This website requires JavaScript.
Explore
Help
Sign In
piwalker
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2025-09-24 12:22:34 -06:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
0247b2a97a1dc4edf56a035cf7d128a636a8460e
dolphin
/
Source
/
Core
/
VideoCommon
History
Ryan Houdek
0247b2a97a
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.
2013-05-06 06:43:04 -05:00
..
Src
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.
2013-05-06 06:43:04 -05:00
CMakeLists.txt
Merge branch 'master' into perfqueries.
2013-03-01 01:07:34 +01:00
OpenCL.rules
Meta:
2010-06-02 18:00:22 +00:00
VideoCommon.vcxproj
Merge branch 'master' into perfqueries.
2013-03-01 01:07:34 +01:00
VideoCommon.vcxproj.filters
D3D11: Port perf queries code to the PerfQueryBase interface.
2013-03-01 19:30:37 +01:00