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1bc057614e
Some of the functions in MappingCommon would be useful to use on mobile in the future.
88 lines
2.6 KiB
C++
88 lines
2.6 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/Mapping/MappingCommon.h"
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#include <chrono>
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#include <QApplication>
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#include <QPushButton>
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#include <QRegularExpression>
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#include <QString>
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#include <QTimer>
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#include "DolphinQt/QtUtils/BlockUserInputFilter.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerInterface/MappingCommon.h"
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#include "Common/Thread.h"
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namespace MappingCommon
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{
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constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
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constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(0);
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constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
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constexpr auto OUTPUT_TEST_TIME = std::chrono::seconds(2);
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QString DetectExpression(QPushButton* button, ciface::Core::DeviceContainer& device_container,
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const std::vector<std::string>& device_strings,
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const ciface::Core::DeviceQualifier& default_device,
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ciface::MappingCommon::Quote quote)
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{
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const auto filter = new BlockUserInputFilter(button);
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button->installEventFilter(filter);
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button->grabKeyboard();
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button->grabMouse();
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const auto old_text = button->text();
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button->setText(QStringLiteral("..."));
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// The button text won't be updated if we don't process events here
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QApplication::processEvents();
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// Avoid that the button press itself is registered as an event
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Common::SleepCurrentThread(50);
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auto detections =
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device_container.DetectInput(device_strings, INPUT_DETECT_INITIAL_TIME,
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INPUT_DETECT_CONFIRMATION_TIME, INPUT_DETECT_MAXIMUM_TIME);
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ciface::MappingCommon::RemoveSpuriousTriggerCombinations(&detections);
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const auto timer = new QTimer(button);
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timer->setSingleShot(true);
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button->connect(timer, &QTimer::timeout, [button, filter] {
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button->releaseMouse();
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button->releaseKeyboard();
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button->removeEventFilter(filter);
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});
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// Prevent mappings of "space", "return", or mouse clicks from re-activating detection.
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timer->start(500);
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button->setText(old_text);
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return QString::fromStdString(BuildExpression(detections, default_device, quote));
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}
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void TestOutput(QPushButton* button, OutputReference* reference)
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{
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const auto old_text = button->text();
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button->setText(QStringLiteral("..."));
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// The button text won't be updated if we don't process events here
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QApplication::processEvents();
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reference->State(1.0);
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std::this_thread::sleep_for(OUTPUT_TEST_TIME);
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reference->State(0.0);
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button->setText(old_text);
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}
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} // namespace MappingCommon
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