mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
28 lines
600 B
C++
28 lines
600 B
C++
// Copyright 2017 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <QDialog>
|
|
|
|
class CommonControllersWidget;
|
|
class GamecubeControllersWidget;
|
|
class QDialogButtonBox;
|
|
class WiimoteControllersWidget;
|
|
|
|
class ControllersWindow final : public QDialog
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
explicit ControllersWindow(QWidget* parent);
|
|
|
|
private:
|
|
void CreateMainLayout();
|
|
void ConnectWidgets();
|
|
|
|
QDialogButtonBox* m_button_box;
|
|
GamecubeControllersWidget* m_gamecube_controllers;
|
|
WiimoteControllersWidget* m_wiimote_controllers;
|
|
CommonControllersWidget* m_common;
|
|
};
|