dolphin/Source/Core/DiscIO/Src
hrydgard 02a4b49df1 just some compiler warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 22:35:06 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp fix JAP Wii game name/description display 2009-02-28 18:44:39 +00:00
BannerLoader.h fix display wii game name and description (only WIN32 working). 2009-02-06 16:53:22 +00:00
BannerLoaderGC.cpp Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
BannerLoaderGC.h Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
BannerLoaderWii.cpp Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
BannerLoaderWii.h Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
Blob.cpp Be friendlier when trying to but from empty DVD drives. 2009-02-24 19:57:29 +00:00
Blob.h Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think. 2009-02-22 16:48:54 +00:00
CompressedBlob.cpp Revert r1861 2009-01-16 02:58:34 +00:00
CompressedBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DriveBlob.cpp Oops, looks like I broke raw disc reading under Win32 with a bad call to ReadFile. Now works again. 2009-02-24 22:25:45 +00:00
DriveBlob.h Be friendlier when trying to but from empty DVD drives. 2009-02-24 19:57:29 +00:00
FileBlob.cpp MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time) 2009-01-03 18:50:01 +00:00
FileBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileHandlerARC.cpp Linux compile fix. 2009-03-05 15:58:14 +00:00
FileHandlerARC.h improved FileHandlerARC 2009-02-28 01:49:30 +00:00
Filesystem.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
Filesystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileSystemGCWii.cpp Fixed few \ on code that suppose to work on linux as well. 2009-03-03 10:21:13 +00:00
FileSystemGCWii.h MusicMod: Added music modification, it currently only works in Windows 2009-01-03 01:38:44 +00:00
NANDContentLoader.cpp just some compiler warning cleanup. 2009-03-05 22:35:06 +00:00
NANDContentLoader.h linux build fix: added missing string include. 2009-02-28 10:07:34 +00:00
SConscript Add NANDContentLoader to SConscript to fix linux build. 2009-02-28 08:54:23 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h - Janitorial tasks 2008-12-20 18:46:49 +00:00
Volume.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeCreator.cpp omgkeyz 2009-02-26 13:29:51 +00:00
VolumeCreator.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeDirectory.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
VolumeDirectory.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeGC.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeGC.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeWiiCrypted.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeWiiCrypted.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00