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67bd2de73e
Same thing, but nicer to read from left to right. |
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.. | ||
BoundingBox.cpp | ||
BoundingBox.h | ||
CMakeLists.txt | ||
GPUTimer.h | ||
main.cpp | ||
NativeVertexFormat.cpp | ||
OGL.vcxproj | ||
OGL.vcxproj.filters | ||
OGLPipeline.cpp | ||
OGLPipeline.h | ||
OGLShader.cpp | ||
OGLShader.h | ||
OGLTexture.cpp | ||
OGLTexture.h | ||
PerfQuery.cpp | ||
PerfQuery.h | ||
ProgramShaderCache.cpp | ||
ProgramShaderCache.h | ||
Render.cpp | ||
Render.h | ||
SamplerCache.cpp | ||
SamplerCache.h | ||
StreamBuffer.cpp | ||
StreamBuffer.h | ||
VertexManager.cpp | ||
VertexManager.h | ||
VideoBackend.h |