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https://github.com/dolphin-emu/dolphin.git
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4a41ab1715
CreateCodeTab, ARCodeAddEdit and PatchAddEdit need to be able to modify arCodes/onFrame.
191 lines
5.8 KiB
C++
191 lines
5.8 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstdlib>
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#include <string>
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#include <vector>
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#include <wx/chartype.h>
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#include <wx/defs.h>
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/gbsizer.h>
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#include <wx/gdicmn.h>
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#include <wx/msgdlg.h>
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#include <wx/sizer.h>
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#include <wx/spinbutt.h>
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#include <wx/stattext.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/translation.h>
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#include <wx/windowid.h>
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/ActionReplay.h"
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#include "Core/ARDecrypt.h"
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#include "DolphinWX/ARCodeAddEdit.h"
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#include "DolphinWX/WxUtils.h"
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CARCodeAddEdit::CARCodeAddEdit(int _selection, std::vector<ActionReplay::ARCode>* _arCodes, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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, arCodes(_arCodes)
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, selection(_selection)
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{
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Bind(wxEVT_BUTTON, &CARCodeAddEdit::SaveCheatData, this, wxID_OK);
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ActionReplay::ARCode tempEntries;
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wxString currentName = _("Insert name here...");
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if (selection == wxNOT_FOUND)
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{
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tempEntries.name = "";
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}
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else
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{
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currentName = StrToWxStr(arCodes->at(selection).name);
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tempEntries = arCodes->at(selection);
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}
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wxBoxSizer* sEditCheat = new wxBoxSizer(wxVERTICAL);
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wxStaticBoxSizer* sbEntry = new wxStaticBoxSizer(wxVERTICAL, this, _("Cheat Code"));
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wxGridBagSizer* sgEntry = new wxGridBagSizer(0, 0);
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wxStaticText* EditCheatNameText = new wxStaticText(this, wxID_ANY, _("Name:"));
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EditCheatName = new wxTextCtrl(this, wxID_ANY, wxEmptyString);
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EditCheatName->SetValue(currentName);
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EntrySelection = new wxSpinButton(this);
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EntrySelection->SetRange(1, std::max((int)arCodes->size(), 1));
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EntrySelection->SetValue((int)(arCodes->size() - selection));
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EntrySelection->Bind(wxEVT_SPIN, &CARCodeAddEdit::ChangeEntry, this);
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EditCheatCode = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(300, 100), wxTE_MULTILINE);
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UpdateTextCtrl(tempEntries);
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sgEntry->Add(EditCheatNameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER | wxALL, 5);
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sgEntry->Add(EditCheatName, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND | wxALL, 5);
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sgEntry->Add(EntrySelection, wxGBPosition(0, 2), wxGBSpan(2, 1), wxEXPAND | wxALL, 5);
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sgEntry->Add(EditCheatCode, wxGBPosition(1, 0), wxGBSpan(1, 2), wxEXPAND | wxALL, 5);
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sgEntry->AddGrowableCol(1);
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sgEntry->AddGrowableRow(1);
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sbEntry->Add(sgEntry, 1, wxEXPAND | wxALL);
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sEditCheat->Add(sbEntry, 1, wxEXPAND | wxALL, 5);
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sEditCheat->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxALL, 5);
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SetSizerAndFit(sEditCheat);
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SetFocus();
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}
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void CARCodeAddEdit::ChangeEntry(wxSpinEvent& event)
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{
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ActionReplay::ARCode currentCode = arCodes->at((int)arCodes->size() - event.GetPosition());
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EditCheatName->SetValue(StrToWxStr(currentCode.name));
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UpdateTextCtrl(currentCode);
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}
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void CARCodeAddEdit::SaveCheatData(wxCommandEvent& WXUNUSED(event))
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{
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std::vector<ActionReplay::AREntry> decryptedLines;
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std::vector<std::string> encryptedLines;
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// Split the entered cheat into lines.
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std::vector<std::string> userInputLines;
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SplitString(WxStrToStr(EditCheatCode->GetValue()), '\n', userInputLines);
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for (size_t i = 0; i < userInputLines.size(); i++)
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{
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// Make sure to ignore unneeded whitespace characters.
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std::string line_str = StripSpaces(userInputLines[i]);
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if (line_str == "")
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continue;
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// Let's parse the current line. Is it in encrypted or decrypted form?
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std::vector<std::string> pieces;
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SplitString(line_str, ' ', pieces);
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if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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{
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// Decrypted code line.
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u32 addr = std::stoul(pieces[0], nullptr, 16);
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u32 value = std::stoul(pieces[1], nullptr, 16);
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decryptedLines.emplace_back(addr, value);
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continue;
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}
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else if (pieces.size() == 1)
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{
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SplitString(line_str, '-', pieces);
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if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 5)
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{
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// Encrypted code line. We'll have to decode it later.
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encryptedLines.push_back(pieces[0] + pieces[1] + pieces[2]);
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continue;
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}
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}
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// If the above-mentioned conditions weren't met, then something went wrong.
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if (!PanicYesNoT("Unable to parse line %u of the entered AR code as a valid "
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"encrypted or decrypted code. Make sure you typed it correctly.\n"
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"Would you like to ignore this line and continue parsing?", (unsigned)(i + 1)))
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{
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return;
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}
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}
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// If the entered code was in encrypted form, we decode it here.
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if (encryptedLines.size())
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{
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// TODO: what if both decrypted AND encrypted lines are entered into a single AR code?
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ActionReplay::DecryptARCode(encryptedLines, decryptedLines);
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}
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// Codes with no lines appear to be deleted/hidden from the list. Let's prevent that.
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if (!decryptedLines.size())
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{
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WxUtils::ShowErrorDialog(_("The resulting decrypted AR code doesn't contain any lines."));
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return;
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}
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if (selection == wxNOT_FOUND)
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{
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// Add a new AR cheat code.
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ActionReplay::ARCode newCheat;
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newCheat.name = WxStrToStr(EditCheatName->GetValue());
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newCheat.ops = decryptedLines;
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newCheat.active = true;
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arCodes->push_back(newCheat);
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}
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else
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{
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// Update the currently-selected AR cheat code.
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arCodes->at(selection).name = WxStrToStr(EditCheatName->GetValue());
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arCodes->at(selection).ops = decryptedLines;
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}
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AcceptAndClose();
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}
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void CARCodeAddEdit::UpdateTextCtrl(ActionReplay::ARCode arCode)
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{
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EditCheatCode->Clear();
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if (arCode.name != "")
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{
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for (auto& op : arCode.ops)
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EditCheatCode->AppendText(wxString::Format("%08X %08X\n", op.cmd_addr, op.value));
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}
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else
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{
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EditCheatCode->SetValue(_("Insert Encrypted or Decrypted code here..."));
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}
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}
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