dolphin/Source/Core
Rodolfo Osvaldo Bogado 12a676c273 this is a pure optimization commit:
return to the  old values in constants in pixelshader, the old values give mi 3 or 4 fps more,(maybe some kind of compiler optimization) in some games and with the current algorithm i notice no difference with this values, please report any problem.
optimizes SSAA to make it a little faster and, the quality should be the same but with a little speedup.
change the way the frame is processed depending is xfb is enabled or not to make this a little faster.
please test and report any problem

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5820 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-02 17:09:53 +00:00
..
AudioCommon Don't bother using autoconfiguration to find the OpenCL and Cg 2010-06-26 19:17:43 +00:00
Common this is a pure optimization commit: 2010-07-02 17:09:53 +00:00
Core this commit is divided in 4 parts: 2010-06-29 14:40:37 +00:00
DebuggerUICommon Simplify the SCons build: 2010-06-10 14:18:21 +00:00
DebuggerWX Simplify the SCons build: 2010-06-10 14:18:21 +00:00
DiscIO Oops, how did this happen? 2010-06-10 15:33:51 +00:00
DolphinWX Fix some projects to include CLRun/include to find the OpenCL headers. 2010-06-29 09:15:29 +00:00
DSPCore Fix a bug in DSP Jit where branches had a blockSize of zero. 2010-06-30 16:17:20 +00:00
InputCommon Don't bother using autoconfiguration to find the OpenCL and Cg 2010-06-26 19:17:43 +00:00
InputUICommon GCPad/New Wiimote: Fixed issue 2848 (profiles not saving). Renamed DInput mouse axes to "Axis [XYZ][-+]" from "Mouse XYZ...". Minor cleanup/warning removal. 2010-06-22 08:30:33 +00:00
VideoCommon this is a pure optimization commit: 2010-07-02 17:09:53 +00:00