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https://github.com/dolphin-emu/dolphin.git
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97 lines
2.2 KiB
C++
97 lines
2.2 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef __ISOFILE_H_
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#define __ISOFILE_H_
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#include <vector>
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#include <string>
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#include "Volume.h"
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#include "VolumeCreator.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/image.h>
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#endif
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class PointerWrap;
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class GameListItem : NonCopyable
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{
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public:
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GameListItem(const std::string& _rFileName);
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~GameListItem();
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bool IsValid() const {return m_Valid;}
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const std::string& GetFileName() const {return m_FileName;}
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std::string GetBannerName(int index) const;
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std::string GetVolumeName(int index) const;
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std::string GetName(int index) const;
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std::string GetCompany() const;
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std::string GetDescription(int index = 0) const;
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int GetRevision() const { return m_Revision; }
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const std::string& GetUniqueID() const {return m_UniqueID;}
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const std::string GetWiiFSPath() const;
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DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
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int GetPlatform() const {return m_Platform;}
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const std::string& GetIssues() const { return m_issues; }
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int GetEmuState() const { return m_emu_state; }
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bool IsCompressed() const {return m_BlobCompressed;}
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u64 GetFileSize() const {return m_FileSize;}
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u64 GetVolumeSize() const {return m_VolumeSize;}
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bool IsDiscTwo() const {return m_IsDiscTwo;}
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#if defined(HAVE_WX) && HAVE_WX
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const wxImage& GetImage() const {return m_Image;}
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#endif
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void DoState(PointerWrap &p);
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enum
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{
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GAMECUBE_DISC = 0,
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WII_DISC,
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WII_WAD,
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NUMBER_OF_PLATFORMS
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};
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private:
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std::string m_FileName;
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// TODO: eliminate this and overwrite with names from banner when available?
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std::vector<std::string> m_volume_names;
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// Stuff from banner
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std::string m_company;
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std::vector<std::string> m_names;
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std::vector<std::string> m_descriptions;
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std::string m_UniqueID;
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std::string m_issues;
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int m_emu_state;
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u64 m_FileSize;
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u64 m_VolumeSize;
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DiscIO::IVolume::ECountry m_Country;
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int m_Platform;
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int m_Revision;
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#if defined(HAVE_WX) && HAVE_WX
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wxImage m_Image;
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#endif
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bool m_Valid;
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bool m_BlobCompressed;
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std::vector<u8> m_pImage;
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u32 m_ImageSize;
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bool m_IsDiscTwo;
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bool LoadFromCache();
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void SaveToCache();
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std::string CreateCacheFilename();
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};
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#endif
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