dolphin/Source/Core/DolphinWX/Src
Glenn Rice ad666d5e5c Save and load the line wrap option of the log window from ini.
Add Portuguese translation to the windows build.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7198 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-19 04:43:51 +00:00
..
Debugger Fix nowx Debug build. Yes, people use that\! 2011-02-16 12:09:39 +00:00
MemoryCards Remove the global namespace a bit and remove some dead code. 2011-02-02 18:21:20 +00:00
AboutDolphin.cpp Remove some dead code. 2011-01-17 01:47:27 +00:00
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
CheatsWindow.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
CheatsWindow.h
ConfigMain.cpp Added Czech translations thanks to Zbyněk. Updated Greek, French, Hungarian, 2011-02-16 03:06:17 +00:00
ConfigMain.h Tweaks to Wii rerecording for general stability and reliability. 2011-02-12 08:25:09 +00:00
Frame.cpp Make the log config dialog modeless. Eventually I will make this a dockable window. 2011-02-18 20:03:01 +00:00
Frame.h Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs. 2011-02-18 12:34:24 +00:00
FrameAui.cpp Save and load the line wrap option of the log window from ini. 2011-02-19 04:43:51 +00:00
FrameTools.cpp Make the log config dialog modeless. Eventually I will make this a dockable window. 2011-02-18 20:03:01 +00:00
GameListCtrl.cpp Add per-game "configuration profiles" for video backend configuration: 2011-02-13 22:36:12 +00:00
GameListCtrl.h
GeckoCodeDiag.cpp Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup. 2011-01-25 11:14:11 +00:00
GeckoCodeDiag.h
Globals.h Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs. 2011-02-18 12:34:24 +00:00
HotkeyDlg.cpp Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs. 2011-02-18 12:34:24 +00:00
HotkeyDlg.h
InputConfigDiag.cpp Fix the rest of the tooltips for linux. 2011-01-31 22:19:30 +00:00
InputConfigDiag.h Fix the rest of the tooltips for linux. 2011-01-31 22:19:30 +00:00
InputConfigDiagBitmaps.cpp
ISOFile.cpp
ISOFile.h
ISOProperties.cpp * Italian translation update 2011-02-04 23:44:11 +00:00
ISOProperties.h - Moving "Custom Projection Hack" stuff toward a new modal dialog window 2011-02-03 17:51:12 +00:00
LogConfigDiag.cpp Make the log config dialog modeless. Eventually I will make this a dockable window. 2011-02-18 20:03:01 +00:00
LogConfigDiag.h Make the log config dialog modeless. Eventually I will make this a dockable window. 2011-02-18 20:03:01 +00:00
LogWindow.cpp Save and load the line wrap option of the log window from ini. 2011-02-19 04:43:51 +00:00
LogWindow.h Save and load the line wrap option of the log window from ini. 2011-02-19 04:43:51 +00:00
Main.cpp Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state. 2011-02-15 09:07:55 +00:00
Main.h Remove the global namespace a bit and remove some dead code. 2011-02-02 18:21:20 +00:00
MainNoGUI.cpp Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff. 2011-02-12 21:25:49 +00:00
MemcardManager.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
MemcardManager.h Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
NetWindow.cpp Remove any wx-specific code from Core. 2011-02-08 15:36:15 +00:00
NetWindow.h Remove any wx-specific code from Core. 2011-02-08 15:36:15 +00:00
PatchAddEdit.cpp
PatchAddEdit.h
PHackSettings.cpp * Italian translation update 2011-02-04 23:44:11 +00:00
PHackSettings.h Fix the CMake build. 2011-02-03 21:11:06 +00:00
SConscript Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs. 2011-02-18 12:34:24 +00:00
stdafx.cpp
stdafx.h Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup. 2011-01-25 11:14:11 +00:00
UDPConfigDiag.cpp
UDPConfigDiag.h
VideoConfigDiag.cpp Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs. 2011-02-18 12:34:24 +00:00
VideoConfigDiag.h Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS). 2011-02-17 09:12:36 +00:00
WiimoteConfigDiag.cpp
WiimoteConfigDiag.h
WXInputBase.cpp Be more flexible about hotkey modifier permutations. 2011-01-30 14:20:20 +00:00
WXInputBase.h
WxUtils.cpp r6928 redux 2011-01-27 23:59:12 +00:00
WxUtils.h r6928 redux 2011-01-27 23:59:12 +00:00
X11Utils.cpp Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore. 2011-02-09 03:12:05 +00:00
X11Utils.h Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore. 2011-02-09 03:12:05 +00:00