dolphin/Source/Core/VideoBackends/Software
Stenzek 38e0b6e2ab AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command
lists later on.
2018-01-22 13:22:09 +10:00
..
Clipper.cpp Clipper: Copy both color sequences in CopyVertex as opposed to one 2017-08-22 22:45:28 -04:00
Clipper.h
CMakeLists.txt Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
CopyRegion.h Software Backend: Rename 'copy_region' to 'CopyRegion' 2017-11-17 22:11:33 -06:00
DebugUtil.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
DebugUtil.h
EfbCopy.cpp HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
EfbCopy.h Software Backend: Fix xfb output and add vertical scaling support 2017-11-17 22:11:31 -06:00
EfbInterface.cpp Software Backend: Remove reinterpret_cast which violates the strict aliasing rule 2017-11-17 22:11:33 -06:00
EfbInterface.h Software Backend: Remove reinterpret_cast which violates the strict aliasing rule 2017-11-17 22:11:33 -06:00
NativeVertexFormat.h SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj Software Backend: Fix xfb output and add vertical scaling support 2017-11-17 22:11:31 -06:00
SWmain.cpp Implement dual-source blending in shader 2018-01-05 09:56:46 -08:00
SWOGLWindow.cpp Video Backends: Remove the right of the xfb region for games where the 2017-11-17 22:11:32 -06:00
SWOGLWindow.h Video Backends: Remove the right of the xfb region for games where the 2017-11-17 22:11:32 -06:00
SWRenderer.cpp Merge pull request #6193 from stenzek/readbacks 2017-12-01 14:24:06 +10:00
SWRenderer.h VideoBackends: Add AbstractStagingTexture class 2017-11-22 18:47:04 +10:00
SWTexture.cpp AbstractTexture: Move Bind() method to Renderer 2018-01-22 13:22:09 +10:00
SWTexture.h AbstractTexture: Move Bind() method to Renderer 2018-01-22 13:22:09 +10:00
SWVertexLoader.cpp Renderer: Move cull mode to a rasterization state object 2017-09-11 20:01:45 +10:00
SWVertexLoader.h SWVertexLoader: Make SWVertexLoader a final class 2017-09-09 15:33:30 -04:00
Tev.cpp Software/Tev: const correctness 2017-09-03 14:15:21 -04:00
Tev.h Software/Tev: const correctness 2017-09-03 14:15:21 -04:00
TextureCache.h VideoCommon: Drop now unused efb2tex matrix generation. 2017-12-06 09:30:03 +01:00
TextureEncoder.cpp VideoBackends: Fix -Wswitch warnings 2017-12-02 21:52:07 +01:00
TextureEncoder.h HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
TextureSampler.cpp Software/TextureSampler: const correctness 2017-09-11 20:13:47 -04:00
TextureSampler.h
TransformUnit.cpp LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
TransformUnit.h
Vec3.h
VideoBackend.h