mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
128fcdac26
The old way was to use big switch/case statements based on a type of buffer. The new one is to use inheritance. This change prohibits us to change the buffer type while running, but I doubt we'll ever do so. Performance should also be a bit better. Also a nice cleanup. Added some comments about this different kind of buffers. |
||
---|---|---|
.. | ||
D3D | ||
OGL | ||
Software | ||
CMakeLists.txt |