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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/dcmemory.h
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// Purpose: wxMemoryDC base header
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// Author: Julian Smart
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// Modified by:
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// Created:
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// Copyright: (c) Julian Smart
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// RCS-ID: $Id: dcmemory.h 61724 2009-08-21 10:41:26Z VZ $
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DCMEMORY_H_BASE_
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#define _WX_DCMEMORY_H_BASE_
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#include "wx/dc.h"
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// wxMemoryDC
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMemoryDC: public wxDC
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{
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public:
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wxMemoryDC();
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wxMemoryDC( wxBitmap& bitmap );
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wxMemoryDC( wxDC *dc );
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// select the given bitmap to draw on it
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void SelectObject(wxBitmap& bmp);
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// select the given bitmap for read-only
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void SelectObjectAsSource(const wxBitmap& bmp);
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// get selected bitmap
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const wxBitmap& GetSelectedBitmap() const;
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wxBitmap& GetSelectedBitmap();
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private:
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DECLARE_DYNAMIC_CLASS(wxMemoryDC)
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};
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#endif
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// _WX_DCMEMORY_H_BASE_
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