dolphin/Source/DSPSpy/DSPSpy.vcproj
2009-05-15 20:10:02 +00:00

145 lines
4.1 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="DSPSpy"
ProjectGUID="{3877AA3E-9CC0-4ADF-8E71-272EE4443478}"
RootNamespace="DSPSpy"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Wii|Win32"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLog.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make&#x0D;&#x0A;"
ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make"
CleanCommandLine="make clean"
Output="DSPSpy.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Wii|x64"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLog.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make&#x0D;&#x0A;"
ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make"
CleanCommandLine="make clean"
Output="DSPSpy.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="GC|Win32"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLogGC.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
ReBuildCommandLine="make HW_TYPE=gamecube clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
CleanCommandLine="make HW_TYPE=gamecube clean"
Output="DSPSpyGC.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="GC|x64"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLogGC.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
ReBuildCommandLine="make HW_TYPE=gamecube clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
CleanCommandLine="make HW_TYPE=gamecube clean"
Output="DSPSpyGC.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\Config.h"
>
</File>
<File
RelativePath=".\ConsoleHelper.h"
>
</File>
<File
RelativePath=".\main_spy.cpp"
>
</File>
<File
RelativePath=".\Makefile"
>
</File>
<File
RelativePath=".\mem_dump.h"
>
</File>
<File
RelativePath=".\Stubs.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>