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BoundingBox.cpp
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Android/OGL: fix bounding box for OpenGL-ES
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2019-01-09 21:08:49 -05:00 |
BoundingBox.h
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CMakeLists.txt
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Remove SOIL altogether from the project.
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2018-05-20 13:44:42 +02:00 |
FramebufferManager.cpp
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |
FramebufferManager.h
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Remove old XFB logic
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2017-11-17 22:11:29 -06:00 |
GPUTimer.h
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main.cpp
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Renderer: Add a base Initialize() method to match Shutdown()
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2018-12-04 17:36:08 +10:00 |
NativeVertexFormat.cpp
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OGL/VertexManager: Make vertex and index buffer handles private
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2017-09-02 20:51:54 -04:00 |
OGL.vcxproj
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Update to Visual Studio's default Windows SDK
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2018-10-20 00:53:08 +01:00 |
OGL.vcxproj.filters
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLPipeline.cpp
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OGL: Re-implement async shader compiling
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2018-03-10 15:56:34 +10:00 |
OGLPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLShader.cpp
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OGLShader: Fix mismatched assignment in compute shader constructor
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2018-03-16 17:44:23 -04:00 |
OGLShader.h
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OGLShader: Ensure m_id and m_compute_program_id are always initialized
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2018-03-16 17:49:34 -04:00 |
OGLTexture.cpp
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Refactoring and cleanup of GLInterface (now GLContext)
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2018-10-20 21:11:34 +10:00 |
OGLTexture.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
PerfQuery.cpp
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |
PerfQuery.h
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PostProcessing.cpp
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Config: Fix template deduction for implicit conversions
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2018-05-12 14:30:18 +02:00 |
PostProcessing.h
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VideoCommon: Move the blit methods to the backend class
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2017-04-25 14:25:41 +10:00 |
ProgramShaderCache.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
ProgramShaderCache.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
RasterFont.cpp
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OGL: Scale OSD text on big screens.
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2018-03-12 20:38:06 +01:00 |
RasterFont.h
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Render.cpp
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Always flush on swap
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2019-01-08 18:28:59 +08:00 |
Render.h
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Always flush on swap
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2019-01-08 18:28:59 +08:00 |
SamplerCache.cpp
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |
SamplerCache.h
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
StreamBuffer.cpp
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OGL/Streambuffer: Use coherent mapping by default.
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2018-05-24 00:00:02 +02:00 |
StreamBuffer.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
TextureCache.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureCache.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConverter.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConverter.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
VertexManager.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VertexManager.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VideoBackend.h
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |