dolphin/Source/Core/DolphinWX/Src/ConfigMain.cpp
Shawn Hoffman 1d8db5ce3f osx buildfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5402 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-23 19:15:44 +00:00

1220 lines
51 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <string> // System
#include <vector>
#include "Core.h" // Core
#include "HW/EXI.h"
#include "HW/SI.h"
#include "Globals.h" // Local
#include "ConfigMain.h"
#include "PluginManager.h"
#include "ConfigManager.h"
#include "SysConf.h"
#include "Frame.h"
#include "HotkeyDlg.h"
#if defined(HAVE_COCOA) && HAVE_COCOA
#include <Cocoa/Cocoa.h>
#endif
extern CFrame* main_frame;
// Strings for Device Selections
#define DEV_NONE_STR "<Nothing>"
#define DEV_DUMMY_STR "Dummy"
#define SIDEV_STDCONT_STR "Standard Controller"
#define SIDEV_GBA_STR "GBA"
#define SIDEV_AM_BB_STR "AM-Baseboard"
#define EXIDEV_MEMCARD_STR "Memory Card"
#define EXIDEV_MIC_STR "Mic"
#define EXIDEV_BBA_STR "BBA"
#define EXIDEV_AM_BB_STR "AM-Baseboard"
BEGIN_EVENT_TABLE(CConfigMain, wxDialog)
EVT_CLOSE(CConfigMain::OnClose)
EVT_BUTTON(wxID_CLOSE, CConfigMain::CloseClick)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_FRAMELIMIT_USEFPSFORLIMITING, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_DISPLAY_FULLSCREENRES, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_FULLSCREEN, CConfigMain::CoreSettingsChanged)
EVT_TEXT(ID_DISPLAY_WINDOWWIDTH, CConfigMain::CoreSettingsChanged)
EVT_TEXT(ID_DISPLAY_WINDOWHEIGHT, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_HIDECURSOR, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_RENDERTOMAIN, CConfigMain::CoreSettingsChanged)
EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::CoreSettingsChanged)
EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ALWAYS_HLE_BS2, CConfigMain::CoreSettingsChanged)
EVT_RADIOBUTTON(ID_RADIOJIT, CConfigMain::CoreSettingsChanged)
EVT_RADIOBUTTON(ID_RADIOJITIL, CConfigMain::CoreSettingsChanged)
EVT_RADIOBUTTON(ID_RADIOINT, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_CPUTHREAD, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_LOCKTHREADS, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_FRAMELIMIT, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTA, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_PGS, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged)
EVT_CHOICE(ID_WII_IPL_AR, CConfigMain::WiiSettingsChanged)
EVT_CHOICE(ID_WII_IPL_LNG, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_SD_CARD, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_KEYBOARD, CConfigMain::WiiSettingsChanged)
EVT_LISTBOX(ID_ISOPATHS, CConfigMain::ISOPathsSelectionChanged)
EVT_BUTTON(ID_ADDISOPATH, CConfigMain::AddRemoveISOPaths)
EVT_BUTTON(ID_REMOVEISOPATH, CConfigMain::AddRemoveISOPaths)
EVT_CHECKBOX(ID_RECERSIVEISOPATH, CConfigMain::RecursiveDirectoryChanged)
EVT_FILEPICKER_CHANGED(ID_DEFAULTISO, CConfigMain::DefaultISOChanged)
EVT_DIRPICKER_CHANGED(ID_DVDROOT, CConfigMain::DVDRootChanged)
EVT_FILEPICKER_CHANGED(ID_APPLOADERPATH, CConfigMain::ApploaderPathChanged)
EVT_CHOICE(ID_GRAPHIC_CB, CConfigMain::OnSelectionChanged)
EVT_BUTTON(ID_GRAPHIC_CONFIG, CConfigMain::OnConfig)
EVT_CHOICE(ID_DSP_CB, CConfigMain::OnSelectionChanged)
EVT_BUTTON(ID_DSP_CONFIG, CConfigMain::OnConfig)
EVT_CHOICE(ID_PAD_CB, CConfigMain::OnSelectionChanged)
EVT_BUTTON(ID_PAD_CONFIG, CConfigMain::OnConfig)
EVT_CHOICE(ID_WIIMOTE_CB, CConfigMain::OnSelectionChanged)
EVT_BUTTON(ID_WIIMOTE_CONFIG, CConfigMain::OnConfig)
END_EVENT_TABLE()
CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
// Control refreshing of the ISOs list
bRefreshList = false;
AddResolutions();
CreateGUIControls();
// Update selected ISO paths
for(u32 i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); i++)
{
ISOPaths->Append(wxString(SConfig::GetInstance().m_ISOFolder[i].c_str(), *wxConvCurrent));
}
}
CConfigMain::~CConfigMain()
{
}
// Used to restrict changing of some options while emulator is running
void CConfigMain::UpdateGUI()
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Disable the Core stuff on GeneralPage
AlwaysHLE_BS2->Disable();
m_RadioJIT->Disable();
m_RadioJITIL->Disable();
m_RadioInt->Disable();
CPUThread->Disable();
DSPThread->Disable();
LockThreads->Disable();
SkipIdle->Disable();
EnableCheats->Disable();
RenderToMain->Disable();
FullscreenResolution->Disable();
GCSystemLang->Disable();
WiiSensBarPos->Disable();
WiiScreenSaver->Disable();
WiiProgressiveScan->Disable();
WiiEuRGB60->Disable();
WiiAspectRatio->Disable();
WiiSystemLang->Disable();
PathsPage->Disable();
GraphicSelection->Disable();
DSPSelection->Disable();
PADSelection->Disable();
WiimoteSelection->Disable();
}
}
void CConfigMain::InitializeGUILists()
{
// Deal with all the language arrayStrings here
// GC
arrayStringFor_GCSystemLang.Add(wxT("English"));
arrayStringFor_GCSystemLang.Add(wxT("German"));
arrayStringFor_GCSystemLang.Add(wxT("French"));
arrayStringFor_GCSystemLang.Add(wxT("Spanish"));
arrayStringFor_GCSystemLang.Add(wxT("Italian"));
arrayStringFor_GCSystemLang.Add(wxT("Dutch"));
// Wii
arrayStringFor_WiiSystemLang = arrayStringFor_GCSystemLang;
arrayStringFor_WiiSystemLang.Insert(wxT("Japanese"), 0);
arrayStringFor_WiiSystemLang.Add(wxT("Simplified Chinese"));
arrayStringFor_WiiSystemLang.Add(wxT("Traditional Chinese"));
arrayStringFor_WiiSystemLang.Add(wxT("Korean"));
// GUI
arrayStringFor_InterfaceLang = arrayStringFor_GCSystemLang;
// Resolutions
if (arrayStringFor_FullscreenResolution.empty())
arrayStringFor_FullscreenResolution.Add(wxT("<No resolutions found>"));
// Framelimit
arrayStringFor_Framelimit.Add(wxT("Off"));
arrayStringFor_Framelimit.Add(wxT("Auto"));
for (int i = 10; i <= 120; i += 5) // from 10 to 120
arrayStringFor_Framelimit.Add(wxString::Format(wxT("%i"), i));
// Themes
arrayStringFor_Themes.Add(wxT("Boomy"));
arrayStringFor_Themes.Add(wxT("Vista"));
arrayStringFor_Themes.Add(wxT("X-Plastik"));
arrayStringFor_Themes.Add(wxT("KDE"));
// Wii
// Sensorbar Position
arrayStringFor_WiiSensBarPos.Add(wxT("Bottom"));
arrayStringFor_WiiSensBarPos.Add(wxT("Top"));
// Aspect ratio
arrayStringFor_WiiAspectRatio.Add(wxT("4:3"));
arrayStringFor_WiiAspectRatio.Add(wxT("16:9"));
}
void CConfigMain::InitializeGUIValues()
{
// General - Basic
CPUThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread);
SkipIdle->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle);
EnableCheats->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats);
Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit);
UseFPSForLimiting->SetValue(SConfig::GetInstance().b_UseFPS);
// General - Advanced
AlwaysHLE_BS2->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2);
switch (SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore)
{
case 0: m_RadioInt->SetValue(true); break;
case 1: m_RadioJIT->SetValue(true); break;
case 2: m_RadioJITIL->SetValue(true); break;
}
LockThreads->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads);
DSPThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread);
// General - Interface
ConfirmStop->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop);
UsePanicHandlers->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
Theme->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme);
// need redesign
InterfaceLang->SetSelection(SConfig::GetInstance().m_InterfaceLanguage);
// General - Display
int num = 0;
num = FullscreenResolution->FindString(wxString::FromAscii(SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution.c_str()));
FullscreenResolution->SetSelection(num);
WindowWidth->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth);
WindowHeight->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight);
Fullscreen->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
HideCursor->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor);
RenderToMain->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain);
// Gamecube - IPL
GCSystemLang->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
// Gamecube - Devices
// Not here. They use some locals over in CreateGUIControls for initialization,
// which is why they are still there.
// Wii
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
WiiProgressiveScan->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.PGS"));
WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
WiiSDCard->SetValue(SConfig::GetInstance().m_WiiSDCard);
WiiKeyboard->SetValue(SConfig::GetInstance().m_WiiKeyboard);
// Paths
RecersiveISOPath->SetValue(SConfig::GetInstance().m_RecursiveISOFolder);
DefaultISO->SetPath(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.c_str(), *wxConvCurrent));
DVDRoot->SetPath(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot.c_str(), *wxConvCurrent));
ApploaderPath->SetPath(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strApploader.c_str(), *wxConvCurrent));
// Plugins
FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
FillChoiceBox(DSPSelection, PLUGIN_TYPE_DSP, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
for (int i = 0; i < MAXPADS; i++)
FillChoiceBox(PADSelection, PLUGIN_TYPE_PAD, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
for (int i=0; i < MAXWIIMOTES; i++)
FillChoiceBox(WiimoteSelection, PLUGIN_TYPE_WIIMOTE, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[i]);
}
void CConfigMain::InitializeGUITooltips()
{
// General - Basic
CPUThread->SetToolTip(wxT("This splits the Video and CPU threads, so they can be run on separate cores.")
wxT("\nCauses major speed improvements on PCs with more than one core,")
wxT("\nbut can also cause occasional crashes/glitches."));
Framelimit->SetToolTip(wxT("If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\nyou also have to disable Audio Throttle in DSP to make it effective."));
// General - Advanced
DSPThread->SetToolTip(wxT("Run DSPLLE on a dedicated thread (not recommended)."));
// General - Interface
ConfirmStop->SetToolTip(wxT("Show a confirmation box before stopping a game."));
UsePanicHandlers->SetToolTip(wxT("Show a message box when a potentially serious error has occured.")
wxT(" Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin")
wxT(" suddenly crashes without any explanation at all."));
InterfaceLang->SetToolTip(wxT("For the time being this will only change the text shown in")
wxT("\nthe game list of PAL GC games."));
// Themes: Copyright notice
Theme->SetItemToolTip(0, wxT("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"));
Theme->SetItemToolTip(1, wxT("Created by VistaIcons.com"));
Theme->SetItemToolTip(2, wxT("Created by black_rider and published on ForumW.org > Web Developments"));
Theme->SetItemToolTip(3, wxT("Created by KDE-Look.org"));
// General - Display
FullscreenResolution->SetToolTip(wxT("Select resolution for fullscreen mode"));
WindowWidth->SetToolTip(wxT("Window width for windowed mode"));
WindowHeight->SetToolTip(wxT("Window height for windowed mode"));
Fullscreen->SetToolTip(wxT("Start the rendering window in fullscreen mode."));
HideCursor->SetToolTip(wxT("Hide the cursor when it is over the rendering window")
wxT("\n and the rendering window has focus."));
RenderToMain->SetToolTip(wxT("Render to main window."));
// Wii
WiiKeyboard->SetToolTip(wxT("This could cause slow down in Wii Menu and some games."));
}
void CConfigMain::CreateGUIControls()
{
InitializeGUILists();
// Create the notebook and pages
Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
GeneralPage = new wxPanel(Notebook, ID_GENERALPAGE, wxDefaultPosition, wxDefaultSize);
GamecubePage = new wxPanel(Notebook, ID_GAMECUBEPAGE, wxDefaultPosition, wxDefaultSize);
WiiPage = new wxPanel(Notebook, ID_WIIPAGE, wxDefaultPosition, wxDefaultSize);
PathsPage = new wxPanel(Notebook, ID_PATHSPAGE, wxDefaultPosition, wxDefaultSize);
PluginPage = new wxPanel(Notebook, ID_PLUGINPAGE, wxDefaultPosition, wxDefaultSize);
Notebook->AddPage(GeneralPage, wxT("General"));
Notebook->AddPage(GamecubePage, wxT("Gamecube"));
Notebook->AddPage(WiiPage, wxT("Wii"));
Notebook->AddPage(PathsPage, wxT("Paths"));
Notebook->AddPage(PluginPage, wxT("Plugins"));
// General page
sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Basic Settings"));
sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Advanced Settings"));
sbInterface = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Interface Settings"));
sbDisplay = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Emulator Display Settings"));
// Core Settings - Basic
CPUThread = new wxCheckBox(GeneralPage, ID_CPUTHREAD, wxT("Enable Dual Core (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, wxT("Enable Idle Skipping (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, wxT("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Framelimit
wxStaticText *FramelimitText = new wxStaticText(GeneralPage, ID_FRAMELIMIT_TEXT, wxT("Framelimit :"), wxDefaultPosition, wxDefaultSize);
Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator);
UseFPSForLimiting = new wxCheckBox(GeneralPage, ID_FRAMELIMIT_USEFPSFORLIMITING, wxT("Use FPS For Limiting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Core Settings - Advanced
wxStaticBoxSizer* sizerCoreType = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("CPU Emulator Engine"));
AlwaysHLE_BS2 = new wxCheckBox(GeneralPage, ID_ALWAYS_HLE_BS2, wxT("HLE the IPL (recommended)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_RadioJIT = new wxRadioButton(GeneralPage, ID_RADIOJIT, wxT("JIT recompiler (recommended)"));
m_RadioJITIL = new wxRadioButton(GeneralPage, ID_RADIOJITIL, wxT("JitIL experimental recompiler"));
m_RadioInt = new wxRadioButton(GeneralPage, ID_RADIOINT, wxT("Interpreter (VERY slow)"));
LockThreads = new wxCheckBox(GeneralPage, ID_LOCKTHREADS, wxT("Lock threads to cores"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, wxT("DSPLLE on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Interface settings
ConfirmStop = new wxCheckBox(GeneralPage, ID_INTERFACE_CONFIRMSTOP, wxT("Confirm On Stop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
UsePanicHandlers = new wxCheckBox(GeneralPage, ID_INTERFACE_USEPANICHANDLERS, wxT("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Interface Language
// At the moment this only changes the language displayed in m_gamelistctrl
// If someone wants to control the whole GUI's language, it should be set here too
wxStaticText *InterfaceLangText = new wxStaticText(GeneralPage, ID_INTERFACE_LANG_TEXT, wxT("Game List Language:"), wxDefaultPosition, wxDefaultSize);
InterfaceLang = new wxChoice(GeneralPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator);
// Hotkey configuration
HotkeyConfig = new wxButton(GeneralPage, ID_HOTKEY_CONFIG, wxT("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Themes - this should really be a wxChoice...
Theme = new wxRadioBox(GeneralPage, ID_INTERFACE_THEME, wxT("Theme"),wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS);
// General display settings
wxStaticText *FullscreenResolutionText = new wxStaticText(GeneralPage, wxID_ANY, wxT("Fullscreen Display Resolution:"), wxDefaultPosition, wxDefaultSize, 0);
FullscreenResolution = new wxChoice(GeneralPage, ID_DISPLAY_FULLSCREENRES, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenResolution, 0, wxDefaultValidator, arrayStringFor_FullscreenResolution[0]);
wxStaticText *WindowSizeText = new wxStaticText(GeneralPage, wxID_ANY, wxT("Window Size:"), wxDefaultPosition, wxDefaultSize, 0);
WindowWidth = new wxSpinCtrl(GeneralPage, ID_DISPLAY_WINDOWWIDTH, wxEmptyString, wxDefaultPosition, wxDefaultSize);
wxStaticText *WindowXText = new wxStaticText(GeneralPage, wxID_ANY, wxT("x"), wxDefaultPosition, wxDefaultSize, 0);
WindowWidth->SetRange(0,3280);
WindowHeight = new wxSpinCtrl(GeneralPage, ID_DISPLAY_WINDOWHEIGHT, wxEmptyString, wxDefaultPosition, wxDefaultSize);
WindowHeight->SetRange(0,2048);
Fullscreen = new wxCheckBox(GeneralPage, ID_DISPLAY_FULLSCREEN, wxT("Start Renderer in Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
HideCursor = new wxCheckBox(GeneralPage, ID_DISPLAY_HIDECURSOR, wxT("Hide Mouse Cursor"));
RenderToMain = new wxCheckBox(GeneralPage, ID_DISPLAY_RENDERTOMAIN, wxT("Render to Main Window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the settings
sCore = new wxBoxSizer(wxHORIZONTAL);
sbBasic->Add(CPUThread, 0, wxALL, 5);
sbBasic->Add(SkipIdle, 0, wxALL, 5);
sbBasic->Add(EnableCheats, 0, wxALL, 5);
wxBoxSizer *sFramelimit = new wxBoxSizer(wxHORIZONTAL);
sFramelimit->Add(FramelimitText, 0, wxALL | wxALIGN_CENTER, 1);
sFramelimit->Add(Framelimit, 0, wxALL | wxEXPAND, 5);
sFramelimit->Add(UseFPSForLimiting, 0, wxALL | wxEXPAND, 5);
sbBasic->Add(sFramelimit, 0, wxALL | wxEXPAND, 5);
sbAdvanced->Add(AlwaysHLE_BS2, 0, wxALL, 5);
sizerCoreType->Add(m_RadioJIT, 0, wxALL | wxEXPAND, 5);
sizerCoreType->Add(m_RadioJITIL, 0, wxALL | wxEXPAND, 5);
sizerCoreType->Add(m_RadioInt, 0, wxALL | wxEXPAND, 5);
sbAdvanced->Add(sizerCoreType, 0, wxALL, 5);
sbAdvanced->Add(LockThreads, 0, wxALL, 5);
sbAdvanced->Add(DSPThread, 0, wxALL, 5);
sCore->Add(sbBasic, 0, wxEXPAND);
sCore->AddStretchSpacer();
sCore->Add(sbAdvanced, 0, wxEXPAND);
sbInterface->Add(ConfirmStop, 0, wxALL, 5);
sbInterface->Add(UsePanicHandlers, 0, wxALL, 5);
sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5);
wxBoxSizer *sInterface = new wxBoxSizer(wxHORIZONTAL);
sInterface->Add(InterfaceLangText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sInterface->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5);
sInterface->AddStretchSpacer();
sInterface->Add(HotkeyConfig, 0, wxALIGN_RIGHT | wxALL, 5);
sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5);
wxBoxSizer *sDisplayRes = new wxBoxSizer(wxHORIZONTAL);
sDisplayRes->Add(FullscreenResolutionText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sDisplayRes->Add(FullscreenResolution, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(sDisplayRes, 0, wxALL, 5);
wxBoxSizer *sDisplaySize = new wxBoxSizer(wxHORIZONTAL);
sDisplaySize->Add(WindowSizeText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sDisplaySize->Add(WindowWidth, 0, wxEXPAND | wxALL, 5);
sDisplaySize->Add(WindowXText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sDisplaySize->Add(WindowHeight, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(sDisplaySize, 0, wxALL, 5);
sbDisplay->Add(Fullscreen, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(HideCursor, 0, wxALL, 5);
sbDisplay->Add(RenderToMain, 0, wxEXPAND | wxALL, 5);
// Populate the entire page
sGeneralPage = new wxBoxSizer(wxVERTICAL);
sGeneralPage->Add(sCore, 0, wxEXPAND | wxALL, 5);
sGeneralPage->Add(sbInterface, 0, wxEXPAND | wxALL, 5);
sGeneralPage->Add(sbDisplay, 0, wxEXPAND | wxALL, 5);
GeneralPage->SetSizer(sGeneralPage);
sGeneralPage->Layout();
// Gamecube page
sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("IPL Settings"));
// IPL settings
GCSystemLangText = new wxStaticText(GamecubePage, ID_GC_SRAM_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize);
GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang, 0, wxDefaultValidator);
// Devices
wxStaticBoxSizer *sbGamecubeDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("Device Settings"));
// EXI Devices
wxStaticText *GCEXIDeviceText[3];
GCEXIDeviceText[0] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTA_TEXT, wxT("Slot A"), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTB_TEXT, wxT("Slot B"), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SP1_TEXT, wxT("SP1 "), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[2]->SetToolTip(wxT("Serial Port 1 - This is the port which devices such as the net adapter use"));
const wxString SlotDevices[] = {wxT(DEV_NONE_STR),wxT(DEV_DUMMY_STR),wxT(EXIDEV_MEMCARD_STR)
#if HAVE_PORTAUDIO
, wxT(EXIDEV_MIC_STR)
#endif
};
static const int numSlotDevices = sizeof(SlotDevices)/sizeof(wxString);
const wxString SP1Devices[] = {wxT(DEV_NONE_STR),wxT(DEV_DUMMY_STR),wxT(EXIDEV_BBA_STR),wxT(EXIDEV_AM_BB_STR)};
static const int numSP1Devices = sizeof(SP1Devices)/sizeof(wxString);
GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, numSP1Devices, SP1Devices, 0, wxDefaultValidator);
GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Can't move this one without making the 4 const's etc. above class members/fields,
for (int i = 0; i < 3; ++i)
{
bool isMemcard = false;
switch (SConfig::GetInstance().m_EXIDevice[i])
{
case EXIDEVICE_NONE:
GCEXIDevice[i]->SetStringSelection(SlotDevices[0]);
break;
case EXIDEVICE_MEMORYCARD_A:
case EXIDEVICE_MEMORYCARD_B:
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]);
break;
case EXIDEVICE_MIC:
GCEXIDevice[i]->SetStringSelection(SlotDevices[3]);
break;
case EXIDEVICE_ETH:
GCEXIDevice[i]->SetStringSelection(SP1Devices[2]);
break;
case EXIDEVICE_AM_BASEBOARD:
GCEXIDevice[i]->SetStringSelection(SP1Devices[3]);
break;
case EXIDEVICE_DUMMY:
default:
GCEXIDevice[i]->SetStringSelection(SlotDevices[1]);
break;
}
if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable();
}
//SI Devices
wxStaticText *GCSIDeviceText[4];
GCSIDeviceText[0] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 1"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 2"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 3"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[3] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 4"), wxDefaultPosition, wxDefaultSize);
const wxString SIPort1Devices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR),wxT(SIDEV_AM_BB_STR)};
static const int numSIPort1Devices = sizeof(SIPort1Devices)/sizeof(wxString);
const wxString SIDevices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR)};
static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString);
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, numSIPort1Devices, SIPort1Devices, 0, wxDefaultValidator);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
// Can't move this one without making the 2 const's etc. above class members/fields.
for (int i = 0; i < 4; ++i)
{
switch (SConfig::GetInstance().m_SIDevice[i])
{
case SI_GC_CONTROLLER:
GCSIDevice[i]->SetStringSelection(SIDevices[1]);
break;
case SI_GBA:
GCSIDevice[i]->SetStringSelection(SIDevices[2]);
break;
case SI_AM_BASEBOARD:
GCSIDevice[i]->SetStringSelection(SIDevices[3]);
break;
default:
GCSIDevice[i]->SetStringSelection(SIDevices[0]);
break;
}
}
sGamecube = new wxBoxSizer(wxVERTICAL);
sGamecubeIPLSettings = new wxGridBagSizer(0, 0);
sGamecubeIPLSettings->Add(GCSystemLangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sGamecubeIPLSettings->Add(GCSystemLang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALL, 5);
sbGamecubeIPLSettings->Add(sGamecubeIPLSettings);
sGamecube->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5);
wxBoxSizer *sEXIDevices[4];
wxBoxSizer *sSIDevices[4];
for (int i = 0; i < 3; ++i)
{
sEXIDevices[i] = new wxBoxSizer(wxHORIZONTAL);
sEXIDevices[i]->Add(GCEXIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sEXIDevices[i]->Add(GCEXIDevice[i], 0, wxALL, 5);
if (i < 2)
sEXIDevices[i]->Add(GCMemcardPath[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sEXIDevices[i]);
}
for (int i = 0; i < 4; ++i)
{
sSIDevices[i] = new wxBoxSizer(wxHORIZONTAL);
sSIDevices[i]->Add(GCSIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sSIDevices[i]->Add(GCSIDevice[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sSIDevices[i]);
}
sGamecube->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5);
GamecubePage->SetSizer(sGamecube);
sGamecube->Layout();
// Wii page
sbWiimoteSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Wiimote Settings"));
WiiSensBarPosText = new wxStaticText(WiiPage, ID_WII_BT_BAR_TEXT, wxT("Sensor Bar Position:"), wxDefaultPosition, wxDefaultSize);
WiiSensBarPos = new wxChoice(WiiPage, ID_WII_BT_BAR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSensBarPos, 0, wxDefaultValidator);
sbWiiIPLSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Misc Settings"));
WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, wxT("Enable Screen Saver (burn-in reduction)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiProgressiveScan = new wxCheckBox(WiiPage, ID_WII_IPL_PGS, wxT("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, wxT("Use EuRGB60 Mode (PAL60)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiAspectRatioText = new wxStaticText(WiiPage, ID_WII_IPL_AR_TEXT, wxT("Aspect Ratio:"), wxDefaultPosition, wxDefaultSize);
WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio, 0, wxDefaultValidator);
WiiSystemLangText = new wxStaticText(WiiPage, ID_WII_IPL_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize);
WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator);
// Devices
sbWiiDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Device Settings"));
WiiSDCard = new wxCheckBox(WiiPage, ID_WII_SD_CARD, wxT("Insert SD Card"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiKeyboard = new wxCheckBox(WiiPage, ID_WII_KEYBOARD, wxT("Connect USB Keyboard"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate sbWiimoteSettings
sWii = new wxBoxSizer(wxVERTICAL);
sWiimoteSettings = new wxGridBagSizer(0, 0);
sWiimoteSettings->Add(WiiSensBarPosText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiimoteSettings->Add(WiiSensBarPos, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALL, 5);
sbWiimoteSettings->Add(sWiimoteSettings);
sWii->Add(sbWiimoteSettings, 0, wxEXPAND|wxALL, 5);
sWiiIPLSettings = new wxGridBagSizer(0, 0);
sWiiIPLSettings->Add(WiiScreenSaver, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiProgressiveScan, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiEuRGB60, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiAspectRatioText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiiIPLSettings->Add(WiiAspectRatio, wxGBPosition(3, 1), wxGBSpan(1, 1), wxALL, 5);
sWiiIPLSettings->Add(WiiSystemLangText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiiIPLSettings->Add(WiiSystemLang, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
sbWiiIPLSettings->Add(sWiiIPLSettings);
sWii->Add(sbWiiIPLSettings, 0, wxEXPAND|wxALL, 5);
sbWiiDeviceSettings->Add(WiiSDCard, 0, wxALL, 5);
sbWiiDeviceSettings->Add(WiiKeyboard, 0, wxALL, 5);
sWii->Add(sbWiiDeviceSettings, 0, wxEXPAND|wxALL, 5);
WiiPage->SetSizer(sWii);
sWii->Layout();
// Paths page
sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, wxT("ISO Directories"));
ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator);
AddISOPath = new wxButton(PathsPage, ID_ADDISOPATH, wxT("Add..."), wxDefaultPosition, wxDefaultSize, 0);
RemoveISOPath = new wxButton(PathsPage, ID_REMOVEISOPATH, wxT("Remove"), wxDefaultPosition, wxDefaultSize, 0);
RemoveISOPath->Enable(false);
RecersiveISOPath = new wxCheckBox(PathsPage, ID_RECERSIVEISOPATH, wxT("Search Subfolders"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
DefaultISOText = new wxStaticText(PathsPage, ID_DEFAULTISO_TEXT, wxT("Default ISO:"), wxDefaultPosition, wxDefaultSize);
DefaultISO = new wxFilePickerCtrl(PathsPage, ID_DEFAULTISO, wxEmptyString, wxT("Choose a default ISO:"),
wxString::Format(wxT("All GC/Wii images (gcm, iso, gcz)|*.gcm;*.iso;*.gcz|All files (%s)|%s"), wxFileSelectorDefaultWildcardStr, wxFileSelectorDefaultWildcardStr),
wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
DVDRootText = new wxStaticText(PathsPage, ID_DVDROOT_TEXT, wxT("DVD Root:"), wxDefaultPosition, wxDefaultSize);
DVDRoot = new wxDirPickerCtrl(PathsPage, ID_DVDROOT, wxEmptyString, wxT("Choose a DVD root directory:"), wxDefaultPosition, wxDefaultSize, wxDIRP_USE_TEXTCTRL);
ApploaderPathText = new wxStaticText(PathsPage, ID_APPLOADERPATH_TEXT, wxT("Apploader:"), wxDefaultPosition, wxDefaultSize);
ApploaderPath = new wxFilePickerCtrl(PathsPage, ID_APPLOADERPATH, wxEmptyString, wxT("Choose file to use as apploader: (applies to discs constructed from directories only)"),
wxString::Format(wxT("apploader (.img)|*.img|All files (%s)|%s"), wxFileSelectorDefaultWildcardStr, wxFileSelectorDefaultWildcardStr),
wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
sPaths = new wxBoxSizer(wxVERTICAL);
sbISOPaths->Add(ISOPaths, 1, wxEXPAND|wxALL, 0);
sISOButtons = new wxBoxSizer(wxHORIZONTAL);
sISOButtons->Add(RecersiveISOPath, 0, wxALL|wxALIGN_CENTER, 0);
sISOButtons->AddStretchSpacer(1);
sISOButtons->Add(AddISOPath, 0, wxALL, 0);
sISOButtons->Add(RemoveISOPath, 0, wxALL, 0);
sbISOPaths->Add(sISOButtons, 0, wxEXPAND|wxALL, 5);
sPaths->Add(sbISOPaths, 1, wxEXPAND|wxALL, 5);
sOtherPaths = new wxGridBagSizer(0, 0);
sOtherPaths->Add(DefaultISOText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sOtherPaths->Add(DefaultISO, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
sOtherPaths->Add(DVDRootText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sOtherPaths->Add(DVDRoot, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
sOtherPaths->Add(ApploaderPathText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sOtherPaths->Add(ApploaderPath, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
sOtherPaths->AddGrowableCol(1);
sPaths->Add(sOtherPaths, 0, wxEXPAND|wxALL, 5);
PathsPage->SetSizer(sPaths);
sPaths->Layout();
// Plugins page
sbGraphicsPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Graphics"));
GraphicSelection = new wxChoice(PluginPage, ID_GRAPHIC_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
GraphicConfig = new wxButton(PluginPage, ID_GRAPHIC_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
sbDSPPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("DSP"));
DSPSelection = new wxChoice(PluginPage, ID_DSP_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
DSPConfig = new wxButton(PluginPage, ID_DSP_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
sbPadPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Gamecube Pad"));
PADSelection = new wxChoice(PluginPage, ID_PAD_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
PADConfig = new wxButton(PluginPage, ID_PAD_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
sbWiimotePlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Wiimote"));
WiimoteSelection = new wxChoice(PluginPage, ID_WIIMOTE_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
WiimoteConfig = new wxButton(PluginPage, ID_WIIMOTE_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
sPlugins = new wxBoxSizer(wxVERTICAL);
sbGraphicsPlugin->Add(GraphicSelection, 1, wxEXPAND|wxALL, 5);
sbGraphicsPlugin->Add(GraphicConfig, 0, wxALL, 5);
sPlugins->Add(sbGraphicsPlugin, 0, wxEXPAND|wxALL, 5);
sbDSPPlugin->Add(DSPSelection, 1, wxEXPAND|wxALL, 5);
sbDSPPlugin->Add(DSPConfig, 0, wxALL, 5);
sPlugins->Add(sbDSPPlugin, 0, wxEXPAND|wxALL, 5);
sbPadPlugin->Add(PADSelection, 1, wxEXPAND|wxALL, 5);
sbPadPlugin->Add(PADConfig, 0, wxALL, 5);
sPlugins->Add(sbPadPlugin, 0, wxEXPAND|wxALL, 5);
sbWiimotePlugin->Add(WiimoteSelection, 1, wxEXPAND|wxALL, 5);
sbWiimotePlugin->Add(WiimoteConfig, 0, wxALL, 5);
sPlugins->Add(sbWiimotePlugin, 0, wxEXPAND|wxALL, 5);
PluginPage->SetSizer(sPlugins);
sPlugins->Layout();
m_Close = new wxButton(this, wxID_CLOSE);
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(0, 0, 1, wxEXPAND, 5);
sButtons->Add(m_Close, 0, wxALL, 5);
wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL);
sMain->Add(Notebook, 1, wxEXPAND|wxALL, 5);
sMain->Add(sButtons, 0, wxEXPAND, 5);
InitializeGUIValues();
InitializeGUITooltips();
UpdateGUI();
this->SetSizer(sMain);
this->Layout();
Fit();
Center();
}
void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
{
EndModal((bRefreshList) ? wxID_OK : wxID_CLOSE);
// Sysconf saves when it gets deleted
//delete SConfig::GetInstance().m_SYSCONF;
// Save the config. Dolphin crashes to often to save the settings on closing only
SConfig::GetInstance().SaveSettings();
}
void CConfigMain::CloseClick(wxCommandEvent& WXUNUSED (event))
{
Close();
}
// Core AND Interface settings
void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_FRAMELIMIT_USEFPSFORLIMITING:
SConfig::GetInstance().b_UseFPS = UseFPSForLimiting->IsChecked();
break;
case ID_INTERFACE_CONFIRMSTOP: // Interface
SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop = ConfirmStop->IsChecked();
break;
case ID_INTERFACE_USEPANICHANDLERS: // Interface
SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers = UsePanicHandlers->IsChecked();
SetEnableAlert(UsePanicHandlers->IsChecked());
break;
case ID_INTERFACE_THEME:
SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme = Theme->GetSelection();
main_frame->InitBitmaps();
break;
case ID_INTERFACE_LANG:
SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection();
bRefreshList = true;
break;
case ID_HOTKEY_CONFIG:
{
HotkeyConfigDialog *m_HotkeyDialog = new HotkeyConfigDialog(this);
m_HotkeyDialog->ShowModal();
m_HotkeyDialog->Destroy();
// Update the GUI in case menu accelerators were changed
main_frame->UpdateGUI();
}
break;
case ID_FRAMELIMIT:
SConfig::GetInstance().m_Framelimit = (u32)Framelimit->GetSelection();
break;
case ID_ALWAYS_HLE_BS2: // Core
SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2 = AlwaysHLE_BS2->IsChecked();
break;
case ID_RADIOJIT:
SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = 1;
if (main_frame->g_pCodeWindow) main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER, false);
break;
case ID_RADIOJITIL:
SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = 2;
if (main_frame->g_pCodeWindow) main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER, false);
break;
case ID_RADIOINT:
SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = 0;
if (main_frame->g_pCodeWindow) main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER, true);
break;
case ID_CPUTHREAD:
SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread = CPUThread->IsChecked();
break;
case ID_DSPTHREAD:
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread = DSPThread->IsChecked();
break;
case ID_LOCKTHREADS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads = LockThreads->IsChecked();
break;
case ID_IDLESKIP:
SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = SkipIdle->IsChecked();
break;
case ID_ENABLECHEATS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked();
break;
case ID_DISPLAY_FULLSCREENRES:
SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution =
FullscreenResolution->GetStringSelection().mb_str();
#if defined(HAVE_XRANDR) && HAVE_XRANDR
main_frame->m_XRRConfig->Update();
#endif
break;
case ID_DISPLAY_WINDOWWIDTH:
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth = WindowWidth->GetValue();
break;
case ID_DISPLAY_WINDOWHEIGHT:
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight = WindowHeight->GetValue();
break;
case ID_DISPLAY_FULLSCREEN: // Display
SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen = Fullscreen->IsChecked();
break;
case ID_DISPLAY_HIDECURSOR:
SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked();
break;
case ID_DISPLAY_RENDERTOMAIN:
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain = RenderToMain->IsChecked();
break;
}
}
// GC settings
// -----------------------
void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
{
int sidevice = 0;
int exidevice = 0;
switch (event.GetId())
{
case ID_GC_SRAM_LNG:
SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage = GCSystemLang->GetSelection();
break;
case ID_GC_EXIDEVICE_SP1:
exidevice++;
case ID_GC_EXIDEVICE_SLOTB:
exidevice++;
case ID_GC_EXIDEVICE_SLOTA:
ChooseEXIDevice(std::string(event.GetString().mb_str()), exidevice);
break;
case ID_GC_EXIDEVICE_SLOTA_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardA, true);
break;
case ID_GC_EXIDEVICE_SLOTB_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false);
break;
case ID_GC_SIDEVICE3:
sidevice++;
case ID_GC_SIDEVICE2:
sidevice++;
case ID_GC_SIDEVICE1:
sidevice++;
case ID_GC_SIDEVICE0:
ChooseSIDevice(std::string(event.GetString().mb_str()), sidevice);
break;
}
}
void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
{
std::string filename = std::string(wxFileSelector(
wxT("Choose a file to open"),
wxString::FromAscii(File::GetUserPath(D_GCUSER_IDX)),
isSlotA ? wxT(GC_MEMCARDA) : wxT(GC_MEMCARDB),
wxEmptyString,
wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp")).mb_str());
if (!filename.empty())
{
// also check that the path isn't used for the other memcard...
if (filename.compare(isSlotA ? SConfig::GetInstance().m_strMemoryCardB
: SConfig::GetInstance().m_strMemoryCardA) != 0)
{
strMemcard = filename;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Change memcard to the new file
ExpansionInterface::ChangeDevice(
isSlotA ? 0 : 1, // SlotA: channel 0, SlotB channel 1
isSlotA ? EXIDEVICE_MEMORYCARD_A : EXIDEVICE_MEMORYCARD_B,
0); // SP1 is device 2, slots are device 0
}
}
else
{
PanicAlert("Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?");
}
}
}
void CConfigMain::ChooseSIDevice(std::string deviceName, int deviceNum)
{
TSIDevices tempType;
if (!deviceName.compare(SIDEV_STDCONT_STR))
tempType = SI_GC_CONTROLLER;
else if (!deviceName.compare(SIDEV_GBA_STR))
tempType = SI_GBA;
else if (!deviceName.compare(SIDEV_AM_BB_STR))
tempType = SI_AM_BASEBOARD;
else
tempType = SI_NONE;
SConfig::GetInstance().m_SIDevice[deviceNum] = tempType;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Change plugged device! :D
SerialInterface::ChangeDevice(tempType, deviceNum);
}
}
void CConfigMain::ChooseEXIDevice(std::string deviceName, int deviceNum)
{
TEXIDevices tempType;
if (!deviceName.compare(EXIDEV_MEMCARD_STR))
tempType = deviceNum ? EXIDEVICE_MEMORYCARD_B : EXIDEVICE_MEMORYCARD_A;
else if (!deviceName.compare(EXIDEV_MIC_STR))
tempType = EXIDEVICE_MIC;
else if (!deviceName.compare(EXIDEV_BBA_STR))
tempType = EXIDEVICE_ETH;
else if (!deviceName.compare(EXIDEV_AM_BB_STR))
tempType = EXIDEVICE_AM_BASEBOARD;
else if (!deviceName.compare(DEV_NONE_STR))
tempType = EXIDEVICE_NONE;
else
tempType = EXIDEVICE_DUMMY;
// Gray out the memcard path button if we're not on a memcard
if (tempType == EXIDEVICE_MEMORYCARD_A || tempType == EXIDEVICE_MEMORYCARD_B)
GCMemcardPath[deviceNum]->Enable();
else if (deviceNum == 0 || deviceNum == 1)
GCMemcardPath[deviceNum]->Disable();
SConfig::GetInstance().m_EXIDevice[deviceNum] = tempType;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Change plugged device! :D
ExpansionInterface::ChangeDevice(
(deviceNum == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0
tempType, // The device enum to change to
(deviceNum == 2) ? 2 : 0); // SP1 is device 2, slots are device 0
}
}
// Wii settings
// -------------------
void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_WII_BT_BAR: // Wiimote settings
SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", WiiSensBarPos->GetSelection());
break;
case ID_WII_IPL_AR: // SYSCONF settings
SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", WiiAspectRatio->GetSelection());
break;
case ID_WII_IPL_SSV:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", WiiScreenSaver->IsChecked());
break;
case ID_WII_IPL_LNG:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", WiiSystemLang->GetSelection());
break;
case ID_WII_IPL_PGS:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", WiiProgressiveScan->IsChecked());
break;
case ID_WII_IPL_E60:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiEuRGB60->IsChecked());
break;
case ID_WII_SD_CARD:
SConfig::GetInstance().m_WiiSDCard = WiiSDCard->IsChecked();
break;
case ID_WII_KEYBOARD:
SConfig::GetInstance().m_WiiKeyboard = WiiKeyboard->IsChecked();
break;
}
}
// Paths settings
// -------------------
void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
if (!ISOPaths->GetStringSelection().empty())
{
RemoveISOPath->Enable(true);
}
else
{
RemoveISOPath->Enable(false);
}
}
void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event)
{
if (event.GetId() == ID_ADDISOPATH)
{
wxString dirHome;
wxGetHomeDir(&dirHome);
wxDirDialog dialog(this, _T("Choose a directory to add"), dirHome, wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK)
{
if (ISOPaths->FindString(dialog.GetPath()) != -1)
{
wxMessageBox(_("The chosen directory is already in the list"), _("Error"), wxOK);
}
else
{
bRefreshList = true;
ISOPaths->Append(dialog.GetPath());
}
}
}
else
{
bRefreshList = true;
ISOPaths->Delete(ISOPaths->GetSelection());
}
// Save changes right away
SConfig::GetInstance().m_ISOFolder.clear();
for (unsigned int i = 0; i < ISOPaths->GetCount(); i++)
SConfig::GetInstance().m_ISOFolder.push_back(std::string(ISOPaths->GetStrings()[i].mb_str()));
}
void CConfigMain::RecursiveDirectoryChanged(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_RecursiveISOFolder = RecersiveISOPath->IsChecked();
bRefreshList = true;
}
void CConfigMain::DefaultISOChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = DefaultISO->GetPath().mb_str();
}
void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().mb_str();
}
void CConfigMain::ApploaderPathChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strApploader = ApploaderPath->GetPath().mb_str();
}
// Plugin settings
void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
// Update plugin filenames
GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
GetFilename(DSPSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
for (int i = 0; i < MAXPADS; i++)
GetFilename(PADSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
for (int i = 0; i < MAXWIIMOTES; i++)
GetFilename(WiimoteSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[i]);
}
void CConfigMain::OnConfig(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_GRAPHIC_CONFIG:
CallConfig(GraphicSelection);
break;
case ID_DSP_CONFIG:
CallConfig(DSPSelection);
break;
case ID_PAD_CONFIG:
CallConfig(PADSelection);
break;
case ID_WIIMOTE_CONFIG:
CallConfig(WiimoteSelection);
break;
}
}
void CConfigMain::CallConfig(wxChoice* _pChoice)
{
int Index = _pChoice->GetSelection();
INFO_LOG(CONSOLE, "CallConfig: %i\n", Index);
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
if (pInfo != NULL)
CPluginManager::GetInstance().OpenConfig((HWND) this->GetHandle(), pInfo->GetFilename().c_str(), pInfo->GetPluginInfo().Type);
}
}
void CConfigMain::FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::string& _SelectFilename)
{
_pChoice->Clear();
int Index = -1;
const CPluginInfos& rInfos = CPluginManager::GetInstance().GetPluginInfos();
for (size_t i = 0; i < rInfos.size(); i++)
{
const PLUGIN_INFO& rPluginInfo = rInfos[i].GetPluginInfo();
if (rPluginInfo.Type == _PluginType)
{
wxString temp;
temp = wxString::FromAscii(rInfos[i].GetPluginInfo().Name);
int NewIndex = _pChoice->Append(temp, (void*)&rInfos[i]);
if (rInfos[i].GetFilename() == _SelectFilename)
{
Index = NewIndex;
}
}
}
_pChoice->Select(Index);
}
bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
{
_rFilename.clear();
int Index = _pChoice->GetSelection();
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
_rFilename = pInfo->GetFilename();
INFO_LOG(CONSOLE, "GetFilename: %i %s\n", Index, _rFilename.c_str());
return(true);
}
return(false);
}
// Search for avaliable resolutions
void CConfigMain::AddResolutions()
{
#ifdef _WIN32
DWORD iModeNum = 0;
DEVMODE dmi;
ZeroMemory(&dmi, sizeof(dmi));
dmi.dmSize = sizeof(dmi);
std::vector<std::string> resos;
while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0)
{
char res[100];
sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
std::string strRes(res);
// Only add unique resolutions
if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
{
resos.push_back(strRes);
arrayStringFor_FullscreenResolution.Add(wxString::FromAscii(res));
}
ZeroMemory(&dmi, sizeof(dmi));
}
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
main_frame->m_XRRConfig->AddResolutions(arrayStringFor_FullscreenResolution);
#elif defined(HAVE_COCOA) && HAVE_COCOA
CGDisplayModeRef mode;
CFArrayRef array;
CFIndex n, i;
int w, h;
std::vector<std::string> resos;
array = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
n = CFArrayGetCount(array);
for (i = 0; i < n; i++)
{
mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(array, i);
w = CGDisplayModeGetWidth(mode);
h = CGDisplayModeGetHeight(mode);
char res[32];
sprintf(res,"%dx%d", w, h);
std::string strRes(res);
// Only add unique resolutions
if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
{
resos.push_back(strRes);
arrayStringFor_FullscreenResolution.Add(wxString::FromAscii(res));
}
}
CFRelease(array);
#endif
}