dolphin/Source/Core/DolphinQt/TAS/TASCheckBox.h
JosJuice 3eac1fc284 DolphinQt: Rework TAS input threading, part 1 (buttons)
This gets rid of a blocking operation, improving performance and fixing
https://bugs.dolphin-emu.org/issues/12893.

This also makes us no longer directly access the state of certain UI
elements from the CPU thread, which probably wasn't thread-safe but
doesn't seem to have caused any observable issues so far.
2023-03-08 17:49:02 +01:00

38 lines
821 B
C++

// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QCheckBox>
#include "DolphinQt/TAS/TASControlState.h"
class QMouseEvent;
class TASInputWindow;
class TASCheckBox : public QCheckBox
{
Q_OBJECT
public:
explicit TASCheckBox(const QString& text, TASInputWindow* parent);
// Can be called from the CPU thread
bool GetValue() const;
// Must be called from the CPU thread
void OnControllerValueChanged(bool new_value);
protected:
void mousePressEvent(QMouseEvent* event) override;
private slots:
void OnUIValueChanged(int new_value);
void ApplyControllerValueChange();
private:
const TASInputWindow* m_parent;
TASControlState m_state;
int m_frame_turbo_started = 0;
int m_turbo_press_frames = 0;
int m_turbo_total_frames = 0;
};