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Crypto
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Some more work on CMake on Windows:
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2011-01-09 16:36:19 +00:00 |
ABI.cpp
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ABI fix for Linux x64. ABI_CallFunctionCC16 was not calculating the jump distance on far calls.
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2010-12-17 05:16:51 +00:00 |
ABI.h
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Atomic_GCC.h
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
Atomic.h
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BreakPoints.cpp
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Make the memcheck log INFO level.
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2010-09-27 04:30:23 +00:00 |
BreakPoints.h
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CDUtils.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
CDUtils.h
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ChunkFile.h
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First pass at dealing with different size_t/off_t sizes in C90 environments.
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2010-12-05 15:59:11 +00:00 |
ColorUtil.cpp
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ColorUtil.h
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Common.h
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Be a little more careful about the use of SSE.
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2011-01-29 11:40:20 +00:00 |
CommonFuncs.h
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Fix the panic alert hack for windows and osx. The macro needed to be defined after HAVE_WX is defined. That explains why windows accepted the string concatenation that I thought it wouldn't.
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2011-01-12 18:09:16 +00:00 |
CommonPaths.h
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Fix the Audio tab and merge the DSP config into one.
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2011-01-29 04:16:05 +00:00 |
CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
ConsoleListener.cpp
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Revert back to LogTypes. Fixes issue 3668.
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2010-12-14 17:52:01 +00:00 |
ConsoleListener.h
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Revert back to LogTypes. Fixes issue 3668.
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2010-12-14 17:52:01 +00:00 |
CPUDetect.cpp
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* Changed the Projection Hack option in game properties to "Custom Projection Hack"
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2011-01-29 21:13:56 +00:00 |
CPUDetect.h
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* Changed the Projection Hack option in game properties to "Custom Projection Hack"
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2011-01-29 21:13:56 +00:00 |
DebugInterface.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
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2010-08-10 04:12:32 +00:00 |
FileSearch.cpp
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Add a hack to match the *.* wildcard in a file search on non windows platforms. This fixes Metroid Other M on linux, and probably other games. Fixes issue 3966.
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2011-01-22 18:19:42 +00:00 |
FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
FileUtil.cpp
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Fix the Audio tab and merge the DSP config into one.
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2011-01-29 04:16:05 +00:00 |
FileUtil.h
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Fix the Audio tab and merge the DSP config into one.
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2011-01-29 04:16:05 +00:00 |
FixedSizeQueue.h
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Hash.cpp
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sometimes to advance you have to make a step back.
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2010-08-28 15:09:42 +00:00 |
Hash.h
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sometimes to advance you have to make a step back.
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2010-08-28 15:09:42 +00:00 |
IniFile.cpp
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Remove the PIC linker flag for DSP on linux.
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2011-01-30 17:04:12 +00:00 |
IniFile.h
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
LinearDiskCache.h
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If perspective divide is enabled and texture coordinate Z is 0 then leave texture coordinates alone. Fixes issue 3676.
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2011-01-29 08:34:57 +00:00 |
Log.h
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Revert back to LogTypes. Fixes issue 3668.
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2010-12-14 17:52:01 +00:00 |
LogManager.cpp
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
LogManager.h
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Allocate low executable memory on OS X as on Windows and Linux.
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2011-01-09 14:09:27 +00:00 |
MemArena.h
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Allocate low executable memory on OS X as on Windows and Linux.
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2011-01-09 14:09:27 +00:00 |
MemoryUtil.cpp
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Executable memory above 2GB is okay on a 32-bit machine.
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2011-01-12 21:25:33 +00:00 |
MemoryUtil.h
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Allocate low executable memory on OS X as on Windows and Linux.
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2011-01-09 14:09:27 +00:00 |
Misc.cpp
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Various minor fixes to allow building with clang on OS X.
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2011-01-27 05:01:00 +00:00 |
MsgHandler.cpp
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Clean up translator callback.
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2011-01-14 00:15:08 +00:00 |
MsgHandler.h
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Clean up translator callback.
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2011-01-14 00:15:08 +00:00 |
NandPaths.cpp
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Update Wii save import / export to use the same replace list as FileIO
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2010-12-22 00:48:59 +00:00 |
NandPaths.h
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Update Wii save import / export to use the same replace list as FileIO
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2010-12-22 00:48:59 +00:00 |
OpenCL.cpp
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Kill HAVE_OPENCL.
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2011-01-06 01:11:32 +00:00 |
OpenCL.h
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Kill HAVE_OPENCL.
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2011-01-06 01:11:32 +00:00 |
SConscript
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Fix OS X build.
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2011-01-31 01:53:57 +00:00 |
SDCardUtil.cpp
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allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)
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2010-12-05 09:04:34 +00:00 |
SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
Setup.h
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stdafx.cpp
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stdafx.h
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StdThread.h
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Equip any new threads with an NSAutoreleasePool.
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2011-01-29 23:46:26 +00:00 |
StringUtil.cpp
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Fix StringFromFormat hopefully for the last time. This should be more efficient than before. Thanks to shuffle2 for the windows code.
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2010-11-11 04:59:50 +00:00 |
StringUtil.h
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Use std::locale() on OS X and std::locale("") elsewhere.
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2011-01-22 03:57:03 +00:00 |
svnrev_template.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
SymbolDB.cpp
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Cast size_t to unsigned long for printf to deal with (32-bit)
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2010-12-05 18:22:41 +00:00 |
SymbolDB.h
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SysConf.cpp
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Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
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2011-01-13 02:05:58 +00:00 |
SysConf.h
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Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
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2011-01-13 02:05:58 +00:00 |
Thread.cpp
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Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
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2011-01-27 20:47:58 +00:00 |
Thread.h
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Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
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2011-01-27 20:47:58 +00:00 |
Thunk.cpp
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Thunk.h
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Timer.cpp
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Layout should not be called until after a sizer is inserted into its parent. This fixes the "gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 17" type console warnings that are annoying on linux. If there are issues with this on other platforms let me know, but there shouldn't be.
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2010-11-22 15:25:59 +00:00 |
Timer.h
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Version.cpp
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Don't bother quickly flashing the full pathname to the file loaded
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2011-01-11 16:19:15 +00:00 |
VideoBackendBase.cpp
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
VideoBackendBase.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Core/DSPCore: Fix more memory accesses for linux x64
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2010-12-16 22:38:31 +00:00 |
x64Emitter.h
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Core/DSPCore: Consolidation of register accesses(except for the four hw
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2011-01-14 18:00:25 +00:00 |