dolphin/Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

44 lines
933 B
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/Mapping/Hotkey3D.h"
#include <QGroupBox>
#include <QHBoxLayout>
#include "Core/HotkeyManager.h"
Hotkey3D::Hotkey3D(MappingWindow* window) : MappingWidget(window)
{
CreateMainLayout();
}
void Hotkey3D::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
m_main_layout->addWidget(
// i18n: Stereoscopic 3D
CreateGroupBox(tr("3D"), HotkeyManagerEmu::GetHotkeyGroup(HKGP_3D_TOGGLE)));
m_main_layout->addWidget(
// i18n: Stereoscopic 3D
CreateGroupBox(tr("3D Depth"), HotkeyManagerEmu::GetHotkeyGroup(HKGP_3D_DEPTH)));
setLayout(m_main_layout);
}
InputConfig* Hotkey3D::GetConfig()
{
return HotkeyManagerEmu::GetConfig();
}
void Hotkey3D::LoadSettings()
{
HotkeyManagerEmu::LoadConfig();
}
void Hotkey3D::SaveSettings()
{
HotkeyManagerEmu::GetConfig()->SaveConfig();
}