mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
4c704be0ed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6917 8ced0084-cf51-0410-be5f-012b33b47a6e
182 lines
4.2 KiB
C++
182 lines
4.2 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#ifndef _LINEAR_DISKCACHE
|
|
#define _LINEAR_DISKCACHE
|
|
|
|
#include "Common.h"
|
|
#include <fstream>
|
|
|
|
// Update this to the current SVN revision every time you change shader generation code.
|
|
// We don't automatically get this from SVN_REV because that would mean regenerating the
|
|
// shader cache for every revision, graphics-related or not, which is simply annoying.
|
|
enum
|
|
{
|
|
LINEAR_DISKCACHE_VER = 6917
|
|
};
|
|
|
|
// On disk format:
|
|
//header{
|
|
// u32 'DCAC';
|
|
// u32 version; // svn_rev
|
|
// u16 sizeof(key_type);
|
|
// u16 sizeof(value_type);
|
|
//}
|
|
|
|
//key_value_pair{
|
|
// u32 value_size;
|
|
// key_type key;
|
|
// value_type[value_size] value;
|
|
//}
|
|
|
|
template <typename K, typename V>
|
|
class LinearDiskCacheReader
|
|
{
|
|
public:
|
|
virtual void Read(const K &key, const V *value, u32 value_size) = 0;
|
|
};
|
|
|
|
// Dead simple unsorted key-value store with append functionality.
|
|
// No random read functionality, all reading is done in OpenAndRead.
|
|
// Keys and values can contain any characters, including \0.
|
|
//
|
|
// Suitable for caching generated shader bytecode between executions.
|
|
// Not tuned for extreme performance but should be reasonably fast.
|
|
// Does not support keys or values larger than 2GB, which should be reasonable.
|
|
// Keys must have non-zero length; values can have zero length.
|
|
|
|
// K and V are some POD type
|
|
// K : the key type
|
|
// V : value array type
|
|
template <typename K, typename V>
|
|
class LinearDiskCache
|
|
{
|
|
public:
|
|
// return number of read entries
|
|
u32 OpenAndRead(const char *filename, LinearDiskCacheReader<K, V> &reader)
|
|
{
|
|
using std::ios_base;
|
|
|
|
// close any currently opened file
|
|
Close();
|
|
|
|
// try opening for reading/writing
|
|
m_file.open(filename, ios_base::in | ios_base::out | ios_base::binary | ios_base::app);
|
|
|
|
if (m_file.is_open() && ValidateHeader())
|
|
{
|
|
// good header, read some key/value pairs
|
|
u32 num_entries = 0;
|
|
K key;
|
|
|
|
V *value = NULL;
|
|
u32 value_size;
|
|
|
|
while (Read(&value_size))
|
|
{
|
|
delete[] value;
|
|
value = new V[value_size];
|
|
|
|
// read key/value and pass to reader
|
|
if (Read(&key) && Read(value, value_size))
|
|
reader.Read(key, value, value_size);
|
|
else
|
|
break;
|
|
|
|
++num_entries;
|
|
}
|
|
m_file.clear();
|
|
|
|
delete[] value;
|
|
return num_entries;
|
|
}
|
|
|
|
// failed to open file for reading or bad header
|
|
// close and recreate file
|
|
Close();
|
|
m_file.open(filename, ios_base::out | ios_base::trunc | ios_base::binary);
|
|
WriteHeader();
|
|
return 0;
|
|
}
|
|
|
|
void Sync()
|
|
{
|
|
m_file.flush();
|
|
}
|
|
|
|
void Close()
|
|
{
|
|
if (m_file.is_open())
|
|
m_file.close();
|
|
// clear any error flags
|
|
m_file.clear();
|
|
}
|
|
|
|
// Appends a key-value pair to the store.
|
|
void Append(const K &key, const V *value, u32 value_size)
|
|
{
|
|
// TODO: Should do a check that we don't already have "key"?
|
|
Write(&value_size);
|
|
Write(&key);
|
|
Write(value, value_size);
|
|
}
|
|
|
|
private:
|
|
void WriteHeader()
|
|
{
|
|
Write(&m_header);
|
|
}
|
|
|
|
bool ValidateHeader()
|
|
{
|
|
char file_header[sizeof(Header)];
|
|
|
|
return (Read(file_header, sizeof(Header))
|
|
&& !memcmp((const char*)&m_header, file_header, sizeof(Header)));
|
|
}
|
|
|
|
template <typename D>
|
|
bool Write(const D *data, u32 count = 1)
|
|
{
|
|
return m_file.write((const char*)data, count * sizeof(D)).good();
|
|
}
|
|
|
|
template <typename D>
|
|
bool Read(const D *data, u32 count = 1)
|
|
{
|
|
return m_file.read((char*)data, count * sizeof(D)).good();
|
|
}
|
|
|
|
struct Header
|
|
{
|
|
Header()
|
|
: id(*(u32*)"DCAC")
|
|
, ver(LINEAR_DISKCACHE_VER)
|
|
, key_t_size(sizeof(K))
|
|
, value_t_size(sizeof(V))
|
|
{}
|
|
|
|
const u32 id, ver;
|
|
const u16 key_t_size, value_t_size;
|
|
|
|
} m_header;
|
|
|
|
std::fstream m_file;
|
|
};
|
|
|
|
#endif // _LINEAR_DISKCACHE
|