D3D
|
Divide by MSAA for PerfQuery in all backends.
|
2023-03-14 02:13:25 +01:00 |
D3D12
|
Divide by MSAA for PerfQuery in all backends.
|
2023-03-14 02:13:25 +01:00 |
D3DCommon
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D3DCommon: Remove unused swap chain functions
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2022-08-17 18:16:50 -07:00 |
Null
|
Software: Implement GetSurfaceInfo()
|
2023-03-02 11:08:49 -08:00 |
OGL
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Return quarter value for PerfQuery in all backends.
|
2023-03-14 02:08:20 +01:00 |
Software
|
Software: Implement GetSurfaceInfo()
|
2023-03-02 11:08:49 -08:00 |
Vulkan
|
Divide by MSAA for PerfQuery in all backends.
|
2023-03-14 02:13:25 +01:00 |
CMakeLists.txt
|
VideoBackends: Add Metal renderer
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2022-07-21 20:44:19 -05:00 |