dolphin/Source/Core
Shawn Hoffman 17577affba D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds.
For quite a while this has been causing integer division to generate a warning as error, blocking shader compiling. This means probably no one has even been running D3D in debug builds...
I tried disabling the warning with a #pragma, but it doesn't seem to apply when this flag is used.
2014-05-10 22:12:54 -07:00
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AudioCommon Add set/get functions for IsFramelimiterTempDisabled 2014-04-30 12:51:13 +02:00
Common Revert "x64FPURoundMode: always set x87 precision" 2014-05-10 20:21:07 -07:00
Core Merge pull request #335 from Tilka/twx 2014-05-10 22:26:02 -05:00
DiscIO Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
DolphinWX Merge pull request #346 from Sonicadvance1/Android-PewPewShaders 2014-05-10 22:51:28 -05:00
InputCommon Add support for the guide button to XInput 2014-04-17 12:03:44 +01:00
VideoBackends D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. 2014-05-10 22:12:54 -07:00
VideoCommon Merge pull request #341 from lioncash/pragma 2014-05-10 23:21:53 -05:00
CMakeLists.txt