dolphin/Source/Plugins
2009-06-22 11:56:27 +00:00
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Plugin_DSP_HLE New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
Plugin_DSP_LLE fix bug in my ugly hack to load the commented zelda ucode - it always loaded, no matter what game 2009-06-21 12:18:04 +00:00
Plugin_nJoy_SDL Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble 2009-04-15 20:19:25 +00:00
Plugin_nJoy_Testing Fix compile in OSX by reverting my change, dunno why OpenAL is different on my machine. Bit of debug work in nJoy test 2009-04-28 20:05:00 +00:00
Plugin_PadSimple padsimple: x is "c" by default and y is "s" by defualt - the arrangement it is on a gc pad... 2009-06-16 04:21:16 +00:00
Plugin_PadSimpleEvnt Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located. 2009-04-03 13:44:36 +00:00
Plugin_VideoDX9 revert last 2 commits 2009-06-22 09:31:30 +00:00
Plugin_VideoOGL revert last 2 commits 2009-06-22 09:31:30 +00:00
Plugin_Wiimote Fix a mess up on my part, causing a bunch of unknown events in Linux with the Wiimote. Dolphin sends out packets without the start 0x52 byte. WiiUse checks for this and adds it automatically. Wiimote is still having some problems, trying to figure it out 2009-06-22 11:56:27 +00:00
Plugin_Wiimote-testing Fix a mess up on my part, causing a bunch of unknown events in Linux with the Wiimote. Dolphin sends out packets without the start 0x52 byte. WiiUse checks for this and adds it automatically. Wiimote is still having some problems, trying to figure it out 2009-06-22 11:56:27 +00:00