..
AsyncRequests.cpp
Fifo: Replace busy loop with condition variable
2015-04-06 12:35:27 +02:00
AsyncRequests.h
VideoCommon: perf querys by async events
2015-02-22 08:41:15 +01:00
AVIDump.cpp
Windows AVIDump: support "silent" frame dumping
2015-02-14 23:38:14 +01:00
AVIDump.h
BoundingBox.cpp
VertexLoader: Add a VertexLoader pointer to each function call
2014-12-21 14:13:04 +01:00
BoundingBox.h
VertexLoader: Add a VertexLoader pointer to each function call
2014-12-21 14:13:04 +01:00
BPFunctions.cpp
VideoCommon: always enable efb copy
2015-02-24 23:01:01 +01:00
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
BPStructs.h
CMakeLists.txt
VideoCommon: use a new async event system for efb access
2015-02-22 08:41:15 +01:00
CommandProcessor.cpp
Fifo: only sleep once within every ms of emulated time
2015-04-06 12:35:35 +02:00
CommandProcessor.h
Fifo: only sleep once within every ms of emulated time
2015-04-06 12:35:35 +02:00
ConstantManager.h
Make zfreeze use screenspace coordinates independant of IR.
2015-01-23 03:32:31 +13:00
CPMemory.cpp
Fix indentation
2015-01-07 21:51:47 +01:00
CPMemory.h
VertexLoaderX64: support VAT.ByteDequant=0
2015-01-20 09:23:15 +01:00
DataReader.h
DataReader: turn WritePointer into GetPointer
2015-01-18 12:59:33 +01:00
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore.
2014-12-28 23:28:00 +01:00
DriverDetails.h
Minor consistency changes
2015-01-12 15:18:18 -05:00
Fifo.cpp
Exit ReadDataFromFifoOnCPU, PushFifoAuxBuffer early if shutting down (GpuRunningState=false)
2015-04-21 22:33:29 -04:00
Fifo.h
Fifo: rewrite sync on idle skipping hack
2015-04-06 12:35:35 +02:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
FramebufferManagerBase.h
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
GeometryShaderGen.cpp
GeometryShaderGen: Perspective divide the line coordinates before comparing the angle.
2015-01-31 23:32:23 +01:00
GeometryShaderGen.h
GeometryShaderManager.cpp
Ensure that ZSlopes save/restore state correctly.
2015-01-23 03:32:31 +13:00
GeometryShaderManager.h
HiresTextures.cpp
CustomTexture: fix texture format
2015-01-21 23:33:42 +01:00
HiresTextures.h
CustomTexture: also support the legacy format
2015-01-21 21:22:55 +01:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
Cleaned up whitespace
2015-01-21 22:30:41 -07:00
LookUpTables.h
MainBase.cpp
Fifo: rewrite sync on idle skipping hack
2015-04-06 12:35:35 +02:00
MainBase.h
VideoCommon: implement swap requests in the full async way
2015-02-22 08:41:15 +01:00
NativeVertexFormat.h
Stop doing nastly shit to OpenGL stream buffers.
2015-01-24 14:41:51 +13:00
OnScreenDisplay.cpp
OnScreenDisplay: Allow for different colored messages
2015-02-07 17:35:21 -05:00
OnScreenDisplay.h
OnScreenDisplay: Allow for different colored messages
2015-02-07 17:35:21 -05:00
OpcodeDecoding.cpp
Fix warnings
2015-03-16 19:02:30 +01:00
OpcodeDecoding.h
Show no more than one FIFO error per session.
2015-03-13 23:25:15 +11:00
PerfQueryBase.cpp
PerfQueryBase.h
PerfQueryBase: Move common implementation variables into base class
2015-04-15 19:22:16 -04:00
PixelEngine.cpp
Fifo: rewrite sync on idle skipping hack
2015-04-06 12:35:35 +02:00
PixelEngine.h
PixelShaderGen.cpp
Merge pull request #2075 from magumagu/titantron-fix
2015-02-21 10:09:47 +01:00
PixelShaderGen.h
A few small cleanups based on code review.
2015-01-23 04:38:36 +13:00
PixelShaderManager.cpp
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
PixelShaderManager.h
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
PostProcessing.cpp
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
PostProcessing.h
RenderBase.cpp
Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
2015-02-25 18:07:56 -05:00
RenderBase.h
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
sfont.inc
ShaderGenCommon.h
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
Statistics.cpp
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
Statistics.h
TexCache: also incude textures within the render target pool
2015-01-18 19:47:48 +01:00
TextureCacheBase.cpp
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
TextureCacheBase.h
General: Apply the const specifier where applicable
2015-04-15 02:04:03 -04:00
TextureConversionShader.cpp
TextureConversionShader: Use a Texture2DArray to match the shader resource view.
2015-02-21 11:50:20 +01:00
TextureConversionShader.h
TextureDecoder_Common.cpp
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
TextureDecoder_Generic.cpp
TexCache: remove PC_TexFormat
2015-01-18 19:47:48 +01:00
TextureDecoder_x64.cpp
Clean up the intrinsics #ifdef mess
2015-02-24 01:02:36 +01:00
TextureDecoder.h
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
VertexLoader_Color.cpp
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
VertexLoader_Color.h
VertexLoader: Add a VertexLoader pointer to each function call
2014-12-21 14:13:04 +01:00
VertexLoader_Normal.cpp
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoaders: make positions more compact
2015-03-18 12:09:06 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoaders: make positions more compact
2015-03-18 12:09:06 +01:00
VertexLoader.h
Change RunVertices' function arguments.
2015-02-13 12:16:06 -06:00
VertexLoaderARM64.cpp
VertexLoaders: make positions more compact
2015-03-18 12:09:06 +01:00
VertexLoaderARM64.h
[AArch64] Change the vertex loader over to using unscaled loadstores.
2015-02-16 22:03:09 -06:00
VertexLoaderBase.cpp
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
VertexLoaderBase.h
Change RunVertices' function arguments.
2015-02-13 12:16:06 -06:00
VertexLoaderManager.cpp
Merge pull request #2050 from Tilka/reset_vertex_loader_stats
2015-02-23 13:10:38 +11:00
VertexLoaderManager.h
VertexLoaderManager: assimilate GetVertexSize()
2015-01-31 09:23:50 +01:00
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64: use common code for FORMAT_FLOAT
2015-03-18 12:12:21 +01:00
VertexLoaderX64.h
VertexLoaderX64: support SSE2 as a fallback
2015-03-18 12:12:21 +01:00
VertexManagerBase.cpp
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
VertexManagerBase.h
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
VertexShaderGen.cpp
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
VertexShaderGen.h
VertexShaderManager.cpp
Formatting/Whitespace Cleanup
2015-02-25 10:48:21 -05:00
VertexShaderManager.h
Coding style cleanup from the zfreeze merge
2015-01-24 15:16:48 -05:00
VideoBackendBase.cpp
Remove an old GLES define that I missed.
2015-01-23 14:30:23 -06:00
VideoBackendBase.h
Fifo: rewrite sync on idle skipping hack
2015-04-06 12:35:35 +02:00
VideoCommon.h
VideoCommon.vcxproj
VideoCommon: use a new async event system for efb access
2015-02-22 08:41:15 +01:00
VideoCommon.vcxproj.filters
VideoCommon: use a new async event system for efb access
2015-02-22 08:41:15 +01:00
VideoConfig.cpp
Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
2015-02-25 18:07:56 -05:00
VideoConfig.h
VideoCommon: rename efb2tex and efb2ram
2015-02-24 23:10:13 +01:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
Lighting Attenuation Fixes
2015-01-21 15:55:32 -07:00
XFStructs.cpp
XFStructs.h