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60f2b5af7b
Co-authored-by: Mai <mathew1800@gmail.com> Co-authored-by: BhaaL <bhaalsen@gmail.com> Co-authored-by: iwubcode <iwubcode@users.noreply.github.com>
35 lines
731 B
C++
35 lines
731 B
C++
// Copyright 2023 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/VideoEvents.h"
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class PointerWrap;
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// This class is responsible for tracking the game's aspect ratio.
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class WidescreenManager
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{
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public:
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WidescreenManager();
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bool IsGameWidescreen() const { return m_is_game_widescreen; }
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void DoState(PointerWrap& p);
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private:
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void Update();
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void UpdateWidescreenHeuristic();
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bool m_is_game_widescreen = false;
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bool m_was_orthographically_anamorphic = false;
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Common::EventHook m_update_widescreen;
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Common::EventHook m_config_changed;
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};
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extern std::unique_ptr<WidescreenManager> g_widescreen;
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