
||
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
||
"to a first person video game. The camera can rotate and travel, but roll is "
|
||
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
||
"camera around the original camera. Has no lateral movement, only rotation "
|
||
"and you may zoom up to the camera's origin point."
|
||
msgstr ""
|
||
"在自由视点下更改游戏中的镜头类型。<br><br>六轴:在所有轴上提供完整的镜头控"
|
||
"制,类似于在零重力下移动航天器。这是功能最强大的自由视点选项,但使用起来最具"
|
||
"挑战性。<br><br>第一人称视角:控制自由镜头类似于第一人称视角游戏。镜头可以旋"
|
||
"转和移动,但无法滚动。易于使用,但有局限性。<br><br>轨道:将自由镜头围绕原始"
|
||
"镜头旋转。没有横向移动,只能旋转,可以放大视角到镜头的原点。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:68
|
||
msgid "Changing cheats will only take effect when the game is restarted."
|
||
msgstr "游戏重启后更改的金手指才会生效。"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
|
||
msgid "Channel Partition (%1)"
|
||
msgstr "通道分区 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
||
msgid "Character entered is invalid!"
|
||
msgstr "输入的字符无效!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
|
||
msgid "Chat"
|
||
msgstr "聊天"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
|
||
msgid "Cheat Code Editor"
|
||
msgstr "金手指编辑器"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:151
|
||
msgid "Cheat Search"
|
||
msgstr "金手指搜索"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:30
|
||
msgid "Cheats Manager"
|
||
msgstr "金手指管理器"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:311
|
||
msgid "Check NAND..."
|
||
msgstr "校验 NAND..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
|
||
msgid "Check for Game List Changes in the Background"
|
||
msgstr "在后台检查游戏列表变更"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:68
|
||
msgid "Check for updates"
|
||
msgstr "检查更新"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:856
|
||
msgid ""
|
||
"Check whether you have the permissions required to delete the file or "
|
||
"whether it's still in use."
|
||
msgstr "请检查您是否有删除该文件的权限以及其是否仍在使用。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
|
||
msgid "Checksum"
|
||
msgstr "校验"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "China"
|
||
msgstr "中国"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:218
|
||
msgid "Choose"
|
||
msgstr "选择"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216
|
||
msgid "Choose Folder to Extract To"
|
||
msgstr "选择提取目标文件夹"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541
|
||
msgid "Choose GCI Base Folder"
|
||
msgstr "选择 GCI 库文件夹"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1779
|
||
msgid "Choose Priority Input File"
|
||
msgstr "选择优先输入文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1784
|
||
msgid "Choose Secondary Input File"
|
||
msgstr "选择次要输入文件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647
|
||
msgid "Choose a File to Open"
|
||
msgstr "选择要打开的文件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437
|
||
msgid "Choose a File to Open or Create"
|
||
msgstr "选择要打开或创建的文件"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
|
||
msgid "Clamping of rotation about the yaw axis."
|
||
msgstr "围绕偏转轴的旋转夹角。"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:335
|
||
msgid "Classic Buttons"
|
||
msgstr "传统按键"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
||
msgid "Classic Controller"
|
||
msgstr "传统控制器"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:176
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:114
|
||
msgid "Clear"
|
||
msgstr "清除"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:257
|
||
msgid "Clear Branch Watch"
|
||
msgstr "清除分支监视"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:595
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
||
msgid "Clear Cache"
|
||
msgstr "清除缓存"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
||
msgid "Clear Slot"
|
||
msgstr "清除插槽"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
|
||
msgid "Clock Override"
|
||
msgstr "时钟频率覆盖"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:189
|
||
msgid "Clone and &Edit Code..."
|
||
msgstr "复制并编辑代码...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
||
msgid "Close"
|
||
msgstr "关闭"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:590 Source/Core/DolphinQt/MenuBar.cpp:593
|
||
msgid "Co&nfiguration"
|
||
msgstr "程序设置(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:43
|
||
msgid "Code"
|
||
msgstr "代码"
|
||
|
||
#. i18n: Code Buffer Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:390
|
||
msgid "Code Buff. Size"
|
||
msgstr "代码缓冲大小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:636
|
||
msgid "Code Buffer Size"
|
||
msgstr "代码缓冲区大小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
msgid "Code Path Not Taken"
|
||
msgstr "代码路径未采用"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261
|
||
msgid "Code Path Was Taken"
|
||
msgstr "代码路径已采用"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
|
||
msgid "Code:"
|
||
msgstr "代码:"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1866
|
||
msgid "Codes received!"
|
||
msgstr "代码已接收!"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
|
||
msgid "Color Correction"
|
||
msgstr "色彩校正"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
|
||
msgid "Color Correction Configuration"
|
||
msgstr "色彩校正配置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
||
msgid "Color Correction:"
|
||
msgstr "色彩校正:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
|
||
msgid "Color Space"
|
||
msgstr "色彩空间"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:529
|
||
msgid "Column &Visibility"
|
||
msgstr "表列可见性(&V)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1066
|
||
msgid "Combine &Two Signature Files..."
|
||
msgstr "合并两个签名文件...(&T)"
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
|
||
msgid "Common"
|
||
msgstr "通用"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
|
||
msgid "Comparand:"
|
||
msgstr "被比较字:"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1426
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, problems of low severity were "
|
||
"found. Despite this, it's possible that this is a good dump compared to the "
|
||
"Wii U eShop release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"与游戏的 Wii 光盘发布版本相比,发现了严重程度较低的问题。尽管如此,与游戏的 "
|
||
"Wii U eShop 版本比较的话这可能是一个正确的转储。Dolphin 无法验证这一点。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1390
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
||
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
||
"release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"与游戏的 Wii 光盘发布版本相比,这是错误的转储。尽管如此,与游戏的 Wii U "
|
||
"eShop 版本比较的话这可能是一个正确的转储。Dolphin 无法验证这一点。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:136
|
||
msgid "Compile Shaders Before Starting"
|
||
msgstr "在开始前编译着色器"
|
||
|
||
#: Source/Core/VideoCommon/ShaderCache.cpp:174
|
||
msgid "Compiling Shaders"
|
||
msgstr "正在编译着色器"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1007
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:703
|
||
msgid "Compression"
|
||
msgstr "压缩"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
|
||
msgid "Compression Level:"
|
||
msgstr "压缩级别:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
|
||
msgid "Compression:"
|
||
msgstr "压缩:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Cond."
|
||
msgstr "条件。"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
||
#. for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:474
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
|
||
msgid "Condition"
|
||
msgstr "条件"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
|
||
msgid "Condition:"
|
||
msgstr "条件:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
||
msgid "Conditional"
|
||
msgstr "条件"
|
||
|
||
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
||
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:373
|
||
msgid "Conditional help"
|
||
msgstr "附带条件帮助"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
|
||
msgid ""
|
||
"Conditions:\n"
|
||
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
||
"expression is false or 0, the breakpoint is ignored until hit again. "
|
||
"Statements should be separated by a comma. Only the last statement will be "
|
||
"used to determine what to do.\n"
|
||
"\n"
|
||
"Registers that can be referenced:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
|
||
"dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
|
||
"ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
|
||
"pmc1..pmc4, thrm1..thrm3\n"
|
||
"Other : pc, msr\n"
|
||
"\n"
|
||
"Functions:\n"
|
||
"Set a register: r1 = 8\n"
|
||
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
||
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
||
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
||
"string constants.\n"
|
||
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
||
"f32, f64\n"
|
||
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
||
"*currently writing will always be triggered\n"
|
||
"\n"
|
||
"Operations:\n"
|
||
"Unary: -u, !u, ~u\n"
|
||
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
||
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
||
"Bitwise: &, |, ^\n"
|
||
"\n"
|
||
"Examples:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"Write and break: r4 = 8, 1\n"
|
||
"Write and continue: f3 = f1 + f2, 0\n"
|
||
"The condition must always be last\n"
|
||
"\n"
|
||
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
||
"assign strings to a variable.\n"
|
||
"All variables will be printed in the Memory Interface log, if there's a hit "
|
||
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
||
"it can be printed.\n"
|
||
"\n"
|
||
"Note: All values are internally converted to Doubles for calculations. It's "
|
||
"possible for them to go out of range or to become NaN. A warning will be "
|
||
"given if NaN is returned, and the var that became NaN will be logged."
|
||
msgstr ""
|
||
"状况:\n"
|
||
"设置命中断点时计算的表达式。如果表达式为 false 或 0,则忽略断点,直到再次命中"
|
||
"断点。语句应该用逗号间隔。只有最后一个语句将用于确定要做什么。\n"
|
||
"\n"
|
||
"可以参考的寄存器:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
|
||
"dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
|
||
"ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
|
||
"pmc1..pmc4, thrm1..thrm3\n"
|
||
"其他: pc, msr\n"
|
||
"\n"
|
||
"函数:\n"
|
||
"设置寄存器:r1 = 8\n"
|
||
"转换:s8(0xff). 可用:s8, u8, s16, u16, s32, u32\n"
|
||
"调用堆栈:callstack(0x80123456), callstack(\"anim\")\n"
|
||
"比较字符串:streq(r3, \"abc\"). 两个参数都可以是地址或字符串常量。\n"
|
||
"读取内存:read_u32(0x80000000). 可用:u8, s8, u16, s16, u32, s32, f32, f64\n"
|
||
"写入内存:write_u32(r3, 0x80000000). 可用:u8, u16, u32, f32, f64\n"
|
||
"*当前写入会一直触发\n"
|
||
"\n"
|
||
"操作:\n"
|
||
"一元:-u, !u, ~u\n"
|
||
"数学:* / + -, power: **, remainder: %, shift: <<, >>\n"
|
||
"比较:<, <=, >, >=, ==, !=, &&, ||\n"
|
||
"按位:&, |, ^\n"
|
||
"\n"
|
||
"示例:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"写入并中断:r4 = 8, 1\n"
|
||
"写入并继续:f3 = f1 + f2, 0\n"
|
||
"条件必须始终是最后一个\n"
|
||
"\n"
|
||
"字符串只能在 callstack() 或 streq() 中使用并且“引用”。不要将字符串分配给变"
|
||
"量。\n"
|
||
"如果有命中或 NaN 结果,所有变量都将打印在内存接口日志中。要检查问题,请为方程"
|
||
"分配一个变量,以便可以打印显示。\n"
|
||
"\n"
|
||
"注意:所有值都会在内部转换为双精度数以进行计算。它们有可能超出范围或变为 "
|
||
"NaN。如果返回 NaN 将给出警告,并且将变为 NaN 的值记录下来。"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
||
msgid "Config"
|
||
msgstr "设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
||
msgid "Configure"
|
||
msgstr "配置"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
||
msgid "Configure Controller"
|
||
msgstr "配置控制器"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
|
||
msgid "Configure Dolphin"
|
||
msgstr "Dolphin 配置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
||
msgid "Configure Input"
|
||
msgstr "配置输入"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
||
msgid "Configure Output"
|
||
msgstr "配置输出"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:283
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:407
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:647
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:829
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:964
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1752
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:142
|
||
msgid "Confirm"
|
||
msgstr "确定"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:291
|
||
msgid "Confirm Hardcore Off"
|
||
msgstr "关闭硬核模式时确认"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:277
|
||
msgid "Confirm Logout"
|
||
msgstr "退出时确认"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:202
|
||
msgid "Confirm backend change"
|
||
msgstr "确认改变后端"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:187
|
||
msgid "Confirm on Stop"
|
||
msgstr "停止游戏时确认"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1319
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:240
|
||
msgid "Confirmation"
|
||
msgstr "确认"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
||
msgid "Connect"
|
||
msgstr "连接"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:355
|
||
msgid "Connect Balance Board"
|
||
msgstr "连接平衡板"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "连接 USB 键盘"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:347
|
||
msgid "Connect Wii Remote %1"
|
||
msgstr "连接 Wii 遥控器 %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Connect Wii Remote 1"
|
||
msgstr "连接 Wii 遥控器 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85
|
||
msgid "Connect Wii Remote 2"
|
||
msgstr "连接 Wii 遥控器 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Connect Wii Remote 3"
|
||
msgstr "连接 Wii 遥控器 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Connect Wii Remote 4"
|
||
msgstr "连接 Wii 遥控器 4"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:340
|
||
msgid "Connect Wii Remotes"
|
||
msgstr "连接 Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:116
|
||
msgid "Connect Wii Remotes for Emulated Controllers"
|
||
msgstr "作为模拟控制器来连接 Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:143
|
||
msgid "Connect to the Internet and perform an online system update?"
|
||
msgstr "是否连接到互联网并执行在线系统更新?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
|
||
msgid "Connected"
|
||
msgstr "已连接"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
|
||
msgid "Connecting"
|
||
msgstr "正在连接"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196
|
||
msgid "Connection Type:"
|
||
msgstr "连接类型:"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1231
|
||
msgid "Content {0:08x} is corrupt."
|
||
msgstr "内容 {0:08x} 已损坏。"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
|
||
msgid "Continuous Scanning"
|
||
msgstr "持续扫描"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:40
|
||
msgid "Control NetPlay Golf Mode"
|
||
msgstr "控制联机高尔夫模式"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:55
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
||
msgid "Control Stick"
|
||
msgstr "控制摇杆"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453
|
||
msgid "Controller Profile"
|
||
msgstr "控制器预设"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:349
|
||
msgid "Controller Profile 1"
|
||
msgstr "控制器预设 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:350
|
||
msgid "Controller Profile 2"
|
||
msgstr "控制器预设 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:351
|
||
msgid "Controller Profile 3"
|
||
msgstr "控制器预设 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:352
|
||
msgid "Controller Profile 4"
|
||
msgstr "控制器预设 4"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
|
||
msgid "Controller Settings"
|
||
msgstr "控制器设置"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:132
|
||
msgid "Controllers"
|
||
msgstr "控制器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:404
|
||
msgid ""
|
||
"Controls how fast emulation runs relative to the original hardware."
|
||
"<br><br>Values higher than 100% will emulate faster than the original "
|
||
"hardware can run, if your hardware is able to keep up. Values lower than "
|
||
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
||
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"控制相对于原始硬件的模拟运行速度。<br><br>如果您的硬件能够跟上,则高于 100% "
|
||
"的数值将比原始硬件运行速度更快。低于 100% 的数值会减慢模拟速度。无限制则以您"
|
||
"的硬件能够达到的最高速度进行模拟。<br><br><dolphin_emphasis>如无法确定,请选"
|
||
"择 100%。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
|
||
msgid ""
|
||
"Controls the base luminance of a paper white surface in nits. Useful for "
|
||
"adjusting to different environmental lighting conditions when using a HDR "
|
||
"display.<br><br>HDR output is required for this setting to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"控制 HDR 白色基本亮度(单位:尼特)。用于在使用 HDR 显示器时根据不同的环境照"
|
||
"明条件进行亮度调整。<br><br>此设置需要 HDR 输出才能生效。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请将其保持为 203。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
||
"higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"控制会聚平面的距离。即虚拟物体看起来出现在屏幕前方的距离。<br><br>数值越高凸"
|
||
"出屏幕效果越强,而数值越低观感会越舒适。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
|
||
msgid ""
|
||
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
||
"visual quality, but also greatly increases GPU load and can cause issues in "
|
||
"certain games. Generally speaking, the lower the internal resolution, the "
|
||
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Native.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"控制渲染的分辨率。<br><br>选择较高的分辨率将显著提高图像质量,但也将显著增加 "
|
||
"GPU 负荷且可能在一些游戏中引起故障。一般而言,内部分辨率越低,性能将越高。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选择“原生”。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.<br><br>A "
|
||
"higher value creates a stronger feeling of depth while a lower value is more "
|
||
"comfortable."
|
||
msgstr ""
|
||
"控制虚拟摄像机之间的分开距离。<br><br>数值越高则深度感会越强,而数值越低观感"
|
||
"会越舒适。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
||
msgid ""
|
||
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
||
"but can also cause issues. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"控制是否应启用双核心。可以提高性能但也可能造成问题。默认值为 <b>True</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
||
msgid ""
|
||
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
||
"Few games require it."
|
||
msgstr "控制是否应完整模拟内存管理单元。仅少数游戏需要。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
||
msgid ""
|
||
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
||
"<b>True</b>"
|
||
msgstr "控制使用高级还是低级 DSP 模拟。默认值为 <b>True</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
|
||
msgid "Convergence"
|
||
msgstr "会聚"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
|
||
msgid "Convergence:"
|
||
msgstr "会聚:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:292
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:317
|
||
msgid "Conversion failed."
|
||
msgstr "转换失败。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:44
|
||
msgid "Convert"
|
||
msgstr "转换"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:269
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:297
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:317
|
||
msgid "Convert File to Folder Now"
|
||
msgstr "立即将文件转换为文件夹"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:419
|
||
msgid "Convert File..."
|
||
msgstr "转换文件..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:268
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:272
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:292
|
||
msgid "Convert Folder to File Now"
|
||
msgstr "立即将文件夹转换为文件"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:383
|
||
msgid "Convert Selected Files..."
|
||
msgstr "转换所选文件..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:79
|
||
msgid "Convert..."
|
||
msgstr "转换..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:316
|
||
msgid ""
|
||
"Converting Wii disc images to GCZ without removing junk data does not save "
|
||
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
||
"continue anyway?"
|
||
msgstr ""
|
||
"与转换为 ISO 格式相比,在不移除垃圾数据的情况下将 Wii 光盘镜像转换为 GCZ 格式"
|
||
"不会节省任何更明显的空间。是否仍要继续?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:280
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:305
|
||
msgid "Converting..."
|
||
msgstr "正在转换..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:442
|
||
msgid ""
|
||
"Converting...\n"
|
||
"%1"
|
||
msgstr ""
|
||
"正在转换...\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
|
||
msgid ""
|
||
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
||
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
||
"space games were meant for, given there were multiple standards and most "
|
||
"games didn't acknowledge them, so it's not correct to assume a format from "
|
||
"the game disc region. Just pick the one that looks more natural to you, or "
|
||
"match it with the region the game was developed in.<br><br>HDR output is "
|
||
"required to show all the colors from the PAL and NTSC-J color spaces."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将颜色转换为 GC/Wii 所能使用的 sRGB/Rec.709 色彩空间。<br><br>考虑到存在多种"
|
||
"标准并且大多数游戏不认可,因此无法知道游戏的确切色彩空间是什么 ,所以从游戏光"
|
||
"盘区域假设一种格式是不正确的。只需选择对您来说更自然的格式,或将其与游戏开发"
|
||
"地的区域相匹配。<br><br>需要 HDR 输出才能显示 PAL 和 NTSC-J 色彩空间的所有颜"
|
||
"色。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
|
||
msgid ""
|
||
"Converts the gamma from what the game targeted to what your current SDR "
|
||
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将伽玛值从游戏标准转换为当前 SDR 显示标准。<br>显示器通常以 sRGB 为标准。电视"
|
||
"通常以 2.2 为标准。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:709
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:766
|
||
msgid "Copy"
|
||
msgstr "复制"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582
|
||
msgid "Copy &Function"
|
||
msgstr "复制函数(&F)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
|
||
msgid "Copy &Hex"
|
||
msgstr "复制十六进制(&H)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:882
|
||
msgid "Copy Address"
|
||
msgstr "复制地址"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584
|
||
msgid "Copy Code &Line"
|
||
msgstr "复制代码行(&L)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:641
|
||
msgid "Copy Failed"
|
||
msgstr "复制失败"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:884
|
||
msgid "Copy Hex"
|
||
msgstr "复制十六进制"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:591
|
||
msgid "Copy Tar&get Address"
|
||
msgstr "复制目标地址(&G)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:887
|
||
msgid "Copy Value"
|
||
msgstr "复制数值"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
||
msgid "Copy to A"
|
||
msgstr "复制到 A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
||
msgid "Copy to B"
|
||
msgstr "复制到 B"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
||
msgid "Core"
|
||
msgstr "核心"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
|
||
msgid "Correct Color Space"
|
||
msgstr "校正色彩空间"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
|
||
msgid "Correct SDR Gamma"
|
||
msgstr "校正 SDR 伽玛"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:177
|
||
#: Source/Core/Core/NetPlayClient.cpp:241
|
||
msgid "Could not communicate with host."
|
||
msgstr "无法与主机通信。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:143
|
||
msgid "Could not create client."
|
||
msgstr "无法创建客户端。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:157
|
||
msgid "Could not create peer."
|
||
msgstr "无法创建对等点。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
|
||
msgid ""
|
||
"Could not download update files from Nintendo. Please check your Internet "
|
||
"connection and try again."
|
||
msgstr "无法从任天堂下载更新文件。请检查你的互联网连接然后重试。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
|
||
msgid ""
|
||
"Could not download update information from Nintendo. Please check your "
|
||
"Internet connection and try again."
|
||
msgstr "无法从任天堂下载更新信息。请检查你的互联网连接然后重试。"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:170
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"无法找到任何用于蓝牙直通的蓝牙 USB 适配器。\n"
|
||
"\n"
|
||
"模拟主机即将停止运行。"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:176
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"The following error occurred when Dolphin tried to use an adapter:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"无法找到任何用于蓝牙直通的蓝牙 USB 适配器。\n"
|
||
"当 Dolphin 尝试使用适配器时发生以下错误:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"模拟主机即将停止运行。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
|
||
msgid ""
|
||
"Could not install an update to the Wii system memory. Please refer to logs "
|
||
"for more information."
|
||
msgstr "无法安装更新到 Wii 系统存储。请参考日志获取更多信息。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:381
|
||
msgid ""
|
||
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"无法启动 IOS {0:016x} 因为 NAND 中没有该数据。\n"
|
||
"已模拟运行的软件将可能挂起。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:416
|
||
msgid ""
|
||
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"无法启动 Wii 菜单,因为 NAND 中没有该内容。\n"
|
||
"已模拟运行的软件将可能挂起。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
||
msgid ""
|
||
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"无法启动游戏 {0:016x} 因为 NAND 中没有该软件。\n"
|
||
"已模拟运行的软件将可能挂起。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:285 Source/Core/Core/Boot/Boot.cpp:302
|
||
msgid "Could not recognize file {0}"
|
||
msgstr "无法识别文件 {0}"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:280
|
||
msgid "Could not save your changes!"
|
||
msgstr "无法保存您所做的更改!"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:307
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:313
|
||
msgid "Could not start updater process: {0}"
|
||
msgstr "无法启动更新程序进程:{0}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
|
||
msgid ""
|
||
"Could not write memory card file {0}.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"无法写入存储卡文件 {0}。\n"
|
||
"\n"
|
||
"您是否正在从 CD/DVD 上运行 Dolphin,或者存档文件是否写保护?\n"
|
||
"\n"
|
||
"您是否是在移动模拟器目录后收到这个消息?\n"
|
||
"如果是这样,您可能需要在选项中重新指定您的存储卡位置。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
|
||
msgid "Couldn't look up central server"
|
||
msgstr "无法查找中心服务器"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:829
|
||
msgid "Couldn't open file."
|
||
msgstr "无法打开文件。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:832
|
||
msgid "Couldn't read file."
|
||
msgstr "无法读取文件。"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
||
msgid "Country:"
|
||
msgstr "国家:"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:115
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:256
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
|
||
msgid "Create"
|
||
msgstr "创建"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294
|
||
msgid "Create Infinity File"
|
||
msgstr "创建 Infinity 文件"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
|
||
msgid "Create New Memory Card"
|
||
msgstr "创建新存储卡"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
||
msgid "Create Skylander File"
|
||
msgstr "创建 Skylander 文件"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
|
||
msgid "Create mappings for other devices"
|
||
msgstr "为其他设备创建映射"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
|
||
msgid "Create..."
|
||
msgstr "创建..."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:119
|
||
msgid "Creator:"
|
||
msgstr "创建者:"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:62
|
||
msgid "Critical"
|
||
msgstr "错误"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:166
|
||
msgid "Crop"
|
||
msgstr "裁切"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:382
|
||
msgid ""
|
||
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
||
"4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将图像由原生宽高比(很少情况下与 4:3 或 16:9 完全匹配)裁切为用户特定的目标宽"
|
||
"高比(例如 4:3 或 16:9)。<br><br><dolphin_emphasis>如无法确定,请不要选中此"
|
||
"项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
||
msgid "Crossfade"
|
||
msgstr "混音"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
||
msgid "Cull Vertices on the CPU"
|
||
msgstr "清除 CPU 顶点"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:400
|
||
msgid ""
|
||
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
||
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"清除 CPU 上的顶点以减少所需的绘制调用数。可能影响性能和绘制统计数据。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
||
msgid "Current Region"
|
||
msgstr "当前区域"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
|
||
msgid "Current Value"
|
||
msgstr "当前值"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
|
||
msgid "Current context"
|
||
msgstr "当前上下文"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
||
msgid "Current game"
|
||
msgstr "当前游戏"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
|
||
msgid "Current thread"
|
||
msgstr "当前线程"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Custom"
|
||
msgstr "自定义"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Custom (Stretch)"
|
||
msgstr "自定义(拉伸)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
|
||
msgid "Custom Address Space"
|
||
msgstr "自定义地址空间"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324
|
||
msgid "Custom Aspect Ratio Height"
|
||
msgstr "自定义宽高比高度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323
|
||
msgid "Custom Aspect Ratio Width"
|
||
msgstr "自定义宽高比宽度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
|
||
msgid "Custom Aspect Ratio:"
|
||
msgstr "自定义宽高比:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:159
|
||
msgid "Custom RTC Options"
|
||
msgstr "自定义 RTC 选项"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
|
||
msgid "Custom:"
|
||
msgstr "自定义:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
||
msgid "Customize"
|
||
msgstr "自定义"
|
||
|
||
#. i18n: Cycles Percent
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:402
|
||
msgid "Cycles %"
|
||
msgstr "周期 %"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:647
|
||
msgid "Cycles Average"
|
||
msgstr "平均周期数"
|
||
|
||
#. i18n: Cycles Average
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400
|
||
msgid "Cycles Avg."
|
||
msgstr "平均周期"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:649
|
||
msgid "Cycles Percent"
|
||
msgstr "周期百分比"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:398
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:645
|
||
msgid "Cycles Spent"
|
||
msgstr "耗费周期"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
||
msgid "D-Pad"
|
||
msgstr "十字键"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
|
||
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
||
msgstr "DFF 文件幻数不正确:获取为 {0:08x},应为 {1:08x}"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
|
||
msgid "DFF file size is 0; corrupt/incomplete file?"
|
||
msgstr "DFF 文件大小为 0;损坏或不完整的文件?"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
||
msgid "DJ Turntable"
|
||
msgstr "打碟机"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
|
||
msgid "DK Bongos"
|
||
msgstr "DK 小对鼓"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
|
||
msgid "DSP Emulation Engine"
|
||
msgstr "音频模拟引擎"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
|
||
msgid "DSP HLE (fast)"
|
||
msgstr "音频 HLE (较快)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
|
||
msgid "DSP HLE (recommended)"
|
||
msgstr "音频 HLE (推荐)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
|
||
msgid "DSP LLE Interpreter (very slow)"
|
||
msgstr "音频 LLE 解释器(很慢)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
|
||
msgid "DSP LLE Recompiler (slow)"
|
||
msgstr "音频 LLE 重编译器(较慢)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
|
||
msgid "DSU Client"
|
||
msgstr "DSU 客户端"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
|
||
msgid ""
|
||
"DSU protocol enables the use of input and motion data from compatible "
|
||
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
||
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=DSU_Client\">refer to this page</a>."
|
||
msgstr ""
|
||
"通过 DSU 协议,可以使用相应来源如 PlayStation, Nintendo Switch 和 Steam 控制"
|
||
"器的输入与体感数据。<br><br>配置方法<a href=\"https://wiki.dolphin-emu.org/"
|
||
"index.php?title=DSU_Client\">参见此页</a>。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
||
msgid "Dance Mat"
|
||
msgstr "跳舞毯"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
|
||
msgid "Dark"
|
||
msgstr "暗"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
||
msgid "Data"
|
||
msgstr "数据"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
|
||
msgid "Data Partition (%1)"
|
||
msgstr "数据分区 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
|
||
msgid "Data Transfer"
|
||
msgstr "数据传输"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
|
||
msgid "Data Type"
|
||
msgstr "数据类型"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
|
||
msgid "Data in area of file that should be unused."
|
||
msgstr "文件中本应未被使用的区域存在数据。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:867
|
||
msgid "Data in unrecognized format or corrupted."
|
||
msgstr "数据格式无法识别或损坏。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:378
|
||
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
||
msgstr "GC 存储卡管理器中的数据不一致,正在中止操作。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1824
|
||
msgid "Data received!"
|
||
msgstr "数据已接收!"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
||
msgid "Datel MaxDrive/Pro files"
|
||
msgstr "Datel MaxDrive/Pro 文件"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
|
||
msgid "Dead Zone"
|
||
msgstr "死区"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
||
msgid "Debug"
|
||
msgstr "调试"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
|
||
msgid "Debugging"
|
||
msgstr "调试"
|
||
|
||
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
||
msgid "Decimal"
|
||
msgstr "十进制"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:101
|
||
msgid "Decoding Quality:"
|
||
msgstr "解码质量:"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:100
|
||
msgid "Decrease"
|
||
msgstr "减小"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:131
|
||
msgid "Decrease Convergence"
|
||
msgstr "减小会聚"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Decrease Depth"
|
||
msgstr "减小深度"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:49
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr "减小模拟速度"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:122
|
||
msgid "Decrease IR"
|
||
msgstr "减小内部分辨率"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:186
|
||
msgid "Decrease Selected State Slot"
|
||
msgstr "减少选定的状态插槽"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:111
|
||
msgid "Decrease X"
|
||
msgstr "减小 X"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:113
|
||
msgid "Decrease Y"
|
||
msgstr "减小 Y"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153
|
||
msgid "Default"
|
||
msgstr "默认"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:176
|
||
msgid "Default Config (Read Only)"
|
||
msgstr "默认配置 (只读)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:386
|
||
msgid "Default Device"
|
||
msgstr "默认设备"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Default Font"
|
||
msgstr "默认字体"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:185
|
||
msgid "Default ISO:"
|
||
msgstr "默认镜像:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:156
|
||
msgid "Default thread"
|
||
msgstr "默认线程"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193
|
||
msgid "Defer EFB Cache Invalidation"
|
||
msgstr "推迟 EFB 缓存失效"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
|
||
msgid "Defer EFB Copies to RAM"
|
||
msgstr "推迟 EFB 副本到内存"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:404
|
||
msgid ""
|
||
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
||
"command is executed. If disabled, the cache will be invalidated with every "
|
||
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
||
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将 EFB 访问缓存失效推迟至 GPU 同步指令执行时。如果禁用,每次绘制调用都将令缓"
|
||
"存失效。<br><br>可能提高一些依靠 CPU EFB 访问游戏的性能,但会牺牲稳定性。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:533
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:549
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
||
msgid "Delete"
|
||
msgstr "删除"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:489
|
||
msgid "Delete File..."
|
||
msgstr "删除文件..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:394
|
||
msgid "Delete Selected Files..."
|
||
msgstr "删除所选文件..."
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:38
|
||
#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
|
||
msgid "Delete the existing file '{0}'?"
|
||
msgstr "删除已经存在的文件 ‘{0}’ 吗?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
|
||
msgid "Depth"
|
||
msgstr "深度"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
|
||
msgid "Depth Percentage:"
|
||
msgstr "深度百分比:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
||
msgid "Depth:"
|
||
msgstr "深度:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:998
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:694
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Description"
|
||
msgstr "说明"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:120
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:159
|
||
msgid "Description:"
|
||
msgstr "说明:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:221
|
||
msgid "Description: %1"
|
||
msgstr "说明:%1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Destination"
|
||
msgstr "目标"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
||
msgid "Destination (UNIX socket path or address:port):"
|
||
msgstr "目标(UNIX 套接字路径或地址:端口):"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
||
msgid "Destination (address:port):"
|
||
msgstr "目标(地址:端口):"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349
|
||
msgid "Destination Max"
|
||
msgstr "目标最大"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:348
|
||
msgid "Destination Min"
|
||
msgstr "目标最小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:347
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
||
msgid "Destination Symbol"
|
||
msgstr "目标符号"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
|
||
msgid "Detached"
|
||
msgstr "分离的"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
|
||
msgid "Detect"
|
||
msgstr "检测"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1410
|
||
msgid "Detecting RSO Modules"
|
||
msgstr "正在检测 RSO 模块"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
|
||
msgid "Deterministic dual core:"
|
||
msgstr "确定性双核:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
||
msgid "Dev (multiple times a day)"
|
||
msgstr "开发版(一天多次)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98
|
||
msgid "Device"
|
||
msgstr "设备"
|
||
|
||
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
|
||
msgid "Device PID (e.g., 0305)"
|
||
msgstr "设备 PID (例如: 0305)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
||
msgid "Device Settings"
|
||
msgstr "设备设置"
|
||
|
||
#. i18n: VID means Vendor ID (in the context of a USB device)
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
|
||
msgid "Device VID (e.g., 057e)"
|
||
msgstr "设备 VID (例如: 057e)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:129
|
||
msgid "Device:"
|
||
msgstr "设备:"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151
|
||
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
||
msgstr "无法将 %1 识别为有效的 Riivolution XML 文件。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:189
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "五分钟非活动状态后变暗屏幕。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
||
msgid "Direct Connection"
|
||
msgstr "直接连接"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
||
msgid "Direct3D 11"
|
||
msgstr "Direct3D 11"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:392
|
||
msgid "Dis&connected"
|
||
msgstr "断开连接(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
|
||
msgid "Disable Bounding Box"
|
||
msgstr "禁用边界框"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:158
|
||
msgid "Disable Copy Filter"
|
||
msgstr "禁用复制过滤"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:112
|
||
msgid "Disable EFB VRAM Copies"
|
||
msgstr "禁用 EFB VRAM 副本"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:51
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr "禁用模拟速度限制"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:903
|
||
msgid "Disable Fastmem"
|
||
msgstr "禁用快速内存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:909
|
||
msgid "Disable Fastmem Arena"
|
||
msgstr "禁用快速内存区"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154
|
||
msgid "Disable Fog"
|
||
msgstr "禁用雾化"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:895
|
||
msgid "Disable JIT Cache"
|
||
msgstr "禁用 JIT 缓存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:915
|
||
msgid "Disable Large Entry Points Map"
|
||
msgstr "禁用超大入口端点映射"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214
|
||
msgid "Disabled"
|
||
msgstr "禁用"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:279
|
||
msgid ""
|
||
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
||
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"禁用边界框模拟。<br><br>这可能显著提高 GPU 性能,但是一些游戏可能会停止运行。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345
|
||
msgid ""
|
||
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
||
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"禁用 VRAM 中的 EFB 副本,而强制从 RAM 中读取。所有放大将不可用。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
|
||
msgid ""
|
||
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
||
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
||
"filter has no effect on performance, but may result in a sharper image. "
|
||
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"禁用复制 EFB 时相邻行间的混合。一些游戏称之为“抗闪烁”或“平滑”。<br><br>禁用此"
|
||
"过滤器对性能没有影响,但会使图像更锐利,且很少导致图像问题。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:342
|
||
msgid ""
|
||
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"运行游戏时禁用屏幕保护程序。<br><br><dolphin_emphasis>如无法确定,请选中此"
|
||
"项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
|
||
msgid "Disc"
|
||
msgstr "光盘"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
||
msgid "Discard"
|
||
msgstr "丢弃"
|
||
|
||
#. i18n: Settings that affect how achievements are displayed while playing.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:141
|
||
msgid "Display Settings"
|
||
msgstr "显示设置"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183
|
||
msgid "Display Type"
|
||
msgstr "显示类型"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
||
msgid "Display values in Hex"
|
||
msgstr "以十六进制显示值"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
|
||
msgid ""
|
||
"Displays XFB copies as soon as they are created, instead of waiting for "
|
||
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
||
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
||
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在 XFB 副本创建后立即将其显示,而不是等待扫描输出。<br><br>在一些不将所有 "
|
||
"XFB 副本用于显示的游戏中会导致图像瑕疵。然而开启此项可以降低延迟。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
||
msgid "Distance"
|
||
msgstr "距离"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
|
||
msgid "Distance of travel from neutral position."
|
||
msgstr "从中间位置移动的距离。"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:264
|
||
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
||
msgstr "是否授权 Dolphin 向开发者报告信息?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1753
|
||
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
||
msgstr "是否要添加 \"%1\" 到游戏路径列表?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1320
|
||
msgid "Do you want to clear the list of symbol names?"
|
||
msgstr "你是否要清除符号名称列表?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:659
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Do you want to delete the %n selected save file(s)?"
|
||
msgstr "是否要删除 %n 已选定的存档文件?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:968
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "您确定是否停止当前模拟?"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
|
||
msgid "Do you want to try to repair the NAND?"
|
||
msgstr "你要尝试修复 NAND 吗?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
|
||
msgid "Dolby Pro Logic II Decoder"
|
||
msgstr "杜比定向逻辑II解码器"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:222
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233
|
||
msgid "Dolphin FIFO Log (*.dff)"
|
||
msgstr "Dolphin FIFO 日志 (*.dff)"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
||
msgid "Dolphin Game Mod Preset"
|
||
msgstr "Dolphin 游戏模组预设"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1621
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1638
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1657
|
||
msgid "Dolphin Map File (*.map)"
|
||
msgstr "Dolphin 映射文件 (*.map)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "Dolphin Signature CSV File"
|
||
msgstr "Dolphin 签名 CSV 文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "Dolphin Signature File"
|
||
msgstr "Dolphin 签名文件"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1834
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1912
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "Dolphin TAS 电影 (*.dtm)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:327
|
||
msgid ""
|
||
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
||
"in Dolphin will result in another NKit file.\n"
|
||
"\n"
|
||
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
||
"program as you originally used when converting the file to the NKit format.\n"
|
||
"\n"
|
||
"Do you want to continue anyway?"
|
||
msgstr ""
|
||
"Dolphin 无法将 NKit 文件转换为非 NKit 文件。在 Dolphin 中转换的 NKit 文件将生"
|
||
"成为另一个 NKit 文件。\n"
|
||
"\n"
|
||
"如果要将 NKit 文件转换为非 NKit 文件,可以使用与最初将文件转换为 NKit 格式时"
|
||
"所用的相同程序。\n"
|
||
"\n"
|
||
"无论如何还是要继续吗?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:281
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
||
"Double-click here to set a games directory..."
|
||
msgstr ""
|
||
"Dolphin 无法找到任何 GameCube/Wii 镜像或 WAD 文件。\n"
|
||
"双击这里设置一个游戏目录……"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:529
|
||
msgid "Dolphin failed to complete the requested action."
|
||
msgstr "Dolphin 未能完成请求的操作。"
|
||
|
||
#. i18n: The word "free" in the standard phrase "free and open source"
|
||
#. is "free" as in "freedom" - it refers to certain properties of the
|
||
#. software's license, not the software's price. (It is true that Dolphin
|
||
#. can be downloaded at no cost, but that's not what this message says.)
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:74
|
||
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
||
msgstr "Dolphin 是一个免费开源的 GameCube/Wii 模拟器。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1003
|
||
msgid "Dolphin is too old for traversal server"
|
||
msgstr "Dolphin 版本太旧,穿透服务器不支持"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1379
|
||
msgid ""
|
||
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
||
"dumps of actual discs."
|
||
msgstr "Dolphin 无法正确验证典型的 TGC 文件,因为其不是真实光盘的转储。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1372
|
||
msgid "Dolphin is unable to verify unlicensed discs."
|
||
msgstr "Dolphin 无法验证未经授权的光盘。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:75
|
||
msgid "Dolphin's cheat system is currently disabled."
|
||
msgstr "Dolphin 的金手指系统当前已禁用。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Domain"
|
||
msgstr "域名"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
|
||
msgid "Don't Update"
|
||
msgstr "不更新"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
|
||
msgid "Don't show this again"
|
||
msgstr "不再显示"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:374
|
||
msgid "Done compressing disc image."
|
||
msgstr "光盘镜像已压缩完成。"
|
||
|
||
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
||
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
||
msgid "Doors Locked"
|
||
msgstr "门已锁上"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156
|
||
msgid "Double"
|
||
msgstr "双精度"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:92
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:44
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
||
msgid "Down"
|
||
msgstr "下"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:102
|
||
msgid "Download Codes"
|
||
msgstr "下载代码"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106
|
||
msgid "Download Codes from the WiiRD Database"
|
||
msgstr "从 WiiRD 数据库中下载代码"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:164
|
||
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
||
msgstr "从 GameTDB.com 下载游戏封面以便在网格模式下使用"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:406
|
||
msgid "Download complete"
|
||
msgstr "下载完成"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407
|
||
msgid "Downloaded %1 codes. (added %2)"
|
||
msgstr "已下载 %1 代码。(已添加 %2)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:335
|
||
msgid ""
|
||
"Downloads full game covers from GameTDB.com to display in the game list's "
|
||
"Grid View. If this setting is unchecked, the game list displays a banner "
|
||
"from the game's save data, and if the game has no save file, displays a "
|
||
"generic banner instead.<br><br>List View will always use the save file "
|
||
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"从 GameTDB.com 下载完整的游戏封面,以便在游戏列表的网格视图显示。如果未选中此"
|
||
"设置,游戏列表将显示从游戏存档数据生成的标图,如果游戏没有存档文件,则显示通"
|
||
"用标图。<br><br>列表视图始终使用存档文件标图。<br><br><dolphin_emphasis>如无"
|
||
"法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
||
msgid "Drawsome Tablet"
|
||
msgstr "Drawsome 绘图板"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
||
msgid "Drum Kit"
|
||
msgstr "架子鼓"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
|
||
msgid "Dual Core"
|
||
msgstr "双核"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
||
msgid "Dual View"
|
||
msgstr "双视图"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
||
msgid "Dummy"
|
||
msgstr "虚设"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:262
|
||
msgid "Dump &ARAM"
|
||
msgstr "转储副内存(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
|
||
msgid "Dump &ExRAM"
|
||
msgstr "转储扩展内存(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:263
|
||
msgid "Dump &FakeVMEM"
|
||
msgstr "转储伪显存(&F)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
|
||
msgid "Dump &MRAM"
|
||
msgstr "转储主内存(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:864
|
||
msgid "Dump Audio"
|
||
msgstr "转储音频"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
|
||
msgid "Dump Base Textures"
|
||
msgstr "转储基本纹理"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
||
msgid "Dump EFB Target"
|
||
msgstr "转储 EFB 目标"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:858
|
||
msgid "Dump Frames"
|
||
msgstr "转储帧"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
|
||
msgid "Dump GameCube BBA traffic"
|
||
msgstr "转储 GameCube BBA 流量"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
|
||
msgid "Dump Mip Maps"
|
||
msgstr "转储 Mip 映射"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:202
|
||
msgid "Dump Path:"
|
||
msgstr "转储路径:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
|
||
msgid "Dump XFB Target"
|
||
msgstr "转储 XFB 目标"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
|
||
msgid "Dump decrypted SSL reads"
|
||
msgstr "转储解密的 SSL 读取"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377
|
||
msgid "Dump decrypted SSL writes"
|
||
msgstr "转储解密的 SSL 写入"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370
|
||
msgid "Dump options"
|
||
msgstr "转储选项"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
|
||
msgid "Dump peer certificates"
|
||
msgstr "转储对等证书"
|
||
|
||
#. i18n: CA stands for certificate authority
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
|
||
msgid "Dump root CA certificates"
|
||
msgstr "转储根 CA 证书"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317
|
||
msgid ""
|
||
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
||
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"根据其他标记将解码的游戏纹理转储到 User/Dump/Textures/<game_id>/ 目录"
|
||
"中。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:339
|
||
msgid ""
|
||
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将 EFB 副本的内容转储到 User/Dump/Textures/ 目录中。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:342
|
||
msgid ""
|
||
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将 XFB 副本的内容转储到 User/Dump/Textures/ 目录中。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:61
|
||
msgid "Duration of Turbo Button Press (frames):"
|
||
msgstr "连发按键的按下持续时间(帧):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:67
|
||
msgid "Duration of Turbo Button Release (frames):"
|
||
msgstr "连发按键的松开持续时间(帧):"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:95
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
|
||
msgid "Dutch"
|
||
msgstr "荷兰语"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:259
|
||
msgid "E&xit"
|
||
msgstr "退出模拟(&X)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176
|
||
msgid "EFB copy %1"
|
||
msgstr "EFB 复制 %1"
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"错误:此版本的 Dolphin 需要 {0}.{1} 或更高版本的 TAP-Win32 驱动——如果您最近升"
|
||
"级您的 Dolphin 发行版,可能现在需要重新启动计算机以使 Windows 识别新驱动。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
|
||
msgid ""
|
||
"Each player sends their own inputs to the game, with equal buffer size for "
|
||
"all players, configured by the host.\n"
|
||
"Suitable for competitive games where fairness and minimal latency are most "
|
||
"important."
|
||
msgstr ""
|
||
"每个玩家将自己的输入发送到游戏,并且所有玩家的缓冲区大小相同,由主机配置。\n"
|
||
"适用于对公平性和低延迟最注重的竞技型游戏。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:129
|
||
msgid "Early Memory Updates"
|
||
msgstr "内存提前更新"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339
|
||
msgid "Earth"
|
||
msgstr "土"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "East Asia"
|
||
msgstr "东亚"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
|
||
msgid "Edit Breakpoint"
|
||
msgstr "编辑断点"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:239
|
||
msgid "Edit Conditional"
|
||
msgstr "编辑条件"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:239
|
||
msgid "Edit conditional expression"
|
||
msgstr "编辑条件表达式"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:532
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:548
|
||
msgid "Edit..."
|
||
msgstr "编辑..."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201
|
||
msgid "Editor"
|
||
msgstr "编辑器"
|
||
|
||
#. i18n: Effective Address
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:388
|
||
msgid "Eff. Address"
|
||
msgstr "有效地址"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
||
msgid "Effect"
|
||
msgstr "效果"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
||
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
|
||
msgid "Effective"
|
||
msgstr "有效"
|
||
|
||
#. i18n: "Effective" means this memory address might be translated within the MMU.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635
|
||
msgid "Effective Address"
|
||
msgstr "有效的地址"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:370
|
||
msgid "Effective address %1 has no physical address translation."
|
||
msgstr "有效地址 %1 没有进行物理地址转换。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "Effective priority"
|
||
msgstr "有效优先级"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:525
|
||
msgid "EiB"
|
||
msgstr "EiB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
msgid "Eject Disc"
|
||
msgstr "弹出光盘"
|
||
|
||
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
||
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287
|
||
msgid "Element"
|
||
msgstr "元素"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "内置帧缓冲 (EFB)"
|
||
|
||
#: Source/Core/Core/State.cpp:650
|
||
msgid "Empty"
|
||
msgstr "空"
|
||
|
||
#: Source/Core/Core/Core.cpp:247
|
||
msgid "Emu Thread already running"
|
||
msgstr "模拟线程已经在运行"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
|
||
msgid "Emulate Disc Speed"
|
||
msgstr "模拟光盘速度"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:64
|
||
msgid "Emulate Infinity Base"
|
||
msgstr "模拟 Infinity 底座"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144
|
||
msgid "Emulate Skylander Portal"
|
||
msgstr "模拟 Skylander 传送门"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
|
||
msgid "Emulate the Wii's Bluetooth adapter"
|
||
msgstr "模拟 Wii 的蓝牙适配器"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
||
msgid ""
|
||
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
||
"Defaults to <b>True</b>"
|
||
msgstr "模拟实机的光盘速度。禁用可能会导致不稳定。默认<b>启用</b>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:274
|
||
msgid "Emulated USB Devices"
|
||
msgstr "模拟 USB 设备"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
msgid "Emulated Wii Remote"
|
||
msgstr "模拟 Wii 遥控器"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
|
||
msgid ""
|
||
"Emulated memory size mismatch!\n"
|
||
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
msgstr ""
|
||
"模拟内存大小不匹配!\n"
|
||
"当前: 内存 1 {0:08X} ({1} MiB),内存 2 {2:08X} ({3} MiB)\n"
|
||
"差异: 内存 1 {4:08X} ({5} MiB),内存 2 {6:08X} ({7} MiB)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:342
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
||
msgid "Emulation Speed"
|
||
msgstr "模拟速度"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:128
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:138
|
||
msgid "Enable"
|
||
msgstr "启用"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
|
||
msgid "Enable API Validation Layers"
|
||
msgstr "启用 API 验证层"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:142
|
||
msgid "Enable Audio Stretching"
|
||
msgstr "启用音频伸缩"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
|
||
msgid "Enable Cheats"
|
||
msgstr "启用金手指"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:56
|
||
msgid "Enable Controller Inpu&t"
|
||
msgstr "启用控制器输入(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:163
|
||
msgid "Enable Custom RTC"
|
||
msgstr "启用自定义 RTC"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
|
||
msgid "Enable Debugging UI"
|
||
msgstr "启用调试页面"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116
|
||
msgid "Enable Discord Presence"
|
||
msgstr "启用 Discord 状态"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
|
||
msgid "Enable Dual Core"
|
||
msgstr "启用双核心"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
|
||
msgid "Enable Dual Core (speedhack)"
|
||
msgstr "启用双核心(速度破解)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
|
||
msgid "Enable Emulated CPU Clock Override"
|
||
msgstr "启用模拟 CPU 频率覆盖"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:126
|
||
msgid "Enable Emulated Memory Size Override"
|
||
msgstr "启用模拟内存大小覆盖"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
||
msgid "Enable Encore Achievements"
|
||
msgstr "启用硬核成就"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
|
||
msgid "Enable FPRF"
|
||
msgstr "启用 FPRF"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113
|
||
msgid "Enable Graphics Mods"
|
||
msgstr "启用图形模组"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
|
||
msgid "Enable Hardcore Mode"
|
||
msgstr "启用硬核模式"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:85
|
||
msgid ""
|
||
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
||
"to provide an experience as close to gaming on the original hardware as "
|
||
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
||
"points (Softcore points are tracked but not as heavily emphasized) and "
|
||
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
||
"experience, the following features will be disabled, as they give emulator "
|
||
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
||
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
||
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
||
"patches are allowed<br>- Debug UI<br>- "
|
||
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
||
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
||
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
||
"the game to be closed before re-enabling."
|
||
msgstr ""
|
||
"在 RetroAchievements 上启用硬核模式。<br><br>硬核模式旨在提供尽可能接近原始硬"
|
||
"件的游戏体验。 RetroAchievements 排名主要面向硬核分数(会追踪休闲分数,但不那"
|
||
"么强调),并且排行榜需要打开硬核模式。<br><br>为了确保这种体验,将禁用以下功"
|
||
"能,因为会使模拟器玩家比主机玩家更具优势:<br>- 加载状态<br>-- 允许保存状态"
|
||
"<br>- 模拟器速度低于 100%<br>-- 禁用帧步进<br>-- 允许加速<br>-- 金手指<br>-- "
|
||
"内存补丁<br>-- 允许文件补丁<br>- 调试界面<br>- 自由视角"
|
||
"<br><br><dolphin_emphasis>游戏运行时不能打开此功能。</dolphin_emphasis><br>启"
|
||
"用前请关闭当前游戏。<br>请注意,在游戏运行时关闭硬核模式需要先关闭游戏,然后"
|
||
"才能重新启用。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:934
|
||
msgid "Enable JIT Block Profiling"
|
||
msgstr "启用 JIT 区块分析"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:70
|
||
msgid "Enable MMU"
|
||
msgstr "启用 MMU"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:120
|
||
msgid "Enable Progress Notifications"
|
||
msgstr "启用成就进度通知"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "启用逐行扫描"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
||
msgid "Enable RetroAchievements.org Integration"
|
||
msgstr "启用 RetroAchievements.org 集成"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:353
|
||
msgid "Enable Rumble"
|
||
msgstr "启用震动"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
|
||
msgid "Enable Screen Saver"
|
||
msgstr "允许屏幕保护程序"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
|
||
msgid "Enable Speaker Data"
|
||
msgstr "启用扬声器"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109
|
||
msgid "Enable Spectator Mode"
|
||
msgstr "启用观看模式"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97
|
||
msgid "Enable Unofficial Achievements"
|
||
msgstr "启用非官方成就"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:235
|
||
msgid "Enable Usage Statistics Reporting"
|
||
msgstr "启用使用情况统计报告"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
|
||
msgid "Enable WiiConnect24 via WiiLink"
|
||
msgstr "通过 WiiLink 启用 WiiConnect24"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86
|
||
msgid "Enable Wireframe"
|
||
msgstr "启用线框"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
|
||
msgid "Enable Write-Back Cache (slow)"
|
||
msgstr "使用回写缓存 (慢速)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
||
msgid ""
|
||
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
||
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
||
msgstr ""
|
||
"启用模拟光盘速度。禁用此功能可能导致某些游戏出现崩溃和其他问题。(ON = 兼容,"
|
||
"OFF = 未锁定)"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:70
|
||
msgid ""
|
||
"Enable integration with RetroAchievements for earning achievements and "
|
||
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
||
"account to use. Dolphin does not save your password locally and uses an API "
|
||
"token to maintain login."
|
||
msgstr ""
|
||
"启用集成 RetroAchievements,以获取成就并参与排行榜竞争。<br><br>必须使用 "
|
||
"RetroAchievements 帐户登录才能使用。Dolphin 不会在本地保存您的密码,而是使用 "
|
||
"API 令牌来维持登录。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:122
|
||
msgid ""
|
||
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
||
"message whenever the player makes progress on an achievement that tracks an "
|
||
"accumulated value, such as 60 out of 120 stars."
|
||
msgstr ""
|
||
"启用成就进度通知。<br><br>每当玩家在需要累积值的成就上取得进展时,显示一条简"
|
||
"短的弹出消息,例如已获得 120 颗星中的 60 颗星。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105
|
||
msgid ""
|
||
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
||
"achievements the player has already unlocked on the site so that the player "
|
||
"will be notified if they meet the unlock conditions again, useful for custom "
|
||
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
||
"game load."
|
||
msgstr ""
|
||
"在硬核模式中启用解锁成就。<br><br>硬核模式会重新启用玩家已在网站上解锁的成"
|
||
"就,以便玩家再次满足解锁条件时会收到通知,这对于自定义速通标准很有用或者只是"
|
||
"为了好玩。<br><br>设置在下次游戏加载时生效。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:111
|
||
msgid ""
|
||
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
||
"Mode, achievements and leaderboards will be processed and displayed on "
|
||
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
||
"game launch, it will not be turned off until game close, because a "
|
||
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
||
"launch, it can be toggled freely while the game is running."
|
||
msgstr ""
|
||
"在观看模式下启用解锁成就。<br><br>在观看模式下,成就和排行榜会被整理并显示在"
|
||
"屏幕上,但不会提交给服务器。<br><br>如果在游戏启动时此选项为开,则直到游戏关"
|
||
"闭时才能关掉,因为没有创建 RetroAchievements 会话。<br><br>如果在游戏启动时此"
|
||
"选项为关,则可以在游戏运行时自由切换。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99
|
||
msgid ""
|
||
"Enable unlocking unofficial achievements as well as official achievements."
|
||
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
||
"that have not been deemed official by RetroAchievements and may be useful "
|
||
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
||
msgstr ""
|
||
"允许像官方成就一样解锁非官方成就。<br><br>非官方成就可能是可选的或未完成的成"
|
||
"就,尚未被 RetroAchievements 视为官方成就,可能对测试有用或只是为了好玩。"
|
||
"<br><br>设置在下次游戏加载时生效。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:97
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
||
"only."
|
||
msgstr "启用杜比定向逻辑II模拟5.1环绕声。仅适用于某些后端。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr "启用浮点结果标记运算,一些游戏需要。(开 = 兼容,关 = 快速)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
|
||
msgid ""
|
||
"Enables detection of arbitrary mipmaps, which some games use for special "
|
||
"distance-based effects.<br><br>May have false positives that result in "
|
||
"blurry textures at increased internal resolution, such as in games that use "
|
||
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
||
"that frequently load new textures.<br><br>This setting is disabled when GPU "
|
||
"Texture Decoding is enabled.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用对非常规多级纹理的检测。一些游戏使用这一技术实现基于距离的特殊效果。"
|
||
"<br><br>可能存在误判而导致高内部分辨率下的纹理模糊,例如在使用很低分辨率的多"
|
||
"级纹理的游戏中。禁用此功能还可以在频繁加载新纹理的游戏中减少卡顿。<br><br>开"
|
||
"启 GPU 纹理解码时则此设置会被禁用。<br><br><dolphin_emphasis>如无法确定,请不"
|
||
"要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:86
|
||
msgid ""
|
||
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
||
"significant impact on performance.<br>This should be left disabled unless "
|
||
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用 CPU 回写缓存的模拟。<br>启用后将对性能产生重大影响。<br>如非必要,请保持"
|
||
"禁用。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:390
|
||
msgid ""
|
||
"Enables multithreaded command submission in backends where supported. "
|
||
"Enabling this option may result in a performance improvement on systems with "
|
||
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在支持的后端中启用多线程指令提交。启用此选项可能会在两个以上 CPU 核心的系统中"
|
||
"有性能提升。目前仅限于 Vulkan 后端。<br><br><dolphin_emphasis>如无法确定,请"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:386
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software. Most games "
|
||
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用逐行扫描模拟支持该特性的软件。对多数游戏无任何影响。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
|
||
msgid ""
|
||
"Enables scRGB HDR output (if supported by your graphics backend and "
|
||
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
||
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
||
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
||
"<br><br>Note that games still render in SDR internally."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用 scRGB HDR 输出(如果您的图形后端和显示器支持)。可能需要全屏。<br><br>这"
|
||
"为后处理着色器提供了更多的准确性空间,允许“AutoHDR”后处理着色器工作,并允许完"
|
||
"全显示 PAL 和 NTSC-J 色彩空间。<br><br>请注意,游戏仍然在内部以 SDR 渲染。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:151
|
||
msgid "Enables stretching of the audio to match emulation speed."
|
||
msgstr "对音频进行伸缩以匹配模拟速度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:269
|
||
msgid ""
|
||
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
||
"result in performance gains in some scenarios, or on systems where the CPU "
|
||
"is the bottleneck.<br><br>If this setting is enabled, Arbitrary Mipmap "
|
||
"Detection will be disabled.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用 GPU 而非 CPU 进行纹理解码。<br><br>这将在某些场景下,或 CPU 成为瓶颈的系"
|
||
"统中带来性能提升。<br><br>如果此设置开启,则特殊多级纹理检测会被禁用。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr "启用内存管理单元。一些游戏需要(开 = 兼容,关 = 快速)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:72
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用内存管理单元,某些游戏需要启用此项。(开 = 兼容,关 = 快"
|
||
"速)<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:191
|
||
msgid ""
|
||
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
||
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
||
"such as the Forecast and Nintendo Channels\n"
|
||
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
||
msgstr ""
|
||
"启用 WiiConnect24 频道的 WiiLink 服务。\n"
|
||
"WiiLink 是已停服的 WiiConnect24 频道(例如 Forecast 和 Nintendo 频道)的替代"
|
||
"提供商\n"
|
||
"请阅读服务条款:https://www.wiilink24.com/tos"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:379
|
||
msgid ""
|
||
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
||
"games' behavior. These codes can be configured with the Cheats Manager in "
|
||
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用 AR 和 Gecko 金手指代码,可用于修改游戏行为。这些代码可以通过工具菜单中的"
|
||
"金手指管理器进行配置。<br><br>模拟处于活动状态时无法更改此设置。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312
|
||
msgid ""
|
||
"Enables validation of API calls made by the video backend, which may assist "
|
||
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
||
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"启用由视频后端调用的 API 验证,这可以帮助调试图形问题。在 Vulkan 和 D3D 后"
|
||
"端,这也为已编译的着色器启用调试符号。<br><br><dolphin_emphasis>如无法确定,"
|
||
"请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:368
|
||
msgid ""
|
||
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"使用 FFV1 编解码器编码转储的帧。<br><br><dolphin_emphasis>如无法确定,请不要"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#. i18n: Character encoding
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
|
||
msgid "Encoding"
|
||
msgstr "编码"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:616
|
||
msgid ""
|
||
"Encountered the following errors while opening save files:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Aborting import."
|
||
msgstr ""
|
||
"打开存档文件时遇到以下错误:\n"
|
||
" %1\n"
|
||
"\n"
|
||
" 正在中止导入。 "
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
|
||
msgid "End Addr"
|
||
msgstr "结束地址"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:127
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet 没有初始化"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:80
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
|
||
msgid "English"
|
||
msgstr "英语"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
|
||
msgid "Enhancements"
|
||
msgstr "增强"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
||
msgid "Enter IP address of device running the XLink Kai Client:"
|
||
msgstr "输入正在运行 XLink Kai 客户端的设备 IP 地址:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
|
||
msgid "Enter USB device ID"
|
||
msgstr "输入 USB 设备 ID"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
||
msgid "Enter address to watch:"
|
||
msgstr "输入要监视的地址:"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
||
msgid "Enter new Broadband Adapter MAC address:"
|
||
msgstr "输入新宽带适配器 MAC 地址:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
|
||
msgid "Enter password"
|
||
msgstr "输入密码"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
||
msgid "Enter the DNS server to use:"
|
||
msgstr "输入要使用的 DNS 服务器:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
||
msgid ""
|
||
"Enter the IP address and port of the tapserver instance you want to connect "
|
||
"to."
|
||
msgstr "输入要连接的分接服务器实例 IP 地址和端口。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1381
|
||
msgid "Enter the RSO module address:"
|
||
msgstr "请输入 RSO 模块地址:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:255
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:426
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:473
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:528
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:105
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:610
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:621
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1086
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1100
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:637
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:643
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:652
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:664
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:689
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:704
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:712
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:736
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:743
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:377
|
||
#: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:228
|
||
#: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:315
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:323
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1143
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1551
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1558
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1618
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1625
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1731
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:222 Source/Core/DolphinQt/MenuBar.cpp:1275
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1365
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1388
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1403
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1435
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1460
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1677
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1689
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1701
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1723
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1749
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1801
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:482
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:987
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1120
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:204
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:225
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:465
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:486
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:507
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:588
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:611
|
||
#: Source/Core/DolphinQt/Translation.cpp:321
|
||
msgid "Error"
|
||
msgstr "错误"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
||
msgid "Error Log"
|
||
msgstr "错误日志"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
|
||
msgid "Error Opening Adapter: %1"
|
||
msgstr "打开适配器时出错: %1"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1504
|
||
msgid "Error collecting save data!"
|
||
msgstr "收集存档数据时出错!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
||
msgid "Error converting value"
|
||
msgstr "转换值时出错"
|
||
|
||
#: Source/Core/DolphinQt/Translation.cpp:322
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr "加载选定语言错误。正在退回系统默认。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
|
||
msgid "Error obtaining session list: %1"
|
||
msgstr "获取会话列表时出错: %1"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:316
|
||
msgid "Error occurred while loading some texture packs"
|
||
msgstr "加载一些纹理包时发生错误"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1853
|
||
msgid "Error processing codes."
|
||
msgstr "处理代码时出错。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1825
|
||
msgid "Error processing data."
|
||
msgstr "处理数据时出错。"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:60
|
||
msgid "Error reading file: {0}"
|
||
msgstr "读取文件时出错:{0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1540
|
||
msgid "Error synchronizing cheat codes!"
|
||
msgstr "同步保存金手指代码时出错!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1526
|
||
msgid "Error synchronizing save data!"
|
||
msgstr "同步存档数据时出错!"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:214
|
||
msgid "Error writing file: {0}"
|
||
msgstr "写入文件时出错:{0}"
|
||
|
||
#: Source/Core/Common/ChunkFile.h:310
|
||
msgid ""
|
||
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
|
||
"#x}). Aborting savestate load..."
|
||
msgstr ""
|
||
"错误:在 “{0}” 之后,发现了 {1} ({2:#x}) 而非存档标记 {3} ({4:#x})。正在中止"
|
||
"加载即时存档..."
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:192
|
||
msgid "Error: GBA{0} failed to create core"
|
||
msgstr "错误: GBA{0} 创建核心失败"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:347
|
||
msgid "Error: GBA{0} failed to load the BIOS in {1}"
|
||
msgstr "错误: GBA{0} 在 {1} 中加载 BIOS 失败"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:212
|
||
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
||
msgstr "错误: GBA{0} 在 {1} 中加载 ROM 失败"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:366
|
||
msgid "Error: GBA{0} failed to load the save in {1}"
|
||
msgstr "错误: GBA{0} 在 {1} 中加载存档失败"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:341
|
||
msgid "Error: GBA{0} failed to open the BIOS in {1}"
|
||
msgstr "错误: GBA{0} 在 {1} 中打开 BIOS 失败"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:182
|
||
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
||
msgstr "错误: GBA{0} 在 {1} 中打开 ROM 失败"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:360
|
||
msgid "Error: GBA{0} failed to open the save in {1}"
|
||
msgstr "错误: GBA{0} 在 {1} 中打开存档失败"
|
||
|
||
#: Source/Core/Core/HW/SI/SI_Device.cpp:176
|
||
msgid "Error: This build does not support emulated GBA controllers"
|
||
msgstr "错误:此版本不支持模拟 GBA 控制器"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339
|
||
msgid ""
|
||
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
||
"not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"错误: 正在试图访问 Shift JIS 字体,但它们没有加载。游戏可能无法正确显示字体,"
|
||
"或者崩溃。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334
|
||
msgid ""
|
||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
||
"may not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"错误: 正在试图访问 Windows-1252 字体,但它们没有加载。游戏可能无法正确显示字"
|
||
"体,或者崩溃。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1328
|
||
msgid "Errors were found in {0} blocks in the {1} partition."
|
||
msgstr "在 {1} 分区的 {0} 区块中发现错误。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1339
|
||
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
||
msgstr "在 {1} 分区未使用的 {0} 区块中发现错误。"
|
||
|
||
#. i18n: This button name refers to a gameplay element in DJ Hero
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
||
msgid "Euphoria"
|
||
msgstr "Euphoria"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:324
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "Europe"
|
||
msgstr "欧洲"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
|
||
msgid "Exclusive Ubershaders"
|
||
msgstr "专用超着色器"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Exit"
|
||
msgstr "退出"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:945
|
||
msgid "Expected + or closing paren."
|
||
msgstr "建议用 + 号或右圆括号。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:775
|
||
msgid "Expected arguments: {0}"
|
||
msgstr "关联参数:{0}"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:912
|
||
msgid "Expected closing paren."
|
||
msgstr "建议用右圆括号。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761
|
||
msgid "Expected comma."
|
||
msgstr "建议用逗号。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693
|
||
msgid "Expected end of expression."
|
||
msgstr "建议用表达式结束符。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:931
|
||
msgid "Expected name of input."
|
||
msgstr "建议使用的输入名称。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
||
msgid "Expected opening paren."
|
||
msgstr "建议用左圆括号。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:842
|
||
msgid "Expected start of expression."
|
||
msgstr "建议用表达式开始符。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:816
|
||
msgid "Expected variable name."
|
||
msgstr "建议使用的变量名称。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:188
|
||
msgid "Experimental"
|
||
msgstr "实验性"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:338
|
||
msgid "Export All Wii Saves"
|
||
msgstr "导出所有 Wii 存档"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:493
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:500
|
||
msgid "Export Failed"
|
||
msgstr "导出失败"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:60
|
||
msgid "Export Recording"
|
||
msgstr "导出录制"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:802
|
||
msgid "Export Recording..."
|
||
msgstr "导出录制..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:438
|
||
msgid "Export Save File"
|
||
msgstr "导出存档文件"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:455
|
||
msgid "Export Save Files"
|
||
msgstr "导出存档文件"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:474
|
||
msgid "Export Wii Save"
|
||
msgstr "导出 Wii 存档"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:390
|
||
msgid "Export Wii Saves"
|
||
msgstr "导出 Wii 存档"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:118
|
||
msgid "Export as .&gcs..."
|
||
msgstr "导出为 .gcs...(&G)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:119
|
||
msgid "Export as .&sav..."
|
||
msgstr "导出为 .sav...(&S)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1200
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Exported %n save(s)"
|
||
msgstr "已导出 %n 个存档"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
||
msgid "Extension"
|
||
msgstr "扩展"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
|
||
msgid "Extension Motion Input"
|
||
msgstr "扩展体感输入"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122
|
||
msgid "Extension Motion Simulation"
|
||
msgstr "扩展体感模拟"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525
|
||
msgid "External"
|
||
msgstr "外部"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "外部帧缓冲 (XFB)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:312
|
||
msgid "Extract Certificates from NAND"
|
||
msgstr "从 NAND 中提取证书"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
|
||
msgid "Extract Entire Disc..."
|
||
msgstr "提取整个光盘..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
|
||
msgid "Extract Entire Partition..."
|
||
msgstr "提取整个分区..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
|
||
msgid "Extract File..."
|
||
msgstr "提取文件..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
|
||
msgid "Extract Files..."
|
||
msgstr "提取文件..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
|
||
msgid "Extract System Data..."
|
||
msgstr "提取系统数据"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
|
||
msgid "Extracting All Files..."
|
||
msgstr "正在提取所有文件..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
||
msgid "Extracting Directory..."
|
||
msgstr "正在提取目录..."
|
||
|
||
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
msgid "FD"
|
||
msgstr "文件描述符"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:272
|
||
msgid "FIFO Player"
|
||
msgstr "FIFO 回放器"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
||
msgid "Failed loading XML."
|
||
msgstr "加载 XML 文件失败。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
|
||
msgid ""
|
||
"Failed opening memory card:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"打开存储卡失败:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:459
|
||
msgid "Failed to add this session to the NetPlay index: %1"
|
||
msgstr "无法将此会话添加到联机索引: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1750
|
||
msgid "Failed to append to signature file '%1'"
|
||
msgstr "附加到签名文件 '%1' 失败"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:672
|
||
msgid "Failed to claim interface for BT passthrough: {0}"
|
||
msgstr "申请蓝牙直通接口失败: {0}"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
|
||
msgid "Failed to clear Skylander!"
|
||
msgstr "清除 Skylander 失败!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665
|
||
msgid "Failed to clear the Skylander from slot %1!"
|
||
msgstr "清除插槽 %1 的 Skylander 失败!"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:108
|
||
msgid "Failed to connect to Redump.org"
|
||
msgstr "连接 Redump.org 失败"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:988
|
||
msgid "Failed to connect to server: %1"
|
||
msgstr "连接服务器失败: %1"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
||
msgid "Failed to create D3D swap chain"
|
||
msgstr "创建 D3D 交换链失败"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
||
msgid "Failed to create D3D12 context"
|
||
msgstr "创建 D3D12 上下文失败"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
||
msgid "Failed to create D3D12 global resources"
|
||
msgstr "创建 D3D12 全局资源失败"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
||
msgid "Failed to create DXGI factory"
|
||
msgstr "创建 DXGI 工厂失败"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304
|
||
msgid "Failed to create Infinity file"
|
||
msgstr "创建 Infinity 文件失败"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788
|
||
msgid "Failed to create Skylander file!"
|
||
msgstr "创建 Skylander 文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:789
|
||
msgid ""
|
||
"Failed to create Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The Skylander may already be on the portal."
|
||
msgstr ""
|
||
"创建 Skylander 文件失败:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"此 Skylander 可能已在传送门上。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1293
|
||
msgid ""
|
||
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
||
msgstr "删除联机 GBA{0} 存档文件失败。请验证你的写入权限。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1083
|
||
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
||
msgstr "删除联机存储卡失败。请验证你的写入权限。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:855
|
||
msgid "Failed to delete the selected file."
|
||
msgstr "无法删除所选文件。"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:665
|
||
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
||
msgstr "分离蓝牙直通内核驱动失败: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379
|
||
msgid "Failed to download codes."
|
||
msgstr "下载代码失败。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:737
|
||
msgid "Failed to dump %1: Can't open file"
|
||
msgstr "转储 %1 失败:无法打开文件"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:744
|
||
msgid "Failed to dump %1: Failed to write to file"
|
||
msgstr "转储 %1 失败:无法写入文件"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:489
|
||
msgctxt ""
|
||
msgid "Failed to export %n out of %1 save file(s)."
|
||
msgstr "在 %1 个存档文件中 %n 个导出失败。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
|
||
msgid "Failed to export the following save files:"
|
||
msgstr "导出以下存档文件失败:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1275
|
||
msgid "Failed to extract certificates from NAND"
|
||
msgstr "从 NAND 中提取证书失败"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
msgid "Failed to extract file."
|
||
msgstr "提取文件失败。"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
||
msgid "Failed to extract system data."
|
||
msgstr "提取系统数据失败。"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"{0}\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"查找新的文件名失败。 \n"
|
||
"{0} \n"
|
||
"将会被覆盖"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
||
msgid "Failed to find one or more D3D symbols"
|
||
msgstr "无法找到一个或多个 D3D 符号"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:566
|
||
msgid "Failed to import \"%1\"."
|
||
msgstr "导入 “%1” 失败。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1176
|
||
msgid ""
|
||
"Failed to import save file. Please launch the game once, then try again."
|
||
msgstr "导入存档文件失败。请运行一次游戏,然后重试。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1170
|
||
msgid ""
|
||
"Failed to import save file. The given file appears to be corrupted or is not "
|
||
"a valid Wii save."
|
||
msgstr "导入存档文件失败。给定的文件似乎已损坏或不是有效的 Wii 存档。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1183
|
||
msgid ""
|
||
"Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
"导入存档文件失败。您的 NAND 可能已损坏,或某些因素阻止访问里面的文件。请尝试"
|
||
"修复 NAND(工具 -> 管理 NAND -> 校验 NAND...),然后再次导入存档。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1143
|
||
msgid "Failed to init core"
|
||
msgstr "初始化核心失败"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
||
msgid ""
|
||
"Failed to initialize Direct3D.\n"
|
||
"Make sure your video card supports at least D3D 10.0\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"初始化 Direct3D 失败。\n"
|
||
"请确保你的显卡至少支持 D3D 10.0\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:378
|
||
msgid "Failed to initialize renderer classes"
|
||
msgstr "初始化渲染器类失败"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:205
|
||
msgid "Failed to install pack: %1"
|
||
msgstr "安装包失败: %1"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:633
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1141
|
||
msgid "Failed to install this title to the NAND."
|
||
msgstr "无法将该游戏安装到 NAND。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1653
|
||
msgid ""
|
||
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
||
"running?"
|
||
msgstr "监听端口 %1 失败。是否有另一个联机服务器的实例正在运行?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1403
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1460
|
||
msgid "Failed to load RSO module at %1"
|
||
msgstr "无法在 %1 处加载 RSO 模块"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
||
msgid "Failed to load d3d11.dll"
|
||
msgstr "载入 d3d11.dll 失败"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
||
msgid "Failed to load dxgi.dll"
|
||
msgstr "载入 dxgi.dll 失败"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1689
|
||
msgid "Failed to load map file '%1'"
|
||
msgstr "载入映射文件 '%1' 失败"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:832
|
||
msgid "Failed to load the Skylander file!"
|
||
msgstr "载入 Skylander 文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:833
|
||
msgid ""
|
||
"Failed to load the Skylander file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"载入 Skylander 文件失败:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:600
|
||
msgid "Failed to load the executable to memory."
|
||
msgstr "加载可执行文件到内存失败。"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
||
msgid ""
|
||
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
||
"update package."
|
||
msgstr "加载 {0} 失败。如果你使用的是 Windows 7,请尝试安装 KB4019990 更新包。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651
|
||
msgid "Failed to modify Skylander!"
|
||
msgstr "修改 Skylander 失败!"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:223
|
||
msgid "Failed to open \"%1\" for writing."
|
||
msgstr "打开 “%1” 进行写入失败。"
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:458
|
||
msgid "Failed to open \"{0}\" for writing."
|
||
msgstr "打开 “{0}” 进行写入失败。"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1731
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
||
msgid "Failed to open '%1'"
|
||
msgstr "无法打开 '%1'"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:648
|
||
msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}"
|
||
msgstr "打开蓝牙设备失败 {:04x}:{:04x}: {}"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1101
|
||
msgid "Failed to open Branch Watch snapshot \"%1\""
|
||
msgstr "打开分支监视快照 “%1” 失败"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
||
msgid "Failed to open config file!"
|
||
msgstr "打开配置文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
||
msgid "Failed to open file"
|
||
msgstr "打开文件失败"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:26
|
||
msgid "Failed to open file \"{0}\"."
|
||
msgstr "打开文件 “{0}” 失败。"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:184
|
||
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
||
msgstr "打开文件 “{0}” 失败。请验证你的写入权限。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
|
||
msgid ""
|
||
"Failed to open file in external editor.\n"
|
||
"Make sure there's an application assigned to open INI files."
|
||
msgstr ""
|
||
"无法在外部编辑器中打开文件。\n"
|
||
"请确保已关联了应用程序来打开 INI 文件。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
||
msgid "Failed to open file."
|
||
msgstr "打开文件失败。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1652
|
||
msgid "Failed to open server"
|
||
msgstr "打开服务器失败"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173
|
||
msgid "Failed to open the Infinity file!"
|
||
msgstr "打开 Infinity 文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
||
msgid ""
|
||
"Failed to open the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the base."
|
||
msgstr ""
|
||
"打开 Infinity 文件失败:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"此文件可能已在底座上。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:807
|
||
msgid "Failed to open the Skylander file!"
|
||
msgstr "打开 Skylander 文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:808
|
||
msgid ""
|
||
"Failed to open the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the portal."
|
||
msgstr ""
|
||
"打开 Skylander 文件失败:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"此文件可能已在传送门上。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:474
|
||
msgid "Failed to open the input file \"%1\"."
|
||
msgstr "打开输入文件 “%1” 失败。"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2050
|
||
msgid ""
|
||
"Failed to open the output file \"{0}\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"无法打开输出文件 “{0}”。\n"
|
||
"请检查是否有权限写入目标文件夹并且该媒体能够被写入。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:220
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:319
|
||
msgid "Failed to parse Redump.org data"
|
||
msgstr "解析 Redump.org 数据失败"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:303
|
||
msgid "Failed to parse given value into target data type."
|
||
msgstr "将给定值解析为目标数据类型失败。"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
|
||
msgid "Failed to read DFF file."
|
||
msgstr "读取 DFF 文件失败。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
||
msgid "Failed to read from file."
|
||
msgstr "从文件读取失败。"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2065
|
||
msgid "Failed to read from the input file \"{0}\"."
|
||
msgstr "从输入文件 “{0}” 读取失败。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:642
|
||
msgid "Failed to read selected savefile(s) from memory card."
|
||
msgstr "从存储卡读取所选的存档文件失败。"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:183
|
||
msgid "Failed to read the Infinity file!"
|
||
msgstr "读取 Infinity 文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
||
msgid ""
|
||
"Failed to read the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
"读取 Infinity 文件失败:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"文件过小。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
|
||
msgid "Failed to read the Skylander file!"
|
||
msgstr "读取 Skylander 文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
|
||
msgid ""
|
||
"Failed to read the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
"读取 Skylander 文件失败:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"文件过小。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
||
msgid ""
|
||
"Failed to read the contents of file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"读取文件内容失败:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1014
|
||
msgid "Failed to read {0}"
|
||
msgstr "读取 {0} 失败"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
||
msgid "Failed to remove file."
|
||
msgstr "移除文件失败。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:455
|
||
msgid ""
|
||
"Failed to remove junk data from file \"%1\".\n"
|
||
"\n"
|
||
"Would you like to convert it without removing junk data?"
|
||
msgstr ""
|
||
"从文件 “%1” 中移除垃圾数据失败。\n"
|
||
"\n"
|
||
"是否要在不移除垃圾数据的情况下进行转换?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:663
|
||
msgid "Failed to remove this title from the NAND."
|
||
msgstr "将该游戏从 NAND 中移除失败。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1107
|
||
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
||
msgstr "重置联机 GCI 文件夹失败。请验证你的写入权限。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1138
|
||
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
||
msgstr "重置联机 NAND 文件夹失败。请验证你的写入权限。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1144
|
||
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
||
msgstr "重置联机重定向文件夹失败。请验证你的写入权限。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1087
|
||
msgid "Failed to save Branch Watch snapshot \"%1\""
|
||
msgstr "保存分支监视快照 “%1” 失败"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
|
||
msgid "Failed to save FIFO log."
|
||
msgstr "保存 FIFO 日志失败。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1678
|
||
msgid "Failed to save code map to path '%1'"
|
||
msgstr "保存代码映射到路径 '%1' 失败"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1723
|
||
msgid "Failed to save signature file '%1'"
|
||
msgstr "保存签名文件 '%1' 失败"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1702
|
||
msgid "Failed to save symbol map to path '%1'"
|
||
msgstr "保存符号映射到路径 '%1' 失败"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1802
|
||
msgid "Failed to save to signature file '%1'"
|
||
msgstr "保存到签名文件 '%1' 失败"
|
||
|
||
#: Source/Core/Core/Core.cpp:538
|
||
msgid ""
|
||
"Failed to sync SD card with folder. All changes made this session will be "
|
||
"discarded on next boot if you do not manually re-issue a resync in Config > "
|
||
"Wii > SD Card Settings > Convert File to Folder Now!"
|
||
msgstr ""
|
||
"无法将 SD 卡与文件夹同步。如果您不在“设置 > Wii > SD 卡设置 > 立即将文件转换"
|
||
"为文件夹”中手动重新发起同步,在下次启动时,此会话的所有更改都将被丢弃!"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:226
|
||
msgid "Failed to uninstall pack: %1"
|
||
msgstr "卸载包失败: %1"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "无法将 BT.DINF 写入 SYSCONF"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1174
|
||
msgid "Failed to write Mii data."
|
||
msgstr "写入 Mii 数据失败。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1259
|
||
msgid "Failed to write Wii save."
|
||
msgstr "写入 Wii 存档失败。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
||
msgid "Failed to write config file!"
|
||
msgstr "写入配置文件失败!"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:574
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:677
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:692
|
||
msgid "Failed to write modified memory card to disk."
|
||
msgstr "修改过的存储卡写入磁盘失败。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1272
|
||
msgid "Failed to write redirected save."
|
||
msgstr "写入重定向存档失败。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
||
msgid "Failed to write savefile to disk."
|
||
msgstr "存档文件写入磁盘失败。"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:382
|
||
#: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2069
|
||
msgid ""
|
||
"Failed to write the output file \"{0}\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"无法写入输出文件 “{0}”。\n"
|
||
"请检查目标驱动器是否有足够多的可用空间。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:854
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1141
|
||
msgid "Failure"
|
||
msgstr "失败"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187
|
||
msgid "Fair Input Delay"
|
||
msgstr "公平输入延迟"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:464
|
||
msgid "Fallback Region"
|
||
msgstr "备用区域"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221
|
||
msgid "Fallback Region:"
|
||
msgstr "备用区域:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
|
||
msgid "Fast"
|
||
msgstr "快速"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
|
||
msgid "Fast Depth Calculation"
|
||
msgstr "快速深度计算"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1298
|
||
msgid ""
|
||
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
|
||
"{2}.){3}"
|
||
msgstr ""
|
||
"致命的不同步。回放中止。(在 PlayWiimote 中发生错误: {0} != {1}, byte {2}.){3}"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:108
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
||
msgid "Field of View"
|
||
msgstr "视野"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:247
|
||
msgid "Figure Number:"
|
||
msgstr "角色编号:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367
|
||
msgid "Figure type"
|
||
msgstr "角色类型"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:47
|
||
msgid "File Details"
|
||
msgstr "文件详细信息"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1005
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:701
|
||
msgid "File Format"
|
||
msgstr "文件格式"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:66
|
||
msgid "File Format:"
|
||
msgstr "文件格式:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
|
||
msgid "File Info"
|
||
msgstr "文件信息"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1000
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:696
|
||
msgid "File Name"
|
||
msgstr "文件名"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1001
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:697
|
||
msgid "File Path"
|
||
msgstr "文件路径"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1004
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:700
|
||
msgid "File Size"
|
||
msgstr "文件大小"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
|
||
msgid "File Size:"
|
||
msgstr "文件大小:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
|
||
msgid "File contained no codes."
|
||
msgstr "文件未包含代码。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
||
msgid "Filename"
|
||
msgstr "文件名"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:294
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "文件已打开,准备压缩。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:94
|
||
msgid ""
|
||
"Files specified in the M3U file \"{0}\" were not found:\n"
|
||
"{1}"
|
||
msgstr ""
|
||
"找不到 M3U 文件 “{0}” 中指定的下列文件:\n"
|
||
"{1}"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:835
|
||
msgid "Filesize does not match any known GameCube Memory Card size."
|
||
msgstr "文件大小与任何已知的 GameCube 存储卡大小都不匹配。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:838
|
||
msgid "Filesize in header mismatches actual card size."
|
||
msgstr "标头中的文件大小与实际卡大小不匹配。"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:91
|
||
msgid "Filesystem"
|
||
msgstr "文件系统"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
|
||
msgid "Filters"
|
||
msgstr "过滤"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
|
||
msgid "Find &Next"
|
||
msgstr "查找下一个(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
|
||
msgid "Find &Previous"
|
||
msgstr "查找上一个(&P)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:954
|
||
msgid "Finish Calibration"
|
||
msgstr "完成校准"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:110
|
||
msgid ""
|
||
"Finishing the update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"正在完成更新...\n"
|
||
"这可能需要一段时间。"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
|
||
msgid "Fire"
|
||
msgstr "火"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "First Person"
|
||
msgstr "第一人称"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:128
|
||
msgid "Fix Checksums"
|
||
msgstr "修正校验和"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:691
|
||
msgid "Fix Checksums Failed"
|
||
msgstr "修正校验和失败"
|
||
|
||
#. i18n: "Fixed" here means that the alignment is always the same
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
|
||
msgid "Fixed Alignment"
|
||
msgstr "固定对齐"
|
||
|
||
#. i18n: A floating point number
|
||
#. i18n: Floating-point (non-integer) number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Float"
|
||
msgstr "浮点"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:576
|
||
msgid "Follow &Branch"
|
||
msgstr "跟随分支(&B)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
|
||
msgid "For best results please slowly move your input to all possible regions."
|
||
msgstr "为获得最佳效果,请将输入标志缓慢移至所有可能的区域。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">refer to this page</a>."
|
||
msgstr ""
|
||
"有关设置说明,<a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">请参阅此页面</a>。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
|
||
"\">refer to this page</a>."
|
||
msgstr ""
|
||
"有关设置说明,<a href=\"https://www.teamxlink.co.uk/wiki/Dolphin\">请参阅此页"
|
||
"面</a>。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
|
||
msgid "Force 16:9"
|
||
msgstr "强制 16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
||
msgid "Force 24-Bit Color"
|
||
msgstr "强制 24 位色"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
|
||
msgid "Force 4:3"
|
||
msgstr "强制 4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
||
msgid "Force Linear"
|
||
msgstr "强制线性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
||
msgid "Force Linear and 16x Anisotropic"
|
||
msgstr "强制线性和 16x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
||
msgid "Force Linear and 2x Anisotropic"
|
||
msgstr "强制线性和 2x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
||
msgid "Force Linear and 4x Anisotropic"
|
||
msgstr "强制线性和 4x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124
|
||
msgid "Force Linear and 8x Anisotropic"
|
||
msgstr "强制线性和 8x 各向异性"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
|
||
msgid "Force Listen Port:"
|
||
msgstr "强制监听端口:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
||
msgid "Force Nearest"
|
||
msgstr "强制邻近"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:470
|
||
msgid "Forced off because %1 doesn't support VS expansion."
|
||
msgstr "已强制关闭,因为 %1 不支持顶点着色器扩展。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:467
|
||
msgid "Forced on because %1 doesn't support geometry shaders."
|
||
msgstr "已强制打开,因为 %1 不支持几何着色器。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
|
||
msgid ""
|
||
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
||
"frustum without stretching the image.<br>This is a hack, and its results "
|
||
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
||
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
||
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"通过不拉伸图像扩展视锥体,强制游戏以任意宽高比输出图形。<br>这是一种破坏性修"
|
||
"改,其结果会因游戏而异(通常会导致 UI 拉伸)。<br>游戏特定的 AR/Gecko 码宽高"
|
||
"比补丁如有效则推荐用宽高比补丁。<br><br><dolphin_emphasis>如无法确定,请不要"
|
||
"选中此选项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
|
||
msgid ""
|
||
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
||
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
||
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"强制游戏渲染 24 位的 RGB 颜色通道,从而通过减少渐变色带来提高质量。<br><br>对"
|
||
"性能没有影响,并且几乎没有图形问题。<br><br><dolphin_emphasis>如无法确定,请"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:325
|
||
msgid ""
|
||
"Forces the render window to stay on top of other windows and applications."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"强制渲染窗口置顶在其他窗口和应用程序之上。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
||
msgid "Format:"
|
||
msgstr "格式:"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:95
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
||
msgid "Forward"
|
||
msgstr "前"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:149
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "转发端口(UPnP)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:467
|
||
msgid "Found %1 results for \"%2\""
|
||
msgstr "已找到 “%2” 的 %1 个结果 "
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:339
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Found %n address(es)."
|
||
msgstr "找到 %n 个地址。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:155
|
||
msgid "Frame %1"
|
||
msgstr "帧 %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
||
msgid "Frame Advance"
|
||
msgstr "逐帧播放"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:54
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "逐帧播放减小速度"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "逐帧播放增加速度"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:56
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "逐帧播放重置速度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:138
|
||
msgid "Frame Dumping"
|
||
msgstr "转储帧"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:112
|
||
msgid "Frame Range"
|
||
msgstr "帧范围"
|
||
|
||
#: Source/Core/VideoCommon/FrameDumper.cpp:328
|
||
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
||
msgstr "帧转储图像 ‘{0}’ 已经存在。是否覆盖?"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:142
|
||
msgid "Frames to Record:"
|
||
msgstr "录制帧数:"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:36
|
||
msgid "France"
|
||
msgstr "法国"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:312
|
||
msgid "Free Blocks: %1"
|
||
msgstr "空闲区块数: %1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:313
|
||
msgid "Free Files: %1"
|
||
msgstr "空闲文件数: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:49
|
||
msgid "Free Look Control Type"
|
||
msgstr "自由视点控制类型"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469
|
||
msgid "Free Look Controller %1"
|
||
msgstr "自由视点控制器 %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
||
msgid "Free Look Settings"
|
||
msgstr "自由视点设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:61
|
||
msgid ""
|
||
"Free Look allows for manipulation of the in-game camera. Different camera "
|
||
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
||
"this page</a>."
|
||
msgstr ""
|
||
"自由视点允许操纵游戏中的镜头。下拉菜单提供不同的镜头类型。<br><br>有关详细说"
|
||
"明,<a href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">请参阅"
|
||
"此页面</a>。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:183
|
||
msgid "Free memory:"
|
||
msgstr "空闲内存: "
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:318
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
||
msgid "FreeLook"
|
||
msgstr "自由视点"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:355
|
||
msgid "Freelook"
|
||
msgstr "自由视点"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:124
|
||
msgid "Freelook Toggle"
|
||
msgstr "自由视点切换"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
|
||
msgid "French"
|
||
msgstr "法语"
|
||
|
||
#. i18n: Refers to a number of actions per second in Hz.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
||
msgid "Frequency"
|
||
msgstr "频率"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
||
msgid "Frets"
|
||
msgstr "品键"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
||
msgid "From"
|
||
msgstr "从"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:101
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:116
|
||
msgid "From:"
|
||
msgstr "从:"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
||
msgid "FullScr"
|
||
msgstr "全屏"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
|
||
msgid "Function"
|
||
msgstr "函数"
|
||
|
||
#. i18n: Settings that affect the functionality of unlocking achievements.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:135
|
||
msgid "Function Settings"
|
||
msgstr "功能设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302
|
||
msgid "Functions"
|
||
msgstr "函数"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
||
msgid "GBA (Integrated)"
|
||
msgstr "GBA (集成)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44
|
||
msgid "GBA (TCP)"
|
||
msgstr "GBA (TCP)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
||
msgid "GBA Cartridge Path:"
|
||
msgstr "GBA 卡带路径:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:365
|
||
msgid "GBA Core"
|
||
msgstr "GBA 核心"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
|
||
msgid "GBA Port %1"
|
||
msgstr "GBA 端口 %1"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
|
||
msgid "GBA Settings"
|
||
msgstr "GBA 设置"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
|
||
msgid "GBA TAS Input %1"
|
||
msgstr "GBA TAS 输入 %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:366
|
||
msgid "GBA Volume"
|
||
msgstr "GBA 音量"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:367
|
||
msgid "GBA Window Size"
|
||
msgstr "GBA 窗口大小"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
|
||
msgid "GBA%1 ROM changed to \"%2\""
|
||
msgstr "GBA%1 ROM 更改为 “%2”"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:845
|
||
msgid "GBA%1 ROM disabled"
|
||
msgstr "GBA%1 ROM 已禁用"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
|
||
msgid "GC Port %1"
|
||
msgstr "GC 端口 %1"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
||
msgid "GCI Folder"
|
||
msgstr "GCI 文件夹"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
||
msgid "GCI Folder Path:"
|
||
msgstr "GCI 文件夹路径:"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: ClearBlock 被用于无效的区块地址"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:349
|
||
msgid "GCZ GC/Wii images (*.gcz)"
|
||
msgstr "GCZ GC/Wii 镜像 (*.gcz)"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:715
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
||
"likely crash or hang."
|
||
msgstr ""
|
||
"GFX FIFO: 未知 Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"更多错误将被发送到视频后端日志,Dolphin 现在可能会崩溃或挂起。"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
|
||
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
||
msgstr "GL_最大_纹理_大小 是 {0} - 必须至少 1024 。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
|
||
msgid "GPU Texture Decoding"
|
||
msgstr "GPU 纹理解码"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:236
|
||
msgid ""
|
||
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU:错误:需要 GL_ARB_framebuffer_object 来多重渲染目标。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
|
||
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
||
msgstr "GPU: OGL 错误:您的显卡是否支持 OpenGL 2.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:254
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU:错误:需要 GL_ARB_map_buffer_range。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:279
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
||
"GPU: Does your video card support OpenGL 3.3?"
|
||
msgstr ""
|
||
"GPU:OGL 错误:需要 GL_ARB_sampler_objects。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3.3?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:263
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.1?"
|
||
msgstr ""
|
||
"GPU:OGL 错误:需要 GL_ARB_uniform_buffer_object。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3.1?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:245
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU:OGL 错误:需要 GL_ARB_vertex_array_object。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
||
"GPU: Does your video card support OpenGL 3?"
|
||
msgstr ""
|
||
"GPU:OGL 错误:需要 OpenGL 版本 3 。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:471
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
||
"GPU: Does your video card support OpenGL 3.0?\n"
|
||
"GPU: Your driver supports GLSL {0}"
|
||
msgstr ""
|
||
"Gpu: Ogl 错误:至少需要 Glsl 1.30\n"
|
||
"GPU:您的显卡是否支持 OpenGL 3.0?\n"
|
||
"GPU:您的驱动程序支持 GLSL {0}"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
|
||
msgid ""
|
||
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
||
"GPU: Does your video card support OpenGL 2.x?"
|
||
msgstr ""
|
||
"GPU:OGL 错误:{0} 属性数量不足。\n"
|
||
"GPU:您的显卡是否支持 OpenGL 2.x?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:243
|
||
msgid "Game"
|
||
msgstr "游戏"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:402
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:460
|
||
msgid "Game Boy Advance"
|
||
msgstr "Game Boy Advance"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:648
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "GBA 游戏卡带 (*.gba)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:835
|
||
msgid ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
|
||
"All Files (*)"
|
||
msgstr ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
|
||
"所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401
|
||
msgid "Game Boy Advance at Port %1"
|
||
msgstr "GameBoy Advance 连至端口 %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
|
||
msgid "Game Color Space:"
|
||
msgstr "游戏色彩空间:"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
|
||
msgid "Game Config"
|
||
msgstr "游戏配置"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:88
|
||
msgid "Game Details"
|
||
msgstr "游戏详细信息"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:120
|
||
msgid "Game Folders"
|
||
msgstr "游戏文件夹"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
|
||
msgid "Game Gamma"
|
||
msgstr "游戏伽玛"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
|
||
msgid "Game Gamma:"
|
||
msgstr "游戏伽玛:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1002
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:698
|
||
msgid "Game ID"
|
||
msgstr "游戏 ID"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
|
||
msgid "Game ID:"
|
||
msgstr "游戏 ID:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Game Status"
|
||
msgstr "游戏状态"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:832
|
||
msgid "Game changed to \"%1\""
|
||
msgstr "游戏更改为 “%1”"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
|
||
msgid ""
|
||
"Game file has a different hash; right-click it, select Properties, switch to "
|
||
"the Verify tab, and select Verify Integrity to check the hash"
|
||
msgstr ""
|
||
"游戏文件具有不同的哈希值;右键单击文件,选择属性,切换到验证选项卡,然后选择"
|
||
"验证完整性以检查哈希值"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Game has a different disc number"
|
||
msgstr "游戏具有不同的光盘编号"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
||
msgid "Game has a different revision"
|
||
msgstr "游戏具有不同的修订版"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1750
|
||
msgid "Game is already running!"
|
||
msgstr "游戏已经运行!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
||
msgstr "游戏覆盖了其他的游戏存档,将会破坏数据 {0:#x}, {1:#x}"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
||
msgid "Game region does not match"
|
||
msgstr "游戏区域不匹配"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
|
||
msgid "Game-Specific Settings"
|
||
msgstr "特定游戏设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
|
||
msgid "GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
||
msgid "GameCube Adapter for Wii U"
|
||
msgstr "Wii U GameCube 适配器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
|
||
msgid "GameCube Adapter for Wii U at Port %1"
|
||
msgstr "端口 %1 的 Wii U GameCube 适配器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:415
|
||
msgid "GameCube Controller"
|
||
msgstr "GameCube 控制器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:414
|
||
msgid "GameCube Controller at Port %1"
|
||
msgstr "端口 %1 的 GameCube 控制器"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
|
||
msgid "GameCube Controllers"
|
||
msgstr "GameCube 控制器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:407
|
||
msgid "GameCube Keyboard"
|
||
msgstr "GameCube 键盘"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:406
|
||
msgid "GameCube Keyboard at Port %1"
|
||
msgstr "端口 %1 的 GameCube 键盘"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:100
|
||
msgid "GameCube Memory Card Manager"
|
||
msgstr "GameCube 存储卡管理器"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
||
msgid "GameCube Memory Cards"
|
||
msgstr "GameCube 存储卡"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439
|
||
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
||
msgstr "GameCube 存储卡 (*.raw *.gcp)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
|
||
msgid "GameCube Microphone Slot %1"
|
||
msgstr "GameCube 麦克风插槽 %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
|
||
msgid "GameCube TAS Input %1"
|
||
msgstr "GameCube TAS 输入 %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
|
||
msgid "Gamma"
|
||
msgstr "伽玛"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
|
||
msgid "Gate Size"
|
||
msgstr "洞口大小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
||
msgid "Gecko (04)"
|
||
msgstr "Gecko (04)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
||
msgid "Gecko (C0)"
|
||
msgstr "Gecko (C0)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
||
msgid "Gecko (C2)"
|
||
msgstr "Gecko (C2)"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:134
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
||
msgid "Gecko Codes"
|
||
msgstr "Gecko 代码"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:337
|
||
#: Source/Core/Core/HotkeyManager.cpp:339
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:445
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:467
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
|
||
msgid "General"
|
||
msgstr "常规"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
|
||
msgid "General and Options"
|
||
msgstr "常规和选项"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:507
|
||
msgid "Generate Action Replay Code(s)"
|
||
msgstr "生成 Action Replay 代码"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:470
|
||
msgid "Generate a New Statistics Identity"
|
||
msgstr "生成一个新的统计标识"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:439
|
||
msgid ""
|
||
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
||
"future statistics to be unassociated with your previous statistics."
|
||
msgstr ""
|
||
"为您的使用情况统计生成一个新的匿名 ID。这将导致任何未来的统计信息与您之前的统"
|
||
"计信息脱钩。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:589
|
||
msgid "Generated AR code(s)."
|
||
msgstr "已生成 AR 代码。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1359
|
||
msgid "Generated symbol names from '%1'"
|
||
msgstr "从 '%1' 中生成符号名"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:83
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
|
||
msgid "German"
|
||
msgstr "德语"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:39
|
||
msgid "Germany"
|
||
msgstr "德国"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:162
|
||
msgid "GetDeviceList failed: {0}"
|
||
msgstr "获取设备列表失败: {0}"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:524
|
||
msgid "GiB"
|
||
msgstr "GiB"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405
|
||
msgid "Giant"
|
||
msgstr "巨人"
|
||
|
||
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265
|
||
msgid "Giants"
|
||
msgstr "巨人"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199
|
||
msgid "Golf Mode"
|
||
msgstr "高尔夫模式"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:345
|
||
msgid "Good dump"
|
||
msgstr "正确的转储"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:454
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
||
msgid "Graphics"
|
||
msgstr "图形"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
|
||
msgid "Graphics Mods"
|
||
msgstr "图形模组"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:353
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
||
msgid "Graphics Toggles"
|
||
msgstr "图形切换"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
|
||
msgid "Graphics mods are currently disabled."
|
||
msgstr "图形模组当前已禁用。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
|
||
msgid ""
|
||
"Greatly increases the quality of textures generated using render-to-texture "
|
||
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
||
"graphical issues. Raising the internal resolution will improve the effect of "
|
||
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"显著提高渲染到纹理效果所生成纹理的质量。<br><br>轻微提升 GPU 占用率,较少产生"
|
||
"图像问题。提高内部分辨率将增强此选项的效果。<br><br><dolphin_emphasis>如无法"
|
||
"确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
||
msgid "Green"
|
||
msgstr "绿"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
||
msgid "Green Left"
|
||
msgstr "绿 左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
|
||
msgid "Green Right"
|
||
msgstr "绿 右"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
||
msgid "Grid View"
|
||
msgstr "网格视图"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
||
msgid "Guitar"
|
||
msgstr "吉他"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
|
||
msgid "Gyroscope"
|
||
msgstr "陀螺仪"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
||
msgid "HDMI 3D"
|
||
msgstr "HDMI 3D"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
|
||
msgid "HDR"
|
||
msgstr "HDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
|
||
msgid "HDR Paper White Nits"
|
||
msgstr "HDR 白色亮度尼特数"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
|
||
msgid "HDR Paper White Nits:"
|
||
msgstr "HDR 白色亮度尼特数:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161
|
||
msgid "HDR Post-Processing"
|
||
msgstr "HDR 后处理"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
|
||
msgid "Hacks"
|
||
msgstr "修正"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
|
||
msgid "Head"
|
||
msgstr "头"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
||
msgid "Help"
|
||
msgstr "帮助"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:131
|
||
msgid "Hero level:"
|
||
msgstr "英雄等级:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
|
||
msgid "Hex"
|
||
msgstr "十六进制"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190
|
||
msgid "Hex 16"
|
||
msgstr "十六进制 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191
|
||
msgid "Hex 32"
|
||
msgstr "十六进制 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189
|
||
msgid "Hex 8"
|
||
msgstr "十六进制 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
|
||
msgid "Hex Byte String"
|
||
msgstr "十六进制字节字符串"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Hexadecimal"
|
||
msgstr "十六进制"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
||
msgid "Hide"
|
||
msgstr "隐藏"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:520
|
||
msgid "Hide &Controls"
|
||
msgstr "隐藏控件(&C)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:768
|
||
msgid "Hide All"
|
||
msgstr "隐藏全部"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
|
||
msgid "Hide In-Game Sessions"
|
||
msgstr "隐藏正在游戏的会话"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
|
||
msgid "Hide Incompatible Sessions"
|
||
msgstr "隐藏不兼容的会话"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
|
||
msgid "Hide Remote GBAs"
|
||
msgstr "隐藏远程 GBA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:370
|
||
msgid ""
|
||
"Hides the mouse cursor whenever it is inside the render window and the "
|
||
"render window is focused.<br><br><dolphin_emphasis>If unsure, select ""
|
||
"On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
"只要鼠标光标位于渲染窗口内并且渲染窗口处于活动状态,便隐藏鼠标光标。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选择"移动时"。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:207
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:446
|
||
msgid "High"
|
||
msgstr "高"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:444
|
||
msgid "Highest"
|
||
msgstr "最高"
|
||
|
||
#. i18n: Refers to how hard emulated drum pads are struck.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
|
||
msgid "Hit Strength"
|
||
msgstr "敲击力度"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
|
||
msgid "Horizontal FOV"
|
||
msgstr "水平视野"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:206
|
||
msgid "Host"
|
||
msgstr "主机"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
||
msgid "Host Code:"
|
||
msgstr "主机代码 :"
|
||
|
||
#. i18n: Host Far Code Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:396
|
||
msgid "Host F. Size"
|
||
msgstr "主机 F. 大小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:614
|
||
msgid "Host Far Code Cache"
|
||
msgstr "主机远代码缓存"
|
||
|
||
#. i18n: "Far Code" refers to the far code cache of Dolphin's JITs.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642
|
||
msgid "Host Far Code Size"
|
||
msgstr "主机远代码大小"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193
|
||
msgid "Host Input Authority"
|
||
msgstr "主机输入优先权"
|
||
|
||
#. i18n: Host Near Code Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:394
|
||
msgid "Host N. Size"
|
||
msgstr "主机 N. 大小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613
|
||
msgid "Host Near Code Cache"
|
||
msgstr "主机近代码缓存"
|
||
|
||
#. i18n: "Near Code" refers to the near code cache of Dolphin's JITs.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:640
|
||
msgid "Host Near Code Size"
|
||
msgstr "主机近代码大小"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195
|
||
msgid ""
|
||
"Host has control of sending all inputs to the game, as received from other "
|
||
"players, giving the host zero latency but increasing latency for others.\n"
|
||
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
||
"latency connections."
|
||
msgstr ""
|
||
"主机拥有发送所有输入到游戏的控制权,从其他玩家接收输入,给予主机零延迟,但会"
|
||
"增加其他人的延迟。\n"
|
||
"适合 3 人以上的休闲游戏,在连接不稳定或高延迟下或许也能运作。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
|
||
msgid "Host input authority disabled"
|
||
msgstr "主机输入优先权已禁用"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
|
||
msgid "Host input authority enabled"
|
||
msgstr "主机输入优先权已启用"
|
||
|
||
#. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs.
|
||
#. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a
|
||
#. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's
|
||
#. recompilation was when considering the host instruction count vs the PPC instruction count.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:241
|
||
msgid "Host instruction count: %1 near %2 far (%3% blowup)"
|
||
msgstr "主机指令数: %1 近 %2 远 (%3% 放大)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:527
|
||
msgid "Host with NetPlay"
|
||
msgstr "建主机联网游戏"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Hostname"
|
||
msgstr "主机名"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:461
|
||
msgid "Hotkey Settings"
|
||
msgstr "热键设置"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:213
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
||
msgid "Hotkeys"
|
||
msgstr "热键"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
|
||
msgid "Hotkeys Require Window Focus"
|
||
msgstr "热键需要窗口是活动状态"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
||
msgid "Hybrid Ubershaders"
|
||
msgstr "混合超着色器"
|
||
|
||
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
||
msgid "Hz"
|
||
msgstr "Hz"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
||
msgid "I am aware of the risks and want to continue"
|
||
msgstr "我已知道风险并希望继续"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
|
||
msgid "ID"
|
||
msgstr "ID"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
||
msgid "ID entered is invalid!"
|
||
msgstr "输入的 ID 无效!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:137
|
||
msgid "IOS Version:"
|
||
msgstr "IOS 版本:"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:181
|
||
msgid ""
|
||
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: SSL 服务所必需的一个文件 ({0}) 无效。请参阅 https://dolphin-emu.org/"
|
||
"docs/guides/wii-network-guide/ 了解如何设置 Wii 联网。"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:166
|
||
msgid ""
|
||
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: 无法读取 SSL 服务所必需的一个文件 ({0})。请参阅 https://dolphin-emu.org/"
|
||
"docs/guides/wii-network-guide/ 了解如何设置 Wii 联网。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
||
msgid "IP Address:"
|
||
msgstr "IP 地址 :"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
|
||
msgid "IPL Settings"
|
||
msgstr "IPL 设置"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
||
msgid "IR"
|
||
msgstr "红外线"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:362
|
||
msgid "IR Sensitivity:"
|
||
msgstr "红外灵敏度:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:88
|
||
msgid ""
|
||
"ISO: A simple and robust format which is supported by many programs. It "
|
||
"takes up more space than any other format.\n"
|
||
"\n"
|
||
"GCZ: A basic compressed format which is compatible with most versions of "
|
||
"Dolphin and some other programs. It can't efficiently compress junk data "
|
||
"(unless removed) or encrypted Wii data.\n"
|
||
"\n"
|
||
"WIA: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
||
"encrypted Wii data, but not junk data (unless removed).\n"
|
||
"\n"
|
||
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later. It can efficiently compress both junk data and "
|
||
"encrypted Wii data."
|
||
msgstr ""
|
||
"ISO:一种简单而强大的格式,许多程序都支持该格式。比任何其他格式占用更多的空"
|
||
"间。\n"
|
||
"\n"
|
||
"GCZ:一种基本的压缩格式,与大多数版本的 Dolphin 和某些其他程序兼容。无法有效"
|
||
"地压缩垃圾数据(除非移除)或加密的 Wii 数据。\n"
|
||
"\n"
|
||
"WIA:一种高级压缩格式,与 Dolphin 5.0-12188 及更高版本以及其他一些程序兼容。"
|
||
"可以有效地压缩加密的 Wii 数据,但不能压缩垃圾数据(除非移除)。\n"
|
||
"\n"
|
||
"RVZ:一种高级压缩格式,与 Dolphin 5.0-12188 及更高版本兼容。可以有效地压缩垃"
|
||
"圾数据和加密的 Wii 数据。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
||
msgid "Icon"
|
||
msgstr "图标"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
|
||
msgid ""
|
||
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
||
"latency) can be switched at any time.\n"
|
||
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
||
msgstr ""
|
||
"与主机输入权限相同,除“主机”(零延迟)之外,其他可以随时切换。\n"
|
||
"适用于需要时间敏感控制的回合制游戏,如高尔夫球。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:363
|
||
msgid "Identity Generation"
|
||
msgstr "身份标识生成"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:266
|
||
msgid ""
|
||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||
"and configuration, as well as data on your system's hardware and operating "
|
||
"system.\n"
|
||
"\n"
|
||
"No private data is ever collected. This data helps us understand how people "
|
||
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
||
"identify rare configurations that are causing bugs, performance and "
|
||
"stability issues.\n"
|
||
"This authorization can be revoked at any time through Dolphin's settings."
|
||
msgstr ""
|
||
"如果得到您的授权,Dolphin 将收集关于其性能表现、功能使用、程序设置,以及您的"
|
||
"系统硬件和操作系统的数据。\n"
|
||
"\n"
|
||
"我们不会收集您的隐私数据。这些数据能帮助我们了解用户与被模拟的游戏怎样使用 "
|
||
"Dolphin 以确定我们的工作重点。它们还将帮助我们发现导致故障、性能问题与稳定性"
|
||
"问题的罕见程序设置。\n"
|
||
"您可以随时通过 Dolphin 的程序设置取消本授权。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
|
||
msgid ""
|
||
"If checked, all Wii saves will be used instead of only the save of the game "
|
||
"being started. Useful when switching games mid-session. Has no effect if No "
|
||
"Save Data is selected."
|
||
msgstr ""
|
||
"如果选中,将使用所有 Wii 存档,而不是仅正在启动的游戏中存档。在会话中切换游戏"
|
||
"时很有用。如果选择无存档数据则无效。"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:88
|
||
msgid ""
|
||
"If checked, the emulated controller is always connected.\n"
|
||
"If unchecked, the connection state of the emulated controller is linked\n"
|
||
"to the connection state of the real default device (if there is one)."
|
||
msgstr ""
|
||
"如果选中,则始终连接模拟控制器。\n"
|
||
"如果未选中,则模拟控制器的连接状态关联到\n"
|
||
"真实默认设备(如果存在)的连接状态。 "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
|
||
msgid ""
|
||
"If enabled, then all memory updates happen at once before the first frame."
|
||
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"如果启用,则所有内存刷新都会在第一帧之前立即发生。<br><br>会导致问题并出现大"
|
||
"量 fifo 日志,但对测试很有帮助。<br><br><dolphin_emphasis>如无法确定,请不要"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:433
|
||
msgid ""
|
||
"If selected, Dolphin can collect data on its performance, feature usage, "
|
||
"emulated games, and configuration, as well as data on your system's hardware "
|
||
"and operating system.<br><br>No private data is ever collected. This data "
|
||
"helps us understand how people and emulated games use Dolphin and prioritize "
|
||
"our efforts. It also helps us identify rare configurations that are causing "
|
||
"bugs, performance and stability issues."
|
||
msgstr ""
|
||
"如果选择此项,Dolphin 将收集关于其性能表现、功能使用、模拟游戏和配置,以及您"
|
||
"的系统硬件和操作系统的数据。<br><br>我们不会收集任何隐私数据。这些数据有助于"
|
||
"我们了解用户与被模拟的游戏怎样使用 Dolphin 以确定我们的工作重点。这还有助于我"
|
||
"们发现导致故障、性能问题与稳定性问题的罕见程序配置。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:211
|
||
msgid ""
|
||
"If unchecked, then playback of the fifolog stops after the final frame."
|
||
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"如果未选中,则 fifo 日志 的回放将在最后一帧后停止。<br><br>这通常仅在启用帧转"
|
||
"储选项时有用。<br><br><dolphin_emphasis>如无法确定,请选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
||
msgid "Ignore"
|
||
msgstr "忽略"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:522
|
||
msgid "Ignore &Apploader Branch Hits"
|
||
msgstr "忽略应用加载器分支命中(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
|
||
msgid "Ignore Format Changes"
|
||
msgstr "忽略格式变化"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:77
|
||
msgid "Ignore for this session"
|
||
msgstr "本次会话期间忽略"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
|
||
msgid ""
|
||
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
||
"games without any negative effect. Causes graphical defects in a small "
|
||
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"忽略 EFB 格式的任何变化。<br><br>在许多游戏中会提高性能且无负面作用。但在其余"
|
||
"一小部分游戏中也会导致图像瑕疵。<br><br><dolphin_emphasis>如无法确定,请选中"
|
||
"此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
|
||
msgid ""
|
||
"Ignores any requests from the CPU to read from or write to the EFB. "
|
||
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
||
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"忽略 CPU 对 EFB 的任何读写请求。<br><br>在一些游戏中可提高性能,但会禁用所有"
|
||
"基于 EFB 的图形效果或与游戏相关的特性。<br><br><dolphin_emphasis>如无法确定,"
|
||
"请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:93
|
||
msgid "Immediately Present XFB"
|
||
msgstr "立即呈现 XFB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:423
|
||
msgid ""
|
||
"Implements fullscreen mode with a borderless window spanning the whole "
|
||
"screen instead of using exclusive mode. Allows for faster transitions "
|
||
"between fullscreen and windowed mode, but slightly increases input latency, "
|
||
"makes movement less smooth and slightly decreases performance."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"使用一个覆盖整个屏幕的无边框窗口来实现全屏模式,而非使用独占模式。开启后在全"
|
||
"屏模式与窗口模式之间切换会更快,但是输入延迟将略有增加,影响操作流畅性并且性"
|
||
"能也会略微降低。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:309
|
||
msgid "Import BootMii NAND Backup..."
|
||
msgstr "导入 BootMii NAND 备份..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:551
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:565
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:615
|
||
msgid "Import Failed"
|
||
msgstr "导入失败"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
|
||
msgid "Import Save File(s)"
|
||
msgstr "导入存档文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:336
|
||
msgid "Import Wii Save..."
|
||
msgstr "导入 Wii 存档..."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1795
|
||
msgid "Importing NAND backup"
|
||
msgstr "正在导入 NAND 备份"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1805
|
||
#, c-format
|
||
msgid ""
|
||
"Importing NAND backup\n"
|
||
" Time elapsed: %1s"
|
||
msgstr ""
|
||
"正在导入 NAND 备份\n"
|
||
" 已用时间: %1s"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:348
|
||
msgid ""
|
||
"In the event of an error, Dolphin will halt to inform you of the error and "
|
||
"present choices on how to proceed. With this option disabled, Dolphin will "
|
||
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
||
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"如果出现错误,Dolphin 将暂停并通知您错误情况,并显示如何继续的选项。禁用此选"
|
||
"项后,Dolphin 将“忽略”所有错误。模拟不会暂停,您也不会收到通知。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
msgid "In-Game?"
|
||
msgstr "游戏中?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:283
|
||
msgid ""
|
||
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
||
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
||
"when loading states at the cost of additional save/load time."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在即时存档中包含内置帧缓冲 (EFB) 和放大的 EFB 副本内容。可解决读取即时存档时"
|
||
"纹理与物体缺失或模糊的问题,但会加长存/读档时间。<br><br><dolphin_emphasis>如"
|
||
"无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:225
|
||
msgid "Incorrect hero level value!"
|
||
msgstr "错误的英雄等级!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:248
|
||
msgid "Incorrect last placed time!"
|
||
msgstr "上次放置的时间不正确!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:242
|
||
msgid "Incorrect last reset time!"
|
||
msgstr "上次重置的时间不正确!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:219
|
||
msgid "Incorrect money value!"
|
||
msgstr "金钱数量不正确!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:231
|
||
msgid "Incorrect nickname!"
|
||
msgstr "昵称错误!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:237
|
||
msgid "Incorrect playtime value!"
|
||
msgstr "错误的游玩时间!"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:101
|
||
msgid "Increase"
|
||
msgstr "增加"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:132
|
||
msgid "Increase Convergence"
|
||
msgstr "增加会聚"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:130
|
||
msgid "Increase Depth"
|
||
msgstr "增加深度"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50
|
||
msgid "Increase Emulation Speed"
|
||
msgstr "增加模拟速度"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:120
|
||
msgid "Increase IR"
|
||
msgstr "增加内部分辨率"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:185
|
||
msgid "Increase Selected State Slot"
|
||
msgstr "增加选定的状态插槽"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:110
|
||
msgid "Increase X"
|
||
msgstr "增加 X"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:112
|
||
msgid "Increase Y"
|
||
msgstr "增加 Y"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:116
|
||
msgid "Incremental Rotation"
|
||
msgstr "增量旋转"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
|
||
msgid "Incremental Rotation (rad/sec)"
|
||
msgstr "增量旋转(度/秒)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:198
|
||
msgid "Infinity Figure Creator"
|
||
msgstr "Infinity 角色创建器"
|
||
|
||
#. i18n: Window for managing Disney Infinity figures
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
||
msgid "Infinity Manager"
|
||
msgstr "Infinity 管理器"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
||
msgid "Infinity Object (*.bin);;"
|
||
msgstr "Infinity 文件 (*.bin);;"
|
||
|
||
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
|
||
msgid ""
|
||
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
||
"drift at the cost of noise. Consider values between 1% and 3%."
|
||
msgstr ""
|
||
"加速度器数据对俯仰和翻滚的影响。较高的值将以噪声为代价减少漂移。建议为 1% 到 "
|
||
"3% 之间的值。"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:102
|
||
msgid "Info"
|
||
msgstr "信息"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:59
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1358
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1601
|
||
msgid "Information"
|
||
msgstr "信息"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
|
||
msgid "Inhibit Screensaver During Emulation"
|
||
msgstr "在模拟过程中禁止屏幕保护程序"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
||
msgid "Inject"
|
||
msgstr "注入"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1381
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1441
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1708
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1733
|
||
msgid "Input"
|
||
msgstr "输入"
|
||
|
||
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
|
||
msgid "Input strength required for activation."
|
||
msgstr "激活所需要的输入力度。"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
|
||
msgid "Input strength to ignore and remap."
|
||
msgstr "要忽略并重新映射的输入力度。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439
|
||
msgid "Insert &BLR"
|
||
msgstr "插入 BLR (&B)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
||
msgid "Insert &NOP"
|
||
msgstr "插入 NOP (&N)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:217
|
||
msgid "Insert SD Card"
|
||
msgstr "插入 SD 卡"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:321
|
||
msgid "Install"
|
||
msgstr "安装"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
|
||
msgid "Install Partition (%1)"
|
||
msgstr "安装分区 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:87
|
||
msgid "Install Update"
|
||
msgstr "安装更新"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:307
|
||
msgid "Install WAD..."
|
||
msgstr "安装 WAD..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
||
msgid "Install to the NAND"
|
||
msgstr "安装至 NAND"
|
||
|
||
#. i18n: Short for "Instruction"
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
||
msgid "Instr."
|
||
msgstr "指令。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:474
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
|
||
msgid "Instruction"
|
||
msgstr "指令"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
|
||
msgid "Instruction Breakpoint"
|
||
msgstr "指令断点"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1830
|
||
msgid "Instruction:"
|
||
msgstr "指令:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:123
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
|
||
msgid "Instruction: %1"
|
||
msgstr "指令: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:744
|
||
msgid ""
|
||
"Instructions executed: %1\n"
|
||
"Value contained in:\n"
|
||
"Registers: %2\n"
|
||
"Memory: %3"
|
||
msgstr ""
|
||
"执行的指令: %1\n"
|
||
"值包含在:\n"
|
||
"寄存器: %2\n"
|
||
"内存: %3"
|
||
|
||
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
||
msgid "Intensity"
|
||
msgstr "强度"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
|
||
msgid "Interface"
|
||
msgstr "界面"
|
||
|
||
#: Source/Core/Core/State.cpp:686
|
||
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
||
msgstr "内部 LZ4 错误 - 已尝试解压缩 {0} 字节"
|
||
|
||
#: Source/Core/Core/State.cpp:339
|
||
msgid "Internal LZ4 Error - compression failed"
|
||
msgstr "内部 LZ4 错误 - 压缩失败"
|
||
|
||
#: Source/Core/Core/State.cpp:706
|
||
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
||
msgstr "内部 LZ4 错误 - 解压失败 ({0}, {1}, {2})"
|
||
|
||
#: Source/Core/Core/State.cpp:719
|
||
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
||
msgstr "内部 LZ4 错误 - 有效载荷大小不匹配 ({0} / {1}))"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "内部 LZO 错误 - 压缩失败"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:208
|
||
#: Source/Core/Core/NetPlayCommon.cpp:291
|
||
msgid "Internal LZO Error - decompression failed"
|
||
msgstr "内部 LZO 错误 - 解压失败"
|
||
|
||
#: Source/Core/Core/State.cpp:550
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
||
"Unable to retrieve outdated savestate version info."
|
||
msgstr ""
|
||
"内部 LZO 错误 - 解压失败 ({0}) ({1}) \n"
|
||
"无法检索过时的存储状态版本信息。"
|
||
|
||
#: Source/Core/Core/State.cpp:563
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
||
"string length ({0})"
|
||
msgstr "内部 LZO 错误 - 无法解析解压缩的版本 cookie 和版本字符串长度 ({0})"
|
||
|
||
#: Source/Core/Core/State.cpp:580
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
||
msgstr "内部 LZO 错误 - 无法解析解压缩的版本字符串 ({0} / {1})"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:354
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
||
msgid "Internal Resolution"
|
||
msgstr "内部分辨率"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
|
||
msgid "Internal Resolution:"
|
||
msgstr "内部分辨率:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:578
|
||
msgid "Internal error while generating AR code."
|
||
msgstr "生成 AR 代码时出现内部错误。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "解释器(最慢)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:875
|
||
msgid "Interpreter Core"
|
||
msgstr "解释器核心"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:704
|
||
msgid "Invalid Expression."
|
||
msgstr "无效表达式。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:218
|
||
msgid "Invalid JSON received from auto-update service : {0}"
|
||
msgstr "从自动更新服务接收到无效的 JSON 数据:{0}"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
|
||
msgid "Invalid Mixed Code"
|
||
msgstr "无效混合代码"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:324
|
||
msgid "Invalid Pack %1 provided: %2"
|
||
msgstr "包 %1 无效: %2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
||
msgid "Invalid Player ID"
|
||
msgstr "无效玩家 ID"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1388
|
||
msgid "Invalid RSO module address: %1"
|
||
msgstr "无效 RSO 模块地址: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:352
|
||
msgid "Invalid callstack"
|
||
msgstr "无效调用堆栈"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:841
|
||
msgid "Invalid checksums."
|
||
msgstr "无效校验和。"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
||
msgid "Invalid game."
|
||
msgstr "无效游戏。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1985
|
||
msgid "Invalid host"
|
||
msgstr "无效主机"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
|
||
msgid "Invalid input for the field \"%1\""
|
||
msgstr "字段 “%1” 的输入无效"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
||
msgid "Invalid input provided"
|
||
msgstr "提供的输入无效"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457
|
||
msgid "Invalid literal."
|
||
msgstr "无效字面。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:375
|
||
msgid "Invalid parameters given to search."
|
||
msgstr "提供的搜索参数无效。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
||
msgid "Invalid password provided."
|
||
msgstr "提交的密码无效。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:938
|
||
msgid "Invalid recording file"
|
||
msgstr "无效录制文件"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:394
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "无效的搜索参数(没有选择对象)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:421
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "无效的搜索字符串(无法转换成数字)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:404
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr "无效的搜索字符串(仅支持相等长度的字符串)"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:212
|
||
msgid "Invalid title ID."
|
||
msgstr "无效游戏 ID"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
||
msgid "Invalid watch address: %1"
|
||
msgstr "无效监视地址: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:421
|
||
msgid "Invert &Condition"
|
||
msgstr "倒置条件(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:425
|
||
msgid "Invert &Decrement Check"
|
||
msgstr "倒置递减检测(&D)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:92
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
||
msgid "Italian"
|
||
msgstr "意大利语"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:42
|
||
msgid "Italy"
|
||
msgstr "意大利"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413
|
||
msgid "Item"
|
||
msgstr "物品"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:873
|
||
msgid "JIT"
|
||
msgstr "JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:887
|
||
msgid "JIT Block Linking Off"
|
||
msgstr "关闭 JIT 区块链接"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:515
|
||
msgid "JIT Blocks"
|
||
msgstr "JIT 区块"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1024
|
||
msgid "JIT Branch Off"
|
||
msgstr "关闭 JIT 分支"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:996
|
||
msgid "JIT FloatingPoint Off"
|
||
msgstr "关闭 JIT 浮点"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1003
|
||
msgid "JIT Integer Off"
|
||
msgstr "关闭 JIT 整数"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:981
|
||
msgid "JIT LoadStore Floating Off"
|
||
msgstr "关闭 JIT 加载存储浮动"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:953
|
||
msgid "JIT LoadStore Off"
|
||
msgstr "关闭 JIT 加载存储"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:989
|
||
msgid "JIT LoadStore Paired Off"
|
||
msgstr "关闭 JIT 加载存储配对"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:967
|
||
msgid "JIT LoadStore lXz Off"
|
||
msgstr "关闭 JIT 加载存储 IXz"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:960
|
||
msgid "JIT LoadStore lbzx Off"
|
||
msgstr "关闭 JIT 加载存储 Ibzx"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:974
|
||
msgid "JIT LoadStore lwz Off"
|
||
msgstr "关闭 JIT 加载存储 Iwz"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:947
|
||
msgid "JIT Off (JIT Core)"
|
||
msgstr "关闭 JIT (JIT 核心)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1010
|
||
msgid "JIT Paired Off"
|
||
msgstr "关闭 JIT 配对"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:35
|
||
msgid "JIT Recompiler for ARM64 (recommended)"
|
||
msgstr "适用于 ARM64 的 JIT 重编译器(推荐)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:34
|
||
msgid "JIT Recompiler for x86-64 (recommended)"
|
||
msgstr "适用于 x86-64 的 JIT 重编译器(推荐)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1031
|
||
msgid "JIT Register Cache Off"
|
||
msgstr "关闭 JIT 寄存器缓存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1017
|
||
msgid "JIT SystemRegisters Off"
|
||
msgstr "关闭 JIT 系统寄存器"
|
||
|
||
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:323
|
||
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:854
|
||
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1045
|
||
msgid ""
|
||
"JIT failed to find code space after a cache clear. This should never happen. "
|
||
"Please report this incident on the bug tracker. Dolphin will now exit."
|
||
msgstr ""
|
||
"清除缓存后,JIT 无法找到代码空间。这应该从不会出现。请在错误跟踪器中上报此事"
|
||
"件。 Dolphin 即将退出。"
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:432
|
||
#: Source/Android/jni/MainAndroid.cpp:448
|
||
msgid "JIT is not active"
|
||
msgstr "JIT 未激活"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:326
|
||
msgid "Japan"
|
||
msgstr "日本"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:77
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
|
||
msgid "Japanese"
|
||
msgstr "日语"
|
||
|
||
#. i18n: The translation of this string should be consistent with the translation of the
|
||
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
||
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
|
||
msgid "Japanese (Shift-JIS)"
|
||
msgstr "日本 (Shift-JIS)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:299
|
||
msgid ""
|
||
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
||
"edit anything!"
|
||
msgstr "Kaos 是这个奖杯的唯一反派,且一直是解锁状态。无需编辑任何内容!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:685
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:297
|
||
msgid "Keep Running"
|
||
msgstr "保持运行"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:186
|
||
msgid "Keep Window on Top"
|
||
msgstr "窗口置顶"
|
||
|
||
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
||
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
||
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
||
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
||
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
|
||
msgid "Keep addresses where value in memory"
|
||
msgstr "在内存中值的保留地址"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:20
|
||
msgid "Keyboard"
|
||
msgstr "键盘"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
|
||
msgid "Keyboard Controller"
|
||
msgstr "键盘控制器"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80
|
||
msgid "Keys"
|
||
msgstr "按键"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:524
|
||
msgid "KiB"
|
||
msgstr "KiB"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:297
|
||
msgid "Kick Player"
|
||
msgstr "踢除玩家"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:328
|
||
msgid "Korea"
|
||
msgstr "韩国"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:104
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
|
||
msgid "Korean"
|
||
msgstr "韩语"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:73
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:398
|
||
msgid "L&oad ROM..."
|
||
msgstr "载入 ROM...(&O)"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:77
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
||
msgid "L-Analog"
|
||
msgstr "L-模拟"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
msgid "LR Save"
|
||
msgstr "LR 保存"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Label"
|
||
msgstr "标签"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:388
|
||
msgid "Language"
|
||
msgstr "语言"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
|
||
msgid "Last Value"
|
||
msgstr "上个值"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently used
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:159
|
||
msgid "Last placed:"
|
||
msgstr "上次放置:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently reset
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:149
|
||
msgid "Last reset:"
|
||
msgstr "上次重置:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
|
||
msgid "Latency:"
|
||
msgstr "延迟:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:455
|
||
msgid "Latency: ~10 ms"
|
||
msgstr "延迟: ~10 毫秒"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:457
|
||
msgid "Latency: ~20 ms"
|
||
msgstr "延迟: ~20 毫秒"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:461
|
||
msgid "Latency: ~40 ms"
|
||
msgstr "延迟: ~40 毫秒"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:459
|
||
msgid "Latency: ~80 ms"
|
||
msgstr "延迟: ~80 毫秒"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
|
||
msgid "Launching these titles may also fix the issues."
|
||
msgstr "运行这些游戏也许可以解决问题。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:64
|
||
msgid "Leaderboards"
|
||
msgstr "排行榜"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:93
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:215
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
||
msgid "Left"
|
||
msgstr "左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95
|
||
msgid "Left Stick"
|
||
msgstr "左摇杆"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
||
msgid "Left Table"
|
||
msgstr "左碟片"
|
||
|
||
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
||
msgid ""
|
||
"Left click to set the IR value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"左键单击设置 IR 值。\n"
|
||
"右键单击重新居中。"
|
||
|
||
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
||
msgid ""
|
||
"Left click to set the stick value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"左键单击设置摇杆值。\n"
|
||
"右键单击重新居中。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:82
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"左键单击检测输入。\n"
|
||
"中键单击清除。\n"
|
||
"右键单击得到更多选项。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
|
||
msgid ""
|
||
"Left/Right-click to configure output.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"左/右键单击配置输出。\n"
|
||
"中键单击清除。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:384
|
||
msgid ""
|
||
"Lets you use languages and other region-related settings that the game may "
|
||
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
||
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"允许您使用游戏可能未用到的语言和其他区域相关设置。可能导致各种崩溃和错误。"
|
||
"<br><br>模拟处于活动状态时无法更改此设置。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
||
msgid "Levers"
|
||
msgstr "控制杆"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
||
msgid "License"
|
||
msgstr "许可"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342
|
||
msgid "Life"
|
||
msgstr "生命"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
|
||
msgid "Lift"
|
||
msgstr "举起"
|
||
|
||
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
||
msgid "Light"
|
||
msgstr "光"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
|
||
msgid "Limit Chunked Upload Speed:"
|
||
msgstr "限制数据块上传速度:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:707
|
||
msgid "List Columns"
|
||
msgstr "表单列"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:670
|
||
msgid "List View"
|
||
msgstr "列表视图"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
|
||
msgid "Listening"
|
||
msgstr "正在监听"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
||
msgid "Load"
|
||
msgstr "载入"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1056
|
||
msgid "Load &Bad Map File..."
|
||
msgstr "载入损坏映射文件(&B)..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1055
|
||
msgid "Load &Other Map File..."
|
||
msgstr "载入其他映射文件(&O)..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512
|
||
msgid "Load Branch Watch &From..."
|
||
msgstr "载入分支监视...(&F)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:643
|
||
msgid "Load Branch Watch Snapshot"
|
||
msgstr "载入分支监视快照"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:106
|
||
msgid "Load Custom Textures"
|
||
msgstr "加载自定义纹理"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
||
msgid "Load File"
|
||
msgstr "载入文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:292
|
||
msgid "Load GameCube Main Menu"
|
||
msgstr "载入 GameCube 主菜单"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149
|
||
msgid "Load Host's Save Data Only"
|
||
msgstr "仅加载主机的存档数据"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:363
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
||
msgid "Load Last State"
|
||
msgstr "载入最近状态"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1620
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1637
|
||
msgid "Load Map File"
|
||
msgstr "载入映射文件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:211
|
||
msgid "Load Path:"
|
||
msgstr "加载路径:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:188
|
||
msgid "Load ROM"
|
||
msgstr "载入 ROM"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
||
msgid "Load Slot"
|
||
msgstr "载入插槽"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:184
|
||
#: Source/Core/Core/HotkeyManager.cpp:360
|
||
msgid "Load State"
|
||
msgstr "载入状态"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:169
|
||
msgid "Load State Last 1"
|
||
msgstr "载入最近状态 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:178
|
||
msgid "Load State Last 10"
|
||
msgstr "载入最近状态 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:170
|
||
msgid "Load State Last 2"
|
||
msgstr "载入最近状态 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:171
|
||
msgid "Load State Last 3"
|
||
msgstr "载入最近状态 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:172
|
||
msgid "Load State Last 4"
|
||
msgstr "载入最近状态 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:173
|
||
msgid "Load State Last 5"
|
||
msgstr "载入最近状态 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:174
|
||
msgid "Load State Last 6"
|
||
msgstr "载入最近状态 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:175
|
||
msgid "Load State Last 7"
|
||
msgstr "载入最近状态 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:176
|
||
msgid "Load State Last 8"
|
||
msgstr "载入最近状态 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:177
|
||
msgid "Load State Last 9"
|
||
msgstr "载入最近状态 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:134
|
||
msgid "Load State Slot 1"
|
||
msgstr "载入状态 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:143
|
||
msgid "Load State Slot 10"
|
||
msgstr "载入状态 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:135
|
||
msgid "Load State Slot 2"
|
||
msgstr "载入状态 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:136
|
||
msgid "Load State Slot 3"
|
||
msgstr "载入状态 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:137
|
||
msgid "Load State Slot 4"
|
||
msgstr "载入状态 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||
msgid "Load State Slot 5"
|
||
msgstr "载入状态 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:139
|
||
msgid "Load State Slot 6"
|
||
msgstr "载入状态 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Load State Slot 7"
|
||
msgstr "载入状态 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:141
|
||
msgid "Load State Slot 8"
|
||
msgstr "载入状态 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:142
|
||
msgid "Load State Slot 9"
|
||
msgstr "载入状态 9"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:385
|
||
msgid "Load State from File"
|
||
msgstr "从文件中载入状态"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:386
|
||
msgid "Load State from Selected Slot"
|
||
msgstr "从选择的插槽中加载状态"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:387
|
||
msgid "Load State from Slot"
|
||
msgstr "从插槽中载入状态"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1101
|
||
msgid "Load Wii System Menu %1"
|
||
msgstr "加载 Wii 系统菜单 %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
|
||
msgid "Load and Write Host's Save Data"
|
||
msgstr "加载和写入主机的存档数据"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:144
|
||
msgid "Load from Selected Slot"
|
||
msgstr "从选择的插槽中加载"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:445
|
||
msgid "Load from Slot %1 - %2"
|
||
msgstr "从插槽 %1 - %2 载入"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1100
|
||
msgid "Load vWii System Menu %1"
|
||
msgstr "加载 vWii 系统菜单 %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
|
||
msgid "Load..."
|
||
msgstr "载入..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1602
|
||
msgid "Loaded symbols from '%1'"
|
||
msgstr "已从 '%1' 中加载符号"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:331
|
||
msgid ""
|
||
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"加载 User/Load/Textures/<game_id>/ 和 User/Load/DynamicInputTextures/"
|
||
"<game_id>/ 目录中的自定义纹理。<br><br><dolphin_emphasis>如无法确定,请"
|
||
"不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:349
|
||
msgid ""
|
||
"Loads graphics mods from User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"从 User/Load/GraphicsMods/ 加载图形模组。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:530
|
||
msgid "Local"
|
||
msgstr "本地"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213
|
||
msgid "Lock Mouse Cursor"
|
||
msgstr "锁定鼠标光标"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Locked"
|
||
msgstr "已锁定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:363
|
||
msgid ""
|
||
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
||
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"只要鼠标光标处于活动状态,就会将其锁定到渲染小部件上。您可以设置热键来解锁。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:238
|
||
msgid "Log"
|
||
msgstr "日志"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
||
msgid "Log Configuration"
|
||
msgstr "日志设置"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:200
|
||
msgid "Log In"
|
||
msgstr "登录"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:928
|
||
msgid "Log JIT Instruction Coverage"
|
||
msgstr "记录 JIT 指令范围"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:79
|
||
msgid "Log Out"
|
||
msgstr "注销"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
|
||
msgid "Log Render Time to File"
|
||
msgstr "记录渲染时间到文件"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
||
msgid "Log Types"
|
||
msgstr "日志类型"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
|
||
msgid "Logger Outputs"
|
||
msgstr "日志输出"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
|
||
msgid "Login Failed"
|
||
msgstr "登录失败"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:50
|
||
msgid "Login Failed - Invalid Username/Password"
|
||
msgstr "登录失败 - 用户名或密码无效"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:53
|
||
msgid "Login Failed - No Internet Connection"
|
||
msgstr "登录失败 - 没有互联网连接"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
|
||
msgid "Login Failed - Server Error"
|
||
msgstr "登录失败 - 服务器错误"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:295
|
||
msgid ""
|
||
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
||
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将每帧的渲染时间记录于 User/Logs/render_time.txt 文件。<br><br>启用此功能可衡"
|
||
"量 Dolphin 的性能。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:130
|
||
msgid "Loop"
|
||
msgstr "循环"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:981
|
||
msgid "Lost connection to NetPlay server..."
|
||
msgstr "丢失联机服务器连接..."
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:442
|
||
msgid "Low"
|
||
msgstr "低"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
|
||
msgid "Lowest"
|
||
msgstr "最低"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
||
msgid "MD5:"
|
||
msgstr "MD5:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
|
||
msgid "MMU"
|
||
msgstr "MMU"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
|
||
msgid "MORIBUND"
|
||
msgstr "即将结束"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
|
||
msgid "MadCatz Gameshark files"
|
||
msgstr "MadCatz Gameshark 文件"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327
|
||
msgid "Magic"
|
||
msgstr "魔法"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
|
||
msgid "Main Stick"
|
||
msgstr "主摇杆"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:429
|
||
msgid "Make &Unconditional"
|
||
msgstr "设为无条件(&U)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:226
|
||
msgid "Make sure that the hero level value is between 0 and 100!"
|
||
msgstr "请确保英雄等级在 0 至 100 之间!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:249
|
||
msgid "Make sure that the last placed datetime value is valid!"
|
||
msgstr "请确保上次放置的时间是有效的!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:243
|
||
msgid "Make sure that the last reset datetime value is valid!"
|
||
msgstr "请确保上次重置的时间是有效的!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:220
|
||
msgid "Make sure that the money value is between 0 and 65000!"
|
||
msgstr "请确保金钱数量在 0 至 65000 之间!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:232
|
||
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
||
msgstr "请确保昵称长度为 0 至 15 个字符!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:238
|
||
msgid "Make sure that the playtime value is valid!"
|
||
msgstr "请确保游玩时间是有效的!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652
|
||
msgid "Make sure there is a Skylander in slot %1!"
|
||
msgstr "请确保 Skylander 已位于插槽 %1 中!"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:999
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:695
|
||
msgid "Maker"
|
||
msgstr "制作者"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
|
||
msgid "Maker:"
|
||
msgstr "制作者:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
||
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"通过移除雾提升远处对象的可见性,进而增加整体细节。<br><br>有些游戏依赖正确的"
|
||
"雾模拟,禁用雾将破坏其游戏性。<br><br><dolphin_emphasis>如无法确定,请不要选"
|
||
"中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:308
|
||
msgid "Manage NAND"
|
||
msgstr "管理 NAND"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195
|
||
msgid "Manual Texture Sampling"
|
||
msgstr "手动纹理采样"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Mapping"
|
||
msgstr "映射"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
|
||
msgid "Mask ROM"
|
||
msgstr "伪装 ROM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:844
|
||
msgid "Match Found"
|
||
msgstr "找到匹配"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
|
||
msgid "Max Buffer:"
|
||
msgstr "最大缓冲区:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:574
|
||
msgid "Max Effective Address"
|
||
msgstr "最大有效地址"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:931
|
||
msgid "Max buffer size changed to %1"
|
||
msgstr "最大缓冲区大小更改为 %1"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
|
||
msgid "Maximum tilt angle."
|
||
msgstr "最大倾斜角度。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:195
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr "这会导致 Wii 菜单和一些游戏减速。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:204
|
||
msgid "Medium"
|
||
msgstr "中等"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:46
|
||
msgid "Memory"
|
||
msgstr "内存"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
||
msgid "Memory Breakpoint"
|
||
msgstr "内存断点"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
||
msgid "Memory Card"
|
||
msgstr "存储卡"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:301
|
||
msgid "Memory Card Manager"
|
||
msgstr "存储卡管理器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
||
msgid "Memory Card Path:"
|
||
msgstr "存储卡路径:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121
|
||
msgid "Memory Override"
|
||
msgstr "内存覆盖"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:222
|
||
msgid "Memory breakpoint options"
|
||
msgstr "内存断点选项"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
|
||
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
||
msgstr "MemoryCard: ClearBlock 在无效地址 ({0:#x}) 中调用"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
|
||
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
||
msgstr "MemoryCard: 在无效源地址 ({0:#x}) 中读取调用"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
|
||
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
||
msgstr "MemoryCard: 在无效目标地址 ({0:#x}) 中写入调用"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1776
|
||
msgid ""
|
||
"Merging a new NAND over your currently selected NAND will overwrite any "
|
||
"channels and savegames that already exist. This process is not reversible, "
|
||
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
||
"want to continue?"
|
||
msgstr ""
|
||
"将新 NAND 合并入当前 NAND 将会覆盖所有现有的频道与存档。此过程不可逆,建议您"
|
||
"对两份 NAND 都进行备份。确定继续?"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:524
|
||
msgid "MiB"
|
||
msgstr "MiB"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:62
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421
|
||
msgid "Microphone"
|
||
msgstr "麦克风"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:571
|
||
msgid "Min Effective Address"
|
||
msgstr "最小有效地址"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411
|
||
msgid "Mini"
|
||
msgstr "迷你"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
|
||
msgid "Misc"
|
||
msgstr "其它"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:153
|
||
msgid "Misc Settings"
|
||
msgstr "其它设置"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:410
|
||
msgid "Misc. Controls"
|
||
msgstr "其他控件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:162
|
||
msgid "Miscellaneous Settings"
|
||
msgstr "其他设置"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:844
|
||
msgid "Mismatch between free block count in header and actually unused blocks."
|
||
msgstr "标头中的空闲区块数与实际未使用的区块不匹配。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
|
||
msgid "Mismatch between internal data structures."
|
||
msgstr "内部数据结构不匹配。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1112
|
||
msgid ""
|
||
"Mismatched ROMs\n"
|
||
"Selected: {0}\n"
|
||
"- Title: {1}\n"
|
||
"- Hash: {2:02X}\n"
|
||
"Expected:\n"
|
||
"- Title: {3}\n"
|
||
"- Hash: {4:02X}"
|
||
msgstr ""
|
||
"不匹配的 ROM\n"
|
||
"已选择: {0}\n"
|
||
"- 标题: {1}\n"
|
||
"- 校验: {2:02X}\n"
|
||
"应为:\n"
|
||
"- 标题: {3}\n"
|
||
"- 校验: {4:02X}"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
||
msgid "Modem Adapter (tapserver)"
|
||
msgstr "调制解调器适配器 (分接服务器)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
|
||
msgid "Modifier"
|
||
msgstr "修饰键"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308
|
||
msgid ""
|
||
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
||
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"修改纹理以显示以其编码格式。<br><br>可能需要重置模拟才能生效。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116
|
||
msgid "Modify Slot"
|
||
msgstr "修改插槽"
|
||
|
||
#. i18n: %1 is a name
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:63
|
||
msgid "Modifying Skylander: %1"
|
||
msgstr "修改 Skylander: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1409
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1560
|
||
msgid "Modules found: %1"
|
||
msgstr "已找到模块: %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:127
|
||
msgid "Money:"
|
||
msgstr "金钱:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
|
||
msgid "Mono"
|
||
msgstr "单声道"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "单视场阴影"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Monospaced Font"
|
||
msgstr "等宽字体"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432
|
||
msgid "Motion Input"
|
||
msgstr "体感输入"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
|
||
msgid "Motion Simulation"
|
||
msgstr "体感模拟"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
|
||
msgid "Motor"
|
||
msgstr "马达"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:197
|
||
msgid "Mouse Cursor Visibility"
|
||
msgstr "鼠标光标可见"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:89
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
||
msgid "Move"
|
||
msgstr "移动"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:344
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
||
msgid "Movie"
|
||
msgstr "影片"
|
||
|
||
#: Source/Core/Core/Movie.cpp:977
|
||
msgid ""
|
||
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
||
"The movie will likely not sync!"
|
||
msgstr "影片 {0} 表示从一个保存状态开始播放,但 {1} 不存在。电影可能无法同步!"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:584
|
||
msgid "Multiple errors while generating AR codes."
|
||
msgstr "生成 AR 代码时出现多个错误。"
|
||
|
||
#. i18n: Controller input values are multiplied by this percentage value.
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
|
||
msgid "Multiplier"
|
||
msgstr "多重分插器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:166
|
||
msgid "Mute When Disabling Speed Limit"
|
||
msgstr "禁用速度限制时静音"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:168
|
||
msgid ""
|
||
"Mutes the audio when overriding the emulation speed limit (default hotkey: "
|
||
"Tab)."
|
||
msgstr "当超出模拟速度限制时静音(默认热键:Tab)。"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
||
msgid "N&o to All"
|
||
msgstr "全部选否(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1230
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1239
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1257
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1261
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
||
msgid "NAND Check"
|
||
msgstr "NAND 校验"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
|
||
msgid "NKit Warning"
|
||
msgstr "NKit 警告"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:294
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-J"
|
||
msgstr "NTSC-J"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
||
msgid "NTSC-J (ARIB TR-B9)"
|
||
msgstr "NTSC-J (ARIB TR-B9)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:130
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-K"
|
||
msgstr "NTSC-K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
||
msgid "NTSC-M (SMPTE 170M)"
|
||
msgstr "NTSC-M (SMPTE 170M)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
|
||
msgid ""
|
||
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
||
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
||
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
||
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"NTSC-M 和 NTSC-J 标准伽玛值约为 2.2。PAL 的标准伽玛值约为 2.8。<br>游戏或电视"
|
||
"不一定遵循这两者。<br>2.35 是一个很好的通用值。<br><br>如果游戏允许您选择伽玛"
|
||
"值,请在此处进行设置。<br><br><dolphin_emphasis>如无法确定,请保持为 2.35。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:296
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-U"
|
||
msgstr "NTSC-U"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Name"
|
||
msgstr "名称"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
||
msgid "Name for a new tag:"
|
||
msgstr "命名一个新标签:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
||
msgid "Name of the tag to remove:"
|
||
msgstr "要移除的标签名:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
||
msgid "Name of your session shown in the server browser"
|
||
msgstr "在服务器浏览器中所显示的会话名称"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:164
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
|
||
msgid "Name:"
|
||
msgstr "名称:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Native (640x528)"
|
||
msgstr "原生 (640x528)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:406
|
||
msgid "Native GCI File"
|
||
msgstr "内部 GCI 文件"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
|
||
msgid "NetPlay"
|
||
msgstr "联机"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
|
||
msgid "NetPlay Session Browser"
|
||
msgstr "联机会话浏览器"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
||
msgid "NetPlay Setup"
|
||
msgstr "联机设定"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:48
|
||
msgid "Netherlands"
|
||
msgstr "荷兰"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, and any save data created or "
|
||
"modified during the Netplay session will remain in the Host's local saves."
|
||
msgstr ""
|
||
"联机将开始使用主机的存档数据,并且在联机会话期间创建或修改的任何存档数据都将"
|
||
"保留在主机的本地存档中。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, but any save data created or "
|
||
"modified during the Netplay session will be discarded at the end of the "
|
||
"session."
|
||
msgstr ""
|
||
"联机将开始使用主机的存档数据,但在联机会话期间创建或修改的任何存档数据都将在"
|
||
"会话结束时被丢弃。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
||
msgid ""
|
||
"Netplay will start without any save data, and any created save data will be "
|
||
"discarded at the end of the Netplay session."
|
||
msgstr ""
|
||
"联机将在没有任何存档数据的情况下开始,并且任何创建的存档数据都将在联机会话结"
|
||
"束时被丢弃。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
|
||
msgid "Network"
|
||
msgstr "网络"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
|
||
msgid "Network dump format:"
|
||
msgstr "网络转储格式:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204
|
||
msgid "Never"
|
||
msgstr "从不"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:85
|
||
msgid "Never Auto-Update"
|
||
msgstr "不要自动更新"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
||
msgid "New"
|
||
msgstr "新"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
|
||
msgid "New Breakpoint"
|
||
msgstr "新断点"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
||
msgid "New File"
|
||
msgstr "新建文件"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
||
msgid "New File (%1)"
|
||
msgstr "新建文件 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
|
||
msgid "New Search"
|
||
msgstr "新建搜索"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
||
msgid "New Tag..."
|
||
msgstr "新标签..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:364
|
||
msgid "New identity generated."
|
||
msgstr "已生成新的标识。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
|
||
msgid "New instruction:"
|
||
msgstr "新指令:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
||
msgid "New tag"
|
||
msgstr "新标签"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98
|
||
#: Source/Core/Core/HotkeyManager.cpp:102
|
||
#: Source/Core/Core/HotkeyManager.cpp:106
|
||
msgid "Next Game Profile"
|
||
msgstr "下一个游戏预设"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
||
msgid "Next Match"
|
||
msgstr "匹配下一个"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Next Profile"
|
||
msgstr "下一个预设"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:294
|
||
msgid "Nickname is too long."
|
||
msgstr "昵称太长。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:137
|
||
msgid "Nickname:"
|
||
msgstr "昵称:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
||
msgid "No"
|
||
msgstr "否"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
|
||
msgid "No Adapter Detected"
|
||
msgstr "未检测到适配器"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206
|
||
msgid "No Alignment"
|
||
msgstr "未对齐"
|
||
|
||
#: Source/Core/Core/Config/MainSettings.h:17
|
||
msgid "No Audio Output"
|
||
msgstr "无音频输出"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:217
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
|
||
msgid "No Compression"
|
||
msgstr "不压缩"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:856
|
||
msgid "No Match"
|
||
msgstr "无匹配"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
|
||
msgid "No Save Data"
|
||
msgstr "无存档数据"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
||
msgid "No data to modify!"
|
||
msgstr "没有可修改的数据!"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:539
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:556
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:571
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:723
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
|
||
msgid "No description available"
|
||
msgstr "没有可用的说明"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:853
|
||
msgid "No errors."
|
||
msgstr "没有错误。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
||
msgid "No extension selected."
|
||
msgstr "未选择扩展。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:330
|
||
msgid "No file loaded / recorded."
|
||
msgstr "文件未加载 / 录制"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:372
|
||
msgid "No game is running."
|
||
msgstr "没有游戏在运行。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:165
|
||
msgid "No game running."
|
||
msgstr "没有游戏运行。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:197
|
||
msgid "No graphics mod selected"
|
||
msgstr "未选择图形模组"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107
|
||
msgid "No input"
|
||
msgstr "无输入"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1241
|
||
msgid "No issues have been detected."
|
||
msgstr "没有发现问题。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
||
msgid "No matching game was found"
|
||
msgstr "未找到匹配的游戏"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:100
|
||
msgid "No paths found in the M3U file \"{0}\""
|
||
msgstr "在 M3U 文件 “{0}” 中找不到路径"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1419
|
||
msgid "No problems were found."
|
||
msgstr "未发现任何问题。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1413
|
||
msgid ""
|
||
"No problems were found. This does not guarantee that this is a good dump, "
|
||
"but since Wii titles contain a lot of verification data, it does mean that "
|
||
"there most likely are no problems that will affect emulation."
|
||
msgstr ""
|
||
"未发现任何问题。虽然不能保证这是一个正确的转储,但由于 Wii 游戏包含大量的验证"
|
||
"数据,这表明几乎不会出现影响模拟的问题。"
|
||
|
||
#: Source/Core/InputCommon/InputConfig.cpp:61
|
||
msgid "No profiles found for game setting '{0}'"
|
||
msgstr "没有找到游戏设置 ‘{0}’ 的预设"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:141
|
||
msgid "No recording loaded."
|
||
msgstr "没有录制被载入。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
||
msgid "No save data found."
|
||
msgstr "没有找到存档数据。"
|
||
|
||
#: Source/Core/Core/State.cpp:1040
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr "未找到 undo.dtm 文件,为防止影片出现不同步撤销载入状态操作被取消。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:137
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:862
|
||
msgid "None"
|
||
msgstr "无"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "North America"
|
||
msgstr "北美"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "Not Set"
|
||
msgstr "未设置"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
|
||
msgid "Not all players have the game. Do you really want to start?"
|
||
msgstr "并不是所有玩家都有该游戏。你真的要开始吗?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:529
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
||
"required."
|
||
msgstr "目标存储卡上没有足够的空闲区块。至少需要 %n 个区块。 "
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:522
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free files on the target memory card. At least %n free file(s) "
|
||
"required."
|
||
msgstr "目标存储卡上没有足够的空闲文件数。至少需要 %n 个文件数。 "
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
||
msgid "Not found"
|
||
msgstr "未找到"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
|
||
msgid ""
|
||
"Note: motion input may require configuring alternate input sources before "
|
||
"use."
|
||
msgstr "注意:体感输入可能需要在使用前配置备用输入源。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
||
msgid "Notes:"
|
||
msgstr "说明:"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
|
||
msgid "Nothing to configure"
|
||
msgstr "没有需要配置的项目"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
||
msgid "Notice"
|
||
msgstr "提示"
|
||
|
||
#. i18n: Null is referring to the null video backend, which renders nothing
|
||
#: Source/Core/VideoBackends/Null/NullBackend.cpp:87
|
||
msgid "Null"
|
||
msgstr "空"
|
||
|
||
#. i18n: Refering to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
|
||
msgid "Number of shakes per second."
|
||
msgstr "每秒摇晃次数。"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
||
msgid "Nunchuk"
|
||
msgstr "双节棍控制器"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:186
|
||
msgid "Nunchuk Accelerometer"
|
||
msgstr "双节棍控制器加速度计"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
|
||
msgid "Nunchuk Buttons"
|
||
msgstr "双节棍按键"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
|
||
msgid "Nunchuk Stick"
|
||
msgstr "双节棍摇杆"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:121
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
||
msgid "OK"
|
||
msgstr "确定"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:174
|
||
msgid "Object %1"
|
||
msgstr "对象 %1"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
||
msgid "Object 1 Size"
|
||
msgstr "对象 1 大小"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
||
msgid "Object 1 X"
|
||
msgstr "对象 1 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
||
msgid "Object 1 Y"
|
||
msgstr "对象 1 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
||
msgid "Object 2 Size"
|
||
msgstr "对象 2 大小"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
||
msgid "Object 2 X"
|
||
msgstr "对象 2 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
||
msgid "Object 2 Y"
|
||
msgstr "对象 2 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
||
msgid "Object 3 Size"
|
||
msgstr "对象 3 大小"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
||
msgid "Object 3 X"
|
||
msgstr "对象 3 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
||
msgid "Object 3 Y"
|
||
msgstr "对象 3 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33
|
||
msgid "Object 4 Size"
|
||
msgstr "对象 4 大小"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31
|
||
msgid "Object 4 X"
|
||
msgstr "对象 4 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32
|
||
msgid "Object 4 Y"
|
||
msgstr "对象 4 Y"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97
|
||
msgid "Object Range"
|
||
msgstr "对象范围"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "Oceania"
|
||
msgstr "大洋洲"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Off"
|
||
msgstr "关"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:111
|
||
msgid "Offset"
|
||
msgstr "偏移量"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
|
||
msgid "On"
|
||
msgstr "开"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202
|
||
msgid "On Movement"
|
||
msgstr "移动时"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:395
|
||
msgid ""
|
||
"On backends that support both using the geometry shader and the vertex "
|
||
"shader for expanding points and lines, selects the vertex shader for the "
|
||
"job. May affect performance.<br><br>%1"
|
||
msgstr ""
|
||
"在同时支持使用几何着色器和顶点着色器来扩展点和线的后端上,为任务选择顶点着色"
|
||
"器。可能会影响性能。<br><br>%1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:749
|
||
msgid ""
|
||
"Once in the reduction phase, it is time to start narrowing down the "
|
||
"candidates shown in the table. Further reduce the candidates by checking "
|
||
"whether a code path was or was not taken since the last time it was checked. "
|
||
"It is also possible to reduce the candidates by determining whether a branch "
|
||
"instruction has or has not been overwritten since it was first hit. Filter "
|
||
"the candidates by branch kind, branch condition, origin or destination "
|
||
"address, and origin or destination symbol name.\n"
|
||
"\n"
|
||
"After enough passes and experimentation, you may be able to find function "
|
||
"calls and conditional code paths that are only taken when an action is "
|
||
"performed in the emulated software."
|
||
msgstr ""
|
||
"一旦进入缩减阶段,就会开始缩小表中显示的候选范围。通过检测自上次检查以来代码"
|
||
"路径是否已被采用,进一步减少候选项。还可以通过确定分支指令自第一次命中以来是"
|
||
"否已经被覆盖来减少候选。按分支类型、分支条件、起始或目标地址以及起始或目标符"
|
||
"号名来过滤候选数据。\n"
|
||
"\n"
|
||
"经过足够的过程和实验后,您也许能够找到仅在模拟软件中执行操作时才会采用的函数"
|
||
"调用和条件代码路径。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:640
|
||
msgid "Online &Documentation"
|
||
msgstr "在线文档(&D)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
|
||
msgid "Only Show Collection"
|
||
msgstr "只显示合集"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1733
|
||
msgid ""
|
||
"Only append symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"仅附加有此前缀的符号:\n"
|
||
"(留空表示全部)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1708
|
||
msgid ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"只导出有前缀的符号:\n"
|
||
"(对应所有符号的区块)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
||
msgid "Open"
|
||
msgstr "打开"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:488
|
||
msgid "Open &Containing Folder"
|
||
msgstr "打开所在目录(&C)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:255
|
||
msgid "Open &User Folder"
|
||
msgstr "打开用户目录(&U)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42
|
||
msgid "Open Achievements"
|
||
msgstr "打开成就"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
||
msgid "Open Directory..."
|
||
msgstr "打开目录..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:221
|
||
msgid "Open FIFO Log"
|
||
msgstr "打开 FIFO 日志"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:484
|
||
msgid "Open GameCube &Save Folder"
|
||
msgstr "打开 GameCube 存档目录(&S)"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
||
msgid "Open Riivolution XML..."
|
||
msgstr "打开 Riivolutione XML..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
||
msgid "Open Wii &Save Folder"
|
||
msgstr "打开 Wii 存档目录(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
|
||
msgid "Open dump folder"
|
||
msgstr "打开转储目录"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
|
||
msgid "Open in External Editor"
|
||
msgstr "在外部编辑器中打开"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:117
|
||
msgid "OpenAL: can't create context for device {0}"
|
||
msgstr "OpenAL: 不能创建设备 {0} 上下文"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:99
|
||
msgid "OpenAL: can't find sound devices"
|
||
msgstr "OpenAL: 不能找到音频设备"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:109
|
||
msgid "OpenAL: can't open device {0}"
|
||
msgstr "OpenAL: 不能打开设备 {0}"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
|
||
msgid "OpenGL"
|
||
msgstr "OpenGL"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
|
||
msgid "OpenGL ES"
|
||
msgstr "OpenGL ES"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
|
||
msgid "Operators"
|
||
msgstr "运算符"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:63
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:435
|
||
msgid "Options"
|
||
msgstr "选项"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
|
||
msgid "Orange"
|
||
msgstr "橙"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "Orbital"
|
||
msgstr "轨道式"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:474
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Origin"
|
||
msgstr "起始"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346
|
||
msgid "Origin Max"
|
||
msgstr "起始最大"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
||
msgid "Origin Min"
|
||
msgstr "起始最小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
||
msgid "Origin Symbol"
|
||
msgstr "起始符号"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:352
|
||
msgid "Origin and Destination"
|
||
msgstr "起始和目标"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:356
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
|
||
msgid "Other"
|
||
msgstr "其他"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
|
||
msgid "Other Partition (%1)"
|
||
msgstr "其他分区 (%1)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:364
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
||
msgid "Other State Hotkeys"
|
||
msgstr "其他状态热键"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
|
||
msgid "Other State Management"
|
||
msgstr "其他状态管理"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217
|
||
msgid "Other game..."
|
||
msgstr "其他游戏..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
||
msgid "Output"
|
||
msgstr "输出"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
|
||
msgid "Output Resampling"
|
||
msgstr "输出重采样"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
||
msgid "Output Resampling:"
|
||
msgstr "输出重采样:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:704
|
||
msgid "Overwritten"
|
||
msgstr "覆盖"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:798
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "播放录制...(&L)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:299
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
||
msgid "PAL (EBU)"
|
||
msgstr "PAL (EBU)"
|
||
|
||
#. i18n: PCAP is a file format
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
|
||
msgid "PCAP"
|
||
msgstr "PCAP 格式"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158
|
||
msgid "PNG Compression Level"
|
||
msgstr "PNG 压缩级别"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:157
|
||
msgid "PNG Compression Level:"
|
||
msgstr "PNG 压缩级别:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:198
|
||
msgid "PNG image file (*.png);; All Files (*)"
|
||
msgstr "PNG 图像文件 (*.png);; 所有文件 (*)"
|
||
|
||
#. i18n: PPC Feature Flags
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:386
|
||
msgid "PPC Feat. Flags"
|
||
msgstr "PPC 功能标记"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:633
|
||
msgid "PPC Feature Flags"
|
||
msgstr "PPC 功能的标记"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:611
|
||
msgid "PPC Instruction Coverage"
|
||
msgstr "PPC 指令范围"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605
|
||
msgid "PPC vs Host"
|
||
msgstr "PPC 对 Host"
|
||
|
||
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
|
||
msgid "Pad"
|
||
msgstr "手柄"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
||
msgid "Pads"
|
||
msgstr "鼓垫"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
||
msgid "Parameters"
|
||
msgstr "参数"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
||
msgid "Parse as Hex"
|
||
msgstr "解析为十六进制"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
|
||
msgid "Parsing Error"
|
||
msgstr "解析错误"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
||
msgid "Passive"
|
||
msgstr "被动"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
|
||
msgid "Passthrough a Bluetooth adapter"
|
||
msgstr "直通蓝牙适配器"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:75
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
|
||
msgid "Password"
|
||
msgstr "密码"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
||
msgid "Password for joining your game (leave empty for none)"
|
||
msgstr "加入你游戏需要的密码(留空则无密码)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
msgid "Password?"
|
||
msgstr "密码?"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
||
msgid "Patch Editor"
|
||
msgstr "补丁编辑器"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
|
||
msgid "Patch name"
|
||
msgstr "补丁名称"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:70
|
||
msgid "Patches"
|
||
msgstr "补丁"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:53
|
||
msgid "Path:"
|
||
msgstr "路径:"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:27
|
||
msgid "Paths"
|
||
msgstr "路径"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:159
|
||
msgid "Pause"
|
||
msgstr "暂停"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:576
|
||
msgid "Pause Branch Watch"
|
||
msgstr "暂停分支监视"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:819
|
||
msgid "Pause at End of Movie"
|
||
msgstr "在影片末尾暂停"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:195
|
||
msgid "Pause on Focus Loss"
|
||
msgstr "窗口非活动时暂停"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
|
||
msgid "Pause on Panic"
|
||
msgstr "宕机时暂停"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:78
|
||
msgid ""
|
||
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
||
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
||
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"如果发生读/写或未知指令宕机,则暂停模拟。<br>启用会影响性能。<br>性能影响与启"
|
||
"用 MMU 时相同。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:360
|
||
msgid ""
|
||
"Pauses the game whenever the render window isn't focused."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"当渲染窗口未活动时暂停游戏。<br><br><dolphin_emphasis>如无法确定,请不要选中"
|
||
"此项。</dolphin_emphasis>"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
|
||
msgid "Peak angular velocity (measured in turns per second)."
|
||
msgstr "角速度峰值(以每秒转数为单位)。"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
|
||
msgid "Peak velocity of movements to neutral position."
|
||
msgstr "移动到中间位置的峰值速度。"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
|
||
msgid "Peak velocity of outward swing movements."
|
||
msgstr "向外挥舞的峰值速度。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "逐像素光照"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:320
|
||
msgid "Perform Online System Update"
|
||
msgstr "执行在线系统更新"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
||
msgid "Perform System Update"
|
||
msgstr "执行系统更新"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66
|
||
msgid "Performance Sample Window (ms)"
|
||
msgstr "性能采样窗口(毫秒):"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:76
|
||
msgid "Performance Sample Window (ms):"
|
||
msgstr "性能采样窗口(毫秒):"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
|
||
msgid "Performance Statistics"
|
||
msgstr "性能统计"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
||
#. reflects how devices (e.g. RAM) is physically wired up.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
||
msgid "Physical"
|
||
msgstr "物理"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
|
||
msgid "Physical address space"
|
||
msgstr "物理地址空间"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:525
|
||
msgid "PiB"
|
||
msgstr "PiB"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1311
|
||
msgid "Pick a debug font"
|
||
msgstr "选择调试字体"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Ping"
|
||
msgstr "延迟"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
||
msgid "Pitch Down"
|
||
msgstr "下俯"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
||
msgid "Pitch Up"
|
||
msgstr "上仰"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:995
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:691
|
||
msgid "Platform"
|
||
msgstr "平台"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166
|
||
msgid "Play"
|
||
msgstr "开始"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:172
|
||
msgid "Play / Record"
|
||
msgstr "播放/录制"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:59
|
||
msgid "Play Recording"
|
||
msgstr "播放录制"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82
|
||
msgid "Play Set/Power Disc"
|
||
msgstr "玩具组合/能量盘"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:127
|
||
msgid "Playback Options"
|
||
msgstr "回放选项"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Player"
|
||
msgstr "玩家"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88
|
||
msgid "Player One"
|
||
msgstr "玩家 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90
|
||
msgid "Player One Ability One"
|
||
msgstr "玩家 1 的第 1 项能力"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92
|
||
msgid "Player One Ability Two"
|
||
msgstr "玩家 1 的第 2 项能力"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:94
|
||
msgid "Player Two"
|
||
msgstr "玩家 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:96
|
||
msgid "Player Two Ability One"
|
||
msgstr "玩家 2 的第 1 项能力"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:98
|
||
msgid "Player Two Ability Two"
|
||
msgstr "玩家 2 的第 2 项能力"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
|
||
msgid "Players"
|
||
msgstr "玩家"
|
||
|
||
#: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77
|
||
#: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120
|
||
msgid "Playing a game"
|
||
msgstr "正在玩游戏"
|
||
|
||
#. i18n: The total amount of time the Skylander has been used for
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:143
|
||
msgid "Playtime:"
|
||
msgstr "游玩时间:"
|
||
|
||
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
||
#. The user needs to enter these terms as-is in an INI file.
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:696
|
||
msgid ""
|
||
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
||
"disabled, which makes this problem very likely to happen."
|
||
msgstr ""
|
||
"请将“SyncOnSkipIdle”设置更改为“True”!当前已被禁用,使得很可能发生这个问题。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
|
||
msgid ""
|
||
"Please start a game before starting a search with standard memory regions."
|
||
msgstr "在以标准内存区域开始搜索前,请先运行游戏。"
|
||
|
||
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
|
||
msgid "Point"
|
||
msgstr "指向"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
|
||
msgid "Point (Passthrough)"
|
||
msgstr "指向(直通)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65
|
||
msgid "Port %1"
|
||
msgstr "端口 %1"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
|
||
msgid "Port %1 ROM:"
|
||
msgstr "端口 %1 ROM:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
|
||
msgid "Port:"
|
||
msgstr "端口 :"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161
|
||
msgid "Portal Slots"
|
||
msgstr "传送门插槽"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:974
|
||
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
||
msgstr "检测到可能的非同步异常: %1 或许已在帧 %2 处不同步 "
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
|
||
msgid "Post-Processing Effect"
|
||
msgstr "后处理效果"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "后处理效果:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
|
||
msgid "Post-Processing Shader Configuration"
|
||
msgstr "后处理着色器配置"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86
|
||
msgid "Power Disc Three"
|
||
msgstr "能量盘三"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84
|
||
msgid "Power Disc Two"
|
||
msgstr "能量盘二"
|
||
|
||
#. i18n: VS is short for vertex shaders.
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:172
|
||
msgid "Prefer VS for Point/Line Expansion"
|
||
msgstr "点/线扩展首选顶点着色器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "预读取自定义纹理"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1195
|
||
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
||
msgstr "在 PlayController 中提前结束影片。{0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1312
|
||
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
||
msgstr "在 PlayWiimote 中提前结束影片。{0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1286
|
||
msgid "Premature movie end in PlayWiimote. {0} > {1}"
|
||
msgstr "在PlayWiimote 中提前结束影片。{0} > {1}"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:97
|
||
msgid ""
|
||
"Preparing to update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"正在准备更新...\n"
|
||
"这可能需要一段时间。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
|
||
msgid "Presets"
|
||
msgstr "预设"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Press Sync Button"
|
||
msgstr "按下同步按钮"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
|
||
msgid "Pressure"
|
||
msgstr "压感"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:301
|
||
msgid ""
|
||
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
||
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
||
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
||
"recommended, only use if the other options give poor results.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"通过不渲染等待中的对象来避免着色器编译卡顿。在超着色器不适用的场景下也有效,"
|
||
"但会导致图像瑕疵并破坏效果。<br><br><dolphin_emphasis>不推荐,仅在其他选项效"
|
||
"果不好时使用。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99
|
||
#: Source/Core/Core/HotkeyManager.cpp:103
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Previous Game Profile"
|
||
msgstr "上一个游戏预设"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
|
||
msgid "Previous Match"
|
||
msgstr "匹配上一个"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Previous Profile"
|
||
msgstr "上一个预设"
|
||
|
||
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
||
#. Do not translate the word primitive as if it was an adjective.
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
|
||
msgid "Primitive %1"
|
||
msgstr "图元 %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
|
||
msgid "Private"
|
||
msgstr "私密"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
|
||
msgid "Private and Public"
|
||
msgstr "私密和公开"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
||
msgid "Problem"
|
||
msgstr "问题"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1444
|
||
msgid ""
|
||
"Problems with high severity were found. The game will most likely not work "
|
||
"at all."
|
||
msgstr "发现高严重性问题。游戏很可能根本无法运作。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1433
|
||
msgid ""
|
||
"Problems with low severity were found. They will most likely not prevent the "
|
||
"game from running."
|
||
msgstr "发现低严重性问题。这些问题很可能不会影响游戏运行。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1439
|
||
msgid ""
|
||
"Problems with medium severity were found. The whole game or certain parts of "
|
||
"the game might not work correctly."
|
||
msgstr "发现中等严重性问题。游戏整体或特定部分可能无法正确运行。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
|
||
msgid "Profile"
|
||
msgstr "预设"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:346
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
||
msgid "Program Counter"
|
||
msgstr "程序计数器"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:436
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:282
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:307
|
||
msgid "Progress"
|
||
msgstr "进度"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:345
|
||
msgid ""
|
||
"Prompts you to confirm that you want to end emulation when you press Stop."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"按下“停止”时会提示您确认是否要结束模拟。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
|
||
msgid "Public"
|
||
msgstr "公开"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:572
|
||
msgid "Purge Game List Cache"
|
||
msgstr "清除游戏列表缓存"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:739
|
||
msgid "Put IPL ROMs in User/GC/<region>."
|
||
msgstr "将 IPL ROM 放至 User/GC/<region>。"
|
||
|
||
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
||
msgctxt ""
|
||
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
||
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
||
"widget layout."
|
||
msgid "QT_LAYOUT_DIRECTION"
|
||
msgstr "LTR"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1601
|
||
msgid "Quality of Service (QoS) couldn't be enabled."
|
||
msgstr "无法启用服务质量 (QoS)。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1597
|
||
msgid "Quality of Service (QoS) was successfully enabled."
|
||
msgstr "已成功启用服务质量 (QoS)。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
|
||
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
|
||
msgstr "DPLII 解码器的质量。质量越高音频延迟越大。"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:60
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:454
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1775
|
||
msgid "Question"
|
||
msgstr "询问"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137
|
||
msgid "Quit"
|
||
msgstr "退出"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:75
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
||
msgid "R-Analog"
|
||
msgstr "R-模拟"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
|
||
msgid "READY"
|
||
msgstr "就绪"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1048
|
||
msgid "RSO Modules"
|
||
msgstr "RSO 模块"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
||
msgid "RSO auto-detection"
|
||
msgstr "RSO 自动检测"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
|
||
msgid "RUNNING"
|
||
msgstr "运行"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
||
msgid "RVZ GC/Wii images (*.rvz)"
|
||
msgstr "RVZ GC/Wii 镜像 (*.rvz)"
|
||
|
||
#. i18n: A range of memory addresses
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
|
||
msgid "Range"
|
||
msgstr "范围"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
|
||
msgid "Range End: "
|
||
msgstr "结束范围:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
||
msgid "Range Start: "
|
||
msgstr "开始范围:"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149
|
||
msgid "Rank %1"
|
||
msgstr "排名 %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
||
msgid "Raw"
|
||
msgstr "Raw"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
||
msgid "Raw Internal Resolution"
|
||
msgstr "原始内部分辨率"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
||
msgid "Re&place Instruction"
|
||
msgstr "替换指令(&P)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:600
|
||
msgid "Re-initialize software JIT block profiling data."
|
||
msgstr "重新初始化软件 JIT 区块分析数据。"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
|
||
msgid "Read"
|
||
msgstr "读取"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||
#. The string is not a command to read and write something or to allow reading and writing.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:229
|
||
msgid "Read and write"
|
||
msgstr "读取和写入"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233
|
||
msgid "Read only"
|
||
msgstr "只读"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
|
||
msgid "Read or Write"
|
||
msgstr "读取或写入"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:61
|
||
msgid "Read-Only Mode"
|
||
msgstr "只读模式"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
|
||
msgid "Real Balance Board"
|
||
msgstr "真实平衡板"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
msgid "Real Wii Remote"
|
||
msgstr "真实 Wii 遥控器"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:388
|
||
msgid "Received invalid Wii Remote data from Netplay."
|
||
msgstr "从联机中接收到无效的 Wii 遥控器数据。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Recent Hits"
|
||
msgstr "最近命中"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
|
||
msgid "Recenter"
|
||
msgstr "回到中心"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:577
|
||
msgid "Recompiles Physical Address"
|
||
msgstr "重新编译物理地址"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:157
|
||
msgid "Record"
|
||
msgstr "录制"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
||
msgid "Record Inputs"
|
||
msgstr "录制输入"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
|
||
msgid "Recording"
|
||
msgstr "正在录制"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
|
||
msgid "Recording Options"
|
||
msgstr "录制选项"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:326
|
||
msgid "Recording..."
|
||
msgstr "正在录制..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
||
msgid "Red"
|
||
msgstr "红"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
||
msgid "Red Left"
|
||
msgstr "红 左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
||
msgid "Red Right"
|
||
msgstr "红 右"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
||
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
||
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
||
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
||
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
||
"unsure, select None.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"减轻栅格化 3D 图像产生的图形失真。 可使物体边缘变得平滑。会增加 GPU 负载且有"
|
||
"时导致图形问题。<br><br>SSAA 的性能需求明显高于MSAA,但能提供顶级的几何图形抗"
|
||
"锯齿并且还可将抗锯齿应用于光源、着色器效果与纹理。<br><br><dolphin_emphasis>"
|
||
"如无法确定,选择“无”。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:88
|
||
msgid "Redump.org Status:"
|
||
msgstr "Redump.org 状态:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:117
|
||
msgid "Refresh"
|
||
msgstr "刷新"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
|
||
msgid "Refresh Current Values"
|
||
msgstr "刷新当前值"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:30
|
||
msgid "Refresh Game List"
|
||
msgstr "刷新游戏列表"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:401
|
||
msgid "Refresh failed. Please run the game for a bit and try again."
|
||
msgstr "刷新失败。请运行一会儿游戏,然后重试。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:415
|
||
msgid "Refreshed current values."
|
||
msgstr "已刷新当前值。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:280
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
|
||
msgid "Refreshing..."
|
||
msgstr "正在刷新..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1003
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:699
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
msgid "Region"
|
||
msgstr "地区"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
|
||
msgid "Region:"
|
||
msgstr "地区:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
||
msgid "Registers"
|
||
msgstr "寄存器"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
||
msgid "Relative Input"
|
||
msgstr "相对输入"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
|
||
msgid "Relative Input Hold"
|
||
msgstr "保持相对输入"
|
||
|
||
#. i18n: Releases is a noun.
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
||
msgid "Releases (every few months)"
|
||
msgstr "发布(每隔几个月)"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:86
|
||
msgid "Remind Me Later"
|
||
msgstr "以后提醒我"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:142
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:329
|
||
msgid "Remove"
|
||
msgstr "移除"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
|
||
msgid "Remove Failed"
|
||
msgstr "移除失败"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
|
||
msgid "Remove Junk Data (Irreversible):"
|
||
msgstr "移除垃圾数据(不可逆):"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
||
msgid "Remove Tag..."
|
||
msgstr "移除标签..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
||
msgid "Remove tag"
|
||
msgstr "移除标签"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
||
msgid ""
|
||
"Removing junk data does not save any space when converting to ISO (unless "
|
||
"you package the ISO file in a compressed file format such as ZIP "
|
||
"afterwards). Do you want to continue anyway?"
|
||
msgstr ""
|
||
"转换为 ISO 格式时,移除垃圾数据不会节省任何空间(除非以后将 ISO 文件打包为压"
|
||
"缩文件格式,例如 ZIP 文件)。是否仍要继续?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:937
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:971
|
||
msgid "Rename Symbol"
|
||
msgstr "重命名符号"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:181
|
||
msgid "Render Window"
|
||
msgstr "渲染窗口"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
|
||
msgid "Render to Main Window"
|
||
msgstr "渲染到主窗口"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:299
|
||
msgid ""
|
||
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将场景以线框样式渲染。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#. i18n: Repeat Instructions
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:392
|
||
msgid "Repeat Instr."
|
||
msgstr "重复指令"
|
||
|
||
#. i18n: This means to say it is a count of PPC instructions recompiled more than once.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:638
|
||
msgid "Repeat Instructions"
|
||
msgstr "重编译指令数"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
|
||
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
||
msgstr "报告: GCIFolder 正在写入未分配的区块 {0:#x}"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
||
msgid "Request to Join Your Party"
|
||
msgstr "请求加入你的派对"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:332
|
||
msgid ""
|
||
"Requires the render window to be focused for hotkeys to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"需要渲染窗口活动状态才能使热键生效。<br><br><dolphin_emphasis>如无法确定,请"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:102
|
||
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:931
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
||
msgid "Reset"
|
||
msgstr "重置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:249
|
||
msgid "Reset All"
|
||
msgstr "全部重置"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:614
|
||
msgid "Reset Ignore Panic Handler"
|
||
msgstr "重置忽略警告程序"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:230
|
||
msgid "Reset Results"
|
||
msgstr "重置结果"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391
|
||
msgid "Reset Traversal Server"
|
||
msgstr "重置穿透服务器"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:392
|
||
msgid "Reset Traversal Server to %1:%2"
|
||
msgstr "重置穿透服务器到 %1:%2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "重置穿透设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333
|
||
msgid "Reset Values"
|
||
msgstr "重置值"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:106
|
||
msgid "Reset View"
|
||
msgstr "重置视图"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
|
||
msgid "Reset all saved Wii Remote pairings"
|
||
msgstr "重置所有保存的 Wii 遥控器配对"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150
|
||
msgid "Resolution Type:"
|
||
msgstr "分辨率类型:"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:26
|
||
msgid "Resource Pack Manager"
|
||
msgstr "资源包管理器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:222
|
||
msgid "Resource Pack Path:"
|
||
msgstr "资源包路径:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:312
|
||
msgid "Restart Required"
|
||
msgstr "需要重启"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
||
msgid "Restore Defaults"
|
||
msgstr "恢复默认值"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:613
|
||
msgid "Restore Instruction"
|
||
msgstr "恢复指令"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
||
msgid "Retry"
|
||
msgstr "重试"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
||
msgid "Return Speed"
|
||
msgstr "返回速度"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Revision"
|
||
msgstr "修订版"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:65
|
||
msgid "Revision: %1"
|
||
msgstr "修订版: %1"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:94
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:218
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
||
msgid "Right"
|
||
msgstr "右"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
|
||
msgid "Right Stick"
|
||
msgstr "右摇杆"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
||
msgid "Right Table"
|
||
msgstr "右碟片"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
||
msgid "Riivolution XML files"
|
||
msgstr "Riivolution XML 文件"
|
||
|
||
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
||
msgid "Rim"
|
||
msgstr "边缘"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
|
||
msgid "Rocker Down"
|
||
msgstr "下"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
|
||
msgid "Rocker Up"
|
||
msgstr "上"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
||
msgid "Roll Left"
|
||
msgstr "左倾"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
||
msgid "Roll Right"
|
||
msgstr "右倾"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
||
msgid "Room ID"
|
||
msgstr "房间 ID"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:468
|
||
msgid "Rotation"
|
||
msgstr "旋转"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
|
||
msgid "Rotation applied at extremities of swing."
|
||
msgstr "挥舞到极限时的旋转角度。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:288
|
||
msgid ""
|
||
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
||
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
||
"resolutions. This setting has no effect when native internal resolution is "
|
||
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"将 2D 顶点舍入为整数像素并将视口大小舍入为整数。<br><br>修正部分游戏在较高内"
|
||
"部分辨率下的图像问题。该选项在使用原生内部分辨率时没有效果。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:761
|
||
msgid ""
|
||
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
||
"columns to view the associated address in Code View. Right-clicking the "
|
||
"selected row(s) will bring up a context menu.\n"
|
||
"\n"
|
||
"If the origin, destination, or symbol columns are right-clicked, an action "
|
||
"copy the relevant address(es) to the clipboard will be available, and an "
|
||
"action to set a breakpoint at the relevant address(es) will be available. "
|
||
"Note that, for the origin / destination symbol columns, these actions will "
|
||
"only be enabled if every row in the selection has a symbol.\n"
|
||
"\n"
|
||
"If the instruction column of a row selection is right-clicked, an action to "
|
||
"invert the branch instruction's condition and an action to invert the branch "
|
||
"instruction's decrement check will be available, but only if the branch "
|
||
"instruction is a conditional one.\n"
|
||
"\n"
|
||
"If the condition column of a row selection is right-clicked, an action to "
|
||
"make the branch instruction unconditional will be available, but only if the "
|
||
"branch instruction is a conditional one.\n"
|
||
"\n"
|
||
"If the origin column of a row selection is right-clicked, an action to "
|
||
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
||
"Operation) will be available.\n"
|
||
"\n"
|
||
"If the destination column of a row selection is right-clicked, an action to "
|
||
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
||
"to Link Register) will be available, but will only be enabled if the branch "
|
||
"instruction at every origin updates the link register.\n"
|
||
"\n"
|
||
"If the origin / destination symbol column of a row selection is right-"
|
||
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
||
"with a BLR instruction will be available, but will only be enabled if every "
|
||
"row in the selection has a symbol.\n"
|
||
"\n"
|
||
"All context menus have the action to delete the selected row(s) from the "
|
||
"candidates."
|
||
msgstr ""
|
||
"可以左键单击表中的起始、目标和符号列,以在代码视图中查看关联的地址。右键单击"
|
||
"所选行将弹出上下文菜单。\n"
|
||
"\n"
|
||
"如果右键单击起始、目标或符号列,则可以执行将相关地址复制到剪贴板,并执行在相"
|
||
"关地址设置断点的操作。请注意,对于起始/目标符号列,只有当所选行中的每一行都有"
|
||
"符号时,才会启用这些操作。\n"
|
||
"\n"
|
||
"如果右键单击所选行的指令列,则可以执行倒置分支指令条件化和倒置分支指令递减检"
|
||
"测的操作,但前提是分支指令是有条件的。\n"
|
||
"\n"
|
||
" 如果右键单击所选行的条件列,则可以执行使分支指令无条件的操作,但前提是分支指"
|
||
"令是有条件的。\n"
|
||
"\n"
|
||
"如果右键单击所选行的起始列,将可以执行用 NOP 指令(无操作)替换起始处的分支指"
|
||
"令操作。\n"
|
||
"\n"
|
||
"如果右键单击所选行的目标列,则可以执行将目标处的指令替换为 BLR 指令(分支到链"
|
||
"接寄存器)的操作,但只有当每个起始处的分支指令都更新链接寄存器时,才会启用该"
|
||
"操作。\n"
|
||
"\n"
|
||
"如果右键单击所选行的起始/目标符号列,则可以使用 BLR 指令替换符号最开始的指"
|
||
"令,但只有当所选行中的每一行都有符号时才会启用。\n"
|
||
"\n"
|
||
"所有上下文菜单都具有从候选中删除所选行的操作。"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:61
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
||
msgid "Rumble"
|
||
msgstr "震动"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:602
|
||
msgid "Run &to Here"
|
||
msgstr "运行到此处(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:643
|
||
msgid "Run Count"
|
||
msgstr "运行次数"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203
|
||
msgid "Run GBA Cores in Dedicated Threads"
|
||
msgstr "在独占线程中运行 GBA 内核"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684
|
||
msgid "Run Until"
|
||
msgstr "运行直到"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:638
|
||
msgid "Run Until (Ignoring Breakpoints)"
|
||
msgstr "运行直到(忽略断点)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
|
||
msgid "Run until hit (ignoring breakpoints)"
|
||
msgstr "运行直到命中(忽略断点)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:51
|
||
msgid "Russia"
|
||
msgstr "俄罗斯"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
|
||
msgid "SD Card"
|
||
msgstr "SD 卡"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:264
|
||
msgid "SD Card File Size:"
|
||
msgstr "SD 卡文件大小:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:507
|
||
msgid "SD Card Image (*.raw);;All Files (*)"
|
||
msgstr "SD 卡镜像 (*.raw);;所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:231
|
||
msgid "SD Card Path:"
|
||
msgstr "SD 卡路径:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:211
|
||
msgid "SD Card Settings"
|
||
msgstr "SD 卡设置"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186
|
||
msgid "SD Root:"
|
||
msgstr "SD 根目录:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:253
|
||
msgid "SD Sync Folder:"
|
||
msgstr "SD 同步文件夹:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
|
||
msgid "SDR Display Gamma Target"
|
||
msgstr "SDR 显示目标伽玛值"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
||
msgid "SELECT"
|
||
msgstr "选择"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:77
|
||
msgid "SHA-1:"
|
||
msgstr "SHA-1:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
||
msgid "SHA1 Digest"
|
||
msgstr "SHA1 摘要"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
|
||
msgid "SP1:"
|
||
msgstr "SP1:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
|
||
msgid "SSL context"
|
||
msgstr "SSL 上下文"
|
||
|
||
#. i18n: The START/PAUSE button on GameCube controllers
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:51
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
||
msgid "START"
|
||
msgstr "START"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1060
|
||
msgid "Sa&ve Code"
|
||
msgstr "保存代码(&V)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:400
|
||
msgid "Sa&ve State"
|
||
msgstr "保存状态(&V)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
|
||
msgid "Safe"
|
||
msgstr "安全"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
||
msgid "Save"
|
||
msgstr "保存"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
||
msgid "Save All"
|
||
msgstr "保存全部"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:510
|
||
msgid "Save Branch Watch &As..."
|
||
msgstr "另存分支监视为...(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:626
|
||
msgid "Save Branch Watch Snapshot"
|
||
msgstr "保存分支监视快照"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1789
|
||
msgid "Save Combined Output File As"
|
||
msgstr "将组合输出文件另存为"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:379
|
||
msgid "Save Converted Image"
|
||
msgstr "保存已转换的镜像"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
|
||
msgid "Save Converted Images"
|
||
msgstr "保存已转换的镜像"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1199
|
||
msgid "Save Export"
|
||
msgstr "存档导出"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:232
|
||
msgid "Save FIFO Log"
|
||
msgstr "保存 FIFO 日志"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
||
msgid "Save File To"
|
||
msgstr "保存文件到"
|
||
|
||
#. i18n: Noun (i.e. the data saved by the game)
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:415
|
||
msgid "Save Game"
|
||
msgstr "游戏存档"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:250
|
||
msgid "Save Game Files (*.sav);;All Files (*)"
|
||
msgstr "游戏存档文件 (*.sav);;所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1157
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1166
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1169
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1175
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1182
|
||
msgid "Save Import"
|
||
msgstr "存档导入"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1655
|
||
msgid "Save Map File"
|
||
msgstr "保存映射文件"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:180
|
||
msgid "Save Oldest State"
|
||
msgstr "保存到最早状态存档"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342
|
||
msgid "Save Preset"
|
||
msgstr "保存预设"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1912
|
||
msgid "Save Recording File As"
|
||
msgstr "录制文件另存为"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1711
|
||
msgid "Save Signature File"
|
||
msgstr "保存签名文件"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:183
|
||
#: Source/Core/Core/HotkeyManager.cpp:361
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:423
|
||
msgid "Save State"
|
||
msgstr "保存状态"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:146
|
||
msgid "Save State Slot 1"
|
||
msgstr "保存状态 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:155
|
||
msgid "Save State Slot 10"
|
||
msgstr "保存状态 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:147
|
||
msgid "Save State Slot 2"
|
||
msgstr "保存状态 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:148
|
||
msgid "Save State Slot 3"
|
||
msgstr "保存状态 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:149
|
||
msgid "Save State Slot 4"
|
||
msgstr "保存状态 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:150
|
||
msgid "Save State Slot 5"
|
||
msgstr "保存状态 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:151
|
||
msgid "Save State Slot 6"
|
||
msgstr "保存状态 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:152
|
||
msgid "Save State Slot 7"
|
||
msgstr "保存状态 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:153
|
||
msgid "Save State Slot 8"
|
||
msgstr "保存状态 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:154
|
||
msgid "Save State Slot 9"
|
||
msgstr "保存状态 9"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:401
|
||
msgid "Save State to File"
|
||
msgstr "保存状态到文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:403
|
||
msgid "Save State to Oldest Slot"
|
||
msgstr "保存状态到最早的插槽"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:402
|
||
msgid "Save State to Selected Slot"
|
||
msgstr "向选中的插槽保存状态"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:404
|
||
msgid "Save State to Slot"
|
||
msgstr "保存状态到插槽"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1057
|
||
msgid "Save Symbol Map &As..."
|
||
msgstr "保存符号映射为...(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:112
|
||
msgid "Save Texture Cache to State"
|
||
msgstr "保存纹理缓存到状态"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
|
||
msgid "Save and Load State"
|
||
msgstr "保存和载入状态"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68
|
||
msgid "Save as Preset..."
|
||
msgstr "另存为预设..."
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:186
|
||
msgid "Save as..."
|
||
msgstr "另存为..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1158
|
||
msgid ""
|
||
"Save data for this title already exists in the NAND. Consider backing up the "
|
||
"current data before overwriting.\n"
|
||
"Overwrite now?"
|
||
msgstr ""
|
||
"此游戏的存档数据已存在于 NAND 中。 建议在覆盖之前备份当前数据。\n"
|
||
"是否现在覆盖? "
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224
|
||
msgid "Save in Same Directory as the ROM"
|
||
msgstr "保存在与 ROM 相同的目录中"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:156
|
||
msgid "Save to Selected Slot"
|
||
msgstr "保存至所选插槽"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:446
|
||
msgid "Save to Slot %1 - %2"
|
||
msgstr "保存到插槽 %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:156
|
||
msgid "Save..."
|
||
msgstr "保存..."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:218
|
||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||
msgstr "只有在 Wii 游戏运行时保存的 Wii 遥控器配对才能重置。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230
|
||
msgid "Saves:"
|
||
msgstr "存档:"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1023
|
||
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
||
msgstr "即时存档影片 {0} 被破坏,影片录制停止……"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "缩放 EFB 副本"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:315
|
||
msgid "Scan succeeded."
|
||
msgstr "扫描成功。"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:126
|
||
msgid "ScrShot"
|
||
msgstr "截图"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:580 Source/Core/DolphinQt/MenuBar.cpp:582
|
||
msgid "Search"
|
||
msgstr "搜索"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
|
||
msgid "Search Address"
|
||
msgstr "搜索地址"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
|
||
msgid "Search Current Object"
|
||
msgstr "搜索当前对象"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
|
||
msgid "Search Subfolders"
|
||
msgstr "搜索子目录"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:226
|
||
msgid "Search and Filter"
|
||
msgstr "搜索与过滤"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:379
|
||
msgid ""
|
||
"Search currently not possible in virtual address space. Please run the game "
|
||
"for a bit and try again."
|
||
msgstr "当前无法在虚拟地址空间中进行搜索。请运行一会儿游戏,然后重试。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:930
|
||
msgid "Search for an Instruction"
|
||
msgstr "搜索一个指令"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
||
msgid "Search games..."
|
||
msgstr "搜索游戏..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1830
|
||
msgid "Search instruction"
|
||
msgstr "搜索指令"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234
|
||
msgid "Search:"
|
||
msgstr "搜索:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
||
msgid "Section that contains all Action Replay cheat codes."
|
||
msgstr "包含所有 Action Replay 金手指代码的部分。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
||
msgid "Section that contains all Gecko cheat codes."
|
||
msgstr "包含所有 Gecko 金手指代码的部分。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
||
msgid "Section that contains all graphics related settings."
|
||
msgstr "包含所有图像相关设置的部分。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
||
msgid "Section that contains most CPU and Hardware related settings."
|
||
msgstr "包含大部分 CPU 与硬件相关设置的部分。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409
|
||
msgid "Security options"
|
||
msgstr "安全选项"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
|
||
msgid "Select"
|
||
msgstr "选择"
|
||
|
||
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
||
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:804
|
||
msgid ""
|
||
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
||
"cancel)"
|
||
msgstr "选择分支监视快照自动保存文件(在用户文件夹位置,可取消)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:71
|
||
msgid "Select Dump Path"
|
||
msgstr "选择转储路径"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:568
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1193
|
||
msgid "Select Export Directory"
|
||
msgstr "选择导出目录"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:145
|
||
msgid "Select Figure File"
|
||
msgstr "选择角色文件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:680
|
||
msgid "Select GBA BIOS"
|
||
msgstr "选择 GBA BIOS"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:829
|
||
msgid "Select GBA ROM"
|
||
msgstr "选择 GBA ROM"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:709
|
||
msgid "Select GBA Saves Path"
|
||
msgstr "选择 GBA 存档路径"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1811
|
||
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
||
msgstr "选择密钥文件 (OTP/SEEPROM 转储)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
||
msgid "Select Last State"
|
||
msgstr "选择最近状态"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:82
|
||
msgid "Select Load Path"
|
||
msgstr "选择加载路径"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1785
|
||
msgid "Select NAND Backup"
|
||
msgstr "选择 NAND 备份"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:93
|
||
msgid "Select Resource Pack Path"
|
||
msgstr "选择资源包路径"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
msgid "Select Riivolution XML file"
|
||
msgstr "选择 Riivolutione XML 文件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:505
|
||
msgid "Select SD Card Image"
|
||
msgstr "选择 SD 卡镜像"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1148
|
||
msgid "Select Save File"
|
||
msgstr "选择存档文件"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484
|
||
msgid "Select Skylander Collection"
|
||
msgstr "选择 Skylander 合集"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
||
msgid "Select Skylander File"
|
||
msgstr "选择 Skylander 文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:447
|
||
msgid "Select Slot %1 - %2"
|
||
msgstr "选择插槽 %1 - %2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:362
|
||
msgid "Select State"
|
||
msgstr "选择状态"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:417
|
||
msgid "Select State Slot"
|
||
msgstr "选择状态插槽"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:158
|
||
msgid "Select State Slot 1"
|
||
msgstr "选择状态 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:167
|
||
msgid "Select State Slot 10"
|
||
msgstr "选择状态 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:159
|
||
msgid "Select State Slot 2"
|
||
msgstr "选择状态 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:160
|
||
msgid "Select State Slot 3"
|
||
msgstr "选择状态 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:161
|
||
msgid "Select State Slot 4"
|
||
msgstr "选择状态 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:162
|
||
msgid "Select State Slot 5"
|
||
msgstr "选择状态 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:163
|
||
msgid "Select State Slot 6"
|
||
msgstr "选择状态 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:164
|
||
msgid "Select State Slot 7"
|
||
msgstr "选择状态 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:165
|
||
msgid "Select State Slot 8"
|
||
msgstr "选择状态 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:166
|
||
msgid "Select State Slot 9"
|
||
msgstr "选择状态 9"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1127
|
||
msgid "Select Title to Install to NAND"
|
||
msgstr "选择要安装到 NAND 的软件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
|
||
msgid "Select WFS Path"
|
||
msgstr "选择 WFS 路径"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:60
|
||
msgid "Select Wii NAND Root"
|
||
msgstr "选择 Wii NAND 根目录"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:293
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:39
|
||
msgid "Select a Directory"
|
||
msgstr "选择目录"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:197
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:217
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:249
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:788
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1422
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1434
|
||
msgid "Select a File"
|
||
msgstr "选择文件"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:522
|
||
msgid "Select a Folder to Sync with the SD Card Image"
|
||
msgstr "选择要与 SD 卡镜像同步的文件夹"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
|
||
msgid "Select a Game"
|
||
msgstr "选择游戏"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:693
|
||
msgid "Select a file"
|
||
msgstr "选择文件"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
|
||
msgid "Select a game"
|
||
msgstr "选择游戏"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
||
msgid "Select e-Reader Cards"
|
||
msgstr "选择 e-Reader 卡"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1441
|
||
msgid "Select the RSO module address:"
|
||
msgstr "选择 RSO 模块地址:"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1834
|
||
msgid "Select the Recording File to Play"
|
||
msgstr "选择要播放的录制文件"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192
|
||
msgid "Select the Virtual SD Card Root"
|
||
msgstr "选择虚拟 SD 卡根目录"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Selected Font"
|
||
msgstr "所选字体"
|
||
|
||
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:233
|
||
msgid "Selected controller profile does not exist"
|
||
msgstr "所选控制器预设不存在"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1342
|
||
#: Source/Core/Core/NetPlayServer.cpp:1716
|
||
#: Source/Core/Core/NetPlayServer.cpp:2044
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:491
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
|
||
msgid "Selected game doesn't exist in game list!"
|
||
msgstr "所选游戏在游戏列表中不存在!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
|
||
msgid "Selected thread callstack"
|
||
msgstr "选定的线程调用栈"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:210
|
||
msgid "Selected thread context"
|
||
msgstr "选定的线程上下文"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:372
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
||
"support this feature.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"选择要使用的硬件适配器。<br><br><dolphin_emphasis> %1 不支持此功能。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:369
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
||
"select the first one.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"选择要使用的硬件适配器。<br><br><dolphin_emphasis>如无法确定,请选择第一个。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:352
|
||
msgid ""
|
||
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
||
"<br>If the game or window resolution change during a recording, multiple "
|
||
"video files might be created.<br>Note that color correction and cropping are "
|
||
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
||
"output window resolution (without black bars).<br>This is a simple dumping "
|
||
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
||
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
||
"size), and corrects it by the target aspect ratio.<br>This option will "
|
||
"consistently dump at the specified Internal Resolution regardless of how the "
|
||
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
||
"the Internal Resolution (XFB size) without correcting it with the target "
|
||
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
||
"correction so users have as raw as possible input for external editing "
|
||
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
||
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
||
msgstr ""
|
||
"选择如何捕获帧转储(视频)和屏幕截图。<br>如果游戏或窗口分辨率在录制过程中发"
|
||
"生变化,可能会创建多个视频文件。<br>请注意,捕获始终会忽略色彩校正和裁剪。"
|
||
"<br><br><b>窗口分辨率</b>:使用输出窗口分辨率(无黑边)。<br>这是一个简单的转"
|
||
"储选项,将大致捕获您所看到的图像。<br><b>宽高比校正内部分辨率</b>:使用内部分"
|
||
"辨率(XFB 大小),并通过目标宽高比对其进行校正。<br>无论图像在录制过程中如何"
|
||
"显示,此选项都将始终以指定的内部分辨率进行转储。<br><b>原始内部分辨率</b>:使"
|
||
"用内部分辨率(XFB 大小),而不进行目标宽高比校正。<br>这将提供干净的转储没有"
|
||
"任何宽高比校正,因此用户可以为外部编辑软件提供尽可能原始的输入源。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请将其保留为“宽高比校正内部分辨率”。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
||
"depth if the necessary hardware is present. Heavily decreases emulation "
|
||
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
||
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
||
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
||
"<br>Passive is another type of 3D used by some TVs."
|
||
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"选择立体 3D 显示模式。如果硬件支持,开启此功能可产生更强的立体感。严重降低模"
|
||
"拟速度,有时会造成问题。<br><br>多数 3D 电视采用左右或上下模式。<br>色差模式"
|
||
"配合红青眼镜使用。<br>显示器支持 3D 显示分辨率时可使用 HDMI 3D 模式。<br>还有"
|
||
"一部分电视采用被动模式。<br><br><dolphin_emphasis>如无法确定,请选择“关”。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255
|
||
msgid ""
|
||
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
||
"ratio of the image sent out by the original consoles varied depending on the "
|
||
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
||
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
||
"default, Dolphin shows the whole image without distorting its proportions, "
|
||
"which means it's normal for the image to not entirely fill your display."
|
||
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
||
"depending on which type of TV the game seems to be targeting."
|
||
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
||
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
||
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
||
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
||
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
||
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
||
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
||
"will usually distort the image's proportions, and should not be used under "
|
||
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"选择用于显示游戏的宽高比。<br>原始主机发送的图像宽高比因游戏而异,很少精确匹"
|
||
"配 4:3 或 16:9。某些图像会被电视边缘切断,或者图像不能完全填满电视。默认情况"
|
||
"下,Dolphin 会显示整个图像而不使其比例失真,这意味着图像不完全填满显示屏是正"
|
||
"常的。<br><br><b>自动</b>:模仿 4:3 或 16:9 宽高比的电视,具体取决于游戏采用"
|
||
"的电视类型。<br><br><b>强制 16:9</b>:模仿 16:9(宽屏)宽高比的电视。"
|
||
"<br><br><b>强制 4:3</b>:模仿 4:3 宽高比的电视。<br><br><b>拉伸到窗口</b>:拉"
|
||
"伸图像到窗口大小。这通常会使图像比例失真。<br><br><b>自定义</b>:模仿具有指定"
|
||
"宽高比的电视。这主要与宽高比金手指/模组 一起使用。<br><br><b>自定义(拉伸)</"
|
||
"b>:与“自定义”类似,但将图像拉伸到指定的宽高比。这通常会使图像比例失真,在正"
|
||
"常情况下不应使用。<br><br><dolphin_emphasis>如无法确定,请选择“自动”。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237
|
||
msgid ""
|
||
"Selects which graphics API to use internally.<br><br>The software renderer "
|
||
"is extremely slow and only useful for debugging, so any of the other "
|
||
"backends are recommended. Different games and different GPUs will behave "
|
||
"differently on each backend, so for the best emulation experience it is "
|
||
"recommended to try each and select the backend that is least problematic."
|
||
"<br><br><dolphin_emphasis>If unsure, select %1.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:410
|
||
msgid ""
|
||
"Selects which update track Dolphin uses when checking for updates at "
|
||
"startup. If a new update is available, Dolphin will show a list of changes "
|
||
"made since your current version and ask you if you want to update."
|
||
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
||
"multiple times per day. Select this track if you want the newest features "
|
||
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
||
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
||
"that have had additional testing.<br>- NetPlay requires players to have the "
|
||
"same Dolphin version, and the latest Release version will have the most "
|
||
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
||
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
||
"versions. If this applies to you, make sure you make an in-game save before "
|
||
"updating (i.e. save your game in the same way you would on a physical "
|
||
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
||
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
||
"prevent Dolphin from automatically checking for updates."
|
||
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"选择 Dolphin 在启动时检查更新时使用的更新通道。如果有新的更新可用,Dolphin 将"
|
||
"列出自当前版本以来所做的更改,并询问您是否要更新。<br><br>开发通道具有最新版"
|
||
"本的 Dolphin,该版本通常每天更新多次。如果您想要最新的功能和修复,请选择此通"
|
||
"道。<br><br>发布通道每隔几个月更新一次。您可能更喜欢使用此通道的一些原因:"
|
||
"<br>- 您更喜欢使用经过额外测试的版本。<br>- 联机要求玩家使用相同的 Dolphin 版"
|
||
"本,而最新的发布版本将有最多的玩家可以匹配。<br>- 您经常使用 Dolphin 的保存状"
|
||
"态系统,其不能保证 Dolphin 版本之间保存状态的向后兼容性。如果您属于这种情况,"
|
||
"请确保在更新之前进行游戏内存档(即以与实机 GameCube 或 Wii 上相同的方式保存您"
|
||
"的游戏),然后在更新 Dolphin 之后进行任何新的保存状态前加载游戏内存档。"
|
||
"<br><br>选择“不更新”将阻止 Dolphin 自动检查更新。<br><br><dolphin_emphasis>如"
|
||
"无法确定,请选择发布版。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:272
|
||
msgid "Send"
|
||
msgstr "发送"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:355
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "感应条位置:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
|
||
msgid ""
|
||
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
||
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
||
"usually improves performance. However, it can result in glitches and crashes."
|
||
"<br><br>This setting cannot be changed while emulation is active."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"将 CPU 和 GPU 模拟工作分开到单独的线程。通过将 Dolphin 最重的负载分散到两个核"
|
||
"心来减少单线程负担,这通常可以提高性能。但可能会导致故障和崩溃。<br><br>模拟"
|
||
"处于活动状态时无法更改此设置。<br><br><dolphin_emphasis>如无法确定,请选中此"
|
||
"项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
|
||
msgid ""
|
||
"Serial and/or version data is missing from {0}\n"
|
||
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
||
"downloading\n"
|
||
"Example: {2}"
|
||
msgstr ""
|
||
"{0} 缺少序列号和/或版本数据\n"
|
||
"下载时请在 dat 文件网址后附加 “{0}”(不带引号)\n"
|
||
"例如:{2}"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
|
||
msgid "Server IP Address"
|
||
msgstr "服务器 IP 地址"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
|
||
msgid "Server Port"
|
||
msgstr "服务器端口"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1982
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "穿透尝试被服务器拒绝"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
|
||
msgid "Set &Value"
|
||
msgstr "设置值(&V)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442
|
||
msgid "Set Brea&kpoint"
|
||
msgstr "设置断点(&K)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:359
|
||
msgid "Set Memory Card File for Slot A"
|
||
msgstr "给插槽 A 设置存储卡文件"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
msgid "Set Memory Card File for Slot B"
|
||
msgstr "给插槽 B 设置存储卡文件"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114
|
||
msgid "Set PC"
|
||
msgstr "设置 PC"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
|
||
msgid "Set Symbol &End Address"
|
||
msgstr "设置符号终止地址(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
||
msgid "Set Symbol &Size"
|
||
msgstr "设置符号大小(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:994
|
||
msgid "Set Symbol End Address"
|
||
msgstr "设置符号终止地址"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:416
|
||
msgid "Set as &Default ISO"
|
||
msgstr "设置为默认镜像(&D)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"将 PAL 制式 Wii 游戏的显示模式由 50Hz (576i) 改为 60Hz (480i)。\n"
|
||
"可能并不适用于所有游戏。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
|
||
msgid "Sets the Wii system language."
|
||
msgstr "设置 Wii 的系统语言。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:328
|
||
msgid ""
|
||
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
||
"this setting only take effect once Dolphin is restarted."
|
||
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"设置 Dolphin 用户界面显示的语言。<br><br>此设置的更改只有在重新启动 Dolphin "
|
||
"后才会生效。<br><br><dolphin_emphasis>如无法确定,请选择<系统语言>。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:92
|
||
msgid ""
|
||
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
|
||
"Certain backends only."
|
||
msgstr "以毫秒为单位设置延迟。较高的值可能会减少音频噪声。仅限某些后端。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:429
|
||
msgid ""
|
||
"Sets the region used for titles whose region cannot be determined "
|
||
"automatically.<br><br>This setting cannot be changed while emulation is "
|
||
"active."
|
||
msgstr ""
|
||
"给无法自动确定区域的游戏设置区域。<br><br>模拟处于活动状态时无法更改此设置。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:377
|
||
msgid ""
|
||
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
||
"added will be presented here, allowing you to switch to them."
|
||
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"设置 Dolphin 用户界面的样式。您已添加的任何自定义用户样式都将在此处显示以便切"
|
||
"换。<br><br><dolphin_emphasis>如无法确定,请选择(系统)。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
|
||
msgid ""
|
||
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
||
"address space. This will work for the vast majority of games."
|
||
msgstr ""
|
||
"设置搜索在虚拟地址空间中使用标准内存 1 和(在 Wii 上)内存 2 映射。这将适用于"
|
||
"绝大多数游戏。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:73
|
||
msgid "Settings"
|
||
msgstr "设置"
|
||
|
||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:440
|
||
msgid "SetupWiiMemory: Can't create setting.txt file"
|
||
msgstr "SetupWiiMemory: 无法创建 setting.txt 文件"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
||
msgid "Severity"
|
||
msgstr "严重性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:120
|
||
msgid "Shader Compilation"
|
||
msgstr "着色器编译"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
||
msgid "Shake"
|
||
msgstr "摇晃"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140
|
||
msgid "Sharp Bilinear"
|
||
msgstr "锐利双线性"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
||
msgid "Shinkansen"
|
||
msgstr "新干线"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
||
msgid "Shinkansen Controller"
|
||
msgstr "新干线控制器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63
|
||
#, c-format
|
||
msgid "Show % Speed"
|
||
msgstr "显示百分比速度"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:454
|
||
msgid "Show &Log"
|
||
msgstr "显示日志(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:467
|
||
msgid "Show &Toolbar"
|
||
msgstr "显示工具栏(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:193
|
||
msgid "Show Active Title in Window Title"
|
||
msgstr "在标题栏显示当前游戏名"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:767
|
||
msgid "Show All"
|
||
msgstr "显示全部"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:754
|
||
msgid "Show Australia"
|
||
msgstr "显示澳大利亚"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
||
msgid "Show Current Game on Discord"
|
||
msgstr "在 Discord 上显示当前游戏"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:304
|
||
msgid "Show Disabled Codes First"
|
||
msgstr "优先显示禁用的代码"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:729
|
||
msgid "Show ELF/DOL"
|
||
msgstr "显示 ELF/DOL"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:303
|
||
msgid "Show Enabled Codes First"
|
||
msgstr "优先显示启用的代码"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58
|
||
msgid "Show FPS"
|
||
msgstr "显示 FPS"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:837
|
||
msgid "Show Frame Counter"
|
||
msgstr "显示帧计数器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59
|
||
msgid "Show Frame Times"
|
||
msgstr "显示帧生成时间"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:755
|
||
msgid "Show France"
|
||
msgstr "显示法国"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:727
|
||
msgid "Show GameCube"
|
||
msgstr "显示 GameCube"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:756
|
||
msgid "Show Germany"
|
||
msgstr "显示德国"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
|
||
msgid "Show Golf Mode Overlay"
|
||
msgstr "叠加显示高尔夫模式"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:202
|
||
msgid "Show Infinity Base"
|
||
msgstr "显示 Infinity 底座"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:843
|
||
msgid "Show Input Display"
|
||
msgstr "显示输入回显"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:757
|
||
msgid "Show Italy"
|
||
msgstr "显示意大利"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:751
|
||
msgid "Show JPN"
|
||
msgstr "显示日本"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:758
|
||
msgid "Show Korea"
|
||
msgstr "显示韩国"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:831
|
||
msgid "Show Lag Counter"
|
||
msgstr "显示延迟计数器"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:153
|
||
msgid "Show Language:"
|
||
msgstr "显示语言:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:460
|
||
msgid "Show Log &Configuration"
|
||
msgstr "显示日志设置(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
||
msgid "Show NetPlay Messages"
|
||
msgstr "显示联机信息"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:105
|
||
msgid "Show NetPlay Ping"
|
||
msgstr "显示联机延迟"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:759
|
||
msgid "Show Netherlands"
|
||
msgstr "显示荷兰"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191
|
||
msgid "Show On-Screen Display Messages"
|
||
msgstr "显示屏显消息"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:752
|
||
msgid "Show PAL"
|
||
msgstr "显示 PAL"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112
|
||
msgid "Show PC"
|
||
msgstr "显示 PC"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62
|
||
msgid "Show Performance Graphs"
|
||
msgstr "显示性能图表"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:732
|
||
msgid "Show Platforms"
|
||
msgstr "显示平台"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
|
||
msgid "Show Projection Statistics"
|
||
msgstr "显示投影统计数据"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:766
|
||
msgid "Show Regions"
|
||
msgstr "显示地区"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:825
|
||
msgid "Show Rerecord Counter"
|
||
msgstr "显示重录计数器"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:760
|
||
msgid "Show Russia"
|
||
msgstr "显示俄罗斯"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:201
|
||
msgid "Show Skylanders Portal"
|
||
msgstr "显示 Skylanders 传送门"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:761
|
||
msgid "Show Spain"
|
||
msgstr "显示西班牙"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
|
||
msgid "Show Speed Colors"
|
||
msgstr "显示速度颜色"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
|
||
msgid "Show Statistics"
|
||
msgstr "显示统计数据"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:850
|
||
msgid "Show System Clock"
|
||
msgstr "显示系统频率"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:762
|
||
msgid "Show Taiwan"
|
||
msgstr "显示台湾"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
|
||
msgid "Show Target in Memor&y"
|
||
msgstr "在内存中显示目标(&Y)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:753
|
||
msgid "Show USA"
|
||
msgstr "显示美国"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:764
|
||
msgid "Show Unknown"
|
||
msgstr "显示未知"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
||
msgid "Show VBlank Times"
|
||
msgstr "显示垂直消隐时间"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
||
msgid "Show VPS"
|
||
msgstr "显示 VPS"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:728
|
||
msgid "Show WAD"
|
||
msgstr "显示 WAD"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:726
|
||
msgid "Show Wii"
|
||
msgstr "显示 Wii"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:763
|
||
msgid "Show World"
|
||
msgstr "显示全球"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
|
||
msgid "Show in &Memory"
|
||
msgstr "在内存中显示(&M)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531
|
||
msgid "Show in Code"
|
||
msgstr "在代码中显示"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:547
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358
|
||
msgid "Show in Memory"
|
||
msgstr "在内存中显示"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:894
|
||
msgid "Show in code"
|
||
msgstr "在代码中显示"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:502
|
||
msgid "Show in memory"
|
||
msgstr "在内存中显示"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143
|
||
msgid "Show in server browser"
|
||
msgstr "在服务器浏览器中显示"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:264
|
||
msgid ""
|
||
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
||
"game's code and memory contents, set debugging breakpoints, examine network "
|
||
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示 Dolphin 的调试用户界面。这可让您查看并修改游戏的代码和内存数据、设置调试"
|
||
"断点、检查网络请求等。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:282
|
||
msgid ""
|
||
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在联机游戏时显示聊天消息、缓冲变化和未同步警告。<br><br><dolphin_emphasis>如"
|
||
"无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:277
|
||
msgid ""
|
||
"Shows frametime graph along with statistics as a representation of emulation "
|
||
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示帧时间图以及统计数据来展现模拟性能。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:353
|
||
msgid ""
|
||
"Shows on-screen display messages over the render window. These messages "
|
||
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在渲染窗口上显示屏幕显示消息。这些消息会在几秒后消失。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
|
||
#, c-format
|
||
msgid ""
|
||
"Shows the % speed of emulation compared to full speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示与全速相对的百分比模拟速度。<br><br><dolphin_emphasis>如无法确定,请不要"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:357
|
||
msgid ""
|
||
"Shows the active game title in the render window's title bar."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在渲染窗口的标题栏中显示当前的游戏名称。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:265
|
||
msgid ""
|
||
"Shows the average time in ms between each distinct rendered frame alongside "
|
||
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"以毫秒显示每个不同渲染帧与标准差之间的平均时间。<br><br><dolphin_emphasis>如"
|
||
"无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:273
|
||
msgid ""
|
||
"Shows the average time in ms between each rendered frame alongside the "
|
||
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"以毫秒显示每个渲染帧与标准差之间的平均时间。<br><br><dolphin_emphasis>如无法"
|
||
"确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:374
|
||
msgid ""
|
||
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
||
"select "On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
"始终显示鼠标光标。<br><br><dolphin_emphasis>如无法确定,请选择"移动时"
|
||
""。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:367
|
||
msgid ""
|
||
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"每当鼠标光标移动时,会短暂显示,然后隐藏。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请选择此模式。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:261
|
||
msgid ""
|
||
"Shows the number of distinct frames rendered per second as a measure of "
|
||
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示每秒呈现的不同帧数以衡量视觉平滑度。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:269
|
||
msgid ""
|
||
"Shows the number of frames rendered per second as a measure of emulation "
|
||
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示每秒渲染的帧数以衡量模拟速度。<br><br><dolphin_emphasis>如无法确定,请不"
|
||
"要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:279
|
||
msgid ""
|
||
"Shows the player's maximum ping while playing on NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在联机游戏时显示玩家的最大延迟。<br><br><dolphin_emphasis>如无法确定,请不要"
|
||
"选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:305
|
||
msgid ""
|
||
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示各种投影统计数据。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:302
|
||
msgid ""
|
||
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"显示各种渲染统计数据。<br><br><dolphin_emphasis>如无法确定,请不要选中此项。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:398
|
||
msgid ""
|
||
"Shows which game is active and the duration of your current play session in "
|
||
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
||
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"在您的 Discord 状态中显示哪个游戏处于活动状态以及当前游戏运行的持续时间。"
|
||
"<br><br>模拟处于活动状态时无法更改此设置。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Side-by-Side"
|
||
msgstr "左右"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
||
msgid "Sideways Hold"
|
||
msgstr "保持横握"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
||
msgid "Sideways Toggle"
|
||
msgstr "切换横握"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
|
||
msgid "Sideways Wii Remote"
|
||
msgstr "横握 Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1047
|
||
msgid "Signature Database"
|
||
msgstr "签名数据库"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
||
msgid "Signed 16"
|
||
msgstr "有符号 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
||
msgid "Signed 32"
|
||
msgstr "有符号 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
||
msgid "Signed 8"
|
||
msgstr "有符号 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
|
||
msgid "Signed Integer"
|
||
msgstr "有符号整数"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:98
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
||
msgid "Simplified Chinese"
|
||
msgstr "简体中文"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
|
||
msgid "Simulate DK Bongos"
|
||
msgstr "模仿 DK 小对鼓"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "Six Axis"
|
||
msgstr "六轴"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
|
||
msgid "Size"
|
||
msgstr "大小"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
||
msgid ""
|
||
"Size of stretch buffer in milliseconds. Values too low may cause audio "
|
||
"crackling."
|
||
msgstr "伸缩缓冲区的大小,以毫秒计。数值过低可能导致噼啪声。"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110
|
||
msgid "Skip"
|
||
msgstr "跳过"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
||
msgid "Skip Drawing"
|
||
msgstr "跳过绘制"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "跳过 CPU 对 EFB 访问"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
|
||
msgid "Skip Main Menu"
|
||
msgstr "跳过主菜单"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:95
|
||
msgid "Skip Presenting Duplicate Frames"
|
||
msgstr "跳过重复出现的帧"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:293
|
||
msgid ""
|
||
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
||
"audio playback when emulation speed is not 100%. "
|
||
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
||
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"检测到延迟时跳过垂直消隐中断,从而在模拟速度不是 100% 时平滑地播放音频。"
|
||
"<br><br><dolphin_emphasis>警告:可能导致卡死和兼容性问题。</"
|
||
"dolphin_emphasis><br><br><dolphin_emphasis>如无法确定,请不要选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
|
||
msgid ""
|
||
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
||
"This may improve performance on low-end devices, while making frame pacing "
|
||
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
|
||
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在 25fps/30fps 游戏中跳过重复帧(XFB 副本)的显示。这可以提高低端设备的性能,"
|
||
"同时会降低帧定步的一致性。<br><br />可禁用此选项并启用 “垂直同步” 来获得最佳"
|
||
"的帧定步。<br><br><dolphin_emphasis>如无法确定,请选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403
|
||
msgid "Skylander"
|
||
msgstr "Skylander"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175
|
||
msgid "Skylander %1"
|
||
msgstr "Skylander %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557
|
||
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
||
msgstr "Skylander (*.sky *.bin *.dmp *.dump);;所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
||
msgid "Skylander (*.sky);;All Files (*)"
|
||
msgstr "Skylander (*.sky);;所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215
|
||
msgid "Skylander Collection Path:"
|
||
msgstr "Skylander 合集路径:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522
|
||
msgid "Skylander not found in this collection. Create new file?"
|
||
msgstr "在此合集中未找到 Skylander。是否创建新文件?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
|
||
msgid "Skylanders Manager"
|
||
msgstr "Skylander 管理器"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
||
msgid "Slider Bar"
|
||
msgstr "滑品板"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
||
msgid "Slot A"
|
||
msgstr "插槽 A"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
|
||
msgid "Slot A:"
|
||
msgstr "插槽 A:"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
||
msgid "Slot B"
|
||
msgstr "插槽 B"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177
|
||
msgid "Slot B:"
|
||
msgstr "插槽 B:"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
||
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
||
msgstr "捕获挨着最近八边形轴的拇指摇杆位置"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
|
||
msgid "Socket table"
|
||
msgstr "套接字表"
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:55
|
||
msgid "Software Renderer"
|
||
msgstr "软件渲染器"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1318
|
||
msgid "Some of the data could not be read."
|
||
msgstr "一些数据无法读取。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1045
|
||
msgid ""
|
||
"Some padding data that should be zero is not zero. This can make the game "
|
||
"freeze at certain points."
|
||
msgstr "一些应为零的填充数据没有为零。这会使游戏在某些节点处卡死。"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
|
||
msgid ""
|
||
"Some values you provided are invalid.\n"
|
||
"Please check the highlighted values."
|
||
msgstr ""
|
||
"您提供的某些值无效。\n"
|
||
"请检查高亮显示的值。"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:128
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:302
|
||
msgid "Sort Alphabetically"
|
||
msgstr "按字母排序"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:180
|
||
msgid "Sound:"
|
||
msgstr "声音:"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "South America"
|
||
msgstr "南美"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:54
|
||
msgid "Spain"
|
||
msgstr "西班牙"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:89
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
||
msgid "Spanish"
|
||
msgstr "西班牙语"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
|
||
msgid "Speaker Pan"
|
||
msgstr "扬声器声像"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:369
|
||
msgid "Speaker Volume:"
|
||
msgstr "扬声器音量:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:124
|
||
msgid "Specialized (Default)"
|
||
msgstr "专门化(默认)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Specific"
|
||
msgstr "特定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:372
|
||
msgid ""
|
||
"Specifies the zlib compression level to use when saving PNG images (both for "
|
||
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
||
"this does not affect the image quality; instead, it is a trade-off between "
|
||
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
||
"all. A value of 1 uses very little compression, while the maximum value of "
|
||
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
||
"and 6 are generally about as good as level 9 but finish in significantly "
|
||
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"指定保存 PNG 图像时使用的 zlib 压缩级别(用于屏幕截图和帧转储)。<br><br>由"
|
||
"于 PNG 使用无损压缩,因此不会影响图像质量;是文件大小和压缩时长的均衡。"
|
||
"<br><br>值为 0 时不使用压缩。值为 1 压缩程度较小,而最大值 9 则使用高强度压"
|
||
"缩。对于 PNG 文件,在 3 和 9 之间的压缩程度通常与级别 9 相仿,但完成时间要短"
|
||
"得多。<br><br><dolphin_emphasis>如无法确定,请将其保留为 6。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:98
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
||
msgid "Speed"
|
||
msgstr "速度"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:455
|
||
msgid "Speed Limit"
|
||
msgstr "速度限制"
|
||
|
||
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
||
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262
|
||
msgid "Spyro's Adventure"
|
||
msgstr "小龙斯派罗的大冒险"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Stack end"
|
||
msgstr "堆栈结束"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Stack start"
|
||
msgstr "堆栈开始"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
||
msgid "Standard Controller"
|
||
msgstr "标准控制器"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:66
|
||
msgid "Start"
|
||
msgstr "开始"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:281
|
||
msgid "Start &NetPlay..."
|
||
msgstr "开始联机...(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:252
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
||
msgid "Start Branch Watch"
|
||
msgstr "开始分支监视"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:138
|
||
msgid "Start New Cheat Search"
|
||
msgstr "开始新的金手指搜索"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153
|
||
msgid "Start Profiling"
|
||
msgstr "开始分析"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:796
|
||
msgid "Start Re&cording Input"
|
||
msgstr "开始录制输入(&C)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
msgid "Start Recording"
|
||
msgstr "开始录制"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
|
||
msgid "Start in Fullscreen"
|
||
msgstr "以全屏启动"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
||
msgid "Start with Riivolution Patches"
|
||
msgstr "启动时附带 Riivolution 补丁"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
||
msgid "Start with Riivolution Patches..."
|
||
msgstr "启动时附带 Riivolution 补丁..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:877
|
||
msgid "Started game"
|
||
msgstr "游戏已启动"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
|
||
msgid "State"
|
||
msgstr "状态"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
|
||
msgid "Steering Wheel"
|
||
msgstr "方向盘"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:103
|
||
msgid "Step"
|
||
msgstr "单步"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:65
|
||
msgid "Step Into"
|
||
msgstr "跳入"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109
|
||
msgid "Step Out"
|
||
msgstr "单步跳出"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106
|
||
msgid "Step Over"
|
||
msgstr "单步跳过"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:568
|
||
msgid "Step out successful!"
|
||
msgstr "跳出成功!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:566
|
||
msgid "Step out timed out!"
|
||
msgstr "跳出超时!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:489
|
||
msgid "Step over in progress..."
|
||
msgstr "跳过正在处理..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:464
|
||
msgid "Step successful!"
|
||
msgstr "单步成功!"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:345
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
||
msgid "Stepping"
|
||
msgstr "步进"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
|
||
msgid "Stereo"
|
||
msgstr "立体声"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
|
||
msgid "Stereoscopic 3D Mode"
|
||
msgstr "立体 3D 模式"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "立体 3D 模式:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
||
msgid "Stereoscopy"
|
||
msgstr "立体 3D"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
||
msgid "Stick"
|
||
msgstr "摇杆"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:158
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
||
msgid "Stop"
|
||
msgstr "停止"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:799
|
||
msgid "Stop Playing/Recording Input"
|
||
msgstr "停止播放/录制输入"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153
|
||
msgid "Stop Profiling"
|
||
msgstr "停止分析"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
|
||
msgid "Stopped game"
|
||
msgstr "游戏已停止"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:53
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "仅存储 EFB 副本为纹理"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:92
|
||
msgid "Store XFB Copies to Texture Only"
|
||
msgstr "仅存储 XFB 副本为纹理"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
|
||
msgid ""
|
||
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
||
"Texture<br>Disabled = EFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"绕过系统内存而仅在 GPU 中存储 EFB 副本。会在少数游戏中导致图形缺陷。<br><br>"
|
||
"开启 = EFB 副本为纹理<br>关闭 = EFB 副本为内存(和纹理)"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
|
||
msgid ""
|
||
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
||
"Texture<br>Disabled = XFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"绕过系统内存而仅在 GPU 中存储 XFB 副本。会在少数游戏中导致图形缺陷。<br><br>"
|
||
"开启 = XFB 副本为纹理<br>关闭 = XFB 副本为内存(和纹理)"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Stretch to Window"
|
||
msgstr "拉伸到窗口大小"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178
|
||
msgid "Strict Settings Sync"
|
||
msgstr "严格设置同步"
|
||
|
||
#. i18n: Data type used in computing
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
||
msgid "String"
|
||
msgstr "字符串"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
||
msgid "Strum"
|
||
msgstr "拨弦"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:415
|
||
msgid "Style"
|
||
msgstr "样式"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:141
|
||
msgid "Style:"
|
||
msgstr "样式:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
||
msgid "Stylus"
|
||
msgstr "手写笔"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:537
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:231 Source/Core/DolphinQt/MenuBar.cpp:1136
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1270
|
||
msgid "Success"
|
||
msgstr "成功"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:458
|
||
msgid "Successfully added to the NetPlay index"
|
||
msgstr "已成功加入联机索引"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:538
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Successfully converted %n image(s)."
|
||
msgstr "成功转换 %n 个镜像。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285
|
||
msgid "Successfully deleted '%1'."
|
||
msgstr "成功删除 '%1'。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
||
msgctxt ""
|
||
msgid "Successfully exported %n out of %1 save file(s)."
|
||
msgstr "在 %1 个存档文件中 %n 个导出成功。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
||
msgid "Successfully exported save files"
|
||
msgstr "成功导出存档文件"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1271
|
||
msgid "Successfully extracted certificates from NAND"
|
||
msgstr "已成功从 NAND 中提取证书"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
msgid "Successfully extracted file."
|
||
msgstr "提取文件成功。"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
||
msgid "Successfully extracted system data."
|
||
msgstr "提取系统数据成功。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1166
|
||
msgid "Successfully imported save file."
|
||
msgstr "导入存档文件成功。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:632
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1137
|
||
msgid "Successfully installed this title to the NAND."
|
||
msgstr "成功将此软件安装到 NAND。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:662
|
||
msgid "Successfully removed this title from the NAND."
|
||
msgstr "成功将此软件从 NAND 中移除。"
|
||
|
||
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
||
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
||
#. all countries they were released in. They were not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
|
||
msgid "SuperChargers"
|
||
msgstr "超级充能者"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:79
|
||
msgid "Support"
|
||
msgstr "支持"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:589
|
||
msgid "Supported file formats"
|
||
msgstr "支持的文件格式"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
|
||
msgid "Supports SD and SDHC. Default size is 128 MB."
|
||
msgstr "支持 SD 和 SDHC 格式。默认大小为 128 MB。"
|
||
|
||
#. i18n: Surround audio (Dolby Pro Logic II)
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:185
|
||
msgid "Surround"
|
||
msgstr "环绕"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
||
msgid "Suspended"
|
||
msgstr "已暂停"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
|
||
msgid "Swap Eyes"
|
||
msgstr "交换双眼"
|
||
|
||
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268
|
||
msgid "Swap Force"
|
||
msgstr "交换力量"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407
|
||
msgid "Swapper"
|
||
msgstr "交换者"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
|
||
msgid ""
|
||
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"交换左右眼图像。通常用于左右并排立体模式。<br><br><dolphin_emphasis>如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
||
msgid "Swing"
|
||
msgstr "挥舞"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
||
msgid "Switch to A"
|
||
msgstr "转换到 A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
||
msgid "Switch to B"
|
||
msgstr "转换到 B"
|
||
|
||
#. i18n: "Symbol" means debugging symbol (its name in particular).
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:656
|
||
msgid "Symbol"
|
||
msgstr "符号"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:995
|
||
msgid "Symbol End Address (%1):"
|
||
msgstr "符号终止地址 (%1):"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:581
|
||
msgid "Symbol Name"
|
||
msgstr "符号名"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:937
|
||
msgid "Symbol Name:"
|
||
msgstr "符号名:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:971
|
||
msgid "Symbol Size (%1):"
|
||
msgstr "符号大小 (%1):"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1041
|
||
msgid "Symbols"
|
||
msgstr "符号"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
|
||
msgid "Sync"
|
||
msgstr "同步"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176
|
||
msgid "Sync AR/Gecko Codes"
|
||
msgstr "同步 AR/Gecko 代码"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
|
||
msgid "Sync real Wii Remotes and pair them"
|
||
msgstr "同步并配对真实 Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "同步 GPU 线程"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"同步 GPU 与 CPU 线程以帮助防止双核模式下的随机卡死。(开=兼容,关=快速)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:241
|
||
msgid ""
|
||
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
||
"emulation."
|
||
msgstr "在开始和结束模拟时将 SD 卡与 SD 同步文件夹同步。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1435
|
||
msgid "Synchronizing AR codes..."
|
||
msgstr "正在同步 AR 代码..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1368
|
||
msgid "Synchronizing Gecko codes..."
|
||
msgstr "正在同步 Gecko 代码..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1051
|
||
msgid "Synchronizing save data..."
|
||
msgstr "正在同步存档数据..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
|
||
msgid "System Language:"
|
||
msgstr "系统语言:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:815
|
||
msgid "TAS Input"
|
||
msgstr "TAS 输入"
|
||
|
||
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
||
#. Frame advance is an example of a typical TAS tool.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
|
||
msgid "TAS Tools"
|
||
msgstr "TAS 工具"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1008
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:236
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:704
|
||
msgid "Tags"
|
||
msgstr "标签"
|
||
|
||
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
||
msgid "Taiko Drum"
|
||
msgstr "太鼓"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
|
||
msgid "Tail"
|
||
msgstr "尾"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:57
|
||
msgid "Taiwan"
|
||
msgstr "台湾"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:369
|
||
msgid "Take Screenshot"
|
||
msgstr "屏幕截图"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:664
|
||
msgid "Target address range is invalid."
|
||
msgstr "目标地址范围无效。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:705
|
||
msgid ""
|
||
"Target value was overwritten by current instruction.\n"
|
||
"Instructions executed: %1"
|
||
msgstr ""
|
||
"目标值被当前指令覆盖。\n"
|
||
"执行的指令: %1"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333
|
||
msgid "Tech"
|
||
msgstr "科技"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
|
||
msgid "Test"
|
||
msgstr "测试"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:628
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:645
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:806
|
||
msgid "Text file (*.txt);;All Files (*)"
|
||
msgstr "文本文件 (*.txt);;所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
||
msgid "Texture Cache"
|
||
msgstr "纹理缓存"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:303
|
||
msgid "Texture Cache Accuracy"
|
||
msgstr "纹理缓存精度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:125
|
||
msgid "Texture Dumping"
|
||
msgstr "转储纹理"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
|
||
msgid "Texture Filtering"
|
||
msgstr "纹理过滤"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
||
msgid "Texture Filtering:"
|
||
msgstr "纹理过滤:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91
|
||
msgid "Texture Format Overlay"
|
||
msgstr "显示纹理格式"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
|
||
msgid ""
|
||
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
||
"Player ({1})"
|
||
msgstr "DFF 的最低加载程序版本 ({0}) 超过此 FIFO 播放器的版本 ({1})"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
||
msgid ""
|
||
"The Direct3D 11 renderer requires support for features not supported by your "
|
||
"system configuration. You may still use this backend, but you will encounter "
|
||
"graphical artifacts in certain games.\n"
|
||
"\n"
|
||
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Direct3D 11 渲染器需要某些您的系统配置所不支持的特性。您仍然可以使用此后端,"
|
||
"但您可能会在某些游戏中遇到图像错误。\n"
|
||
"\n"
|
||
"您真的想要切换到 Direct3D 11 吗?如无法确定,请选择“否”。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:600
|
||
msgid "The H3 hash table for the {0} partition is not correct."
|
||
msgstr "分区 {0} 的 H3 哈希表不正确。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:441
|
||
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
|
||
msgstr "此 IPL 文件不是已知的正确转储。(CRC32: {0:x})"
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
|
||
msgid "The Masterpiece partitions are missing."
|
||
msgstr "缺少杰作分区。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1262
|
||
msgid ""
|
||
"The NAND could not be repaired. It is recommended to back up your current "
|
||
"data and start over with a fresh NAND."
|
||
msgstr "该 NAND 无法修复。建议备份您当前的数据并使用新的 NAND 启动。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1257
|
||
msgid "The NAND has been repaired."
|
||
msgstr "NAND 已修复。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1000
|
||
msgid ""
|
||
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
||
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
||
"copy or move it back to the NAND."
|
||
msgstr ""
|
||
"TMD 文件未正确签名。如果你将此游戏移动或复制到 SD 卡,Wii 系统菜单将不再运行"
|
||
"该游戏,并且也会拒绝将其复制或移动回 NAND。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177
|
||
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
||
msgstr "此 Skylander 拥有的金钱数量。介于 0 至 65000 之间"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:289
|
||
msgid ""
|
||
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
||
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
||
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 1000ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"FPS 和 VPS 计数器采样的时间量。<br><br>值越高,FPS/VPS 计数器越稳定,但其更新"
|
||
"速度也越慢。<br><br><dolphin_emphasis>如无法确定,请将其保留为 1000 毫秒。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:467
|
||
msgid "The channel partition is missing."
|
||
msgstr "缺少通道分区。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:462
|
||
msgid "The data partition is missing."
|
||
msgstr "缺少数据分区。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:500
|
||
msgid ""
|
||
"The data partition is not at its normal position. This will affect the "
|
||
"emulated loading times. You will be unable to share input recordings and use "
|
||
"NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"数据分区不在正常位置。这会影响模拟的加载时间。你将无法与正在使用正确转储的其"
|
||
"他人共享输入录制和使用联机功能。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:613
|
||
msgid ""
|
||
"The data size for the {0} partition is not evenly divisible by the block "
|
||
"size."
|
||
msgstr "分区 {0} 的数据大小无法用区块大小平均分配。"
|
||
|
||
#: Source/Android/jni/WiiUtils.cpp:114
|
||
msgid "The decryption keys need to be appended to the NAND backup file."
|
||
msgstr "解密密钥需要附加到 NAND 备份文件中。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
||
msgid ""
|
||
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
||
"can also enter a network location (address:port) to connect to a remote "
|
||
"tapserver."
|
||
msgstr ""
|
||
"默认值 “%1” 将与本地分接服务器 和 newserv 服务一起使用。 您还可以输入网络位置"
|
||
"(地址:端口)以连接到远程分接服务器。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:427
|
||
msgid ""
|
||
"The destination file cannot be the same as the source file\n"
|
||
"\n"
|
||
"Please select another destination path for \"%1\""
|
||
msgstr ""
|
||
"目标文件不能与源文件相同\n"
|
||
"\n"
|
||
"请为 “%1” 选择另一个目标路径"
|
||
|
||
#: Source/Core/Core/Movie.cpp:363
|
||
msgid ""
|
||
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"光盘切换为 “{0}” 无法保存至 .dtm 文件中。\n"
|
||
"光盘镜像的文件名不能超过 40 个字符。"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:310
|
||
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
||
msgstr "无法读取此光盘 (at {0:#x} - {1:#x})。"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:436
|
||
msgid "The disc that was about to be inserted couldn't be found."
|
||
msgstr "无法找到已可插入的光盘。"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
|
||
msgid ""
|
||
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
||
"Shop Channel may not work correctly."
|
||
msgstr ""
|
||
"模拟的 NAND 已损坏。系统软件如 Wii 菜单和 Wii 商店频道可能无法正常工作。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
|
||
msgid "The emulated Wii console has been updated."
|
||
msgstr "模拟的 Wii 主机已更新。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
|
||
msgid "The emulated Wii console is already up-to-date."
|
||
msgstr "模拟的 Wii 主机已经是最新的。"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137
|
||
msgid "The entered MAC address is invalid."
|
||
msgstr "输入的 MAC 地址无效。"
|
||
|
||
#. i18n: Here, PID means Product ID (for a USB device).
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141
|
||
msgid "The entered PID is invalid."
|
||
msgstr "输入的 PID 无效。"
|
||
|
||
#. i18n: Here, VID means Vendor ID (for a USB device).
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
|
||
msgid "The entered VID is invalid."
|
||
msgstr "输入的 VID 无效。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
||
msgid "The expression contains a syntax error."
|
||
msgstr "此表达式含有语法错误。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:487
|
||
msgid ""
|
||
"The file\n"
|
||
"%1\n"
|
||
"is either corrupted or not a GameCube memory card file.\n"
|
||
"%2"
|
||
msgstr ""
|
||
"此文件\n"
|
||
"%1\n"
|
||
"已损坏或不是 GameCube 存储卡文件。\n"
|
||
"%2"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:408
|
||
msgid ""
|
||
"The file %1 already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"文件 %1 已经存在。\n"
|
||
"是否替换?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:281
|
||
msgid ""
|
||
"The file associated to this file was closed! Did you clear the slot before "
|
||
"saving?"
|
||
msgstr "与此文件关联的文件已关闭!可能是保存之前插槽已被清空?"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:60
|
||
msgid ""
|
||
"The file {0} could not be opened for writing. Please check if it's already "
|
||
"opened by another program."
|
||
msgstr "文件 {0} 无法以写入形式打开。请检查该文件是否已经被另一程序打开。"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:52
|
||
msgid "The file {0} was already open, the file header will not be written."
|
||
msgstr "文件 {0} 已经打开,文件头不会被写入。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:466
|
||
msgid ""
|
||
"The filename %1 does not conform to Dolphin's region code format for memory "
|
||
"cards. Please rename this file to either %2, %3, or %4, matching the region "
|
||
"of the save files that are on it."
|
||
msgstr ""
|
||
"文件名 %1 不符合 Dolphin 的存储卡区域代码格式。请将此文件重命名为 %2、%3 或 "
|
||
"%4,以匹配其存档文件的区域。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:431
|
||
msgid "The filesystem is invalid or could not be read."
|
||
msgstr "文件系统无效或无法读取。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:589
|
||
msgid ""
|
||
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
||
"folders. Please rename this folder to either %2, %3, or %4, matching the "
|
||
"region of the save files that are in it."
|
||
msgstr ""
|
||
"文件夹 %1 不符合 Dolphin 的 GCI 文件夹区域代码格式。请将此文件夹重命名为 "
|
||
"%2、%3 或 %4,以匹配其存档文件的区域。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:778
|
||
msgid ""
|
||
"The format that the disc image is saved in does not store the size of the "
|
||
"disc image."
|
||
msgstr "此光盘镜像的保存格式不存储光盘镜像的大小。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:884
|
||
msgid "The game ID is inconsistent."
|
||
msgstr "游戏 ID 不一致。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:895
|
||
msgid "The game ID is unusually short."
|
||
msgstr "游戏 ID 异常短。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:876
|
||
msgid "The game ID is {0} but should be {1}."
|
||
msgstr "游戏 ID 是 {0} ,但应该为 {1} 。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
|
||
msgid "The game disc does not contain any usable update information."
|
||
msgstr "此游戏光盘未包含任何可用的更新信息。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:291
|
||
msgid "The game is currently running."
|
||
msgstr "游戏当前正在运行。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
|
||
msgid ""
|
||
"The game's region does not match your console's. To avoid issues with the "
|
||
"system menu, it is not possible to update the emulated console using this "
|
||
"disc."
|
||
msgstr ""
|
||
"该游戏区域与你的主机不匹配。为避免系统菜单出现问题,现无法使用此光盘更新模拟"
|
||
"主机。"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:719
|
||
msgid ""
|
||
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
||
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
||
"work.\n"
|
||
"\n"
|
||
"(MSAA with {0} samples found on default framebuffer)"
|
||
msgstr ""
|
||
"图形驱动程序强制启用 Dolphin 的抗锯齿功能。你需要在图形驱动程序的设置中将其关"
|
||
"闭,以使 Dolphin 正常工作。\n"
|
||
"\n"
|
||
"(在默认帧缓冲区上发现 MSAA 的 {0} 个样本)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154
|
||
msgid "The hashes do not match!"
|
||
msgstr "哈希值不匹配!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150
|
||
msgid "The hashes match!"
|
||
msgstr "哈希值匹配!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
|
||
msgid ""
|
||
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
||
"Adventures. Between 0 and 100"
|
||
msgstr ""
|
||
"此 Skylander 的英雄等级。仅在《小龙斯派罗大冒险》中出场。介于 0 至 100 之间"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:185
|
||
msgid ""
|
||
"The host code is too long.\n"
|
||
"Please recheck that you have the correct code."
|
||
msgstr ""
|
||
"主机代码太长。\n"
|
||
"请重新检查你是否有正确的代码。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
||
msgid "The install partition is missing."
|
||
msgstr "缺少安装分区。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:185
|
||
msgid "The last time the figure has been placed on a portal"
|
||
msgstr "最近一次将角色放置在传送门上的时间"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183
|
||
msgid ""
|
||
"The last time the figure has been reset. If the figure has never been reset, "
|
||
"the first time the figure was placed on a portal"
|
||
msgstr ""
|
||
"最近一次重置角色的时间。如果角色从未重置过,则为角色第一次放置在传送门上的时"
|
||
"间"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
||
msgid ""
|
||
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
||
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
||
"sync properly, please change the selected device to Memory Card or GCI "
|
||
"Folder."
|
||
msgstr ""
|
||
"影片指示应将存储卡插入 {0:n},但当前未插入存储卡(而是插入了 {1})。为使影片"
|
||
"正确同步,请将所选设备更改为存储卡或 GCI 文件夹。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
||
msgid "The nickname for this Skylander. Limited to 15 characters"
|
||
msgstr "Skylander 的昵称。不能超过 15 个字符"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159
|
||
msgid "The patches in %1 are not for the selected game or game revision."
|
||
msgstr "此 %1 中的补丁不适用于选定的游戏或游戏修订版。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
|
||
msgid "The profile '%1' does not exist"
|
||
msgstr "配置文件 '%1' 不存在"
|
||
|
||
#: Source/Core/Core/Movie.cpp:220
|
||
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
||
msgstr "被录制的游戏 ({0}) 与所选游戏 ({1}) 不一致"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:913
|
||
msgid ""
|
||
"The region code does not match the game ID. If this is because the region "
|
||
"code has been modified, the game might run at the wrong speed, graphical "
|
||
"elements might be offset, or the game might not run at all."
|
||
msgstr ""
|
||
"区域代码与游戏 ID 不匹配。如果这是因为区域代码已被修改,那游戏可能以错误的速"
|
||
"度运行、图形元素可能会被偏移或者游戏可能根本无法运行。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "产生的已解密 AR 代码不包含任何行。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:508
|
||
msgid ""
|
||
"The same file can't be used in multiple slots; it is already used by %1."
|
||
msgstr "同一文件不能在多个插槽中使用;其已被 %1 占用。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612
|
||
msgid ""
|
||
"The same folder can't be used in multiple slots; it is already used by %1."
|
||
msgstr "同一文件夹不能在多个插槽中使用;其已被 %1 占用。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:288
|
||
msgid "The server and client's NetPlay versions are incompatible."
|
||
msgstr "服务器与客户端的联机版本不兼容。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:284
|
||
msgid "The server is full."
|
||
msgstr "服务器已满。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:297
|
||
msgid "The server sent an unknown error message."
|
||
msgstr "服务器发送了一个未知错误消息。"
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:60
|
||
msgid ""
|
||
"The software renderer is significantly slower than other backends and is "
|
||
"only recommended for debugging purposes.\n"
|
||
"\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"软件渲染比其他后端要慢一个数量级,仅推荐用于调试目的。\n"
|
||
"\n"
|
||
"您真的想要启用软件渲染吗?如无法确定,请选择“否”。"
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:973
|
||
msgid "The specified common key index is {0} but should be {1}."
|
||
msgstr "指定的公用密钥索引是 {0} ,但应该为 {1} 。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:203
|
||
msgid "The specified file \"{0}\" does not exist"
|
||
msgstr "指定的文件 “{0}” 不存在"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1220
|
||
msgid ""
|
||
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"NAND 中的系统保留分区包含 %1 个数据块(%2 KiB),而允许的最大数据块数为 %3 (%4 "
|
||
"KiB)。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:544
|
||
msgid "The target memory card already contains a file \"%1\"."
|
||
msgstr "目标存储卡已包含文件 “%1”。"
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:991
|
||
msgid "The ticket is not correctly signed."
|
||
msgstr "ticket 文件未正确签名。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182
|
||
msgid "The total time this figure has been used inside a game in seconds"
|
||
msgstr "在游戏中使用此角色的总时间(以秒为单位)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
|
||
msgid "The toy code for this figure. Only available for real figures."
|
||
msgstr "此角色的玩具代码。仅适用于真实存在的角色玩具。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
|
||
msgid "The type of a partition could not be read."
|
||
msgstr "无法读取的分区类型。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:86
|
||
msgid "The type of this Skylander does not have any data that can be modified!"
|
||
msgstr "此 Skylander 类型没有任何数据可供修改!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:93
|
||
msgid "The type of this Skylander is unknown!"
|
||
msgstr "此 Skylander 的类型未知!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:100
|
||
msgid ""
|
||
"The type of this Skylander is unknown, or can't be modified at this time!"
|
||
msgstr "此 Skylander 的类型未知,或当前还无法修改。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
|
||
msgid ""
|
||
"The update has been cancelled. It is strongly recommended to finish it in "
|
||
"order to avoid inconsistent system software versions."
|
||
msgstr "更新已被取消。强烈建议你完成更新,以避免不一致的系统软件版本。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:683
|
||
msgid "The update partition does not contain the IOS used by this title."
|
||
msgstr "更新分区未包含此游戏使用的 IOS。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:457
|
||
msgid "The update partition is missing."
|
||
msgstr "缺少更新分区。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:491
|
||
msgid "The update partition is not at its normal position."
|
||
msgstr "更新分区未处于正常位置。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1212
|
||
msgid ""
|
||
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"NAND 中用户可访问分区包含 %1 个数据块(%2 KiB),而允许的最大数据块数为 %3 (%4 "
|
||
"KiB)。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:642
|
||
msgid "The {0} partition does not have a valid file system."
|
||
msgstr "分区 {0} 无有效的文件系统。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:571
|
||
msgid "The {0} partition does not seem to contain valid data."
|
||
msgstr "分区 {0} 似乎未包含有效数据。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
|
||
msgid "The {0} partition is not correctly signed."
|
||
msgstr "分区 {0} 未正确签名。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:538
|
||
msgid "The {0} partition is not properly aligned."
|
||
msgstr "分区 {0} 未正确对齐。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:383
|
||
msgid "Theme"
|
||
msgstr "主题"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:445
|
||
msgid "There are too many partitions in the first partition table."
|
||
msgstr "第一个分区表中的分区太多。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
||
msgid ""
|
||
"There are unsaved changes in \"%1\".\n"
|
||
"\n"
|
||
"Do you want to save before closing?"
|
||
msgstr ""
|
||
"“%1” 中有未保存的更改。\n"
|
||
"\n"
|
||
"您要在关闭前保存吗?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:610
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:621
|
||
msgid "There is nothing to save!"
|
||
msgstr "没有需要保存的内容!"
|
||
|
||
#: Source/Core/Core/State.cpp:1050
|
||
msgid "There is nothing to undo!"
|
||
msgstr "没有需要撤销的操作。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:495
|
||
msgid "There was an issue adding a shortcut to the desktop"
|
||
msgstr "向桌面添加快捷方式时出现问题"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:154
|
||
msgid ""
|
||
"These settings override core Dolphin settings.\n"
|
||
"Undetermined means the game uses Dolphin's setting."
|
||
msgstr ""
|
||
"这些设置将覆盖核心 Dolphin 设置。\n"
|
||
"未决设置将使用 Dolphin 的设置。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
||
msgid ""
|
||
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
||
"should check that you have entered it correctly.\n"
|
||
"\n"
|
||
"Do you want to discard all unencrypted lines?"
|
||
msgstr ""
|
||
"此 Action Replay 代码同时含有加密和未加密的行;你应该检查是否已正确输入。\n"
|
||
"\n"
|
||
"你是否要丢弃所有未加密的行?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
||
msgid "This Gecko code doesn't contain any lines."
|
||
msgstr "此 Gecko 代码不包含任何行。"
|
||
|
||
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
||
#. since the emulated software always displays it in English.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:938
|
||
msgid ""
|
||
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
||
"consoles. This is likely to lead to ERROR #002."
|
||
msgstr ""
|
||
"此韩语游戏设置为使用通常不在韩版主机上用到的 IOS。 这很可能导致错误 #002。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:103
|
||
msgid "This Skylander type can't be modified yet!"
|
||
msgstr "此 Skylander 类型现在还无法修改!"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:153
|
||
msgid "This USB device is already whitelisted."
|
||
msgstr "此 USB 设备已列入白名单。"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:285
|
||
msgid "This WAD is not bootable."
|
||
msgstr "无法启动该 WAD"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:280
|
||
msgid "This WAD is not valid."
|
||
msgstr "此 WAD 无效。"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:908
|
||
msgid ""
|
||
"This action replay simulator does not support codes that modify Action "
|
||
"Replay itself."
|
||
msgstr "此Action Replay模拟器不支持修改Action Replay本身的代码。"
|
||
|
||
#: Source/Core/Common/x64CPUDetect.cpp:84
|
||
msgid ""
|
||
"This build of Dolphin is not natively compiled for your CPU.\n"
|
||
"Please run the ARM64 build of Dolphin for a better experience."
|
||
msgstr ""
|
||
"此 Dolphin 构建版本没有对你的 CPU 原生编译。\n"
|
||
"请运行 Dolphin 的 ARM64 版本以获得更好的体验。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:267
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:831
|
||
msgid "This cannot be undone!"
|
||
msgstr "不能被撤销!"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:825
|
||
msgid "This debug disc image has the size of a retail disc image."
|
||
msgstr "此调试版光盘镜像和零售版光盘镜像大小一样。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:848
|
||
msgid "This disc image has an unusual size."
|
||
msgstr "此光盘镜像大小异常。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:842
|
||
msgid ""
|
||
"This disc image has an unusual size. This will likely make the emulated "
|
||
"loading times longer. You will likely be unable to share input recordings "
|
||
"and use NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"此光盘镜像大小异常。这可能会使模拟的加载时间更长。你将无法与正在使用正确转储"
|
||
"的其他人共享输入录制和使用联机功能。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1010
|
||
msgid ""
|
||
"This disc image is in the NKit format. It is not a good dump in its current "
|
||
"form, but it might become a good dump if converted back. The CRC32 of this "
|
||
"file might match the CRC32 of a good dump even though the files are not "
|
||
"identical."
|
||
msgstr ""
|
||
"此光盘镜像采用 NKit 格式。这种格式并不是一个正确的转储,但如果转换回去可能会"
|
||
"变成正确转储。即使文件不相同,此文件的 CRC32 也可能与正确转储的 CRC32 匹配。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. If your dumping program "
|
||
"saved the disc image as several parts, you need to merge them into one file."
|
||
msgstr ""
|
||
"此光盘镜像太小并且缺少一些数据。如果你的转储程序将光盘镜像保存为多个部分,则"
|
||
"需要将其合并为一个文件。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:795
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. The problem is most likely "
|
||
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
||
msgstr ""
|
||
"此光盘镜像太小并且缺少一些数据。问题原因很可能这是一个双层光盘但被转储为单层"
|
||
"光盘。"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:710
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU, but your current settings make this unlikely to happen. If this error "
|
||
"is stopping the game from working, please report it to the developers."
|
||
msgstr ""
|
||
"此错误通常是由模拟 GPU 与模拟 CPU 不同步引起的,但您当前的设置使这种情况不太"
|
||
"可能发生。如果此错误导致游戏无法运行,请向开发人员报告。"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:703
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
||
msgstr ""
|
||
"此错误通常是由于模拟 GPU 与模拟 CPU 不同步引起的。关闭“双核”设置以避免这种情"
|
||
"况。"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38
|
||
msgid "This feature is disabled in hardcore mode."
|
||
msgstr "此功能在硬核模式下被禁用。"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:116
|
||
msgid "This file does not contain a valid Wii filesystem."
|
||
msgstr "此文件未包含有效的 Wii 文件系统。"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:55
|
||
msgid "This file does not look like a BootMii NAND backup."
|
||
msgstr "此文件似乎不是一个 BootMii NAND 备份。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:770
|
||
msgid ""
|
||
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
||
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
||
"This problem generally only exists in illegal copies of games."
|
||
msgstr ""
|
||
"此游戏已被篡改为适合单层 DVD。某些内容如预渲染视频、其他语言或整个游戏模式都"
|
||
"会被破坏。这个问题通常只存在于非法的游戏副本中。"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:196
|
||
msgid ""
|
||
"This game requires bounding box emulation to run properly but your graphics "
|
||
"card or its drivers do not support it. As a result you will experience bugs "
|
||
"or freezes while running this game."
|
||
msgstr ""
|
||
"这个游戏需要边框模拟才能正常运行,但你的显卡或其驱动程序不支持。 因此在运行此"
|
||
"游戏时将会发生错误或画面冻结。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1404
|
||
msgid "This is a bad dump."
|
||
msgstr "这是一个错误的转储。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1397
|
||
msgid ""
|
||
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
||
"correctly."
|
||
msgstr "这是一个错误的转储。但并不一定表示游戏无法正常运行。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1364
|
||
msgid ""
|
||
"This is a good dump according to Redump.org, but Dolphin has found problems. "
|
||
"This might be a bug in Dolphin."
|
||
msgstr ""
|
||
"依据 Redump.org,这是一个正确的转储,但 Dolphin 发现了问题。这可能是 Dolphin "
|
||
"中的错误。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1359
|
||
msgid "This is a good dump."
|
||
msgstr "这是一个正确的转储。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:524
|
||
msgid "This only applies to the initial boot of the emulated software."
|
||
msgstr "这仅适用于模拟软件的初始启动。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
|
||
msgid "This session requires a password:"
|
||
msgstr "此会话需要密码:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:179
|
||
msgid ""
|
||
"This setting allows you to set a custom real time clock (RTC) separate from "
|
||
"your current system time.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"该设定可以让你设置一个与当前系统时间隔离的自定义实时时钟(RTC)。\n"
|
||
"\n"
|
||
"如无法确定,请不要选中此项。"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
||
msgid "This software should not be used to play games you do not legally own."
|
||
msgstr "该软件不能用于运行你非法持有的游戏。"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:303
|
||
msgid "This title cannot be booted."
|
||
msgstr "无法启动该软件。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:946
|
||
msgid "This title is set to use an invalid IOS."
|
||
msgstr "此游戏设置为使用无效的 IOS。"
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:960
|
||
msgid "This title is set to use an invalid common key."
|
||
msgstr "此游戏设置为使用无效的公用密钥。"
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
||
msgstr ""
|
||
"该游戏可能与 DSP HLE 模拟不兼容,如果这是自制软件请尝试使用 LLE。\n"
|
||
"\n"
|
||
"DSP HLE: 未知 Ucode (CRC = {0:08x}) - 强制 AX."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
||
msgstr ""
|
||
"该游戏可能与 DSP HLE 模拟不兼容,如果这是自制软件请尝试使用 LLE。\n"
|
||
"\n"
|
||
"未知 Ucode (CRC = {0:08x}) - 强制 AXWii."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr "该数值将与图像设置中设定的会聚值相加。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr "该数值将与图像设置中设定的深度值相乘。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376
|
||
msgid ""
|
||
"This will also filter unconditional branches.\n"
|
||
"To filter for or against unconditional branches,\n"
|
||
"use the Branch Type filter options."
|
||
msgstr ""
|
||
"这也将过滤无条件分支。\n"
|
||
"要过滤或阻止无条件分支,\n"
|
||
"请使用分支类型过滤选项。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
|
||
msgid ""
|
||
"This will limit the speed of chunked uploading per client, which is used for "
|
||
"save sync."
|
||
msgstr "这将限制每个客户端用于存档同步的数据块上传速度。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:180
|
||
msgid ""
|
||
"This will sync additional graphics settings, and force everyone to the same "
|
||
"internal resolution.\n"
|
||
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
||
"uses the same video backend."
|
||
msgstr ""
|
||
"这将同步附加的图形设置,并强制所有人使用相同的内部分辨率。\n"
|
||
"可以防止在某些使用 EFB 读取的游戏中出现不同步。请确保所有人都使用相同的视频后"
|
||
"端。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
|
||
msgid "Thread context"
|
||
msgstr "线程上下文"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
|
||
msgid "Threads"
|
||
msgstr "线程"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
||
msgid "Threshold"
|
||
msgstr "阈值"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:525
|
||
msgid "TiB"
|
||
msgstr "TiB"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
||
msgid "Tilt"
|
||
msgstr "倾斜"
|
||
|
||
#. i18n: Time Percent
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:407
|
||
msgid "Time %"
|
||
msgstr "时间 %"
|
||
|
||
#. i18n: "ns" is an abbreviation of nanoseconds.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653
|
||
msgid "Time Average (ns)"
|
||
msgstr "时间平均值(纳秒)"
|
||
|
||
#. i18n: Time Average (ns)
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405
|
||
msgid "Time Avg. (ns)"
|
||
msgstr "平均时间(纳秒)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:654
|
||
msgid "Time Percent"
|
||
msgstr "时间百分比"
|
||
|
||
#. i18n: "ns" is an abbreviation of nanoseconds.
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:651
|
||
msgid "Time Spent (ns)"
|
||
msgstr "耗费时间(纳秒)"
|
||
|
||
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
|
||
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
||
msgstr "触发校准的稳定输入时间段。(0 为禁用)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
|
||
msgid "Timed Out"
|
||
msgstr "超时"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:997
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:693
|
||
msgid "Title"
|
||
msgstr "标题"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
|
||
msgid "To"
|
||
msgstr "至"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:202
|
||
msgid "To log in, stop the current emulation."
|
||
msgstr "要登录,须停止当前模拟。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:103
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:118
|
||
msgid "To:"
|
||
msgstr "至:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:366
|
||
msgid "Toggle &Fullscreen"
|
||
msgstr "切换全屏(&F)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "切换色差 3D"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:126
|
||
msgid "Toggle 3D Side-by-Side"
|
||
msgstr "切换左右 3D"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Toggle 3D Top-Bottom"
|
||
msgstr "切换上下 3D"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
||
msgid "Toggle All Log Types"
|
||
msgstr "全选/反选所有日志类型"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:110
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "切换宽高比"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:79
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:903
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "切换断点"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Toggle Crop"
|
||
msgstr "切换画面边界"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:117
|
||
msgid "Toggle Custom Textures"
|
||
msgstr "切换自定义纹理"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "切换 EFB 副本"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Toggle Fog"
|
||
msgstr "切换雾"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "切换全屏"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:31
|
||
msgid "Toggle Pause"
|
||
msgstr "切换暂停"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:89
|
||
msgid "Toggle SD Card"
|
||
msgstr "切换 SD 卡"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Toggle Skip EFB Access"
|
||
msgstr "切换跳过 EFB 访问"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Toggle Texture Dumping"
|
||
msgstr "切换纹理转储"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90
|
||
msgid "Toggle USB Keyboard"
|
||
msgstr "切换 USB 键盘"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:113
|
||
msgid "Toggle XFB Copies"
|
||
msgstr "切换 XFB 副本"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:114
|
||
msgid "Toggle XFB Immediate Mode"
|
||
msgstr "切换 XFB 立即模式"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:590
|
||
msgid "Toggle software JIT block profiling (will clear the JIT cache)."
|
||
msgstr "切换软件 JIT 区块分析(将清除 JIT 缓存)。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:966
|
||
msgid "Tokenizing failed."
|
||
msgstr "标记化失败。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:277
|
||
msgid "Tool Controls"
|
||
msgstr "工具控件"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:29
|
||
msgid "Toolbar"
|
||
msgstr "工具栏"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:357
|
||
msgid "Top"
|
||
msgstr "顶部"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Top-and-Bottom"
|
||
msgstr "上下"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Total Hits"
|
||
msgstr "总命中数"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
|
||
msgid "Total Pitch"
|
||
msgstr "总俯仰"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
|
||
msgid "Total Yaw"
|
||
msgstr "总偏转"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
|
||
msgid "Total rotation about the pitch axis."
|
||
msgstr "围绕俯仰轴的总旋转量。"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
|
||
msgid "Total rotation about the yaw axis."
|
||
msgstr "围绕偏转轴的总旋转量。"
|
||
|
||
#. i18n: Refering to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
|
||
msgid "Total travel distance."
|
||
msgstr "总共移动距离。"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
||
msgid "Touch"
|
||
msgstr "接触"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:122
|
||
msgid "Toy code:"
|
||
msgstr "玩具代码:"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:101
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
|
||
msgid "Traditional Chinese"
|
||
msgstr "繁体中文"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
|
||
msgid "Trap"
|
||
msgstr "陷阱"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409
|
||
msgid "Trap Master"
|
||
msgstr "陷阱大师"
|
||
|
||
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271
|
||
msgid "Trap Team"
|
||
msgstr "陷阱小队"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1002
|
||
msgid "Traversal Error"
|
||
msgstr "穿透错误"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
|
||
msgid "Traversal Server"
|
||
msgstr "穿透服务器"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1979
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "穿透服务器与主机连接超时"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
||
msgid ""
|
||
"Tries to translate branches ahead of time, improving performance in most "
|
||
"cases. Defaults to <b>True</b>"
|
||
msgstr "尝试提前翻译分支,多数情况下可提高性能。默认值为 <b>True</b>"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
||
msgid "Triforce AM Baseboard"
|
||
msgstr "Triforce AM 基板"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:60
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213
|
||
msgid "Triggers"
|
||
msgstr "扳机"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415
|
||
msgid "Trophy"
|
||
msgstr "奖杯"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Type"
|
||
msgstr "类型"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205
|
||
msgid "Type-based Alignment"
|
||
msgstr "基于类型对齐"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
||
msgid "Typical GameCube/Wii Address Space"
|
||
msgstr "典型 GameCube/Wii 地址空间"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
|
||
msgid "UNKNOWN"
|
||
msgstr "未知"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:30
|
||
msgid "USA"
|
||
msgstr "美国"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
||
msgid "USB Device Emulation"
|
||
msgstr "USB 设备模拟"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455
|
||
msgid "USB Emulation"
|
||
msgstr "USB 模拟"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:368
|
||
msgid "USB Emulation Devices"
|
||
msgstr "USB 模拟设备"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
|
||
msgid "USB Whitelist Error"
|
||
msgstr "USB 白名单错误"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:286
|
||
msgid ""
|
||
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
||
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"不使用超着色器。在着色器编译期间将产生卡顿,但对 GPU 要求低。<br><br>推荐用于"
|
||
"低端硬件。<br><br><dolphin_emphasis>如无法确定,请选择此模式。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:291
|
||
msgid ""
|
||
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
||
"the cost of very high GPU performance requirements."
|
||
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
||
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"一直使用超着色器。以极高 GPU 性能需求为代价提供近乎无卡顿的体验。"
|
||
"<br><br><dolphin_emphasis>除非使用混合超着色器遇到卡顿并且拥有非常强大的 "
|
||
"GPU,否则不要使用此选项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:296
|
||
msgid ""
|
||
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
||
"but specialized shaders will be used when they will not cause stuttering."
|
||
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
||
"having minimal performance impact, but results depend on video driver "
|
||
"behavior."
|
||
msgstr ""
|
||
"在着色器编译期间使用超着色器以避免卡顿,当不会产生卡顿时使用专用着色器。"
|
||
"<br><br>在理想情况下将在消除着色器编译卡顿的同时尽可能减小性能影响,但效果因"
|
||
"视频驱动的行为而异。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1435
|
||
msgid "Unable to auto-detect RSO module"
|
||
msgstr "无法自动检测 RSO 模块"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:208
|
||
msgid "Unable to contact update server."
|
||
msgstr "无法连接更新服务器。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:280
|
||
msgid "Unable to create updater copy."
|
||
msgstr "无法创建更新程序副本。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
||
msgid "Unable to modify Skylander!"
|
||
msgstr "无法修改 Skylander!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:704
|
||
msgid "Unable to open file."
|
||
msgstr "无法打开文件。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"不能将所输入 AR 代码的第 %1 行作为有效的加密或解密代码进行分析。请确保代码输"
|
||
"入正确。\n"
|
||
"\n"
|
||
"是否要忽略此行继续分析?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
||
"you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"不能将所输入 AR 代码的第 %1 行作为有效代码进行分析。请确保代码输入正确。\n"
|
||
"\n"
|
||
"是否要忽略此行继续分析?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:712
|
||
msgid "Unable to read file."
|
||
msgstr "无法读取文件。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:285
|
||
msgid "Unable to set permissions on updater copy."
|
||
msgstr "无法设置更新程序副本的权限。"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:297
|
||
msgid "Unable to write to file {0}"
|
||
msgstr "无法写入文件 {0}"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
|
||
msgid "Unbound"
|
||
msgstr "未绑定"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:345
|
||
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
||
msgstr "未压缩的 GC/Wii 镜像 (*.iso *.gcm)"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
||
#. translations in other languages, check the SuperChargers manual at
|
||
#. https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
|
||
msgid "Undead"
|
||
msgstr "亡灵"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:388
|
||
msgid "Undo Load State"
|
||
msgstr "撤销载入状态"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:405
|
||
msgid "Undo Save State"
|
||
msgstr "撤销保存状态"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:320
|
||
msgid "Uninstall"
|
||
msgstr "卸载"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:445
|
||
msgid "Uninstall from the NAND"
|
||
msgstr "从 NAND 中卸载"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:648
|
||
msgid ""
|
||
"Uninstalling the WAD will remove the currently installed version of this "
|
||
"title from the NAND without deleting its save data. Continue?"
|
||
msgstr ""
|
||
"卸载 WAD 会将该游戏的当前已安装版本从 NAND 中移除,而不会删除其存档。是否继"
|
||
"续?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:330
|
||
msgid "United States"
|
||
msgstr "美国"
|
||
|
||
#: Source/Core/Core/State.cpp:654 Source/Core/DiscIO/Enums.cpp:63
|
||
#: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762
|
||
msgid "Unknown"
|
||
msgstr "未知"
|
||
|
||
#. i18n: "Var" is short for "variant"
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:58
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:857
|
||
msgid "Unknown (Id:%1 Var:%2)"
|
||
msgstr "未知 (Id:%1 Var:%2)"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1174
|
||
msgid "Unknown DVD command {0:08x} - fatal error"
|
||
msgstr "未知 DVD 命令 {0:08x} - 致命错误"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1335
|
||
msgid "Unknown SYNC_CODES message received with id: {0}"
|
||
msgstr "收到未知的 同步_代码 消息,ID:{0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1240
|
||
msgid ""
|
||
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
||
"Kicking player!"
|
||
msgstr "收到未知的 同步_GECKO_代码 消息,ID:{0} 来自玩家:{1} 剔除玩家!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1036
|
||
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
||
msgstr "收到未知的 同步_存档_数据 消息,ID:{0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1183
|
||
msgid ""
|
||
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
||
"player!"
|
||
msgstr "收到未知的 同步_存档_数据 消息,ID:{0} 来自玩家:{1} 剔除玩家!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
||
msgid "Unknown Skylander type!"
|
||
msgstr "未知的 Skylander 类型!"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
|
||
msgid "Unknown address space"
|
||
msgstr "未知地址空间"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:120
|
||
msgid "Unknown author"
|
||
msgstr "未知作者"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
|
||
msgid "Unknown data type"
|
||
msgstr "未知数据类型"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
||
msgid "Unknown disc"
|
||
msgstr "未知光盘"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:383
|
||
msgid "Unknown error occurred."
|
||
msgstr "发生未知错误。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1988
|
||
msgid "Unknown error {0:x}"
|
||
msgstr "未知错误 {0:x}"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:869
|
||
msgid "Unknown error."
|
||
msgstr "未知错误。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:481
|
||
msgid "Unknown message received with id : {0}"
|
||
msgstr "收到未知的消息,ID:{0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1248
|
||
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
||
msgstr "收到未知的消息,ID:{0} 来自玩家:{1} 剔除玩家!"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".sky".
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621
|
||
msgid "Unknown(%1 %2).sky"
|
||
msgstr "Unknown(%1 %2).sky"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".bin".
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290
|
||
msgid "Unknown(%1).bin"
|
||
msgstr "Unknown(%1).bin"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170
|
||
msgid "Unlimited"
|
||
msgstr "无限制"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:189
|
||
msgid "Unload ROM"
|
||
msgstr "卸载 ROM"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:37
|
||
msgid "Unlock Cursor"
|
||
msgstr "解锁光标"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106
|
||
msgid "Unlocked"
|
||
msgstr "已解锁"
|
||
|
||
#. i18n: %1 is a date/time.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101
|
||
msgid "Unlocked at %1"
|
||
msgstr "解锁于 %1"
|
||
|
||
#: Source/Core/DiscIO/FileBlob.cpp:87
|
||
msgid "Unpacking"
|
||
msgstr "正在解包"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
||
msgid "Unsaved Changes"
|
||
msgstr "未保存的更改"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
||
msgid "Unsigned 16"
|
||
msgstr "无符号 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
||
msgid "Unsigned 32"
|
||
msgstr "无符号 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
||
msgid "Unsigned 8"
|
||
msgstr "无符号 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152
|
||
msgid "Unsigned Integer"
|
||
msgstr "无符号整数"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:91
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
||
msgid "Up"
|
||
msgstr "上"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371
|
||
msgid "Update"
|
||
msgstr "更新"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
|
||
msgid "Update Partition (%1)"
|
||
msgstr "更新分区 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:78
|
||
msgid "Update after closing Dolphin"
|
||
msgstr "关闭 Dolphin 后更新"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:61
|
||
msgid "Update available"
|
||
msgstr "更新可用"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
|
||
msgid "Update cancelled"
|
||
msgstr "更新已取消"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
|
||
msgid "Update completed"
|
||
msgstr "更新已完成"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
|
||
msgid "Update failed"
|
||
msgstr "更新失败"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:98
|
||
msgid "Updating"
|
||
msgstr "正在更新"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:124
|
||
msgid ""
|
||
"Updating title %1...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"正在更新软件 %1...\n"
|
||
"这可能需要一段时间。"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
||
msgid "Upright Hold"
|
||
msgstr "保持竖握"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
||
msgid "Upright Toggle"
|
||
msgstr "切换竖握"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
||
msgid "Upright Wii Remote"
|
||
msgstr "竖握 Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
|
||
msgid "Usage Statistics Reporting Settings"
|
||
msgstr "使用情况统计报告设置"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
||
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
||
msgstr "使用 8.8.8.8 作为通用 DNS,或输入你的自定义设置"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
|
||
msgid "Use All Wii Save Data"
|
||
msgstr "使用所有 Wii 存档数据"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
|
||
msgid "Use Built-In Database of Game Names"
|
||
msgstr "使用内建数据库游戏名称"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
|
||
msgid "Use Full Resolution Per Eye"
|
||
msgstr "对每只眼睛使用全分辨率"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146
|
||
msgid "Use Lossless Codec (FFV1)"
|
||
msgstr "使用无损编解码器 (FFV1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
||
msgid "Use Mouse Controlled Pointing"
|
||
msgstr "使用鼠标控制指针"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:157
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "使用 PAL60 模式 (EuRGB60)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:189
|
||
msgid "Use Panic Handlers"
|
||
msgstr "使用警告程序"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118
|
||
msgid ""
|
||
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
||
"Current Game on Discord must be enabled."
|
||
msgstr ""
|
||
"在您的 Discord 状态中使用 RetroAchievements 详细信息。<br><br>必须启用在 "
|
||
"Discord 上显示当前游戏。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:410
|
||
msgid ""
|
||
"Use a manual implementation of texture sampling instead of the graphics "
|
||
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
||
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
||
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
||
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
||
"disabled, and with custom textures disabled) and better emulates Level of "
|
||
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
||
"performance, especially at higher internal resolutions.<br><br>If this "
|
||
"setting is enabled, the Texture Filtering setting will be disabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"手动进行纹理采样而不是用图形后端的内置功能。<br><br>此设置可以修复部分 GPU 上"
|
||
"一些游戏中的图形问题,最常见的是 FMV 视频中的垂直线。除此之外,启用手动纹理采"
|
||
"样将允许在特殊情况下正确模拟纹理打包(在 1x 内部分辨率或禁用缩放 EFB 时,并禁"
|
||
"用自定义纹理)并更好地模拟细节级别计算。<br><br>代价是性能消耗可能会更大,尤"
|
||
"其是在更高的内部分辨率下。<br><br>如果此设置开启,则纹理过滤设置会被禁用。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr "双眼使用同一个深度缓冲,部分游戏需要。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
|
||
msgid "Use memory mapper configuration at time of scan"
|
||
msgstr "在扫描时使用内存映射器配置"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
||
msgid "Use physical addresses"
|
||
msgstr "使用物理地址"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
||
msgid "Use virtual addresses when possible"
|
||
msgstr "如可能则使用虚拟地址"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
||
msgid "User Config"
|
||
msgstr "用户配置"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
|
||
msgid "User Interface"
|
||
msgstr "用户界面"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
||
msgid "User Variables"
|
||
msgstr "用户变量"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
|
||
msgid ""
|
||
"User defined variables usable in the control expression.\n"
|
||
"You can use them to save or retrieve values between\n"
|
||
"inputs and outputs of the same parent controller."
|
||
msgstr ""
|
||
"在控制表达式中使用的用户定义变量。\n"
|
||
"你可以使用其来保存或检索同一个\n"
|
||
"父控制器输入和输出之间的值。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73
|
||
msgid "Username"
|
||
msgstr "用户名"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:319
|
||
msgid ""
|
||
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
||
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"在游戏列表标题列中使用 Dolphin 数据库中格式正确的名称。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275
|
||
msgid ""
|
||
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
||
"issues in a few games, but can result in a decent speed increase depending "
|
||
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"使用精确度较低的算法计算深度值。<br><br>在一些游戏中将导致问题但可能带来可观"
|
||
"的提速,取决于游戏和/或 GPU。<br><br><dolphin_emphasis>如无法确定,请选中此"
|
||
"项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
|
||
msgid ""
|
||
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
||
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"使用整个屏幕进行渲染。<br><br>如果禁用,则会创建一个渲染窗口。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251
|
||
msgid ""
|
||
"Uses the main Dolphin window for rendering rather than a separate render "
|
||
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"使用 Dolphin 主窗口而非单独的渲染窗口进行渲染。<br><br><dolphin_emphasis>如无"
|
||
"法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
||
msgid "Using Qt %1"
|
||
msgstr "使用 Qt %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1049
|
||
msgid "Using TTL %1 for probe packet"
|
||
msgstr "使用 TTL %1 探测数据包"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
|
||
msgid "Usually used for light objects"
|
||
msgstr "通常用于轻量对象"
|
||
|
||
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
||
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
||
#. surface".
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:591
|
||
msgid "Usually used for normal matrices"
|
||
msgstr "通常用于法线矩阵"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:585
|
||
msgid "Usually used for position matrices"
|
||
msgstr "通常用于位置矩阵"
|
||
|
||
#. i18n: Tex coord is short for texture coordinate
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
||
msgid "Usually used for tex coord matrices"
|
||
msgstr "通常用于纹理坐标矩阵"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
|
||
msgid "Utility"
|
||
msgstr "实用功能"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74
|
||
msgid "V-Sync"
|
||
msgstr "垂直同步"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113
|
||
msgid "VBI Skip"
|
||
msgstr "跳过垂直消隐中断"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
|
||
msgid "Value"
|
||
msgstr "值"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:718
|
||
msgid "Value tracked to current instruction."
|
||
msgstr "值跟踪到当前指令。"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
|
||
msgid "Value:"
|
||
msgstr "值:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
||
msgid "Variant entered is invalid!"
|
||
msgstr "输入的变量无效!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
||
msgid "Variant:"
|
||
msgstr "变量:"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
|
||
msgid "Vehicle"
|
||
msgstr "载具"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
||
msgid "Velocity"
|
||
msgstr "速度"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
||
msgid "Verbosity"
|
||
msgstr "详细"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:85
|
||
msgid "Verify"
|
||
msgstr "验证"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:102
|
||
msgid "Verify Integrity"
|
||
msgstr "验证完整性"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413
|
||
msgid "Verify certificates"
|
||
msgstr "验证证书"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:161
|
||
msgid "Verifying"
|
||
msgstr "正在验证"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Version"
|
||
msgstr "版本"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:110
|
||
msgid "Vertex Rounding"
|
||
msgstr "顶点取整"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
|
||
msgid "Vertical FOV"
|
||
msgstr "垂直视野"
|
||
|
||
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
|
||
msgid "Vertical Offset"
|
||
msgstr "垂直偏移"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
|
||
msgid "Video"
|
||
msgstr "视频"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625
|
||
msgid "View &Code"
|
||
msgstr "查看代码(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
|
||
msgid "View &code"
|
||
msgstr "查看代码(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
|
||
msgid "View &memory"
|
||
msgstr "查看内存(&M)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
|
||
msgid "Virtual Notches"
|
||
msgstr "虚拟接口"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
|
||
msgid "Virtual address space"
|
||
msgstr "虚拟地址空间"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:341
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
|
||
msgid "Volume"
|
||
msgstr "音量"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:192
|
||
msgid "Volume Down"
|
||
msgstr "减小音量"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:194
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "静音切换"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:193
|
||
msgid "Volume Up"
|
||
msgstr "增大音量"
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
||
msgid "Vulkan"
|
||
msgstr "Vulkan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1128
|
||
msgid "WAD files (*.wad)"
|
||
msgstr "WAD 文件 (*.wad)"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:138
|
||
msgid "WAD installation failed: Could not create Wii Shop log files."
|
||
msgstr "WAD 安装失败:无法创建 Wii 商店日志文件。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:106
|
||
msgid "WAD installation failed: Could not finalise title import."
|
||
msgstr "WAD 安装失败: 无法完成游戏导入。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:96
|
||
msgid "WAD installation failed: Could not import content {0:08x}."
|
||
msgstr "WAD 安装失败:无法导入内容 {0:08x}。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:80
|
||
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
||
msgstr "WAD 安装失败:无法初始化游戏导入(错误 {0})。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:58
|
||
msgid "WAD installation failed: The selected file is not a valid WAD."
|
||
msgstr "WAD 安装失败: 所选文件不是有效的 WAD。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
|
||
msgid "WAITING"
|
||
msgstr "等待"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
|
||
msgid ""
|
||
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
||
"incomplete data on the NAND, including all associated save data. By "
|
||
"continuing, the following title(s) will be removed:"
|
||
msgstr ""
|
||
"警告:修复此 NAND 需要删除 NAND 中数据不完整的游戏,包括所有相关的存档数据。"
|
||
"若继续,以下游戏将被移除:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
||
msgid ""
|
||
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
|
||
"interface directly with motion sensor hardware. They are not intended for "
|
||
"mapping traditional buttons, triggers or axes. You might need to configure "
|
||
"alternate input sources before using these controls."
|
||
msgstr ""
|
||
"警告: 加速度计与陀螺仪组内的各控制项用于直接对接体感硬件,而非映射至传统按"
|
||
"键、扳机或轴。使用这些控制项前可能需要先进行其他输入源的配置。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
||
msgid ""
|
||
"WARNING: These controls are designed to interface directly with motion "
|
||
"sensor hardware. They are not intended for mapping traditional buttons, "
|
||
"triggers or axes. You might need to configure alternate input sources before "
|
||
"using these controls."
|
||
msgstr ""
|
||
"警告: 这些控制项用于直接对接体感硬件,而非映射至传统按键、扳机或轴。使用这些"
|
||
"控制项前可能需要先进行其他输入源的配置。"
|
||
|
||
#: Source/Core/Core/Config/MainSettings.h:23
|
||
msgid "WASAPI (Exclusive Mode)"
|
||
msgstr "WASAPI (独占模式)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:231
|
||
msgid "WFS Path:"
|
||
msgstr "WFS 路径:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:353
|
||
msgid "WIA GC/Wii images (*.wia)"
|
||
msgstr "WIA GC/Wii 镜像 (*.wia)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:236
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:458
|
||
msgid "Waiting for first scan..."
|
||
msgstr "等待第一次扫描..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:306
|
||
msgid ""
|
||
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
||
"this option may reduce stuttering or hitching for a short time after the "
|
||
"game is started, at the cost of a longer delay before the game starts. For "
|
||
"systems with two or fewer cores, it is recommended to enable this option, as "
|
||
"a large shader queue may reduce frame rates."
|
||
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"等到所有着色器编译完成再开始游戏。启用此选项将会减少游戏开始后短时间的卡顿,"
|
||
"但游戏开始前会有更长的延迟。对于有两个或以下核心的系统,较大的着色器队列将降"
|
||
"低帧率,因而建议启用此选项。<br><br><dolphin_emphasis>其他情况下,如无法确"
|
||
"定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:274
|
||
msgid ""
|
||
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
||
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"等待场消隐期以防止撕裂。<br><br>模拟速度低于 100% 时会降低性能。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
||
msgid ""
|
||
"Waits until the game synchronizes with the emulated GPU before writing the "
|
||
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
||
"copies, providing a performance boost in many games, at the risk of breaking "
|
||
"those which do not safely synchronize with the emulated GPU."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"在将 EFB 副本的内容写入内存之前等待,直到游戏与模拟 GPU 同步。<br><br>可减少 "
|
||
"EFB 内存副本占用,在许多游戏中有性能提升,但有可能导致某些无法与模拟 GPU 安全"
|
||
"同步的风险。<br><br><dolphin_emphasis>如无法确定,请选中此项。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:61
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
|
||
msgid "Warning"
|
||
msgstr "警告"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
||
msgid ""
|
||
"Warning: A GCI folder override path is currently configured for this slot. "
|
||
"Adjusting the GCI path here will have no effect."
|
||
msgstr ""
|
||
"警告:当前为此插槽配置了 GCI 文件夹覆盖路径。在这里调整 GCI 路径不会有任何效"
|
||
"果。"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
||
msgid ""
|
||
"Warning: Analog inputs may reset to controller values at random. In some "
|
||
"cases this can be fixed by adding a deadzone."
|
||
msgstr ""
|
||
"警告:模拟输入可能会随机重置控制器值。在某些情况下可以通过添加死区来解决此问"
|
||
"题。"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
||
"the loaded file header ({1})"
|
||
msgstr "警告:BAT 所标示的区块数 ({0}) 与已载入文件头中的 ({1}) 不匹配"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1072
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
||
"continuing, or load this state with read-only mode off."
|
||
msgstr ""
|
||
"警告:您读取的存档在当前影片结束之后。(字节 {0} > {1}) (输入 {2} > {3}) 。您"
|
||
"需要读取另一个存档方可继续,或关闭只读模式再读取此状态存档。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1047
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"警告:您读取的存档影片已结束在存档的当前帧之前 (字节 {0} < {1}) (帧 {2} < "
|
||
"{3})。您需要读取另一个存档方可继续。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1098
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"警告:您读取的存档在 {0} ({1:#x}) 字节处与影片不匹配。您需要读取另一个存档方"
|
||
"可继续,或关闭只读模式再读取此状态存档。否则将可能发生不同步。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1114
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is {1} frames long and the savestate's "
|
||
"movie is {2} frames long.\n"
|
||
"\n"
|
||
"On frame {3}, the current movie presses:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"On frame {23}, the savestate's movie presses:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
msgstr ""
|
||
"警告:您所读取存档的第 {0} 帧与影片不匹配。您需要读取另一个存档方可继续,或关"
|
||
"闭只读模式再读取此状态存档。否则将可能发生不同步。\n"
|
||
"\n"
|
||
"更多信息:当前影片长度为 {1} 帧而状态存档的影片长度为 {2} 帧。\n"
|
||
"\n"
|
||
"在第 {3} 帧,当前影片按下了:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"在第 {23} 帧,状态存档的影片按下了:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
||
msgid "Watch"
|
||
msgstr "监视"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330
|
||
msgid "Water"
|
||
msgstr "水"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Website"
|
||
msgstr "网站"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
|
||
msgid "Western (Windows-1252)"
|
||
msgstr "西方 (Windows-1252)"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
||
msgid "Whammy"
|
||
msgstr "颤音"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
|
||
msgid ""
|
||
"Whether each eye gets full or half image resolution when using side-by-side "
|
||
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"使用左右并排或上下 3D 模式时每只眼睛是获得完整还是一半的图像分辨率。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326
|
||
msgid ""
|
||
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
||
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
||
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"是否将基本游戏纹理转储到 User/Dump/Textures/<game_id>/。如果在增强选项"
|
||
"卡中启用了“特殊多级纹理检测”,则特殊基本纹理也会被转储。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:321
|
||
msgid ""
|
||
"Whether to dump mipmapped game textures to User/Dump/Textures/<"
|
||
"game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
||
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"是否将多级纹理的游戏材质转储到 User/Dump/Textures/<game_id>/。如果在增"
|
||
"强选项卡中启用了“特殊多级纹理检测”,则特殊多级纹理也会被转储。"
|
||
"<br><br><dolphin_emphasis>如无法确定,请选中此项。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:341
|
||
msgid "Whitelisted USB Passthrough Devices"
|
||
msgstr "USB 直通设备白名单"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
||
msgid "Widescreen Hack"
|
||
msgstr "宽屏修正"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:348
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
||
#. which is (usually) the first thing users see when a Wii console starts.
|
||
#: Source/Core/Core/TitleDatabase.cpp:86
|
||
msgid "Wii Menu"
|
||
msgstr "Wii 菜单"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
||
msgid "Wii NAND Root:"
|
||
msgstr "Wii NAND 根目录:"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:101
|
||
msgid "Wii Remote"
|
||
msgstr "Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
|
||
msgid "Wii Remote %1"
|
||
msgstr "Wii 遥控器 %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
|
||
msgid "Wii Remote Accelerometer"
|
||
msgstr "Wii 遥控器加速度计"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:271
|
||
msgid "Wii Remote Buttons"
|
||
msgstr "Wii 遥控器按键"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
|
||
msgid "Wii Remote Gyroscope"
|
||
msgstr "Wii 遥控器陀螺仪"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:349
|
||
msgid "Wii Remote Settings"
|
||
msgstr "Wii 遥控器设置"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103
|
||
msgid "Wii Remotes"
|
||
msgstr "Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:420
|
||
msgid "Wii TAS Input %1 - Classic Controller"
|
||
msgstr "Wii TAS 输入 %1 - 传统控制器"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:439
|
||
msgid "Wii TAS Input %1 - Wii Remote"
|
||
msgstr "Wii TAS 输入 %1 - Wii 遥控器"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:399
|
||
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
||
msgstr "Wii TAS 输入 %1 - Wii 遥控器 + 双节棍"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
||
msgid "Wii and Wii Remote"
|
||
msgstr "Wii 和 Wii 遥控器"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
|
||
msgid "Wii data is not public yet"
|
||
msgstr "Wii 数据尚未公开"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1149
|
||
msgid "Wii save files (*.bin);;All Files (*)"
|
||
msgstr "Wii 存档文件 (*.bin);; 所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:80
|
||
msgid "WiiTools Signature MEGA File"
|
||
msgstr "WiiTools 签名 MEGA 文件"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143
|
||
msgid "Window Resolution"
|
||
msgstr "窗口分辨率"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:437
|
||
msgid "Window Size"
|
||
msgstr "窗口大小"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:531
|
||
msgid "Wipe &Inspection Data"
|
||
msgstr "擦除检验数据(&I)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:940
|
||
msgid "Wipe JIT Block Profiling Data"
|
||
msgstr "擦除 JIT 块分析数据"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599
|
||
msgid "Wipe Profiling"
|
||
msgstr "擦除分析"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:399
|
||
msgid "Wipe Recent Hits"
|
||
msgstr "擦除最近命中"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
|
||
msgid "Word Wrap"
|
||
msgstr "自动换行"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:60
|
||
msgid "World"
|
||
msgstr "全球"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
|
||
msgid "Write"
|
||
msgstr "写入"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:943
|
||
msgid "Write JIT Block Log Dump"
|
||
msgstr "写入 JIT 区块日志转储"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:237
|
||
msgid "Write only"
|
||
msgstr "只写"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
|
||
msgid "Write to Console"
|
||
msgstr "写入到控制台"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
||
msgid "Write to File"
|
||
msgstr "写入到文件"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
||
msgid "Write to Log"
|
||
msgstr "写入到日志"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
|
||
msgid "Write to Log and Break"
|
||
msgstr "写入到日志并中断"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
|
||
msgid "Write to Window"
|
||
msgstr "写入到窗口"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Wrong disc number"
|
||
msgstr "光盘编号错误"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Wrong hash"
|
||
msgstr "哈希值错误"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
||
msgid "Wrong region"
|
||
msgstr "区域错误"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
||
msgid "Wrong revision"
|
||
msgstr "错误修订版"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:231
|
||
msgid "Wrote to \"%1\"."
|
||
msgstr "已写入 “%1”。"
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:464
|
||
msgid "Wrote to \"{0}\"."
|
||
msgstr "已写入 “{0}”。"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:566
|
||
msgid "XF register "
|
||
msgstr "XF 寄存器"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
||
msgid "XLink Kai BBA Destination Address"
|
||
msgstr "XLink Kai BBA 目标地址"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
||
msgid "Yaw Left"
|
||
msgstr "左转"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
|
||
msgid "Yaw Right"
|
||
msgstr "右转"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
|
||
msgid "Yellow"
|
||
msgstr "黄"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
||
msgid "Yes"
|
||
msgstr "是"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
||
msgid "Yes to &All"
|
||
msgstr "全部选是(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:298
|
||
msgid ""
|
||
"You are about to convert the content of the file at %2 into the folder at "
|
||
"%1. All current content of the folder will be deleted. Are you sure you want "
|
||
"to continue?"
|
||
msgstr ""
|
||
"即将把 %2 的文件内容转换到 %1 的文件夹中。文件夹的所有当前内容将被删除。请确"
|
||
"定是否要继续?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:273
|
||
msgid ""
|
||
"You are about to convert the content of the folder at %1 into the file at "
|
||
"%2. All current content of the file will be deleted. Are you sure you want "
|
||
"to continue?"
|
||
msgstr ""
|
||
"即将把 %1 的文件夹内容转换到 %2 的文件中。文件的所有当前内容将被删除。请确定"
|
||
"是否要继续?"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
|
||
msgid ""
|
||
"You are about to run an NKit disc image. NKit disc images cause problems "
|
||
"that don't happen with normal disc images. These problems include:\n"
|
||
"\n"
|
||
"• The emulated loading times are longer\n"
|
||
"• You can't use NetPlay with people who have normal disc images\n"
|
||
"• Input recordings are not compatible between NKit disc images and normal "
|
||
"disc images\n"
|
||
"• Savestates are not compatible between NKit disc images and normal disc "
|
||
"images\n"
|
||
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
||
"Twin Snakes\n"
|
||
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
||
"programs\n"
|
||
"\n"
|
||
"Are you sure you want to continue anyway?"
|
||
msgstr ""
|
||
"您将要运行 NKit 光盘镜像。NKit 光盘镜像会出现一些正常光盘镜像不会发生的问题。"
|
||
"这些问题包括:\n"
|
||
"\n"
|
||
"• 模拟的加载时间更长\n"
|
||
"• 不能与具有正常光盘镜像的人一起联机\n"
|
||
"• NKit 光盘镜像和正常光盘镜像之间的输入记录不兼容\n"
|
||
"• NKit 光盘镜像和正常光盘镜像之间的保存状态不兼容\n"
|
||
"• 一些游戏会崩溃,例如超级纸片马里奥和合金装备:孪蛇\n"
|
||
"• Wii 游戏无法在旧版 Dolphin 和很多其他程序中运作\n"
|
||
"\n"
|
||
"您确定要继续吗?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
|
||
msgid ""
|
||
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
||
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
||
"now and configure a \"Standard Controller\"."
|
||
msgstr ""
|
||
"你正在配置“键盘控制器”。此设备为《梦幻之星 Online Episode I & II》专用。如无"
|
||
"法确定,请返回并配置“标准控制器”。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:226
|
||
msgid "You are running the latest version available on this update track."
|
||
msgstr "您正在运行此更新通道上提供的最新版本。"
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:89
|
||
msgid ""
|
||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
||
"from a real GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"您正在使用 Dolphin 小组制作的老旧免费 DSP ROM。\n"
|
||
"由于模拟精度的提高,此 ROM 不再正常运作。\n"
|
||
"\n"
|
||
"删除 User 目录中 GC 文件夹中的 dsp_rom.bin 和 dsp_coef.bin 文件,以使用最新的"
|
||
"免费 DSP ROM,或者将其替换为来自真实 GameCube/Wii 主机的正确转储。\n"
|
||
"\n"
|
||
"您想现在停下来修复此问题吗?\n"
|
||
"如果选择“否”,音频可能会嘈杂混乱。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:337
|
||
msgid ""
|
||
"You cannot use the Wii Shop Channel without using your own device "
|
||
"credentials.\n"
|
||
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
msgstr ""
|
||
"你不能在没有自己的设备证书情况下使用 Wii 商店频道。\n"
|
||
"请参考 NAND 使用指南了解设置说明: https://dolphin-emu.org/docs/guides/nand-"
|
||
"usage-guide/"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
||
msgid ""
|
||
"You have %1 unsaved assembly tabs open\n"
|
||
"\n"
|
||
"Do you want to save all and exit?"
|
||
msgstr ""
|
||
"有 %1 个打开的未保存汇编选项卡\n"
|
||
"\n"
|
||
"您要全部保存并退出吗?"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
||
msgid "You have to enter a name."
|
||
msgstr "您必须输入一个名称。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
||
msgid "You must provide a name for your session!"
|
||
msgstr "你必须为会话提供一个名称!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:350
|
||
msgid "You must provide a region for your session!"
|
||
msgstr "你必须为会话提供一个区域!"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:313
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "您必须重新启动 Dolphin 以使改动生效。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
||
msgid "You must select a game to host!"
|
||
msgstr "你必须选择一个游戏来建主机!"
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:75
|
||
msgid ""
|
||
"Your DSP ROMs have incorrect hashes.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
||
"GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"您的 DSP ROM 哈希值不正确。\n"
|
||
"\n"
|
||
"删除 User 目录中 GC 文件夹中的 dsp_rom.bin 和 dsp_coef.bin 文件,以使用最新的"
|
||
"免费 DSP ROM,或者将其替换为来自真实 GameCube/Wii 主机的正确转储。\n"
|
||
"\n"
|
||
"您想现在停下来修复此问题吗?\n"
|
||
"如果选择“否”,音频可能会嘈杂混乱。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1232
|
||
msgid ""
|
||
"Your NAND contains more data than allowed. Wii software may behave "
|
||
"incorrectly or not allow saving."
|
||
msgstr ""
|
||
"您的 NAND 包含的数据超过了允许的数量。Wii 软件可能出现异常或不允许保存。"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:175
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:202
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:941
|
||
msgid "Zero 3 code not supported"
|
||
msgstr "Zero 3 代码不支持"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1061
|
||
msgid "Zero candidates remaining."
|
||
msgstr "剩余候选项为零。"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:961
|
||
msgid "Zero code unknown to Dolphin: {0:08x}"
|
||
msgstr "Dophin 未知的零代码:{0:08x}"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:100
|
||
msgid "[%1, %2]"
|
||
msgstr "[%1, %2]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
|
||
msgid "[%1, %2] and [%3, %4]"
|
||
msgstr "[%1, %2] 和 [%3, %4]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
||
msgid "^ Xor"
|
||
msgstr "^ 异或"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
||
msgid "aligned"
|
||
msgstr "已对齐"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
||
msgid "any value"
|
||
msgstr "任意值"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "auto"
|
||
msgstr "自动"
|
||
|
||
#. i18n: The symbol/abbreviation for centimeters.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
||
msgid "cm"
|
||
msgstr "厘米"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
||
msgid "d3d12.dll could not be loaded."
|
||
msgstr "无法加载 d3d12.dll。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
|
||
msgid "default"
|
||
msgstr "默认"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:654
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386
|
||
msgid "disconnected"
|
||
msgstr "连接已断开"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
||
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
||
msgstr "e-Reader 卡 (*.raw);;所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
|
||
msgid "errno"
|
||
msgstr "errno"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "fake-completion"
|
||
msgstr "伪完成"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:321
|
||
msgid "false"
|
||
msgstr "假"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
||
msgid "is equal to"
|
||
msgstr "等于"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
|
||
msgid "is greater than"
|
||
msgstr "大于"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
||
msgid "is greater than or equal to"
|
||
msgstr "大于或等于"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:194
|
||
msgid "is less than"
|
||
msgstr "小于"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
||
msgid "is less than or equal to"
|
||
msgstr "小于或等于"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
|
||
msgid "is not equal to"
|
||
msgstr "不等于"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
|
||
msgid "last value"
|
||
msgstr "上个值"
|
||
|
||
#. i18n: The symbol/abbreviation for meters per second.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
||
msgid "m/s"
|
||
msgstr "米/秒"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:218
|
||
msgid ""
|
||
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
|
||
"ss9);;All Files (*)"
|
||
msgstr ""
|
||
"mGBA 即时存档 (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *.ss9);;"
|
||
"所有文件 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "none"
|
||
msgstr "无"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
|
||
msgid "or select a device"
|
||
msgstr "或选择一个设备"
|
||
|
||
#. i18n: "s" is the symbol for seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
|
||
msgid "s"
|
||
msgstr "秒"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
|
||
msgid "sRGB"
|
||
msgstr "sRGB"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:206
|
||
msgid "this value:"
|
||
msgstr "这个值:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:375
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:323
|
||
msgid "true"
|
||
msgstr "真"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
||
msgid "uDraw GameTablet"
|
||
msgstr "uDraw 绘图板"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
||
msgid "unaligned"
|
||
msgstr "未对齐"
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
||
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:705
|
||
msgid "{0} (Masterpiece)"
|
||
msgstr "{0} (Masterpiece)"
|
||
|
||
#: Source/Core/UICommon/GameFile.cpp:840
|
||
msgid "{0} (NKit)"
|
||
msgstr "{0} (NKit)"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:448
|
||
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
|
||
msgstr "{0} IPL 位于 {1} 目录中。光盘可能无法识别"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1232
|
||
msgid "{0} failed to synchronize codes."
|
||
msgstr "{0} 同步代码失败。"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1174
|
||
msgid "{0} failed to synchronize."
|
||
msgstr "{0} 同步失败。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
|
||
msgid ""
|
||
"{0} is not a directory, failed to move to *.original.\n"
|
||
" Verify your write permissions or move the file outside of Dolphin"
|
||
msgstr ""
|
||
"{0} 不是一个目录,移动至 *.original 失败。\n"
|
||
"请验证你的写入权限或者将文件移动至 Dolphin 之外"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:265
|
||
#: Source/Core/DiscIO/WIABlob.cpp:1710
|
||
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
||
msgstr "区块 {0} ,共 {1} 。压缩率 {2}%"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
|
||
msgid "{0} was not a directory, moved to *.original"
|
||
msgstr "{0} 不是一个目录,已移动至 *.original"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:294
|
||
msgid "| Or"
|
||
msgstr "| 或"
|
||
|
||
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
||
#. in your translation, please use the type of curly quotes that's appropriate for
|
||
#. your language. If you aren't sure which type is appropriate, see
|
||
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:92
|
||
msgid ""
|
||
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
||
"Dolphin is not affiliated with Nintendo in any way."
|
||
msgstr ""
|
||
"© 2003-2024+ Dolphin 团队。“GameCube” 和 “Wii” 是任天堂的商标。Dolphin 与任天"
|
||
"堂没有任何形式的关联。"
|
||
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#. i18n: The degrees symbol.
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
||
msgid "°"
|
||
msgstr "°"
|
||
|
||
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
|
||
msgid "°/s"
|
||
msgstr "度/秒"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
||
msgid "✔ Invite"
|
||
msgstr "✔ 邀请"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
|
||
msgid "✖ Decline"
|
||
msgstr "✖ 拒绝"
|