dolphin/Source/Core/DolphinQt2/ToolBar.cpp
Léo Lam 5c2e03380f Qt: Always show the stop button in the toolbar
Reverts a previous Qt change that was likely not intended to match WX.
2017-09-26 17:44:18 +02:00

94 lines
3.5 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <vector>
#include <QIcon>
#include "Core/Core.h"
#include "DolphinQt2/QtUtils/ActionHelper.h"
#include "DolphinQt2/Resources.h"
#include "DolphinQt2/Settings.h"
#include "DolphinQt2/ToolBar.h"
static QSize ICON_SIZE(32, 32);
ToolBar::ToolBar(QWidget* parent) : QToolBar(parent)
{
setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
setMovable(false);
setFloatable(false);
setIconSize(ICON_SIZE);
MakeActions();
connect(&Settings::Instance(), &Settings::ThemeChanged, this, &ToolBar::UpdateIcons);
UpdateIcons();
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
[this](Core::State state) { OnEmulationStateChanged(state); });
OnEmulationStateChanged(Core::GetState());
}
void ToolBar::OnEmulationStateChanged(Core::State state)
{
bool running = state != Core::State::Uninitialized;
m_stop_action->setEnabled(running);
m_fullscreen_action->setEnabled(running);
m_screenshot_action->setEnabled(running);
bool playing = running && state != Core::State::Paused;
m_play_action->setEnabled(!playing);
m_play_action->setVisible(!playing);
m_pause_action->setEnabled(playing);
m_pause_action->setVisible(playing);
}
void ToolBar::MakeActions()
{
m_open_action = AddAction(this, tr("Open"), this, &ToolBar::OpenPressed);
m_play_action = AddAction(this, tr("Play"), this, &ToolBar::PlayPressed);
m_pause_action = AddAction(this, tr("Pause"), this, &ToolBar::PausePressed);
m_stop_action = AddAction(this, tr("Stop"), this, &ToolBar::StopPressed);
m_fullscreen_action = AddAction(this, tr("FullScr"), this, &ToolBar::FullScreenPressed);
m_screenshot_action = AddAction(this, tr("ScrShot"), this, &ToolBar::ScreenShotPressed);
addSeparator();
m_config_action = AddAction(this, tr("Config"), this, &ToolBar::SettingsPressed);
m_graphics_action = AddAction(this, tr("Graphics"), this, &ToolBar::GraphicsPressed);
m_controllers_action = AddAction(this, tr("Controllers"), this, &ToolBar::ControllersPressed);
m_controllers_action->setEnabled(true);
// Ensure every button has about the same width
std::vector<QWidget*> items;
for (const auto& action : {m_open_action, m_play_action, m_pause_action, m_stop_action,
m_stop_action, m_fullscreen_action, m_screenshot_action,
m_config_action, m_graphics_action, m_controllers_action})
{
items.emplace_back(widgetForAction(action));
}
std::vector<int> widths;
std::transform(items.begin(), items.end(), std::back_inserter(widths),
[](QWidget* item) { return item->sizeHint().width(); });
const int min_width = *std::max_element(widths.begin(), widths.end()) * 0.85;
for (QWidget* widget : items)
widget->setMinimumWidth(min_width);
}
void ToolBar::UpdateIcons()
{
m_open_action->setIcon(Resources::GetScaledThemeIcon("open"));
m_play_action->setIcon(Resources::GetScaledThemeIcon("play"));
m_pause_action->setIcon(Resources::GetScaledThemeIcon("pause"));
m_stop_action->setIcon(Resources::GetScaledThemeIcon("stop"));
m_fullscreen_action->setIcon(Resources::GetScaledThemeIcon("fullscreen"));
m_screenshot_action->setIcon(Resources::GetScaledThemeIcon("screenshot"));
m_config_action->setIcon(Resources::GetScaledThemeIcon("config"));
m_controllers_action->setIcon(Resources::GetScaledThemeIcon("classic"));
m_graphics_action->setIcon(Resources::GetScaledThemeIcon("graphics"));
}