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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
29 lines
679 B
C++
29 lines
679 B
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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namespace optparse
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{
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class OptionParser;
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class Values;
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} // namespace optparse
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namespace CommandLineParse
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{
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enum class ParserOptions
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{
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IncludeGUIOptions,
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OmitGUIOptions,
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};
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std::unique_ptr<optparse::OptionParser> CreateParser(ParserOptions options);
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optparse::Values& ParseArguments(optparse::OptionParser* parser, int argc, char** argv);
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optparse::Values& ParseArguments(optparse::OptionParser* parser,
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const std::vector<std::string>& arguments);
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} // namespace CommandLineParse
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