dolphin/Source/Core/VideoUICommon/Src/VideoConfigDiag.h
NeoBrainX d36ede020c DX11:
Add multisampling support.
EFB access doesn't work with MSAA enabled, yet.

Additionally clean up some stuff, fix a memory leak, ...


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6468 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-23 19:58:02 +00:00

136 lines
2.8 KiB
C++

#ifndef _CONFIG_DIAG_H_
#define _CONFIG_DIAG_H_
#include <vector>
#include <string>
#include "VideoConfig.h"
#include <wx/wx.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
template <typename W>
class BoolSetting : public W
{
public:
BoolSetting(wxWindow* parent, const wxString& label, bool &setting, bool reverse = false, long style = 0);
void UpdateValue(wxCommandEvent& ev)
{
m_setting = (ev.GetInt() != 0) ^ m_reverse;
ev.Skip();
}
private:
bool &m_setting;
const bool m_reverse;
};
typedef BoolSetting<wxCheckBox> SettingCheckBox;
typedef BoolSetting<wxRadioButton> SettingRadioButton;
class SettingChoice : public wxChoice
{
public:
SettingChoice(wxWindow* parent, int &setting, int num = 0, const wxString choices[] = NULL);
void UpdateValue(wxCommandEvent& ev);
private:
int &m_setting;
};
class VideoConfigDiag : public wxDialog
{
public:
VideoConfigDiag(wxWindow* parent, const std::string &title, const std::string& ininame);
protected:
void Event_Backend(wxCommandEvent &ev) { ev.Skip(); } // TODO: Query list of supported AA modes
void Event_Adapter(wxCommandEvent &ev) { ev.Skip(); } // TODO
void Event_EfbCopy(wxCommandEvent &ev)
{
if (ev.GetInt() == 0)
{
efbcopy_texture->Disable();
efbcopy_ram->Disable();
}
else
{
efbcopy_texture->Enable();
if (vconfig.backend_info.bSupportsEFBToRAM)
efbcopy_ram->Enable();
}
ev.Skip();
}
void Event_Stc(wxCommandEvent &ev)
{
if (ev.GetInt() == 0)
{
stc_safe->Disable();
stc_normal->Disable();
stc_fast->Disable();
}
else
{
stc_safe->Enable();
stc_normal->Enable();
stc_fast->Enable();
}
ev.Skip();
}
void Event_StcSafe(wxCommandEvent &ev) { vconfig.iSafeTextureCache_ColorSamples = 0; ev.Skip(); }
void Event_StcNormal(wxCommandEvent &ev) { vconfig.iSafeTextureCache_ColorSamples = 512; ev.Skip(); }
void Event_StcFast(wxCommandEvent &ev) { vconfig.iSafeTextureCache_ColorSamples = 128; ev.Skip(); }
void Event_PPShader(wxCommandEvent &ev)
{
const int sel = ev.GetInt();
if (sel)
vconfig.sPostProcessingShader = ev.GetString().mb_str();
else
vconfig.sPostProcessingShader.clear();
ev.Skip();
}
void Event_Xfb(wxCommandEvent &ev)
{
if (ev.GetInt() == 0)
{
virtual_xfb->Disable();
real_xfb->Disable();
}
else
{
virtual_xfb->Enable();
if(vconfig.backend_info.bSupportsRealXFB) real_xfb->Enable();
}
ev.Skip();
}
void Event_ClickClose(wxCommandEvent&);
void Event_Close(wxCloseEvent&);
wxRadioButton* stc_safe;
wxRadioButton* stc_normal;
wxRadioButton* stc_fast;
SettingRadioButton* efbcopy_texture;
SettingRadioButton* efbcopy_ram;
SettingRadioButton* virtual_xfb;
SettingRadioButton* real_xfb;
VideoConfig &vconfig;
std::string ininame;
};
#endif