dolphin/Source/Core/AudioCommon/Src
Shawn Hoffman 750515ea79 some better default settings:
logging: turn off write to file
core: don't insert anything in memcard b slot
video: efb scale to integral, AF to 1x
audio: 100% volume, 48KHz sample rate

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6650 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-23 06:00:17 +00:00
..
aldlist.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
aldlist.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
AlsaSoundStream.cpp allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...) 2010-12-05 09:04:34 +00:00
AlsaSoundStream.h Linux: Better ALSA support 2010-05-21 22:48:57 +00:00
AOSoundStream.cpp Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha) 2010-06-20 05:02:26 +00:00
AOSoundStream.h Code cleanup, removed extern declaration in sound streams 2009-12-13 11:51:29 +00:00
AudioCommon.cpp Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
AudioCommon.h Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86. 2010-09-27 04:29:51 +00:00
AudioCommonConfig.cpp some better default settings: 2010-12-23 06:00:17 +00:00
AudioCommonConfig.h DSPHLE: Added an option for 48khz output and supporting upsampling code. 2010-11-12 03:39:07 +00:00
CoreAudioSoundStream.cpp Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
CoreAudioSoundStream.h Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
DSoundStream.cpp Fixes a crash in the DirectSound back-end. 2010-06-08 13:28:12 +00:00
DSoundStream.h This could alleviate the suffering of dual core synchronization a bit. 2010-01-14 10:52:14 +00:00
Mixer.cpp Fixed the throttle (Tab) key so that it takes effect when the frame-limiter is used. Hold down Tab to run the emulator unthrottled (Windows only). 2010-12-17 01:34:40 +00:00
Mixer.h DSPHLE: Added an option for 48khz output and supporting upsampling code. 2010-11-12 03:39:07 +00:00
NullSoundStream.cpp Some compiler warnings and eol-style. 2010-11-14 23:56:26 +00:00
NullSoundStream.h Some compiler warnings and eol-style. 2010-11-14 23:56:26 +00:00
OpenALStream.cpp Use the proper type for printing the OpenAL default device name. 2010-12-07 22:38:03 +00:00
OpenALStream.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
PulseAudioStream.cpp Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api. 2010-08-17 02:14:04 +00:00
PulseAudioStream.h Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api. 2010-08-17 02:14:04 +00:00
SConscript Clean up OS X wx library handling a bit. 2010-11-14 06:02:44 +00:00
SoundStream.h Some small clean up + fixes to make valgrind happy 2010-02-02 08:10:23 +00:00
WaveFile.cpp First pass at dealing with different size_t/off_t sizes in C90 environments. 2010-12-05 15:59:11 +00:00
WaveFile.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
XAudio2Stream.cpp Some compiler warnings and eol-style. 2010-11-14 23:56:26 +00:00
XAudio2Stream.h Some compiler warnings and eol-style. 2010-11-14 23:56:26 +00:00