mirror of
https://github.com/dolphin-emu/dolphin.git
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2c9ec6cb8a
Now that we have an actual interface to manage things, we can stop duplicating the calls to to the pixel shader manager and remove the need to remember to actually do so when disabling or enabling the bounding box.
326 lines
8.2 KiB
C++
326 lines
8.2 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// http://www.nvidia.com/object/General_FAQ.html#t6 !!!!!
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#include "VideoCommon/PixelEngine.h"
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#include <mutex>
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/MMIO.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "VideoCommon/BoundingBox.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/PerfQueryBase.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace PixelEngine
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{
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union UPEZConfReg
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{
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u16 Hex;
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struct
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{
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u16 ZCompEnable : 1; // Z Comparator Enable
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u16 Function : 3;
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u16 ZUpdEnable : 1;
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u16 : 11;
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};
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};
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union UPEAlphaConfReg
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{
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u16 Hex;
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struct
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{
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u16 BMMath : 1; // GX_BM_BLEND || GX_BM_SUBSTRACT
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u16 BMLogic : 1; // GX_BM_LOGIC
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u16 Dither : 1;
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u16 ColorUpdEnable : 1;
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u16 AlphaUpdEnable : 1;
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u16 DstFactor : 3;
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u16 SrcFactor : 3;
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u16 Substract : 1; // Additive mode by default
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u16 BlendOperator : 4;
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};
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};
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union UPEDstAlphaConfReg
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{
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u16 Hex;
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struct
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{
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u16 DstAlpha : 8;
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u16 Enable : 1;
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u16 : 7;
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};
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};
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union UPEAlphaModeConfReg
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{
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u16 Hex;
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struct
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{
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u16 Threshold : 8;
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u16 CompareMode : 8;
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};
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};
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// fifo Control Register
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union UPECtrlReg
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{
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struct
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{
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u16 PETokenEnable : 1;
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u16 PEFinishEnable : 1;
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u16 PEToken : 1; // write only
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u16 PEFinish : 1; // write only
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u16 : 12;
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};
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u16 Hex;
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UPECtrlReg() { Hex = 0; }
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UPECtrlReg(u16 _hex) { Hex = _hex; }
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};
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// STATE_TO_SAVE
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static UPEZConfReg m_ZConf;
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static UPEAlphaConfReg m_AlphaConf;
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static UPEDstAlphaConfReg m_DstAlphaConf;
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static UPEAlphaModeConfReg m_AlphaModeConf;
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static UPEAlphaReadReg m_AlphaRead;
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static UPECtrlReg m_Control;
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static std::mutex s_token_finish_mutex;
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static u16 s_token;
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static u16 s_token_pending;
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static bool s_token_interrupt_pending;
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static bool s_finish_interrupt_pending;
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static bool s_event_raised;
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static bool s_signal_token_interrupt;
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static bool s_signal_finish_interrupt;
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static CoreTiming::EventType* et_SetTokenFinishOnMainThread;
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enum
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{
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INT_CAUSE_PE_TOKEN = 0x200, // GP Token
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INT_CAUSE_PE_FINISH = 0x400, // GP Finished
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};
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void DoState(PointerWrap& p)
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{
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p.Do(m_ZConf);
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p.Do(m_AlphaConf);
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p.Do(m_DstAlphaConf);
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p.Do(m_AlphaModeConf);
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p.Do(m_AlphaRead);
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p.DoPOD(m_Control);
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p.Do(s_token);
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p.Do(s_token_pending);
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p.Do(s_token_interrupt_pending);
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p.Do(s_finish_interrupt_pending);
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p.Do(s_event_raised);
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p.Do(s_signal_token_interrupt);
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p.Do(s_signal_finish_interrupt);
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}
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static void UpdateInterrupts();
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static void SetTokenFinish_OnMainThread(u64 userdata, s64 cyclesLate);
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void Init()
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{
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m_Control.Hex = 0;
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m_ZConf.Hex = 0;
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m_AlphaConf.Hex = 0;
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m_DstAlphaConf.Hex = 0;
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m_AlphaModeConf.Hex = 0;
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m_AlphaRead.Hex = 0;
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s_token = 0;
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s_token_pending = 0;
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s_token_interrupt_pending = false;
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s_finish_interrupt_pending = false;
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s_event_raised = false;
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s_signal_token_interrupt = false;
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s_signal_finish_interrupt = false;
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et_SetTokenFinishOnMainThread =
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CoreTiming::RegisterEvent("SetTokenFinish", SetTokenFinish_OnMainThread);
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}
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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{
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// Directly mapped registers.
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struct
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{
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u32 addr;
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u16* ptr;
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} directly_mapped_vars[] = {
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{PE_ZCONF, &m_ZConf.Hex},
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{PE_ALPHACONF, &m_AlphaConf.Hex},
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{PE_DSTALPHACONF, &m_DstAlphaConf.Hex},
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{PE_ALPHAMODE, &m_AlphaModeConf.Hex},
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{PE_ALPHAREAD, &m_AlphaRead.Hex},
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};
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for (auto& mapped_var : directly_mapped_vars)
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{
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mmio->Register(base | mapped_var.addr, MMIO::DirectRead<u16>(mapped_var.ptr),
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MMIO::DirectWrite<u16>(mapped_var.ptr));
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}
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// Performance queries registers: read only, need to call the video backend
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// to get the results.
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struct
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{
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u32 addr;
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PerfQueryType pqtype;
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} pq_regs[] = {
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{PE_PERF_ZCOMP_INPUT_ZCOMPLOC_L, PQ_ZCOMP_INPUT_ZCOMPLOC},
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{PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_L, PQ_ZCOMP_OUTPUT_ZCOMPLOC},
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{PE_PERF_ZCOMP_INPUT_L, PQ_ZCOMP_INPUT},
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{PE_PERF_ZCOMP_OUTPUT_L, PQ_ZCOMP_OUTPUT},
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{PE_PERF_BLEND_INPUT_L, PQ_BLEND_INPUT},
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{PE_PERF_EFB_COPY_CLOCKS_L, PQ_EFB_COPY_CLOCKS},
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};
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for (auto& pq_reg : pq_regs)
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{
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mmio->Register(base | pq_reg.addr, MMIO::ComplexRead<u16>([pq_reg](u32) {
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return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) & 0xFFFF;
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}),
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MMIO::InvalidWrite<u16>());
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mmio->Register(base | (pq_reg.addr + 2), MMIO::ComplexRead<u16>([pq_reg](u32) {
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return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) >> 16;
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}),
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MMIO::InvalidWrite<u16>());
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}
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// Control register
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mmio->Register(base | PE_CTRL_REGISTER, MMIO::DirectRead<u16>(&m_Control.Hex),
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MMIO::ComplexWrite<u16>([](u32, u16 val) {
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UPECtrlReg tmpCtrl(val);
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if (tmpCtrl.PEToken)
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s_signal_token_interrupt = false;
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if (tmpCtrl.PEFinish)
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s_signal_finish_interrupt = false;
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m_Control.PETokenEnable = tmpCtrl.PETokenEnable;
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m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable;
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m_Control.PEToken = 0; // this flag is write only
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m_Control.PEFinish = 0; // this flag is write only
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DEBUG_LOG(PIXELENGINE, "(w16) CTRL_REGISTER: 0x%04x", val);
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UpdateInterrupts();
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}));
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// Token register, readonly.
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mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead<u16>(&s_token), MMIO::InvalidWrite<u16>());
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// BBOX registers, readonly and need to update a flag.
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for (int i = 0; i < 4; ++i)
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{
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mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](u32) {
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BoundingBox::Disable();
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return g_video_backend->Video_GetBoundingBox(i);
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}),
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MMIO::InvalidWrite<u16>());
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}
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}
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static void UpdateInterrupts()
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{
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// check if there is a token-interrupt
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ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN,
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s_signal_token_interrupt && m_Control.PETokenEnable);
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// check if there is a finish-interrupt
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ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH,
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s_signal_finish_interrupt && m_Control.PEFinishEnable);
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}
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static void SetTokenFinish_OnMainThread(u64 userdata, s64 cyclesLate)
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{
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std::unique_lock<std::mutex> lk(s_token_finish_mutex);
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s_event_raised = false;
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s_token = s_token_pending;
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if (s_token_interrupt_pending)
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{
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s_token_interrupt_pending = false;
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s_signal_token_interrupt = true;
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UpdateInterrupts();
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}
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if (s_finish_interrupt_pending)
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{
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s_finish_interrupt_pending = false;
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s_signal_finish_interrupt = true;
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UpdateInterrupts();
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lk.unlock();
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Core::FrameUpdateOnCPUThread();
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}
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}
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// Raise the event handler above on the CPU thread.
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// s_token_finish_mutex must be locked.
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// THIS IS EXECUTED FROM VIDEO THREAD
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static void RaiseEvent()
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{
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if (s_event_raised)
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return;
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s_event_raised = true;
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CoreTiming::FromThread from = CoreTiming::FromThread::NON_CPU;
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if (!SConfig::GetInstance().bCPUThread || Fifo::UseDeterministicGPUThread())
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from = CoreTiming::FromThread::CPU;
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CoreTiming::ScheduleEvent(0, et_SetTokenFinishOnMainThread, 0, from);
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}
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// SetToken
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// THIS IS EXECUTED FROM VIDEO THREAD
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void SetToken(const u16 token, const bool interrupt)
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{
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DEBUG_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", token);
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std::lock_guard<std::mutex> lk(s_token_finish_mutex);
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s_token_pending = token;
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s_token_interrupt_pending |= interrupt;
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RaiseEvent();
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}
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// SetFinish
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// THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn
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void SetFinish()
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{
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DEBUG_LOG(PIXELENGINE, "VIDEO Set Finish");
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std::lock_guard<std::mutex> lk(s_token_finish_mutex);
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s_finish_interrupt_pending |= true;
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RaiseEvent();
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}
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UPEAlphaReadReg GetAlphaReadMode()
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{
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return m_AlphaRead;
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}
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} // end of namespace PixelEngine
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