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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-08-01 18:48:56 -06:00
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122d0444044bf8455ecc395ded1217795e7cfc7b
dolphin/Source/Core
History
daco65 122d044404 set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:18:46 +00:00
..
AudioCommon
set vcproj to unicode for everything except Core, Common, DiscIO, InputCommon, and Plugin_VideoDX9
2009-07-30 07:11:51 +00:00
Common
Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.
2009-08-08 01:39:56 +00:00
Core
set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
2009-08-12 16:18:46 +00:00
DebuggerUICommon
linux compile fix
2009-08-02 08:00:30 +00:00
DebuggerWX
some more fixes for the switch to unicode. Thanks sl1nk3.s
2009-08-02 05:59:55 +00:00
DiscIO
Fixes issue 1242.
2009-08-04 19:05:28 +00:00
DolphinWX
fix changedisc (broken by switch to unicode)
2009-08-12 05:57:59 +00:00
DSPCore
DSPLLE:
2009-08-10 09:20:12 +00:00
InputCommon
InputCommon now builds in unicode
2009-08-01 19:11:05 +00:00
VideoCommon
GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels code into VideoCommon.
2009-08-11 20:36:13 +00:00
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