dolphin/Source/Core/Common/Src/MathUtil.h
omegadox eb0cab140f Some code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00

40 lines
1.2 KiB
C

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MATH_UTIL_H_
#define _MATH_UTIL_H_
#include <xmmintrin.h>
/*
There are two different flavors of float to int conversion:
_mm_cvtps_epi32() and _mm_cvttps_epi32(). The first rounds
according to the MXCSR rounding bits. The second one always
uses round towards zero.
*/
inline float pow2f(float x) {return x * x;}
inline double pow2(double x) {return x * x;}
void SaveSSEState();
void LoadSSEState();
void LoadDefaultSSEState();
#define ROUND_UP(x, a) (((x) + (a) - 1) & ~((a) - 1))
#endif // _MATH_UTIL_H_