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16 lines
359 B
C++
16 lines
359 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/GL/GLExtensions/GLExtensions.h"
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namespace GLUtil
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{
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GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
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void EnablePrimitiveRestart();
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} // namespace GLUtil
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